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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2017-09-18 14:34:04 +0200
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2017-10-04 11:15:27 +0000
commite6430e577f105ad8813c92e75c54660c4985026e (patch)
tree88115e5d1fb471fea807111924dcccbeadbf9e4f /chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp
parent53d399fe6415a96ea6986ec0d402a9c07da72453 (diff)
downloadqtwebengine-chromium-e6430e577f105ad8813c92e75c54660c4985026e.tar.gz
BASELINE: Update Chromium to 61.0.3163.99
Change-Id: I8452f34574d88ca2b27af9bd56fc9ff3f16b1367 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Diffstat (limited to 'chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp')
-rw-r--r--chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp52
1 files changed, 22 insertions, 30 deletions
diff --git a/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp b/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp
index 3238c962ac3..a79fb71f710 100644
--- a/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp
+++ b/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp
@@ -14,28 +14,23 @@
namespace rx
{
-IndexBuffer11::IndexBuffer11(Renderer11 *const renderer) : mRenderer(renderer)
+IndexBuffer11::IndexBuffer11(Renderer11 *const renderer)
+ : mRenderer(renderer), mBuffer(), mBufferSize(0), mIndexType(GL_NONE), mDynamicUsage(false)
{
- mBuffer = nullptr;
- mBufferSize = 0;
- mDynamicUsage = false;
}
IndexBuffer11::~IndexBuffer11()
{
- SafeRelease(mBuffer);
}
gl::Error IndexBuffer11::initialize(unsigned int bufferSize, GLenum indexType, bool dynamic)
{
- SafeRelease(mBuffer);
+ mBuffer.reset();
updateSerial();
if (bufferSize > 0)
{
- ID3D11Device* dxDevice = mRenderer->getDevice();
-
D3D11_BUFFER_DESC bufferDesc;
bufferDesc.ByteWidth = bufferSize;
bufferDesc.Usage = D3D11_USAGE_DYNAMIC;
@@ -44,19 +39,15 @@ gl::Error IndexBuffer11::initialize(unsigned int bufferSize, GLenum indexType, b
bufferDesc.MiscFlags = 0;
bufferDesc.StructureByteStride = 0;
- HRESULT result = dxDevice->CreateBuffer(&bufferDesc, nullptr, &mBuffer);
- if (FAILED(result))
- {
- return gl::Error(GL_OUT_OF_MEMORY, "Failed to allocate internal index buffer of size, %lu.", bufferSize);
- }
+ ANGLE_TRY(mRenderer->allocateResource(bufferDesc, &mBuffer));
if (dynamic)
{
- d3d11::SetDebugName(mBuffer, "IndexBuffer11 (dynamic)");
+ mBuffer.setDebugName("IndexBuffer11 (dynamic)");
}
else
{
- d3d11::SetDebugName(mBuffer, "IndexBuffer11 (static)");
+ mBuffer.setDebugName("IndexBuffer11 (static)");
}
}
@@ -69,24 +60,25 @@ gl::Error IndexBuffer11::initialize(unsigned int bufferSize, GLenum indexType, b
gl::Error IndexBuffer11::mapBuffer(unsigned int offset, unsigned int size, void** outMappedMemory)
{
- if (!mBuffer)
+ if (!mBuffer.valid())
{
- return gl::Error(GL_OUT_OF_MEMORY, "Internal index buffer is not initialized.");
+ return gl::OutOfMemory() << "Internal index buffer is not initialized.";
}
// Check for integer overflows and out-out-bounds map requests
if (offset + size < offset || offset + size > mBufferSize)
{
- return gl::Error(GL_OUT_OF_MEMORY, "Index buffer map range is not inside the buffer.");
+ return gl::OutOfMemory() << "Index buffer map range is not inside the buffer.";
}
ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext();
D3D11_MAPPED_SUBRESOURCE mappedResource;
- HRESULT result = dxContext->Map(mBuffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &mappedResource);
+ HRESULT result =
+ dxContext->Map(mBuffer.get(), 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &mappedResource);
if (FAILED(result))
{
- return gl::Error(GL_OUT_OF_MEMORY, "Failed to map internal index buffer, HRESULT: 0x%08x.", result);
+ return gl::OutOfMemory() << "Failed to map internal index buffer, " << gl::FmtHR(result);
}
*outMappedMemory = reinterpret_cast<char*>(mappedResource.pData) + offset;
@@ -95,13 +87,13 @@ gl::Error IndexBuffer11::mapBuffer(unsigned int offset, unsigned int size, void*
gl::Error IndexBuffer11::unmapBuffer()
{
- if (!mBuffer)
+ if (!mBuffer.valid())
{
- return gl::Error(GL_OUT_OF_MEMORY, "Internal index buffer is not initialized.");
+ return gl::OutOfMemory() << "Internal index buffer is not initialized.";
}
ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext();
- dxContext->Unmap(mBuffer, 0);
+ dxContext->Unmap(mBuffer.get(), 0);
return gl::NoError();
}
@@ -129,21 +121,21 @@ gl::Error IndexBuffer11::setSize(unsigned int bufferSize, GLenum indexType)
gl::Error IndexBuffer11::discard()
{
- if (!mBuffer)
+ if (!mBuffer.valid())
{
- return gl::Error(GL_OUT_OF_MEMORY, "Internal index buffer is not initialized.");
+ return gl::OutOfMemory() << "Internal index buffer is not initialized.";
}
ID3D11DeviceContext *dxContext = mRenderer->getDeviceContext();
D3D11_MAPPED_SUBRESOURCE mappedResource;
- HRESULT result = dxContext->Map(mBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource);
+ HRESULT result = dxContext->Map(mBuffer.get(), 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource);
if (FAILED(result))
{
- return gl::Error(GL_OUT_OF_MEMORY, "Failed to map internal index buffer, HRESULT: 0x%08x.", result);
+ return gl::OutOfMemory() << "Failed to map internal index buffer, " << gl::FmtHR(result);
}
- dxContext->Unmap(mBuffer, 0);
+ dxContext->Unmap(mBuffer.get(), 0);
return gl::NoError();
}
@@ -159,9 +151,9 @@ DXGI_FORMAT IndexBuffer11::getIndexFormat() const
}
}
-ID3D11Buffer *IndexBuffer11::getBuffer() const
+const d3d11::Buffer &IndexBuffer11::getBuffer() const
{
return mBuffer;
}
-}
+} // namespace rx