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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2018-04-23 10:34:49 +0200
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2018-05-04 20:05:08 +0000
commit830c9e163d31a9180fadca926b3e1d7dfffb5021 (patch)
tree1b96d45c67492b297e725932935d96d6efc91f37 /chromium/gpu
parent818d9aed569afd192f6d4f6d9b28b72912df8b93 (diff)
downloadqtwebengine-chromium-830c9e163d31a9180fadca926b3e1d7dfffb5021.tar.gz
BASELINE: Update Chromium to 65.0.3325.230
Change-Id: Ied18ccfc9872b6a5c441218dec17debf93732ea1 Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Diffstat (limited to 'chromium/gpu')
-rw-r--r--chromium/gpu/command_buffer/service/sync_point_manager.cc80
-rw-r--r--chromium/gpu/command_buffer/service/sync_point_manager.h19
-rw-r--r--chromium/gpu/command_buffer/service/sync_point_manager_unittest.cc135
-rw-r--r--chromium/gpu/config/gpu_lists_version.h2
4 files changed, 175 insertions, 61 deletions
diff --git a/chromium/gpu/command_buffer/service/sync_point_manager.cc b/chromium/gpu/command_buffer/service/sync_point_manager.cc
index a3c4bf152e0..7fdf99e7e13 100644
--- a/chromium/gpu/command_buffer/service/sync_point_manager.cc
+++ b/chromium/gpu/command_buffer/service/sync_point_manager.cc
@@ -72,8 +72,9 @@ void SyncPointOrderData::Destroy() {
uint32_t SyncPointOrderData::GenerateUnprocessedOrderNumber() {
base::AutoLock auto_lock(lock_);
DCHECK(!destroyed_);
- unprocessed_order_num_ = sync_point_manager_->GenerateOrderNumber();
- return unprocessed_order_num_;
+ last_unprocessed_order_num_ = sync_point_manager_->GenerateOrderNumber();
+ unprocessed_order_nums_.push(last_unprocessed_order_num_);
+ return last_unprocessed_order_num_;
}
void SyncPointOrderData::BeginProcessingOrderNumber(uint32_t order_num) {
@@ -85,29 +86,6 @@ void SyncPointOrderData::BeginProcessingOrderNumber(uint32_t order_num) {
DCHECK_LE(order_num, unprocessed_order_num());
current_order_num_ = order_num;
paused_ = false;
-
- // Catch invalid waits which were waiting on fence syncs that do not exist.
- // When we begin processing an order number, we should release any fence
- // syncs which were enqueued but the order number never existed.
- // Release without the lock to avoid possible deadlocks.
- std::vector<OrderFence> ensure_releases;
- {
- base::AutoLock auto_lock(lock_);
- while (!order_fence_queue_.empty()) {
- const OrderFence& order_fence = order_fence_queue_.top();
- if (order_fence_queue_.top().order_num < order_num) {
- ensure_releases.push_back(order_fence);
- order_fence_queue_.pop();
- continue;
- }
- break;
- }
- }
-
- for (OrderFence& order_fence : ensure_releases) {
- order_fence.client_state->EnsureWaitReleased(order_fence.fence_release,
- order_fence.release_callback);
- }
}
void SyncPointOrderData::PauseProcessingOrderNumber(uint32_t order_num) {
@@ -132,9 +110,20 @@ void SyncPointOrderData::FinishProcessingOrderNumber(uint32_t order_num) {
DCHECK_GT(order_num, processed_order_num_);
processed_order_num_ = order_num;
+ DCHECK(!unprocessed_order_nums_.empty());
+ DCHECK_EQ(order_num, unprocessed_order_nums_.front());
+ unprocessed_order_nums_.pop();
+
+ uint32_t next_order_num = 0;
+ if (!unprocessed_order_nums_.empty())
+ next_order_num = unprocessed_order_nums_.front();
+
while (!order_fence_queue_.empty()) {
const OrderFence& order_fence = order_fence_queue_.top();
- if (order_fence_queue_.top().order_num <= order_num) {
+ // It's possible for the fence's order number to equal next order number.
+ // This happens when the wait was enqueued with an order number greater
+ // than the last unprocessed order number. So don't release the fence yet.
+ if (!next_order_num || order_fence.order_num < next_order_num) {
ensure_releases.push_back(order_fence);
order_fence_queue_.pop();
continue;
@@ -144,6 +133,7 @@ void SyncPointOrderData::FinishProcessingOrderNumber(uint32_t order_num) {
}
for (OrderFence& order_fence : ensure_releases) {
+ DLOG(ERROR) << "Client did not release sync token as expected";
order_fence.client_state->EnsureWaitReleased(order_fence.fence_release,
order_fence.release_callback);
}
@@ -158,19 +148,22 @@ bool SyncPointOrderData::ValidateReleaseOrderNumber(
if (destroyed_)
return false;
- // Release should have a possible unprocessed order number lower than the wait
- // order number.
- if ((processed_order_num_ + 1) >= wait_order_num)
+ // We should have unprocessed order numbers which could potentially release
+ // this fence.
+ if (unprocessed_order_nums_.empty())
return false;
- // Release should have more unprocessed numbers if we are waiting.
- if (unprocessed_order_num_ <= processed_order_num_)
+ // We should have an unprocessed order number lower than the wait order
+ // number for the wait to be valid. It's not possible for wait order number to
+ // equal next unprocessed order number, but we handle that defensively.
+ DCHECK_NE(wait_order_num, unprocessed_order_nums_.front());
+ if (wait_order_num <= unprocessed_order_nums_.front())
return false;
// So far it could be valid, but add an order fence guard to be sure it
// gets released eventually.
uint32_t expected_order_num =
- std::min(unprocessed_order_num_, wait_order_num);
+ std::min(unprocessed_order_nums_.back(), wait_order_num);
order_fence_queue_.push(OrderFence(expected_order_num, fence_release,
release_callback,
std::move(client_state)));
@@ -237,17 +230,20 @@ bool SyncPointClientState::WaitForRelease(uint64_t release,
const base::Closure& callback) {
// Lock must be held the whole time while we validate otherwise it could be
// released while we are checking.
- {
- base::AutoLock auto_lock(fence_sync_lock_);
- if (release > fence_sync_release_ &&
- order_data_->ValidateReleaseOrderNumber(this, wait_order_num, release,
- callback)) {
- // Add the callback which will be called upon release.
- release_callback_queue_.push(ReleaseCallback(release, callback));
- return true;
- }
- }
+ base::AutoLock auto_lock(fence_sync_lock_);
+
// Already released, do not run the callback.
+ if (release <= fence_sync_release_)
+ return false;
+
+ if (order_data_->ValidateReleaseOrderNumber(this, wait_order_num, release,
+ callback)) {
+ // Add the callback which will be called upon release.
+ release_callback_queue_.push(ReleaseCallback(release, callback));
+ return true;
+ }
+
+ DLOG(ERROR) << "Client waiting on non-existent sync token";
return false;
}
diff --git a/chromium/gpu/command_buffer/service/sync_point_manager.h b/chromium/gpu/command_buffer/service/sync_point_manager.h
index be8e510d30f..ca5c4c95583 100644
--- a/chromium/gpu/command_buffer/service/sync_point_manager.h
+++ b/chromium/gpu/command_buffer/service/sync_point_manager.h
@@ -51,7 +51,7 @@ class GPU_EXPORT SyncPointOrderData
uint32_t unprocessed_order_num() const {
base::AutoLock auto_lock(lock_);
- return unprocessed_order_num_;
+ return last_unprocessed_order_num_;
}
uint32_t current_order_num() const {
@@ -122,9 +122,7 @@ class GPU_EXPORT SyncPointOrderData
bool paused_ = false;
// This lock protects destroyed_, processed_order_num_,
- // unprocessed_order_num_, and order_fence_queue_. All order numbers (n) in
- // order_fence_queue_ must follow the invariant:
- // processed_order_num_ < n <= unprocessed_order_num_.
+ // unprocessed_order_nums_, and order_fence_queue_.
mutable base::Lock lock_;
bool destroyed_ = false;
@@ -132,8 +130,13 @@ class GPU_EXPORT SyncPointOrderData
// Last finished IPC order number.
uint32_t processed_order_num_ = 0;
- // Unprocessed order number expected to be processed under normal execution.
- uint32_t unprocessed_order_num_ = 0;
+ // Last unprocessed order number. Updated in GenerateUnprocessedOrderNumber.
+ uint32_t last_unprocessed_order_num_ = 0;
+
+ // Queue of unprocessed order numbers. Order numbers are enqueued in
+ // GenerateUnprocessedOrderNumber, and dequeued in
+ // FinishProcessingOrderNumber.
+ std::queue<uint32_t> unprocessed_order_nums_;
// In situations where we are waiting on fence syncs that do not exist, we
// validate by making sure the order number does not pass the order number
@@ -141,7 +144,9 @@ class GPU_EXPORT SyncPointOrderData
// wait command's, we should automatically release up to the expected
// release count. Note that this also releases other lower release counts,
// so a single misbehaved fence sync is enough to invalidate/signal all
- // previous fence syncs.
+ // previous fence syncs. All order numbers (n) in order_fence_queue_ must
+ // follow the invariant:
+ // unprocessed_order_nums_.front() < n <= unprocessed_order_nums_.back().
OrderFenceQueue order_fence_queue_;
DISALLOW_COPY_AND_ASSIGN(SyncPointOrderData);
diff --git a/chromium/gpu/command_buffer/service/sync_point_manager_unittest.cc b/chromium/gpu/command_buffer/service/sync_point_manager_unittest.cc
index a72c48a504b..f926a747baf 100644
--- a/chromium/gpu/command_buffer/service/sync_point_manager_unittest.cc
+++ b/chromium/gpu/command_buffer/service/sync_point_manager_unittest.cc
@@ -431,26 +431,20 @@ TEST_F(SyncPointManagerTest, NonExistentOrderNumRelease) {
EXPECT_TRUE(valid_wait);
EXPECT_EQ(10, test_num);
- // Release stream should know it should release fence sync by order [3],
- // so going through order [1] should not release it yet.
+ // Release stream should know it should release fence sync by order [3], but
+ // it has no unprocessed order numbers less than 3, so it runs the callback.
release_stream.BeginProcessing();
EXPECT_EQ(1u, release_stream.order_data->current_order_num());
release_stream.EndProcessing();
EXPECT_FALSE(sync_point_manager_->IsSyncTokenReleased(sync_token));
- EXPECT_EQ(10, test_num);
-
- // Beginning order [4] should immediately trigger the wait although the fence
- // sync is still not released yet.
- release_stream.BeginProcessing();
- EXPECT_EQ(4u, release_stream.order_data->current_order_num());
EXPECT_EQ(123, test_num);
- EXPECT_FALSE(sync_point_manager_->IsSyncTokenReleased(sync_token));
// Ensure that the wait callback does not get triggered again when it is
// actually released.
- test_num = 1;
+ release_stream.BeginProcessing();
+ test_num = 10;
release_stream.client_state->ReleaseFenceSync(1);
- EXPECT_EQ(1, test_num);
+ EXPECT_EQ(10, test_num);
EXPECT_TRUE(sync_point_manager_->IsSyncTokenReleased(sync_token));
}
@@ -480,4 +474,123 @@ TEST_F(SyncPointManagerTest, WaitOnSameSequenceFails) {
EXPECT_FALSE(sync_point_manager_->IsSyncTokenReleased(sync_token));
}
+TEST_F(SyncPointManagerTest, HandleInvalidWaitOrderNumber) {
+ CommandBufferNamespace kNamespaceId = gpu::CommandBufferNamespace::GPU_IO;
+ CommandBufferId kCmdBufferId1 = CommandBufferId::FromUnsafeValue(0x123);
+ CommandBufferId kCmdBufferId2 = CommandBufferId::FromUnsafeValue(0x234);
+
+ SyncPointStream stream1(sync_point_manager_.get(), kNamespaceId,
+ kCmdBufferId1);
+ SyncPointStream stream2(sync_point_manager_.get(), kNamespaceId,
+ kCmdBufferId2);
+
+ stream1.AllocateOrderNum(); // stream 1, order num 1
+ stream2.AllocateOrderNum(); // stream 2, order num 2
+ stream2.AllocateOrderNum(); // stream 2, order num 3
+ stream1.AllocateOrderNum(); // stream 1, order num 4
+
+ // Run stream 1, order num 1.
+ stream1.BeginProcessing();
+ stream1.EndProcessing();
+
+ // Stream 2 waits on stream 1 with order num 3. This wait is invalid because
+ // there's no unprocessed order num less than 3 on stream 1.
+ int test_num = 10;
+ bool valid_wait = sync_point_manager_->Wait(
+ SyncToken(kNamespaceId, kCmdBufferId1, 1),
+ stream2.order_data->sequence_id(), 3,
+ base::Bind(&SyncPointManagerTest::SetIntegerFunction, &test_num, 123));
+ EXPECT_FALSE(valid_wait);
+ EXPECT_EQ(10, test_num);
+}
+
+TEST_F(SyncPointManagerTest, RetireInvalidWaitAfterOrderNumberPasses) {
+ CommandBufferNamespace kNamespaceId = gpu::CommandBufferNamespace::GPU_IO;
+ CommandBufferId kCmdBufferId1 = CommandBufferId::FromUnsafeValue(0x123);
+ CommandBufferId kCmdBufferId2 = CommandBufferId::FromUnsafeValue(0x234);
+
+ SyncPointStream stream1(sync_point_manager_.get(), kNamespaceId,
+ kCmdBufferId1);
+ SyncPointStream stream2(sync_point_manager_.get(), kNamespaceId,
+ kCmdBufferId2);
+
+ stream1.AllocateOrderNum(); // stream 1, order num 1
+ stream1.AllocateOrderNum(); // stream 1, order num 2
+ stream2.AllocateOrderNum(); // stream 2, order num 3
+
+ // Stream 2 waits on stream 1 with order num 3.
+ int test_num = 10;
+ bool valid_wait = sync_point_manager_->Wait(
+ SyncToken(kNamespaceId, kCmdBufferId1, 1),
+ stream2.order_data->sequence_id(), 3,
+ base::Bind(&SyncPointManagerTest::SetIntegerFunction, &test_num, 123));
+ EXPECT_TRUE(valid_wait);
+ EXPECT_EQ(10, test_num);
+
+ stream1.AllocateOrderNum(); // stream 1, order num 4
+
+ // Run stream 1, order num 1. The wait isn't retired.
+ stream1.BeginProcessing();
+ stream1.EndProcessing();
+ EXPECT_EQ(10, test_num);
+
+ // Run stream 1, order num 2. Wait is retired because we reach the last order
+ // number that was unprocessed at the time the wait was enqueued.
+ stream1.BeginProcessing();
+ stream1.EndProcessing();
+ EXPECT_EQ(123, test_num);
+}
+
+TEST_F(SyncPointManagerTest, HandleInvalidCyclicWaits) {
+ CommandBufferNamespace kNamespaceId = gpu::CommandBufferNamespace::GPU_IO;
+ CommandBufferId kCmdBufferId1 = CommandBufferId::FromUnsafeValue(0x123);
+ CommandBufferId kCmdBufferId2 = CommandBufferId::FromUnsafeValue(0x234);
+
+ SyncPointStream stream1(sync_point_manager_.get(), kNamespaceId,
+ kCmdBufferId1);
+ SyncPointStream stream2(sync_point_manager_.get(), kNamespaceId,
+ kCmdBufferId2);
+
+ stream1.AllocateOrderNum(); // stream 1, order num 1
+ stream2.AllocateOrderNum(); // stream 2, order num 2
+ stream1.AllocateOrderNum(); // stream 1, order num 3
+ stream2.AllocateOrderNum(); // stream 2, order num 4
+
+ // Stream 2 waits on stream 1 with order num 2.
+ int test_num1 = 10;
+ bool valid_wait = sync_point_manager_->Wait(
+ SyncToken(kNamespaceId, kCmdBufferId1, 1),
+ stream2.order_data->sequence_id(), 2,
+ base::Bind(&SyncPointManagerTest::SetIntegerFunction, &test_num1, 123));
+ EXPECT_TRUE(valid_wait);
+ EXPECT_EQ(10, test_num1);
+
+ // Stream 1 waits on stream 2 with order num 3.
+ int test_num2 = 10;
+ valid_wait = sync_point_manager_->Wait(
+ SyncToken(kNamespaceId, kCmdBufferId2, 1),
+ stream1.order_data->sequence_id(), 3,
+ base::Bind(&SyncPointManagerTest::SetIntegerFunction, &test_num2, 123));
+ EXPECT_TRUE(valid_wait);
+ EXPECT_EQ(10, test_num2);
+
+ // Run stream 1, order num 1.
+ stream1.BeginProcessing();
+ stream1.EndProcessing();
+
+ // Since there's no unprocessed order num less than 2 on stream 1, the wait is
+ // released.
+ EXPECT_EQ(123, test_num1);
+ EXPECT_EQ(10, test_num2);
+
+ // Run stream 2, order num 2.
+ stream2.BeginProcessing();
+ stream2.EndProcessing();
+
+ // Since there's no unprocessed order num less than 3 on stream 2, the wait is
+ // released.
+ EXPECT_EQ(123, test_num1);
+ EXPECT_EQ(123, test_num2);
+}
+
} // namespace gpu
diff --git a/chromium/gpu/config/gpu_lists_version.h b/chromium/gpu/config/gpu_lists_version.h
index 3d89bf18a19..2cc6499bd40 100644
--- a/chromium/gpu/config/gpu_lists_version.h
+++ b/chromium/gpu/config/gpu_lists_version.h
@@ -3,6 +3,6 @@
#ifndef GPU_CONFIG_GPU_LISTS_VERSION_H_
#define GPU_CONFIG_GPU_LISTS_VERSION_H_
-#define GPU_LISTS_VERSION "2b81d816997306dfdd0c2168d67028502f1cdee2"
+#define GPU_LISTS_VERSION "926d27280b919a1aeb0091392d56f63a38d2bc0b"
#endif // GPU_CONFIG_GPU_LISTS_VERSION_H_