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-rw-r--r--chromium/cc/animation/animation.cc141
1 files changed, 73 insertions, 68 deletions
diff --git a/chromium/cc/animation/animation.cc b/chromium/cc/animation/animation.cc
index e49cf1e56ff..96cb40ae712 100644
--- a/chromium/cc/animation/animation.cc
+++ b/chromium/cc/animation/animation.cc
@@ -6,39 +6,38 @@
#include <cmath>
-#include "base/debug/trace_event.h"
#include "base/strings/string_util.h"
+#include "base/trace_event/trace_event.h"
#include "cc/animation/animation_curve.h"
+#include "cc/base/time_util.h"
namespace {
// This should match the RunState enum.
-static const char* const s_runStateNames[] = {
- "WaitingForTargetAvailability",
- "WaitingForDeletion",
- "Starting",
- "Running",
- "Paused",
- "Finished",
- "Aborted"
-};
-
-COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize) ==
- arraysize(s_runStateNames),
- RunState_names_match_enum);
+static const char* const s_runStateNames[] = {"WAITING_FOR_TARGET_AVAILABILITY",
+ "WAITING_FOR_DELETION",
+ "STARTING",
+ "RUNNING",
+ "PAUSED",
+ "FINISHED",
+ "ABORTED"};
+
+static_assert(static_cast<int>(cc::Animation::LAST_RUN_STATE) + 1 ==
+ arraysize(s_runStateNames),
+ "RunStateEnumSize should equal the number of elements in "
+ "s_runStateNames");
// This should match the TargetProperty enum.
-static const char* const s_targetPropertyNames[] = {
- "Transform",
- "Opacity",
- "Filter",
- "ScrollOffset",
- "BackgroundColor"
-};
-
-COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize) ==
- arraysize(s_targetPropertyNames),
- TargetProperty_names_match_enum);
+static const char* const s_targetPropertyNames[] = {"TRANSFORM",
+ "OPACITY",
+ "FILTER",
+ "SCROLL_OFFSET",
+ "BACKGROUND_COLOR"};
+
+static_assert(static_cast<int>(cc::Animation::LAST_TARGET_PROPERTY) + 1 ==
+ arraysize(s_targetPropertyNames),
+ "TargetPropertyEnumSize should equal the number of elements in "
+ "s_targetPropertyNames");
} // namespace
@@ -62,12 +61,12 @@ Animation::Animation(scoped_ptr<AnimationCurve> curve,
id_(animation_id),
group_(group_id),
target_property_(target_property),
- run_state_(WaitingForTargetAvailability),
+ run_state_(WAITING_FOR_TARGET_AVAILABILITY),
iterations_(1),
iteration_start_(0),
- direction_(Normal),
+ direction_(DIRECTION_NORMAL),
playback_rate_(1),
- fill_mode_(FillModeBoth),
+ fill_mode_(FILL_MODE_BOTH),
needs_synchronized_start_time_(false),
received_finished_event_(false),
suspended_(false),
@@ -78,8 +77,8 @@ Animation::Animation(scoped_ptr<AnimationCurve> curve,
}
Animation::~Animation() {
- if (run_state_ == Running || run_state_ == Paused)
- SetRunState(Aborted, base::TimeTicks());
+ if (run_state_ == RUNNING || run_state_ == PAUSED)
+ SetRunState(ABORTED, base::TimeTicks());
}
void Animation::SetRunState(RunState run_state,
@@ -94,10 +93,10 @@ void Animation::SetRunState(RunState run_state,
s_targetPropertyNames[target_property_],
group_);
- bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability ||
- run_state_ == Starting;
+ bool is_waiting_to_start =
+ run_state_ == WAITING_FOR_TARGET_AVAILABILITY || run_state_ == STARTING;
- if (is_controlling_instance_ && is_waiting_to_start && run_state == Running) {
+ if (is_controlling_instance_ && is_waiting_to_start && run_state == RUNNING) {
TRACE_EVENT_ASYNC_BEGIN1(
"cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer));
}
@@ -106,9 +105,9 @@ void Animation::SetRunState(RunState run_state,
const char* old_run_state_name = s_runStateNames[run_state_];
- if (run_state == Running && run_state_ == Paused)
+ if (run_state == RUNNING && run_state_ == PAUSED)
total_paused_time_ += (monotonic_time - pause_time_);
- else if (run_state == Paused)
+ else if (run_state == PAUSED)
pause_time_ = monotonic_time;
run_state_ = run_state;
@@ -134,13 +133,13 @@ void Animation::SetRunState(RunState run_state,
}
void Animation::Suspend(base::TimeTicks monotonic_time) {
- SetRunState(Paused, monotonic_time);
+ SetRunState(PAUSED, monotonic_time);
suspended_ = true;
}
void Animation::Resume(base::TimeTicks monotonic_time) {
suspended_ = false;
- SetRunState(Running, monotonic_time);
+ SetRunState(RUNNING, monotonic_time);
}
bool Animation::IsFinishedAt(base::TimeTicks monotonic_time) const {
@@ -153,22 +152,23 @@ bool Animation::IsFinishedAt(base::TimeTicks monotonic_time) const {
if (playback_rate_ == 0)
return false;
- return run_state_ == Running && iterations_ >= 0 &&
- iterations_ * curve_->Duration() / std::abs(playback_rate_) <=
- (monotonic_time + time_offset_ - start_time_ - total_paused_time_)
- .InSecondsF();
+ return run_state_ == RUNNING && iterations_ >= 0 &&
+ TimeUtil::Scale(curve_->Duration(),
+ iterations_ / std::abs(playback_rate_)) <=
+ (monotonic_time + time_offset_ - start_time_ - total_paused_time_);
}
bool Animation::InEffect(base::TimeTicks monotonic_time) const {
- return ConvertToActiveTime(monotonic_time) >= 0 ||
- (fill_mode_ == FillModeBoth || fill_mode_ == FillModeBackwards);
+ return ConvertToActiveTime(monotonic_time) >= base::TimeDelta() ||
+ (fill_mode_ == FILL_MODE_BOTH || fill_mode_ == FILL_MODE_BACKWARDS);
}
-double Animation::ConvertToActiveTime(base::TimeTicks monotonic_time) const {
+base::TimeDelta Animation::ConvertToActiveTime(
+ base::TimeTicks monotonic_time) const {
base::TimeTicks trimmed = monotonic_time + time_offset_;
// If we're paused, time is 'stuck' at the pause time.
- if (run_state_ == Paused)
+ if (run_state_ == PAUSED)
trimmed = pause_time_;
// Returned time should always be relative to the start time and should
@@ -177,60 +177,64 @@ double Animation::ConvertToActiveTime(base::TimeTicks monotonic_time) const {
// If we're just starting or we're waiting on receiving a start time,
// time is 'stuck' at the initial state.
- if ((run_state_ == Starting && !has_set_start_time()) ||
+ if ((run_state_ == STARTING && !has_set_start_time()) ||
needs_synchronized_start_time())
trimmed = base::TimeTicks() + time_offset_;
- return (trimmed - base::TimeTicks()).InSecondsF();
+ return (trimmed - base::TimeTicks());
}
-double Animation::TrimTimeToCurrentIteration(
+base::TimeDelta Animation::TrimTimeToCurrentIteration(
base::TimeTicks monotonic_time) const {
// Check for valid parameters
DCHECK(playback_rate_);
DCHECK_GE(iteration_start_, 0);
- double active_time = ConvertToActiveTime(monotonic_time);
- double start_offset = iteration_start_ * curve_->Duration();
+ base::TimeDelta active_time = ConvertToActiveTime(monotonic_time);
+ base::TimeDelta start_offset =
+ TimeUtil::Scale(curve_->Duration(), iteration_start_);
// Return start offset if we are before the start of the animation
- if (active_time < 0)
+ if (active_time < base::TimeDelta())
return start_offset;
-
// Always return zero if we have no iterations.
if (!iterations_)
- return 0;
+ return base::TimeDelta();
// Don't attempt to trim if we have no duration.
- if (curve_->Duration() <= 0)
- return 0;
+ if (curve_->Duration() <= base::TimeDelta())
+ return base::TimeDelta();
- double repeated_duration = iterations_ * curve_->Duration();
- double active_duration = repeated_duration / std::abs(playback_rate_);
+ base::TimeDelta repeated_duration =
+ TimeUtil::Scale(curve_->Duration(), iterations_);
+ base::TimeDelta active_duration =
+ TimeUtil::Scale(repeated_duration, 1.0 / std::abs(playback_rate_));
// Check if we are past active duration
if (iterations_ > 0 && active_time >= active_duration)
active_time = active_duration;
// Calculate the scaled active time
- double scaled_active_time;
+ base::TimeDelta scaled_active_time;
if (playback_rate_ < 0)
scaled_active_time =
- (active_time - active_duration) * playback_rate_ + start_offset;
+ TimeUtil::Scale((active_time - active_duration), playback_rate_) +
+ start_offset;
else
- scaled_active_time = active_time * playback_rate_ + start_offset;
+ scaled_active_time =
+ TimeUtil::Scale(active_time, playback_rate_) + start_offset;
// Calculate the iteration time
- double iteration_time;
+ base::TimeDelta iteration_time;
if (scaled_active_time - start_offset == repeated_duration &&
fmod(iterations_ + iteration_start_, 1) == 0)
iteration_time = curve_->Duration();
else
- iteration_time = fmod(scaled_active_time, curve_->Duration());
+ iteration_time = TimeUtil::Mod(scaled_active_time, curve_->Duration());
// Calculate the current iteration
int iteration;
- if (scaled_active_time <= 0)
+ if (scaled_active_time <= base::TimeDelta())
iteration = 0;
else if (iteration_time == curve_->Duration())
iteration = ceil(iteration_start_ + iterations_ - 1);
@@ -239,9 +243,10 @@ double Animation::TrimTimeToCurrentIteration(
// Check if we are running the animation in reverse direction for the current
// iteration
- bool reverse = (direction_ == Reverse) ||
- (direction_ == Alternate && iteration % 2 == 1) ||
- (direction_ == AlternateReverse && iteration % 2 == 0);
+ bool reverse =
+ (direction_ == DIRECTION_REVERSE) ||
+ (direction_ == DIRECTION_ALTERNATE && iteration % 2 == 1) ||
+ (direction_ == DIRECTION_ALTERNATE_REVERSE && iteration % 2 == 0);
// If we are running the animation in reverse direction, reverse the result
if (reverse)
@@ -272,8 +277,8 @@ scoped_ptr<Animation> Animation::CloneAndInitialize(
void Animation::PushPropertiesTo(Animation* other) const {
// Currently, we only push changes due to pausing and resuming animations on
// the main thread.
- if (run_state_ == Animation::Paused ||
- other->run_state_ == Animation::Paused) {
+ if (run_state_ == Animation::PAUSED ||
+ other->run_state_ == Animation::PAUSED) {
other->run_state_ = run_state_;
other->pause_time_ = pause_time_;
other->total_paused_time_ = total_paused_time_;