diff options
author | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2020-10-29 10:46:47 +0100 |
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committer | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2020-11-02 12:02:10 +0000 |
commit | 99677208ff3b216fdfec551fbe548da5520cd6fb (patch) | |
tree | 476a4865c10320249360e859d8fdd3e01833b03a /chromium/media/gpu/android/video_frame_factory_impl.h | |
parent | c30a6232df03e1efbd9f3b226777b07e087a1122 (diff) | |
download | qtwebengine-chromium-99677208ff3b216fdfec551fbe548da5520cd6fb.tar.gz |
BASELINE: Update Chromium to 86.0.4240.124
Change-Id: Ide0ff151e94cd665ae6521a446995d34a9d1d644
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Diffstat (limited to 'chromium/media/gpu/android/video_frame_factory_impl.h')
-rw-r--r-- | chromium/media/gpu/android/video_frame_factory_impl.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/chromium/media/gpu/android/video_frame_factory_impl.h b/chromium/media/gpu/android/video_frame_factory_impl.h index 489149eb765..6bf6ca6a5fc 100644 --- a/chromium/media/gpu/android/video_frame_factory_impl.h +++ b/chromium/media/gpu/android/video_frame_factory_impl.h @@ -94,7 +94,7 @@ class MEDIA_GPU_EXPORT VideoFrameFactoryImpl : public VideoFrameFactory { PromotionHintAggregator::NotifyPromotionHintCB promotion_hint_cb, VideoPixelFormat pixel_format, OverlayMode overlay_mode, - bool enable_threaded_texture_mailboxes, + const base::Optional<VideoFrameMetadata::CopyMode>& copy_mode, scoped_refptr<base::SequencedTaskRunner> gpu_task_runner, std::unique_ptr<CodecOutputBufferRenderer> output_buffer_renderer, FrameInfoHelper::FrameInfo frame_info, @@ -116,8 +116,8 @@ class MEDIA_GPU_EXPORT VideoFrameFactoryImpl : public VideoFrameFactory { OverlayMode overlay_mode_ = OverlayMode::kDontRequestPromotionHints; - // Is the sync mailbox manager enabled? - bool enable_threaded_texture_mailboxes_ = false; + // Indicates how video frame needs to be copied when required. + base::Optional<VideoFrameMetadata::CopyMode> copy_mode_; // Current group that new CodecImages should belong to. Do not use this on // our thread; everything must be posted to the gpu main thread, including |