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authorZeno Albisser <zeno.albisser@theqtcompany.com>2014-12-05 15:04:29 +0100
committerAndras Becsi <andras.becsi@theqtcompany.com>2014-12-09 10:49:28 +0100
commitaf6588f8d723931a298c995fa97259bb7f7deb55 (patch)
tree060ca707847ba1735f01af2372e0d5e494dc0366 /chromium/ui/events/event_processor_unittest.cc
parent2fff84d821cc7b1c785f6404e0f8091333283e74 (diff)
downloadqtwebengine-chromium-af6588f8d723931a298c995fa97259bb7f7deb55.tar.gz
BASELINE: Update chromium to 40.0.2214.28 and ninja to 1.5.3.
Change-Id: I759465284fd64d59ad120219cbe257f7402c4181 Reviewed-by: Andras Becsi <andras.becsi@theqtcompany.com>
Diffstat (limited to 'chromium/ui/events/event_processor_unittest.cc')
-rw-r--r--chromium/ui/events/event_processor_unittest.cc185
1 files changed, 167 insertions, 18 deletions
diff --git a/chromium/ui/events/event_processor_unittest.cc b/chromium/ui/events/event_processor_unittest.cc
index 048a4cdeae9..7170aa0cd22 100644
--- a/chromium/ui/events/event_processor_unittest.cc
+++ b/chromium/ui/events/event_processor_unittest.cc
@@ -20,11 +20,12 @@ namespace test {
class EventProcessorTest : public testing::Test {
public:
EventProcessorTest() {}
- virtual ~EventProcessorTest() {}
+ ~EventProcessorTest() override {}
// testing::Test:
- virtual void SetUp() OVERRIDE {
+ void SetUp() override {
processor_.SetRoot(scoped_ptr<EventTarget>(new TestEventTarget()));
+ processor_.Reset();
root()->SetEventTargeter(make_scoped_ptr(new EventTargeter()));
}
@@ -32,6 +33,10 @@ class EventProcessorTest : public testing::Test {
return static_cast<TestEventTarget*>(processor_.GetRootTarget());
}
+ TestEventProcessor* processor() {
+ return &processor_;
+ }
+
void DispatchEvent(Event* event) {
processor_.OnEventFromSource(event);
}
@@ -64,7 +69,7 @@ class BoundsEventTargeter : public EventTargeter {
protected:
virtual bool SubtreeShouldBeExploredForEvent(
- EventTarget* target, const LocatedEvent& event) OVERRIDE {
+ EventTarget* target, const LocatedEvent& event) override {
T* t = static_cast<T*>(target);
return (t->bounds().Contains(event.location()));
}
@@ -73,7 +78,7 @@ class BoundsEventTargeter : public EventTargeter {
class BoundsTestTarget : public TestEventTarget {
public:
BoundsTestTarget() {}
- virtual ~BoundsTestTarget() {}
+ ~BoundsTestTarget() override {}
void set_bounds(gfx::Rect rect) { bounds_ = rect; }
gfx::Rect bounds() const { return bounds_; }
@@ -101,8 +106,7 @@ class BoundsTestTarget : public TestEventTarget {
private:
// EventTarget:
- virtual void ConvertEventToTarget(EventTarget* target,
- LocatedEvent* event) OVERRIDE {
+ void ConvertEventToTarget(EventTarget* target, LocatedEvent* event) override {
event->ConvertLocationToTarget(this,
static_cast<BoundsTestTarget*>(target));
}
@@ -168,15 +172,161 @@ TEST_F(EventProcessorTest, Bounds) {
EXPECT_TRUE(grandchild_r->DidReceiveEvent(ET_MOUSE_MOVED));
}
+// ReDispatchEventHandler is used to receive mouse events and forward them
+// to a specified EventProcessor. Verifies that the event has the correct
+// target and phase both before and after the nested event processing. Also
+// verifies that the location of the event remains the same after it has
+// been processed by the second EventProcessor.
+class ReDispatchEventHandler : public TestEventHandler {
+ public:
+ ReDispatchEventHandler(EventProcessor* processor, EventTarget* target)
+ : processor_(processor), expected_target_(target) {}
+ ~ReDispatchEventHandler() override {}
+
+ // TestEventHandler:
+ void OnMouseEvent(MouseEvent* event) override {
+ TestEventHandler::OnMouseEvent(event);
+
+ EXPECT_EQ(expected_target_, event->target());
+ EXPECT_EQ(EP_TARGET, event->phase());
+
+ gfx::Point location(event->location());
+ EventDispatchDetails details = processor_->OnEventFromSource(event);
+ EXPECT_FALSE(details.dispatcher_destroyed);
+ EXPECT_FALSE(details.target_destroyed);
+
+ // The nested event-processing should not have mutated the target,
+ // phase, or location of |event|.
+ EXPECT_EQ(expected_target_, event->target());
+ EXPECT_EQ(EP_TARGET, event->phase());
+ EXPECT_EQ(location, event->location());
+ }
+
+ private:
+ EventProcessor* processor_;
+ EventTarget* expected_target_;
+
+ DISALLOW_COPY_AND_ASSIGN(ReDispatchEventHandler);
+};
+
+// Verifies that the phase and target information of an event is not mutated
+// as a result of sending the event to an event processor while it is still
+// being processed by another event processor.
+TEST_F(EventProcessorTest, NestedEventProcessing) {
+ // Add one child to the default event processor used in this test suite.
+ scoped_ptr<TestEventTarget> child(new TestEventTarget());
+ root()->AddChild(child.Pass());
+
+ // Define a second root target and child.
+ scoped_ptr<EventTarget> second_root_scoped(new TestEventTarget());
+ TestEventTarget* second_root =
+ static_cast<TestEventTarget*>(second_root_scoped.get());
+ second_root->SetEventTargeter(make_scoped_ptr(new EventTargeter()));
+ scoped_ptr<TestEventTarget> second_child(new TestEventTarget());
+ second_root->AddChild(second_child.Pass());
+
+ // Define a second event processor which owns the second root.
+ scoped_ptr<TestEventProcessor> second_processor(new TestEventProcessor());
+ second_processor->SetRoot(second_root_scoped.Pass());
+
+ // Indicate that an event which is dispatched to the child target owned by the
+ // first event processor should be handled by |target_handler| instead.
+ scoped_ptr<TestEventHandler> target_handler(
+ new ReDispatchEventHandler(second_processor.get(), root()->child_at(0)));
+ root()->child_at(0)->set_target_handler(target_handler.get());
+
+ // Dispatch a mouse event to the tree of event targets owned by the first
+ // event processor, checking in ReDispatchEventHandler that the phase and
+ // target information of the event is correct.
+ MouseEvent mouse(
+ ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EF_NONE, EF_NONE);
+ DispatchEvent(&mouse);
+
+ // Verify also that |mouse| was seen by the child nodes contained in both
+ // event processors and that the event was not handled.
+ EXPECT_TRUE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_TRUE(second_root->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_FALSE(mouse.handled());
+ second_root->child_at(0)->ResetReceivedEvents();
+ root()->child_at(0)->ResetReceivedEvents();
+
+ // Indicate that the child of the second root should handle events, and
+ // dispatch another mouse event to verify that it is marked as handled.
+ second_root->child_at(0)->set_mark_events_as_handled(true);
+ MouseEvent mouse2(
+ ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EF_NONE, EF_NONE);
+ DispatchEvent(&mouse2);
+ EXPECT_TRUE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_TRUE(second_root->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_TRUE(mouse2.handled());
+}
+
+// Verifies that OnEventProcessingFinished() is called when an event
+// has been handled.
+TEST_F(EventProcessorTest, OnEventProcessingFinished) {
+ scoped_ptr<TestEventTarget> child(new TestEventTarget());
+ child->set_mark_events_as_handled(true);
+ root()->AddChild(child.Pass());
+
+ // Dispatch a mouse event. We expect the event to be seen by the target,
+ // handled, and we expect OnEventProcessingFinished() to be invoked once.
+ MouseEvent mouse(ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
+ EF_NONE, EF_NONE);
+ DispatchEvent(&mouse);
+ EXPECT_TRUE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_TRUE(mouse.handled());
+ EXPECT_EQ(1, processor()->num_times_processing_finished());
+}
+
+// Verifies that OnEventProcessingStarted() has been called when starting to
+// process an event, and that processing does not take place if
+// OnEventProcessingStarted() marks the event as handled. Also verifies that
+// OnEventProcessingFinished() is also called in either case.
+TEST_F(EventProcessorTest, OnEventProcessingStarted) {
+ scoped_ptr<TestEventTarget> child(new TestEventTarget());
+ root()->AddChild(child.Pass());
+
+ // Dispatch a mouse event. We expect the event to be seen by the target,
+ // OnEventProcessingStarted() should be called once, and
+ // OnEventProcessingFinished() should be called once. The event should
+ // remain unhandled.
+ MouseEvent mouse(
+ ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EF_NONE, EF_NONE);
+ DispatchEvent(&mouse);
+ EXPECT_TRUE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_FALSE(mouse.handled());
+ EXPECT_EQ(1, processor()->num_times_processing_started());
+ EXPECT_EQ(1, processor()->num_times_processing_finished());
+ processor()->Reset();
+ root()->ResetReceivedEvents();
+ root()->child_at(0)->ResetReceivedEvents();
+
+ // Dispatch another mouse event, but with OnEventProcessingStarted() marking
+ // the event as handled to prevent processing. We expect the event to not be
+ // seen by the target this time, but OnEventProcessingStarted() and
+ // OnEventProcessingFinished() should both still be called once.
+ processor()->set_should_processing_occur(false);
+ MouseEvent mouse2(
+ ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10), EF_NONE, EF_NONE);
+ DispatchEvent(&mouse2);
+ EXPECT_FALSE(root()->child_at(0)->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_FALSE(root()->DidReceiveEvent(ET_MOUSE_MOVED));
+ EXPECT_TRUE(mouse2.handled());
+ EXPECT_EQ(1, processor()->num_times_processing_started());
+ EXPECT_EQ(1, processor()->num_times_processing_finished());
+}
+
class IgnoreEventTargeter : public EventTargeter {
public:
IgnoreEventTargeter() {}
- virtual ~IgnoreEventTargeter() {}
+ ~IgnoreEventTargeter() override {}
private:
// EventTargeter:
- virtual bool SubtreeShouldBeExploredForEvent(
- EventTarget* target, const LocatedEvent& event) OVERRIDE {
+ bool SubtreeShouldBeExploredForEvent(EventTarget* target,
+ const LocatedEvent& event) override {
return false;
}
};
@@ -213,17 +363,16 @@ class BubblingEventTargeter : public EventTargeter {
public:
explicit BubblingEventTargeter(TestEventTarget* initial_target)
: initial_target_(initial_target) {}
- virtual ~BubblingEventTargeter() {}
+ ~BubblingEventTargeter() override {}
private:
// EventTargeter:
- virtual EventTarget* FindTargetForEvent(EventTarget* root,
- Event* event) OVERRIDE {
+ EventTarget* FindTargetForEvent(EventTarget* root, Event* event) override {
return initial_target_;
}
- virtual EventTarget* FindNextBestTarget(EventTarget* previous_target,
- Event* event) OVERRIDE {
+ EventTarget* FindNextBestTarget(EventTarget* previous_target,
+ Event* event) override {
return previous_target->GetParentTarget();
}
@@ -252,7 +401,7 @@ TEST_F(EventProcessorTest, DispatchToNextBestTarget) {
// When the root has a BubblingEventTargeter installed, events targeted
// at the grandchild target should be dispatched to all three targets.
- KeyEvent key_event(ET_KEY_PRESSED, VKEY_ESCAPE, 0, false);
+ KeyEvent key_event(ET_KEY_PRESSED, VKEY_ESCAPE, EF_NONE);
DispatchEvent(&key_event);
EXPECT_TRUE(root()->DidReceiveEvent(ET_KEY_PRESSED));
EXPECT_TRUE(child_r->DidReceiveEvent(ET_KEY_PRESSED));
@@ -265,7 +414,7 @@ TEST_F(EventProcessorTest, DispatchToNextBestTarget) {
// as handled. No targets in the hierarchy should receive the event.
TestEventHandler handler;
child_r->AddPreTargetHandler(&handler);
- key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, 0, false);
+ key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, EF_NONE);
DispatchEvent(&key_event);
EXPECT_FALSE(root()->DidReceiveEvent(ET_KEY_PRESSED));
EXPECT_FALSE(child_r->DidReceiveEvent(ET_KEY_PRESSED));
@@ -278,7 +427,7 @@ TEST_F(EventProcessorTest, DispatchToNextBestTarget) {
// event.
child_r->RemovePreTargetHandler(&handler);
child_r->AddPostTargetHandler(&handler);
- key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, 0, false);
+ key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, EF_NONE);
DispatchEvent(&key_event);
EXPECT_FALSE(root()->DidReceiveEvent(ET_KEY_PRESSED));
EXPECT_FALSE(child_r->DidReceiveEvent(ET_KEY_PRESSED));
@@ -292,7 +441,7 @@ TEST_F(EventProcessorTest, DispatchToNextBestTarget) {
// dispatch at the child of the root. The child and grandchild
// targets should both receive the event, but the root should not.
child_r->set_mark_events_as_handled(true);
- key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, 0, false);
+ key_event = KeyEvent(ET_KEY_PRESSED, VKEY_ESCAPE, EF_NONE);
DispatchEvent(&key_event);
EXPECT_FALSE(root()->DidReceiveEvent(ET_KEY_PRESSED));
EXPECT_TRUE(child_r->DidReceiveEvent(ET_KEY_PRESSED));