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diff --git a/chromium/components/metrics/leak_detector/call_stack_table_unittest.cc b/chromium/components/metrics/leak_detector/call_stack_table_unittest.cc
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+++ b/chromium/components/metrics/leak_detector/call_stack_table_unittest.cc
@@ -0,0 +1,364 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "components/metrics/leak_detector/call_stack_table.h"
+
+#include <set>
+
+#include "base/macros.h"
+#include "base/memory/scoped_ptr.h"
+#include "components/metrics/leak_detector/call_stack_manager.h"
+#include "components/metrics/leak_detector/custom_allocator.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace metrics {
+namespace leak_detector {
+
+namespace {
+
+// Default threshold used for leak analysis.
+const int kDefaultLeakThreshold = 5;
+
+// Some test call stacks.
+const void* kRawStack0[] = {
+ reinterpret_cast<const void*>(0xaabbccdd),
+ reinterpret_cast<const void*>(0x11223344),
+ reinterpret_cast<const void*>(0x55667788),
+ reinterpret_cast<const void*>(0x99887766),
+};
+const void* kRawStack1[] = {
+ reinterpret_cast<const void*>(0xdeadbeef),
+ reinterpret_cast<const void*>(0x900df00d),
+ reinterpret_cast<const void*>(0xcafedeed),
+ reinterpret_cast<const void*>(0xdeafbabe),
+};
+const void* kRawStack2[] = {
+ reinterpret_cast<const void*>(0x12345678),
+ reinterpret_cast<const void*>(0xabcdef01),
+ reinterpret_cast<const void*>(0xfdecab98),
+};
+const void* kRawStack3[] = {
+ reinterpret_cast<const void*>(0xdead0001),
+ reinterpret_cast<const void*>(0xbeef0002),
+ reinterpret_cast<const void*>(0x900d0003),
+ reinterpret_cast<const void*>(0xf00d0004),
+ reinterpret_cast<const void*>(0xcafe0005),
+ reinterpret_cast<const void*>(0xdeed0006),
+ reinterpret_cast<const void*>(0xdeaf0007),
+ reinterpret_cast<const void*>(0xbabe0008),
+};
+
+} // namespace
+
+class CallStackTableTest : public ::testing::Test {
+ public:
+ CallStackTableTest()
+ : stack0_(nullptr),
+ stack1_(nullptr),
+ stack2_(nullptr),
+ stack3_(nullptr) {}
+
+ void SetUp() override {
+ CustomAllocator::Initialize();
+
+ manager_.reset(new CallStackManager);
+
+ // The unit tests expect a certain order to the call stack pointers. It is
+ // an important detail when checking the output of LeakAnalyzer's suspected
+ // leaks, which are ordered by the leak value (call stack pointer). Use a
+ // set to sort the pointers as they are created.
+ std::set<const CallStack*> stacks;
+ stacks.insert(manager_->GetCallStack(arraysize(kRawStack0), kRawStack0));
+ stacks.insert(manager_->GetCallStack(arraysize(kRawStack1), kRawStack1));
+ stacks.insert(manager_->GetCallStack(arraysize(kRawStack2), kRawStack2));
+ stacks.insert(manager_->GetCallStack(arraysize(kRawStack3), kRawStack3));
+ ASSERT_EQ(4U, stacks.size());
+
+ std::set<const CallStack*>::const_iterator iter = stacks.begin();
+ stack0_ = *iter++;
+ stack1_ = *iter++;
+ stack2_ = *iter++;
+ stack3_ = *iter++;
+ }
+
+ void TearDown() override {
+ // All call stacks generated by |manager_| will be invalidated when it is
+ // destroyed.
+ stack0_ = nullptr;
+ stack1_ = nullptr;
+ stack2_ = nullptr;
+ stack3_ = nullptr;
+
+ // Destroy the call stack manager before shutting down the allocator.
+ manager_.reset();
+
+ EXPECT_TRUE(CustomAllocator::Shutdown());
+ }
+
+ protected:
+ // Unit tests should directly reference these pointers to CallStack objects.
+ const CallStack* stack0_;
+ const CallStack* stack1_;
+ const CallStack* stack2_;
+ const CallStack* stack3_;
+
+ private:
+ scoped_ptr<CallStackManager> manager_;
+
+ DISALLOW_COPY_AND_ASSIGN(CallStackTableTest);
+};
+
+TEST_F(CallStackTableTest, PointerOrder) {
+ EXPECT_LT(stack0_, stack1_);
+ EXPECT_LT(stack1_, stack2_);
+ EXPECT_LT(stack2_, stack3_);
+}
+
+TEST_F(CallStackTableTest, EmptyTable) {
+ CallStackTable table(kDefaultLeakThreshold);
+ EXPECT_TRUE(table.empty());
+
+ EXPECT_EQ(0U, table.num_allocs());
+ EXPECT_EQ(0U, table.num_frees());
+
+ // The table should be able to gracefully handle an attempt to remove a call
+ // stack entry when none exists.
+ table.Remove(stack0_);
+ table.Remove(stack1_);
+ table.Remove(stack2_);
+ table.Remove(stack3_);
+
+ EXPECT_EQ(0U, table.num_allocs());
+ EXPECT_EQ(0U, table.num_frees());
+}
+
+TEST_F(CallStackTableTest, InsertionAndRemoval) {
+ CallStackTable table(kDefaultLeakThreshold);
+
+ table.Add(stack0_);
+ EXPECT_EQ(1U, table.size());
+ EXPECT_EQ(1U, table.num_allocs());
+ table.Add(stack1_);
+ EXPECT_EQ(2U, table.size());
+ EXPECT_EQ(2U, table.num_allocs());
+ table.Add(stack2_);
+ EXPECT_EQ(3U, table.size());
+ EXPECT_EQ(3U, table.num_allocs());
+ table.Add(stack3_);
+ EXPECT_EQ(4U, table.size());
+ EXPECT_EQ(4U, table.num_allocs());
+
+ // Add some call stacks that have already been added. There should be no
+ // change in the number of entries, as they are aggregated by call stack.
+ table.Add(stack2_);
+ EXPECT_EQ(4U, table.size());
+ EXPECT_EQ(5U, table.num_allocs());
+ table.Add(stack3_);
+ EXPECT_EQ(4U, table.size());
+ EXPECT_EQ(6U, table.num_allocs());
+
+ // Start removing entries.
+ EXPECT_EQ(0U, table.num_frees());
+
+ table.Remove(stack0_);
+ EXPECT_EQ(3U, table.size());
+ EXPECT_EQ(1U, table.num_frees());
+ table.Remove(stack1_);
+ EXPECT_EQ(2U, table.size());
+ EXPECT_EQ(2U, table.num_frees());
+
+ // Removing call stacks with multiple counts will not reduce the overall
+ // number of table entries, until the count reaches 0.
+ table.Remove(stack2_);
+ EXPECT_EQ(2U, table.size());
+ EXPECT_EQ(3U, table.num_frees());
+ table.Remove(stack3_);
+ EXPECT_EQ(2U, table.size());
+ EXPECT_EQ(4U, table.num_frees());
+
+ table.Remove(stack2_);
+ EXPECT_EQ(1U, table.size());
+ EXPECT_EQ(5U, table.num_frees());
+ table.Remove(stack3_);
+ EXPECT_EQ(0U, table.size());
+ EXPECT_EQ(6U, table.num_frees());
+
+ // Now the table should be empty, but attempt to remove some more and make
+ // sure nothing breaks.
+ table.Remove(stack0_);
+ table.Remove(stack1_);
+ table.Remove(stack2_);
+ table.Remove(stack3_);
+
+ EXPECT_TRUE(table.empty());
+ EXPECT_EQ(6U, table.num_allocs());
+ EXPECT_EQ(6U, table.num_frees());
+}
+
+TEST_F(CallStackTableTest, MassiveInsertionAndRemoval) {
+ CallStackTable table(kDefaultLeakThreshold);
+
+ for (int i = 0; i < 100; ++i)
+ table.Add(stack3_);
+ EXPECT_EQ(1U, table.size());
+ EXPECT_EQ(100U, table.num_allocs());
+
+ for (int i = 0; i < 100; ++i)
+ table.Add(stack2_);
+ EXPECT_EQ(2U, table.size());
+ EXPECT_EQ(200U, table.num_allocs());
+
+ for (int i = 0; i < 100; ++i)
+ table.Add(stack1_);
+ EXPECT_EQ(3U, table.size());
+ EXPECT_EQ(300U, table.num_allocs());
+
+ for (int i = 0; i < 100; ++i)
+ table.Add(stack0_);
+ EXPECT_EQ(4U, table.size());
+ EXPECT_EQ(400U, table.num_allocs());
+
+ // Remove them in a different order, by removing one of each stack during one
+ // iteration. The size should not decrease until the last iteration.
+ EXPECT_EQ(0U, table.num_frees());
+
+ for (int i = 0; i < 100; ++i) {
+ table.Remove(stack0_);
+ EXPECT_EQ(4U * i + 1, table.num_frees());
+
+ table.Remove(stack1_);
+ EXPECT_EQ(4U * i + 2, table.num_frees());
+
+ table.Remove(stack2_);
+ EXPECT_EQ(4U * i + 3, table.num_frees());
+
+ table.Remove(stack3_);
+ EXPECT_EQ(4U * i + 4, table.num_frees());
+ }
+ EXPECT_EQ(400U, table.num_frees());
+ EXPECT_TRUE(table.empty());
+
+ // Try to remove some more from an empty table and make sure nothing breaks.
+ table.Remove(stack0_);
+ table.Remove(stack1_);
+ table.Remove(stack2_);
+ table.Remove(stack3_);
+
+ EXPECT_TRUE(table.empty());
+ EXPECT_EQ(400U, table.num_allocs());
+ EXPECT_EQ(400U, table.num_frees());
+}
+
+TEST_F(CallStackTableTest, DetectLeak) {
+ CallStackTable table(kDefaultLeakThreshold);
+
+ // Add some base number of entries.
+ for (int i = 0; i < 60; ++i)
+ table.Add(stack0_);
+ for (int i = 0; i < 50; ++i)
+ table.Add(stack1_);
+ for (int i = 0; i < 64; ++i)
+ table.Add(stack2_);
+ for (int i = 0; i < 72; ++i)
+ table.Add(stack3_);
+
+ table.TestForLeaks();
+ EXPECT_TRUE(table.leak_analyzer().suspected_leaks().empty());
+
+ // Use the following scheme:
+ // - stack0_: increase by 4 each time -- leak suspect
+ // - stack1_: increase by 3 each time -- leak suspect
+ // - stack2_: increase by 1 each time -- not a suspect
+ // - stack3_: alternate between increasing and decreasing - not a suspect
+ bool increase_kstack3 = true;
+ for (int i = 0; i < kDefaultLeakThreshold; ++i) {
+ EXPECT_TRUE(table.leak_analyzer().suspected_leaks().empty());
+
+ for (int j = 0; j < 4; ++j)
+ table.Add(stack0_);
+
+ for (int j = 0; j < 3; ++j)
+ table.Add(stack1_);
+
+ table.Add(stack2_);
+
+ // Alternate between adding and removing.
+ if (increase_kstack3)
+ table.Add(stack3_);
+ else
+ table.Remove(stack3_);
+ increase_kstack3 = !increase_kstack3;
+
+ table.TestForLeaks();
+ }
+
+ // Check that the correct leak values have been detected.
+ const auto& leaks = table.leak_analyzer().suspected_leaks();
+ ASSERT_EQ(2U, leaks.size());
+ // Suspected leaks are reported in increasing leak value -- in this case, the
+ // CallStack object's address.
+ EXPECT_EQ(stack0_, leaks[0].call_stack());
+ EXPECT_EQ(stack1_, leaks[1].call_stack());
+}
+
+TEST_F(CallStackTableTest, GetTopCallStacks) {
+ CallStackTable table(kDefaultLeakThreshold);
+
+ // Add a bunch of entries.
+ for (int i = 0; i < 60; ++i)
+ table.Add(stack0_);
+ for (int i = 0; i < 50; ++i)
+ table.Add(stack1_);
+ for (int i = 0; i < 64; ++i)
+ table.Add(stack2_);
+ for (int i = 0; i < 72; ++i)
+ table.Add(stack3_);
+
+ // Get the call sites ordered from least to greatest number of entries.
+ RankedSet top_four(4);
+ table.GetTopCallStacks(&top_four);
+ ASSERT_EQ(4U, top_four.size());
+ auto iter = top_four.begin();
+ EXPECT_EQ(72, iter->count);
+ EXPECT_EQ(stack3_, iter->value.call_stack());
+ ++iter;
+ EXPECT_EQ(64, iter->count);
+ EXPECT_EQ(stack2_, iter->value.call_stack());
+ ++iter;
+ EXPECT_EQ(60, iter->count);
+ EXPECT_EQ(stack0_, iter->value.call_stack());
+ ++iter;
+ EXPECT_EQ(50, iter->count);
+ EXPECT_EQ(stack1_, iter->value.call_stack());
+
+ // Get the top three call sites ordered from least to greatest number of
+ // entries.
+ RankedSet top_three(3);
+ table.GetTopCallStacks(&top_three);
+ ASSERT_EQ(3U, top_three.size());
+ iter = top_three.begin();
+ EXPECT_EQ(72, iter->count);
+ EXPECT_EQ(stack3_, iter->value.call_stack());
+ ++iter;
+ EXPECT_EQ(64, iter->count);
+ EXPECT_EQ(stack2_, iter->value.call_stack());
+ ++iter;
+ EXPECT_EQ(60, iter->count);
+ EXPECT_EQ(stack0_, iter->value.call_stack());
+
+ // Get the top two call sites ordered from least to greatest number of
+ // entries.
+ RankedSet top_two(2);
+ table.GetTopCallStacks(&top_two);
+ ASSERT_EQ(2U, top_two.size());
+ iter = top_two.begin();
+ EXPECT_EQ(72, iter->count);
+ EXPECT_EQ(stack3_, iter->value.call_stack());
+ ++iter;
+ EXPECT_EQ(64, iter->count);
+ EXPECT_EQ(stack2_, iter->value.call_stack());
+}
+
+} // namespace leak_detector
+} // namespace metrics