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-rw-r--r--chromium/cc/layers/layer.cc982
1 files changed, 982 insertions, 0 deletions
diff --git a/chromium/cc/layers/layer.cc b/chromium/cc/layers/layer.cc
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+++ b/chromium/cc/layers/layer.cc
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+// Copyright 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/layers/layer.h"
+
+#include <algorithm>
+
+#include "base/location.h"
+#include "base/metrics/histogram.h"
+#include "base/single_thread_task_runner.h"
+#include "cc/animation/animation.h"
+#include "cc/animation/animation_events.h"
+#include "cc/animation/layer_animation_controller.h"
+#include "cc/layers/layer_impl.h"
+#include "cc/output/copy_output_request.h"
+#include "cc/output/copy_output_result.h"
+#include "cc/trees/layer_tree_host.h"
+#include "cc/trees/layer_tree_impl.h"
+#include "third_party/skia/include/core/SkImageFilter.h"
+#include "ui/gfx/rect_conversions.h"
+
+namespace cc {
+
+static int s_next_layer_id = 1;
+
+scoped_refptr<Layer> Layer::Create() {
+ return make_scoped_refptr(new Layer());
+}
+
+Layer::Layer()
+ : needs_push_properties_(false),
+ num_dependents_need_push_properties_(false),
+ stacking_order_changed_(false),
+ layer_id_(s_next_layer_id++),
+ ignore_set_needs_commit_(false),
+ parent_(NULL),
+ layer_tree_host_(NULL),
+ scrollable_(false),
+ should_scroll_on_main_thread_(false),
+ have_wheel_event_handlers_(false),
+ anchor_point_(0.5f, 0.5f),
+ background_color_(0),
+ compositing_reasons_(kCompositingReasonUnknown),
+ opacity_(1.f),
+ anchor_point_z_(0.f),
+ is_container_for_fixed_position_layers_(false),
+ is_drawable_(false),
+ hide_layer_and_subtree_(false),
+ masks_to_bounds_(false),
+ contents_opaque_(false),
+ double_sided_(true),
+ preserves_3d_(false),
+ use_parent_backface_visibility_(false),
+ draw_checkerboard_for_missing_tiles_(false),
+ force_render_surface_(false),
+ replica_layer_(NULL),
+ raster_scale_(0.f) {
+ if (layer_id_ < 0) {
+ s_next_layer_id = 1;
+ layer_id_ = s_next_layer_id++;
+ }
+
+ layer_animation_controller_ = LayerAnimationController::Create(layer_id_);
+ layer_animation_controller_->AddValueObserver(this);
+}
+
+Layer::~Layer() {
+ // Our parent should be holding a reference to us so there should be no
+ // way for us to be destroyed while we still have a parent.
+ DCHECK(!parent());
+ // Similarly we shouldn't have a layer tree host since it also keeps a
+ // reference to us.
+ DCHECK(!layer_tree_host());
+
+ layer_animation_controller_->RemoveValueObserver(this);
+
+ // Remove the parent reference from all children and dependents.
+ RemoveAllChildren();
+ if (mask_layer_.get()) {
+ DCHECK_EQ(this, mask_layer_->parent());
+ mask_layer_->RemoveFromParent();
+ }
+ if (replica_layer_.get()) {
+ DCHECK_EQ(this, replica_layer_->parent());
+ replica_layer_->RemoveFromParent();
+ }
+}
+
+void Layer::SetLayerTreeHost(LayerTreeHost* host) {
+ if (layer_tree_host_ == host)
+ return;
+
+ layer_tree_host_ = host;
+
+ // When changing hosts, the layer needs to commit its properties to the impl
+ // side for the new host.
+ SetNeedsPushProperties();
+
+ for (size_t i = 0; i < children_.size(); ++i)
+ children_[i]->SetLayerTreeHost(host);
+
+ if (mask_layer_.get())
+ mask_layer_->SetLayerTreeHost(host);
+ if (replica_layer_.get())
+ replica_layer_->SetLayerTreeHost(host);
+
+ if (host) {
+ layer_animation_controller_->SetAnimationRegistrar(
+ host->animation_registrar());
+
+ if (host->settings().layer_transforms_should_scale_layer_contents)
+ reset_raster_scale_to_unknown();
+ }
+
+ if (host && layer_animation_controller_->has_any_animation())
+ host->SetNeedsCommit();
+ if (host &&
+ (!filters_.IsEmpty() || !background_filters_.IsEmpty() || filter_))
+ layer_tree_host_->set_needs_filter_context();
+}
+
+void Layer::SetNeedsUpdate() {
+ if (layer_tree_host_ && !ignore_set_needs_commit_)
+ layer_tree_host_->SetNeedsUpdateLayers();
+}
+
+void Layer::SetNeedsCommit() {
+ if (!layer_tree_host_)
+ return;
+
+ SetNeedsPushProperties();
+
+ if (ignore_set_needs_commit_)
+ return;
+
+ layer_tree_host_->SetNeedsCommit();
+}
+
+void Layer::SetNeedsFullTreeSync() {
+ if (!layer_tree_host_)
+ return;
+
+ layer_tree_host_->SetNeedsFullTreeSync();
+}
+
+bool Layer::IsPropertyChangeAllowed() const {
+ if (!layer_tree_host_)
+ return true;
+
+ if (!layer_tree_host_->settings().strict_layer_property_change_checking)
+ return true;
+
+ return !layer_tree_host_->in_paint_layer_contents();
+}
+
+void Layer::SetNeedsPushProperties() {
+ if (needs_push_properties_)
+ return;
+ if (!parent_should_know_need_push_properties() && parent_)
+ parent_->AddDependentNeedsPushProperties();
+ needs_push_properties_ = true;
+}
+
+void Layer::AddDependentNeedsPushProperties() {
+ DCHECK_GE(num_dependents_need_push_properties_, 0);
+
+ if (!parent_should_know_need_push_properties() && parent_)
+ parent_->AddDependentNeedsPushProperties();
+
+ num_dependents_need_push_properties_++;
+}
+
+void Layer::RemoveDependentNeedsPushProperties() {
+ num_dependents_need_push_properties_--;
+ DCHECK_GE(num_dependents_need_push_properties_, 0);
+
+ if (!parent_should_know_need_push_properties() && parent_)
+ parent_->RemoveDependentNeedsPushProperties();
+}
+
+gfx::Rect Layer::LayerRectToContentRect(const gfx::RectF& layer_rect) const {
+ gfx::RectF content_rect =
+ gfx::ScaleRect(layer_rect, contents_scale_x(), contents_scale_y());
+ // Intersect with content rect to avoid the extra pixel because for some
+ // values x and y, ceil((x / y) * y) may be x + 1.
+ content_rect.Intersect(gfx::Rect(content_bounds()));
+ return gfx::ToEnclosingRect(content_rect);
+}
+
+bool Layer::BlocksPendingCommit() const {
+ return false;
+}
+
+bool Layer::CanClipSelf() const {
+ return false;
+}
+
+bool Layer::BlocksPendingCommitRecursive() const {
+ if (BlocksPendingCommit())
+ return true;
+ if (mask_layer() && mask_layer()->BlocksPendingCommitRecursive())
+ return true;
+ if (replica_layer() && replica_layer()->BlocksPendingCommitRecursive())
+ return true;
+ for (size_t i = 0; i < children_.size(); ++i) {
+ if (children_[i]->BlocksPendingCommitRecursive())
+ return true;
+ }
+ return false;
+}
+
+void Layer::SetParent(Layer* layer) {
+ DCHECK(!layer || !layer->HasAncestor(this));
+
+ if (parent_should_know_need_push_properties()) {
+ if (parent_)
+ parent_->RemoveDependentNeedsPushProperties();
+ if (layer)
+ layer->AddDependentNeedsPushProperties();
+ }
+
+ parent_ = layer;
+ SetLayerTreeHost(parent_ ? parent_->layer_tree_host() : NULL);
+
+ if (!layer_tree_host_)
+ return;
+ const LayerTreeSettings& settings = layer_tree_host_->settings();
+ if (!settings.layer_transforms_should_scale_layer_contents)
+ return;
+
+ reset_raster_scale_to_unknown();
+ if (mask_layer_.get())
+ mask_layer_->reset_raster_scale_to_unknown();
+ if (replica_layer_.get() && replica_layer_->mask_layer_.get())
+ replica_layer_->mask_layer_->reset_raster_scale_to_unknown();
+}
+
+void Layer::AddChild(scoped_refptr<Layer> child) {
+ InsertChild(child, children_.size());
+}
+
+void Layer::InsertChild(scoped_refptr<Layer> child, size_t index) {
+ DCHECK(IsPropertyChangeAllowed());
+ child->RemoveFromParent();
+ child->SetParent(this);
+ child->stacking_order_changed_ = true;
+
+ index = std::min(index, children_.size());
+ children_.insert(children_.begin() + index, child);
+ SetNeedsFullTreeSync();
+}
+
+void Layer::RemoveFromParent() {
+ DCHECK(IsPropertyChangeAllowed());
+ if (parent_)
+ parent_->RemoveChildOrDependent(this);
+}
+
+void Layer::RemoveChildOrDependent(Layer* child) {
+ if (mask_layer_.get() == child) {
+ mask_layer_->SetParent(NULL);
+ mask_layer_ = NULL;
+ SetNeedsFullTreeSync();
+ return;
+ }
+ if (replica_layer_.get() == child) {
+ replica_layer_->SetParent(NULL);
+ replica_layer_ = NULL;
+ SetNeedsFullTreeSync();
+ return;
+ }
+
+ for (LayerList::iterator iter = children_.begin();
+ iter != children_.end();
+ ++iter) {
+ if (iter->get() != child)
+ continue;
+
+ child->SetParent(NULL);
+ children_.erase(iter);
+ SetNeedsFullTreeSync();
+ return;
+ }
+}
+
+void Layer::ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer) {
+ DCHECK(reference);
+ DCHECK_EQ(reference->parent(), this);
+ DCHECK(IsPropertyChangeAllowed());
+
+ if (reference == new_layer.get())
+ return;
+
+ int reference_index = IndexOfChild(reference);
+ if (reference_index == -1) {
+ NOTREACHED();
+ return;
+ }
+
+ reference->RemoveFromParent();
+
+ if (new_layer.get()) {
+ new_layer->RemoveFromParent();
+ InsertChild(new_layer, reference_index);
+ }
+}
+
+int Layer::IndexOfChild(const Layer* reference) {
+ for (size_t i = 0; i < children_.size(); ++i) {
+ if (children_[i].get() == reference)
+ return i;
+ }
+ return -1;
+}
+
+void Layer::SetBounds(gfx::Size size) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (bounds() == size)
+ return;
+
+ bounds_ = size;
+ SetNeedsCommit();
+}
+
+Layer* Layer::RootLayer() {
+ Layer* layer = this;
+ while (layer->parent())
+ layer = layer->parent();
+ return layer;
+}
+
+void Layer::RemoveAllChildren() {
+ DCHECK(IsPropertyChangeAllowed());
+ while (children_.size()) {
+ Layer* layer = children_[0].get();
+ DCHECK_EQ(this, layer->parent());
+ layer->RemoveFromParent();
+ }
+}
+
+void Layer::SetChildren(const LayerList& children) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (children == children_)
+ return;
+
+ RemoveAllChildren();
+ for (size_t i = 0; i < children.size(); ++i)
+ AddChild(children[i]);
+}
+
+bool Layer::HasAncestor(const Layer* ancestor) const {
+ for (const Layer* layer = parent(); layer; layer = layer->parent()) {
+ if (layer == ancestor)
+ return true;
+ }
+ return false;
+}
+
+void Layer::RequestCopyOfOutput(
+ scoped_ptr<CopyOutputRequest> request) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (request->IsEmpty())
+ return;
+ copy_requests_.push_back(request.Pass());
+ SetNeedsCommit();
+}
+
+void Layer::SetAnchorPoint(gfx::PointF anchor_point) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (anchor_point_ == anchor_point)
+ return;
+ anchor_point_ = anchor_point;
+ SetNeedsCommit();
+}
+
+void Layer::SetAnchorPointZ(float anchor_point_z) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (anchor_point_z_ == anchor_point_z)
+ return;
+ anchor_point_z_ = anchor_point_z;
+ SetNeedsCommit();
+}
+
+void Layer::SetBackgroundColor(SkColor background_color) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (background_color_ == background_color)
+ return;
+ background_color_ = background_color;
+ SetNeedsCommit();
+}
+
+SkColor Layer::SafeOpaqueBackgroundColor() const {
+ SkColor color = background_color();
+ if (SkColorGetA(color) == 255 && !contents_opaque()) {
+ color = SK_ColorTRANSPARENT;
+ } else if (SkColorGetA(color) != 255 && contents_opaque()) {
+ for (const Layer* layer = parent(); layer;
+ layer = layer->parent()) {
+ color = layer->background_color();
+ if (SkColorGetA(color) == 255)
+ break;
+ }
+ if (SkColorGetA(color) != 255)
+ color = layer_tree_host_->background_color();
+ if (SkColorGetA(color) != 255)
+ color = SkColorSetA(color, 255);
+ }
+ return color;
+}
+
+void Layer::CalculateContentsScale(
+ float ideal_contents_scale,
+ float device_scale_factor,
+ float page_scale_factor,
+ bool animating_transform_to_screen,
+ float* contents_scale_x,
+ float* contents_scale_y,
+ gfx::Size* content_bounds) {
+ DCHECK(layer_tree_host_);
+
+ *contents_scale_x = 1;
+ *contents_scale_y = 1;
+ *content_bounds = bounds();
+}
+
+void Layer::SetMasksToBounds(bool masks_to_bounds) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (masks_to_bounds_ == masks_to_bounds)
+ return;
+ masks_to_bounds_ = masks_to_bounds;
+ SetNeedsCommit();
+}
+
+void Layer::SetMaskLayer(Layer* mask_layer) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (mask_layer_.get() == mask_layer)
+ return;
+ if (mask_layer_.get()) {
+ DCHECK_EQ(this, mask_layer_->parent());
+ mask_layer_->RemoveFromParent();
+ }
+ mask_layer_ = mask_layer;
+ if (mask_layer_.get()) {
+ DCHECK(!mask_layer_->parent());
+ mask_layer_->RemoveFromParent();
+ mask_layer_->SetParent(this);
+ mask_layer_->SetIsMask(true);
+ }
+ SetNeedsFullTreeSync();
+}
+
+void Layer::SetReplicaLayer(Layer* layer) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (replica_layer_.get() == layer)
+ return;
+ if (replica_layer_.get()) {
+ DCHECK_EQ(this, replica_layer_->parent());
+ replica_layer_->RemoveFromParent();
+ }
+ replica_layer_ = layer;
+ if (replica_layer_.get()) {
+ DCHECK(!replica_layer_->parent());
+ replica_layer_->RemoveFromParent();
+ replica_layer_->SetParent(this);
+ }
+ SetNeedsFullTreeSync();
+}
+
+void Layer::SetFilters(const FilterOperations& filters) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (filters_ == filters)
+ return;
+ DCHECK(!filter_);
+ filters_ = filters;
+ SetNeedsCommit();
+ if (!filters.IsEmpty() && layer_tree_host_)
+ layer_tree_host_->set_needs_filter_context();
+}
+
+void Layer::SetFilter(const skia::RefPtr<SkImageFilter>& filter) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (filter_.get() == filter.get())
+ return;
+ DCHECK(filters_.IsEmpty());
+ filter_ = filter;
+ SetNeedsCommit();
+ if (filter && layer_tree_host_)
+ layer_tree_host_->set_needs_filter_context();
+}
+
+void Layer::SetBackgroundFilters(const FilterOperations& filters) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (background_filters_ == filters)
+ return;
+ background_filters_ = filters;
+ SetNeedsCommit();
+ if (!filters.IsEmpty() && layer_tree_host_)
+ layer_tree_host_->set_needs_filter_context();
+}
+
+void Layer::SetOpacity(float opacity) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (opacity_ == opacity)
+ return;
+ opacity_ = opacity;
+ SetNeedsCommit();
+}
+
+bool Layer::OpacityIsAnimating() const {
+ return layer_animation_controller_->IsAnimatingProperty(Animation::Opacity);
+}
+
+bool Layer::OpacityCanAnimateOnImplThread() const {
+ return false;
+}
+
+void Layer::SetContentsOpaque(bool opaque) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (contents_opaque_ == opaque)
+ return;
+ contents_opaque_ = opaque;
+ SetNeedsCommit();
+}
+
+void Layer::SetPosition(gfx::PointF position) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (position_ == position)
+ return;
+ position_ = position;
+ SetNeedsCommit();
+}
+
+bool Layer::IsContainerForFixedPositionLayers() const {
+ if (!transform_.IsIdentityOrTranslation())
+ return true;
+ if (parent_ && !parent_->sublayer_transform_.IsIdentityOrTranslation())
+ return true;
+ return is_container_for_fixed_position_layers_;
+}
+
+void Layer::SetSublayerTransform(const gfx::Transform& sublayer_transform) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (sublayer_transform_ == sublayer_transform)
+ return;
+ sublayer_transform_ = sublayer_transform;
+ SetNeedsCommit();
+}
+
+void Layer::SetTransform(const gfx::Transform& transform) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (transform_ == transform)
+ return;
+ transform_ = transform;
+ SetNeedsCommit();
+}
+
+bool Layer::TransformIsAnimating() const {
+ return layer_animation_controller_->IsAnimatingProperty(Animation::Transform);
+}
+
+void Layer::SetScrollOffset(gfx::Vector2d scroll_offset) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (scroll_offset_ == scroll_offset)
+ return;
+ scroll_offset_ = scroll_offset;
+ SetNeedsCommit();
+}
+
+void Layer::SetScrollOffsetFromImplSide(gfx::Vector2d scroll_offset) {
+ DCHECK(IsPropertyChangeAllowed());
+ // This function only gets called during a begin frame, so there
+ // is no need to call SetNeedsUpdate here.
+ DCHECK(layer_tree_host_ && layer_tree_host_->CommitRequested());
+ if (scroll_offset_ == scroll_offset)
+ return;
+ scroll_offset_ = scroll_offset;
+ SetNeedsPushProperties();
+ if (!did_scroll_callback_.is_null())
+ did_scroll_callback_.Run();
+ // The callback could potentially change the layer structure:
+ // "this" may have been destroyed during the process.
+}
+
+void Layer::SetMaxScrollOffset(gfx::Vector2d max_scroll_offset) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (max_scroll_offset_ == max_scroll_offset)
+ return;
+ max_scroll_offset_ = max_scroll_offset;
+ SetNeedsCommit();
+}
+
+void Layer::SetScrollable(bool scrollable) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (scrollable_ == scrollable)
+ return;
+ scrollable_ = scrollable;
+ SetNeedsCommit();
+}
+
+void Layer::SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (should_scroll_on_main_thread_ == should_scroll_on_main_thread)
+ return;
+ should_scroll_on_main_thread_ = should_scroll_on_main_thread;
+ SetNeedsCommit();
+}
+
+void Layer::SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (have_wheel_event_handlers_ == have_wheel_event_handlers)
+ return;
+ have_wheel_event_handlers_ = have_wheel_event_handlers;
+ SetNeedsCommit();
+}
+
+void Layer::SetNonFastScrollableRegion(const Region& region) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (non_fast_scrollable_region_ == region)
+ return;
+ non_fast_scrollable_region_ = region;
+ SetNeedsCommit();
+}
+
+void Layer::SetTouchEventHandlerRegion(const Region& region) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (touch_event_handler_region_ == region)
+ return;
+ touch_event_handler_region_ = region;
+}
+
+void Layer::SetDrawCheckerboardForMissingTiles(bool checkerboard) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (draw_checkerboard_for_missing_tiles_ == checkerboard)
+ return;
+ draw_checkerboard_for_missing_tiles_ = checkerboard;
+ SetNeedsCommit();
+}
+
+void Layer::SetForceRenderSurface(bool force) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (force_render_surface_ == force)
+ return;
+ force_render_surface_ = force;
+ SetNeedsCommit();
+}
+
+void Layer::SetDoubleSided(bool double_sided) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (double_sided_ == double_sided)
+ return;
+ double_sided_ = double_sided;
+ SetNeedsCommit();
+}
+
+void Layer::SetIsDrawable(bool is_drawable) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (is_drawable_ == is_drawable)
+ return;
+
+ is_drawable_ = is_drawable;
+ SetNeedsCommit();
+}
+
+void Layer::SetHideLayerAndSubtree(bool hide) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (hide_layer_and_subtree_ == hide)
+ return;
+
+ hide_layer_and_subtree_ = hide;
+ SetNeedsCommit();
+}
+
+void Layer::SetNeedsDisplayRect(const gfx::RectF& dirty_rect) {
+ if (dirty_rect.IsEmpty())
+ return;
+
+ SetNeedsPushProperties();
+ update_rect_.Union(dirty_rect);
+
+ if (DrawsContent())
+ SetNeedsUpdate();
+}
+
+bool Layer::DescendantIsFixedToContainerLayer() const {
+ for (size_t i = 0; i < children_.size(); ++i) {
+ if (children_[i]->position_constraint_.is_fixed_position() ||
+ children_[i]->DescendantIsFixedToContainerLayer())
+ return true;
+ }
+ return false;
+}
+
+void Layer::SetIsContainerForFixedPositionLayers(bool container) {
+ if (is_container_for_fixed_position_layers_ == container)
+ return;
+ is_container_for_fixed_position_layers_ = container;
+
+ if (layer_tree_host_ && layer_tree_host_->CommitRequested())
+ return;
+
+ // Only request a commit if we have a fixed positioned descendant.
+ if (DescendantIsFixedToContainerLayer())
+ SetNeedsCommit();
+}
+
+void Layer::SetPositionConstraint(const LayerPositionConstraint& constraint) {
+ DCHECK(IsPropertyChangeAllowed());
+ if (position_constraint_ == constraint)
+ return;
+ position_constraint_ = constraint;
+ SetNeedsCommit();
+}
+
+static void RunCopyCallbackOnMainThread(scoped_ptr<CopyOutputRequest> request,
+ scoped_ptr<CopyOutputResult> result) {
+ request->SendResult(result.Pass());
+}
+
+static void PostCopyCallbackToMainThread(
+ scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner,
+ scoped_ptr<CopyOutputRequest> request,
+ scoped_ptr<CopyOutputResult> result) {
+ main_thread_task_runner->PostTask(FROM_HERE,
+ base::Bind(&RunCopyCallbackOnMainThread,
+ base::Passed(&request),
+ base::Passed(&result)));
+}
+
+void Layer::PushPropertiesTo(LayerImpl* layer) {
+ DCHECK(layer_tree_host_);
+
+ // If we did not SavePaintProperties() for the layer this frame, then push the
+ // real property values, not the paint property values.
+ bool use_paint_properties = paint_properties_.source_frame_number ==
+ layer_tree_host_->source_frame_number();
+
+ layer->SetAnchorPoint(anchor_point_);
+ layer->SetAnchorPointZ(anchor_point_z_);
+ layer->SetBackgroundColor(background_color_);
+ layer->SetBounds(use_paint_properties ? paint_properties_.bounds
+ : bounds_);
+ layer->SetContentBounds(content_bounds());
+ layer->SetContentsScale(contents_scale_x(), contents_scale_y());
+ layer->SetDebugName(debug_name_);
+ layer->SetCompositingReasons(compositing_reasons_);
+ layer->SetDoubleSided(double_sided_);
+ layer->SetDrawCheckerboardForMissingTiles(
+ draw_checkerboard_for_missing_tiles_);
+ layer->SetForceRenderSurface(force_render_surface_);
+ layer->SetDrawsContent(DrawsContent());
+ layer->SetHideLayerAndSubtree(hide_layer_and_subtree_);
+ layer->SetFilters(filters());
+ layer->SetFilter(filter());
+ layer->SetBackgroundFilters(background_filters());
+ layer->SetMasksToBounds(masks_to_bounds_);
+ layer->SetShouldScrollOnMainThread(should_scroll_on_main_thread_);
+ layer->SetHaveWheelEventHandlers(have_wheel_event_handlers_);
+ layer->SetNonFastScrollableRegion(non_fast_scrollable_region_);
+ layer->SetTouchEventHandlerRegion(touch_event_handler_region_);
+ layer->SetContentsOpaque(contents_opaque_);
+ if (!layer->OpacityIsAnimatingOnImplOnly() && !OpacityIsAnimating())
+ layer->SetOpacity(opacity_);
+ DCHECK(!(OpacityIsAnimating() && layer->OpacityIsAnimatingOnImplOnly()));
+ layer->SetPosition(position_);
+ layer->SetIsContainerForFixedPositionLayers(
+ IsContainerForFixedPositionLayers());
+ layer->SetFixedContainerSizeDelta(gfx::Vector2dF());
+ layer->SetPositionConstraint(position_constraint_);
+ layer->SetPreserves3d(preserves_3d());
+ layer->SetUseParentBackfaceVisibility(use_parent_backface_visibility_);
+ layer->SetSublayerTransform(sublayer_transform_);
+ if (!layer->TransformIsAnimatingOnImplOnly() && !TransformIsAnimating())
+ layer->SetTransform(transform_);
+ DCHECK(!(TransformIsAnimating() && layer->TransformIsAnimatingOnImplOnly()));
+
+ layer->SetScrollable(scrollable_);
+ layer->SetScrollOffset(scroll_offset_);
+ layer->SetMaxScrollOffset(max_scroll_offset_);
+
+ // Wrap the copy_requests_ in a PostTask to the main thread.
+ ScopedPtrVector<CopyOutputRequest> main_thread_copy_requests;
+ for (ScopedPtrVector<CopyOutputRequest>::iterator it = copy_requests_.begin();
+ it != copy_requests_.end();
+ ++it) {
+ scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner =
+ layer_tree_host()->proxy()->MainThreadTaskRunner();
+ scoped_ptr<CopyOutputRequest> original_request = copy_requests_.take(it);
+ const CopyOutputRequest& original_request_ref = *original_request;
+ scoped_ptr<CopyOutputRequest> main_thread_request =
+ CopyOutputRequest::CreateRelayRequest(
+ original_request_ref,
+ base::Bind(&PostCopyCallbackToMainThread,
+ main_thread_task_runner,
+ base::Passed(&original_request)));
+ main_thread_copy_requests.push_back(main_thread_request.Pass());
+ }
+ copy_requests_.clear();
+ layer->PassCopyRequests(&main_thread_copy_requests);
+
+ // If the main thread commits multiple times before the impl thread actually
+ // draws, then damage tracking will become incorrect if we simply clobber the
+ // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
+ // union) any update changes that have occurred on the main thread.
+ update_rect_.Union(layer->update_rect());
+ layer->set_update_rect(update_rect_);
+
+ if (layer->layer_tree_impl()->settings().impl_side_painting) {
+ DCHECK(layer->layer_tree_impl()->IsPendingTree());
+ LayerImpl* active_twin =
+ layer->layer_tree_impl()->FindActiveTreeLayerById(id());
+ // Update the scroll delta from the active layer, which may have
+ // adjusted its scroll delta prior to this pending layer being created.
+ // This code is identical to that in LayerImpl::SetScrollDelta.
+ if (active_twin) {
+ DCHECK(layer->sent_scroll_delta().IsZero());
+ layer->SetScrollDelta(active_twin->ScrollDelta() -
+ active_twin->sent_scroll_delta());
+ }
+ } else {
+ layer->SetScrollDelta(layer->ScrollDelta() - layer->sent_scroll_delta());
+ layer->SetSentScrollDelta(gfx::Vector2d());
+ }
+
+ layer->SetStackingOrderChanged(stacking_order_changed_);
+
+ layer_animation_controller_->PushAnimationUpdatesTo(
+ layer->layer_animation_controller());
+
+ // Reset any state that should be cleared for the next update.
+ stacking_order_changed_ = false;
+ update_rect_ = gfx::RectF();
+
+ // Animating layers require further push properties to clean up the animation.
+ // crbug.com/259088
+ needs_push_properties_ = layer_animation_controller_->has_any_animation();
+ num_dependents_need_push_properties_ = 0;
+}
+
+scoped_ptr<LayerImpl> Layer::CreateLayerImpl(LayerTreeImpl* tree_impl) {
+ return LayerImpl::Create(tree_impl, layer_id_);
+}
+
+bool Layer::DrawsContent() const {
+ return is_drawable_;
+}
+
+void Layer::SavePaintProperties() {
+ DCHECK(layer_tree_host_);
+
+ // TODO(reveman): Save all layer properties that we depend on not
+ // changing until PushProperties() has been called. crbug.com/231016
+ paint_properties_.bounds = bounds_;
+ paint_properties_.source_frame_number =
+ layer_tree_host_->source_frame_number();
+}
+
+bool Layer::Update(ResourceUpdateQueue* queue,
+ const OcclusionTracker* occlusion) {
+ DCHECK(layer_tree_host_);
+ DCHECK_EQ(layer_tree_host_->source_frame_number(),
+ paint_properties_.source_frame_number) <<
+ "SavePaintProperties must be called for any layer that is painted.";
+ return false;
+}
+
+bool Layer::NeedMoreUpdates() {
+ return false;
+}
+
+void Layer::SetDebugName(const std::string& debug_name) {
+ debug_name_ = debug_name;
+ SetNeedsCommit();
+}
+
+void Layer::SetCompositingReasons(CompositingReasons reasons) {
+ compositing_reasons_ = reasons;
+}
+
+void Layer::CreateRenderSurface() {
+ DCHECK(!draw_properties_.render_surface);
+ draw_properties_.render_surface = make_scoped_ptr(new RenderSurface(this));
+ draw_properties_.render_target = this;
+}
+
+void Layer::ClearRenderSurface() {
+ draw_properties_.render_surface.reset();
+}
+
+void Layer::OnOpacityAnimated(float opacity) {
+ // This is called due to an ongoing accelerated animation. Since this
+ // animation is also being run on the impl thread, there is no need to request
+ // a commit to push this value over, so set the value directly rather than
+ // calling SetOpacity.
+ opacity_ = opacity;
+}
+
+void Layer::OnTransformAnimated(const gfx::Transform& transform) {
+ // This is called due to an ongoing accelerated animation. Since this
+ // animation is also being run on the impl thread, there is no need to request
+ // a commit to push this value over, so set this value directly rather than
+ // calling SetTransform.
+ transform_ = transform;
+}
+
+bool Layer::IsActive() const {
+ return true;
+}
+
+bool Layer::AddAnimation(scoped_ptr <Animation> animation) {
+ if (!layer_animation_controller_->animation_registrar())
+ return false;
+
+ UMA_HISTOGRAM_BOOLEAN("Renderer.AnimationAddedToOrphanLayer",
+ !layer_tree_host_);
+ layer_animation_controller_->AddAnimation(animation.Pass());
+ SetNeedsCommit();
+ return true;
+}
+
+void Layer::PauseAnimation(int animation_id, double time_offset) {
+ layer_animation_controller_->PauseAnimation(animation_id, time_offset);
+ SetNeedsCommit();
+}
+
+void Layer::RemoveAnimation(int animation_id) {
+ layer_animation_controller_->RemoveAnimation(animation_id);
+ SetNeedsCommit();
+}
+
+void Layer::SuspendAnimations(double monotonic_time) {
+ layer_animation_controller_->SuspendAnimations(monotonic_time);
+ SetNeedsCommit();
+}
+
+void Layer::ResumeAnimations(double monotonic_time) {
+ layer_animation_controller_->ResumeAnimations(monotonic_time);
+ SetNeedsCommit();
+}
+
+void Layer::SetLayerAnimationControllerForTest(
+ scoped_refptr<LayerAnimationController> controller) {
+ layer_animation_controller_->RemoveValueObserver(this);
+ layer_animation_controller_ = controller;
+ layer_animation_controller_->set_force_sync();
+ layer_animation_controller_->AddValueObserver(this);
+ SetNeedsCommit();
+}
+
+bool Layer::HasActiveAnimation() const {
+ return layer_animation_controller_->HasActiveAnimation();
+}
+
+void Layer::AddLayerAnimationEventObserver(
+ LayerAnimationEventObserver* animation_observer) {
+ layer_animation_controller_->AddEventObserver(animation_observer);
+}
+
+void Layer::RemoveLayerAnimationEventObserver(
+ LayerAnimationEventObserver* animation_observer) {
+ layer_animation_controller_->RemoveEventObserver(animation_observer);
+}
+
+Region Layer::VisibleContentOpaqueRegion() const {
+ if (contents_opaque())
+ return visible_content_rect();
+ return Region();
+}
+
+ScrollbarLayer* Layer::ToScrollbarLayer() {
+ return NULL;
+}
+
+RenderingStatsInstrumentation* Layer::rendering_stats_instrumentation() const {
+ return layer_tree_host_->rendering_stats_instrumentation();
+}
+
+bool Layer::SupportsLCDText() const {
+ return false;
+}
+
+} // namespace cc