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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_METRICS_PROFILER_TRACKING_SYNCHRONIZER_H_
+#define COMPONENTS_METRICS_PROFILER_TRACKING_SYNCHRONIZER_H_
+
+#include <map>
+#include <string>
+#include <vector>
+
+#include "base/callback_forward.h"
+#include "base/lazy_instance.h"
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/threading/thread_checker.h"
+#include "base/time/tick_clock.h"
+#include "base/time/time.h"
+#include "base/tracked_objects.h"
+#include "components/metrics/profiler/tracking_synchronizer_delegate.h"
+#include "components/metrics/proto/chrome_user_metrics_extension.pb.h"
+
+// This class maintains state that is used to upload profiler data from the
+// various processes, into the browser process. Such transactions are usually
+// instigated by the browser. In general, a process will respond by gathering
+// profiler data, and transmitting the pickled profiler data. We collect the
+// data in asynchronous mode that doesn't block the UI thread.
+//
+// To assure that all the processes have responded, a counter is maintained
+// to indicate the number of pending (not yet responsive) processes. We tag
+// each group of requests with a sequence number. For each group of requests, we
+// create RequestContext object which stores the sequence number, pending
+// processes and the callback_object that needs to be notified when we receive
+// an update from processes. When an update arrives we find the RequestContext
+// associated with sequence number and send the unpickled profiler data to the
+// |callback_object_|.
+
+namespace metrics {
+
+class TrackingSynchronizerObserver;
+
+typedef base::Callback<scoped_ptr<TrackingSynchronizerDelegate>(
+ TrackingSynchronizer*)> TrackingSynchronizerDelegateFactory;
+
+class TrackingSynchronizer
+ : public base::RefCountedThreadSafe<TrackingSynchronizer> {
+ public:
+ // Construction also sets up the global singleton instance. This instance is
+ // used to communicate between the IO and UI thread, and is destroyed only as
+ // the main thread (browser_main) terminates, which means the IO thread has
+ // already completed, and will not need this instance any further.
+ // |clock| is a clock used for durations of profiling phases.
+ // |delegate| is used to abstract platform-specific profiling functionality.
+ TrackingSynchronizer(
+ scoped_ptr<base::TickClock> clock,
+ const TrackingSynchronizerDelegateFactory& delegate_factory);
+
+ // Contact all processes, and get them to upload to the browser any/all
+ // changes to profiler data. It calls |callback_object|'s SetData method with
+ // the data received from each sub-process.
+ // This method is accessible on the UI thread.
+ static void FetchProfilerDataAsynchronously(
+ const base::WeakPtr<TrackingSynchronizerObserver>& callback_object);
+
+ // Called when a profiling phase completes. |profiling_event| is the event
+ // that triggered the completion of the current phase, and begins a new phase.
+ // This method is accessible on the UI thread.
+ static void OnProfilingPhaseCompleted(
+ ProfilerEventProto::ProfilerEvent profiling_event);
+
+ // Send profiler_data back to |callback_object_| by calling
+ // DecrementPendingProcessesAndSendData which records that we are waiting
+ // for one less profiler data from renderer or browser child process for the
+ // given sequence number. This method is accessible on UI thread.
+ void OnProfilerDataCollected(
+ int sequence_number,
+ const tracked_objects::ProcessDataSnapshot& profiler_data,
+ ProfilerEventProto::TrackedObject::ProcessType process_type);
+
+ // Update the number of pending processes for the given |sequence_number|.
+ // This is called on UI thread.
+ void OnPendingProcesses(int sequence_number, int pending_processes, bool end);
+
+ protected:
+ virtual ~TrackingSynchronizer();
+
+ // Update the sequence of completed phases with a new phase completion info.
+ void RegisterPhaseCompletion(
+ ProfilerEventProto::ProfilerEvent profiling_event);
+
+ // Notify |observer| about |profiler_data| received from process of type
+ // |process_type|.
+ void SendData(const tracked_objects::ProcessDataSnapshot& profiler_data,
+ ProfilerEventProto::TrackedObject::ProcessType process_type,
+ TrackingSynchronizerObserver* observer) const;
+
+ private:
+ friend class base::RefCountedThreadSafe<TrackingSynchronizer>;
+
+ class RequestContext;
+
+ // Establish a new sequence_number_, and use it to notify all the processes of
+ // the need to supply, to the browser, their tracking data. It also registers
+ // |callback_object| in |outstanding_requests_| map. Return the
+ // sequence_number_ that was used. This method is accessible on UI thread.
+ int RegisterAndNotifyAllProcesses(
+ const base::WeakPtr<TrackingSynchronizerObserver>& callback_object);
+
+ // Notifies all processes of a completion of a profiling phase.
+ // |profiling_event| is the event associated with the phase change.
+ void NotifyAllProcessesOfProfilingPhaseCompletion(
+ ProfilerEventProto::ProfilerEvent profiling_event);
+
+ // It finds the RequestContext for the given |sequence_number| and notifies
+ // the RequestContext's |callback_object_| about the |value|. This is called
+ // whenever we receive profiler data from processes. It also records that we
+ // are waiting for one less profiler data from a process for the given
+ // sequence number. If we have received a response from all renderers and
+ // browser processes, then it calls RequestContext's DeleteIfAllDone to delete
+ // the entry for sequence_number. This method is accessible on UI thread.
+ void DecrementPendingProcessesAndSendData(
+ int sequence_number,
+ const tracked_objects::ProcessDataSnapshot& profiler_data,
+ ProfilerEventProto::TrackedObject::ProcessType process_type);
+
+ // Get a new sequence number to be sent to processes from browser process.
+ // This method is accessible on UI thread.
+ int GetNextAvailableSequenceNumber();
+
+ // Used to verify that certain methods are called on the UI thread (the thread
+ // on which this object was created).
+ base::ThreadChecker thread_checker_;
+
+ // We don't track the actual processes that are contacted for an update, only
+ // the count of the number of processes, and we can sometimes time-out and
+ // give up on a "slow to respond" process. We use a sequence_number to be
+ // sure a response from a process is associated with the current round of
+ // requests. All sequence numbers used are non-negative.
+ // last_used_sequence_number_ is the most recently used number (used to avoid
+ // reuse for a long time).
+ int last_used_sequence_number_;
+
+ // Sequence of events associated with already completed profiling phases. The
+ // index in the vector is the phase number. The current phase is not included.
+ std::vector<ProfilerEventProto::ProfilerEvent>
+ phase_completion_events_sequence_;
+
+ // Clock for profiling phase durations.
+ const scoped_ptr<base::TickClock> clock_;
+
+ // Times of starts of all profiling phases, including the current phase. The
+ // index in the vector is the phase number.
+ std::vector<base::TimeTicks> phase_start_times_;
+
+ // This object's delegate.
+ // NOTE: Leave this ivar last so that the delegate is torn down first at
+ // destruction, as it has a reference to this object.
+ scoped_ptr<TrackingSynchronizerDelegate> delegate_;
+
+ DISALLOW_COPY_AND_ASSIGN(TrackingSynchronizer);
+};
+
+} // namespace metrics
+
+#endif // COMPONENTS_METRICS_PROFILER_TRACKING_SYNCHRONIZER_H_