diff options
Diffstat (limited to 'chromium/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h')
-rw-r--r-- | chromium/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/chromium/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h b/chromium/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h index 393c90292c8..a992e343446 100644 --- a/chromium/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h +++ b/chromium/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h @@ -319,7 +319,7 @@ error::Error GLES2DecoderImpl::HandleColorMask( state_.color_mask_green = green; state_.color_mask_blue = blue; state_.color_mask_alpha = alpha; - framebuffer_state_.clear_state_dirty = true; + clear_state_dirty_ = true; } return error::kNoError; } @@ -678,7 +678,7 @@ error::Error GLES2DecoderImpl::HandleDepthMask( GLboolean flag = static_cast<GLboolean>(c.flag); if (state_.depth_mask != flag) { state_.depth_mask = flag; - framebuffer_state_.clear_state_dirty = true; + clear_state_dirty_ = true; } return error::kNoError; } @@ -1698,7 +1698,7 @@ error::Error GLES2DecoderImpl::HandleStencilMask( state_.stencil_back_writemask != mask) { state_.stencil_front_writemask = mask; state_.stencil_back_writemask = mask; - framebuffer_state_.clear_state_dirty = true; + clear_state_dirty_ = true; } return error::kNoError; } @@ -1725,7 +1725,7 @@ error::Error GLES2DecoderImpl::HandleStencilMaskSeparate( if (face == GL_BACK || face == GL_FRONT_AND_BACK) { state_.stencil_back_writemask = mask; } - framebuffer_state_.clear_state_dirty = true; + clear_state_dirty_ = true; } return error::kNoError; } @@ -3332,7 +3332,7 @@ bool GLES2DecoderImpl::SetCapabilityState(GLenum cap, bool enabled) { case GL_DEPTH_TEST: if (state_.enable_flags.depth_test != enabled) { state_.enable_flags.depth_test = enabled; - framebuffer_state_.clear_state_dirty = true; + clear_state_dirty_ = true; } return false; case GL_DITHER: @@ -3350,13 +3350,13 @@ bool GLES2DecoderImpl::SetCapabilityState(GLenum cap, bool enabled) { case GL_SCISSOR_TEST: if (state_.enable_flags.scissor_test != enabled) { state_.enable_flags.scissor_test = enabled; - framebuffer_state_.clear_state_dirty = true; + clear_state_dirty_ = true; } return false; case GL_STENCIL_TEST: if (state_.enable_flags.stencil_test != enabled) { state_.enable_flags.stencil_test = enabled; - framebuffer_state_.clear_state_dirty = true; + clear_state_dirty_ = true; } return false; default: |