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author | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-06-04 17:02:00 +0200 |
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committer | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-06-05 07:34:35 +0000 |
commit | 667e2ecb6ec91e0a3dacc9b6b46c725eb7dbeaab (patch) | |
tree | 3b689e3ccac77b1dd0c97b6b8945cdb5cf841ca3 | |
parent | f4ba0238f2f38334f97508146fce30aa43699a33 (diff) | |
download | qtwebengine-chromium-667e2ecb6ec91e0a3dacc9b6b46c725eb7dbeaab.tar.gz |
FIXUP: Legalize the bloody code
Correct a few mistakes and add missing cases of illegal narrowing.
Change-Id: Ia25f9243787890daafc4b118f29e23b8de947a56
Reviewed-by: Peter Varga <pvarga@inf.u-szeged.hu>
4 files changed, 12 insertions, 12 deletions
diff --git a/chromium/content/browser/scheduler/browser_ui_thread_scheduler.cc b/chromium/content/browser/scheduler/browser_ui_thread_scheduler.cc index 54cae8574a5..9c7bff152ff 100644 --- a/chromium/content/browser/scheduler/browser_ui_thread_scheduler.cc +++ b/chromium/content/browser/scheduler/browser_ui_thread_scheduler.cc @@ -55,7 +55,7 @@ BrowserUIThreadScheduler::BrowserUIThreadScheduler() : owned_sequence_manager_( base::sequence_manager::CreateUnboundSequenceManager( base::sequence_manager::SequenceManager::Settings{ - .message_loop_type = base::MessageLoop::TYPE_UI})), + base::MessageLoop::TYPE_UI})), sequence_manager_(owned_sequence_manager_.get()), time_domain_(sequence_manager_->GetRealTimeDomain()) { InitialiseTaskQueues(); diff --git a/chromium/device/gamepad/nintendo_controller.cc b/chromium/device/gamepad/nintendo_controller.cc index 14ed72bc6fe..8c5912a84d8 100644 --- a/chromium/device/gamepad/nintendo_controller.cc +++ b/chromium/device/gamepad/nintendo_controller.cc @@ -1560,15 +1560,15 @@ void NintendoController::RequestEnableUsbTimeout(bool enable) { } void NintendoController::RequestEnableImu(bool enable) { - SubCommand(kSubCommandEnableImu, enable ? 0x01 : 0x00); + SubCommand(kSubCommandEnableImu, {uint8_t(enable ? 0x01 : 0x00)}); } void NintendoController::RequestEnableVibration(bool enable) { - SubCommand(kSubCommandEnableVibration, enable ? 0x01 : 0x00); + SubCommand(kSubCommandEnableVibration, {uint8_t(enable ? 0x01 : 0x00)}); } void NintendoController::RequestSetPlayerLights(uint8_t light_pattern) { - SubCommand(kSubCommandSetPlayerLights, light_pattern); + SubCommand(kSubCommandSetPlayerLights, {light_pattern}); } void NintendoController::RequestSetHomeLight( @@ -1583,8 +1583,8 @@ void NintendoController::RequestSetHomeLight( DCHECK_LE(cycle_count, 0xf); if ((cycle_count > 0 && minicycle_count == 1) || minicycle_duration == 0) minicycle_count = 0; - std::vector<uint8_t> bytes = {(minicycle_count << 4) | minicycle_duration, - (start_intensity << 4) | cycle_count}; + std::vector<uint8_t> bytes = {uint8_t((minicycle_count << 4) | minicycle_duration), + uint8_t((start_intensity << 4) | cycle_count)}; bytes.insert(bytes.end(), minicycle_data.begin(), minicycle_data.end()); SubCommand(kSubCommandSetHomeLight, bytes); } @@ -1602,7 +1602,7 @@ void NintendoController::RequestSetHomeLightIntensity(double intensity) { // 1x minicycle duration. Because |minicycle_count| and |cycle_count| are // both zero, the device will transition to the 1st minicycle and then stay at // |led_intensity|. - RequestSetHomeLight(0, 1, led_intensity, 0, {led_intensity << 4, 0x00}); + RequestSetHomeLight(0, 1, led_intensity, 0, {uint8_t(led_intensity << 4), 0x00}); } void NintendoController::RequestSetImuSensitivity( @@ -1625,7 +1625,7 @@ void NintendoController::ReadSpi(uint16_t address, size_t length) { uint8_t address_high = (address >> 8) & 0xff; uint8_t address_low = address & 0xff; SubCommand(kSubCommandReadSpi, - {address_low, address_high, 0x00, 0x00, uint8_t{length}}); + {address_low, address_high, 0x00, 0x00, uint8_t(length)}); } void NintendoController::RequestImuCalibration() { diff --git a/chromium/third_party/blink/renderer/modules/mediastream/media_stream_constraints_util.cc b/chromium/third_party/blink/renderer/modules/mediastream/media_stream_constraints_util.cc index c90050c9c0f..140524bb20e 100644 --- a/chromium/third_party/blink/renderer/modules/mediastream/media_stream_constraints_util.cc +++ b/chromium/third_party/blink/renderer/modules/mediastream/media_stream_constraints_util.cc @@ -342,8 +342,8 @@ WebMediaStreamSource::Capabilities ComputeCapabilitiesForVideoSource( max_height = std::max(max_height, format.frame_size.height()); max_frame_rate = std::max(max_frame_rate, format.frame_rate); } - capabilities.width = {1, max_width}; - capabilities.height = {1, max_height}; + capabilities.width = {1, unsigned(max_width)}; + capabilities.height = {1, unsigned(max_height)}; capabilities.aspect_ratio = {1.0 / max_height, static_cast<double>(max_width)}; capabilities.frame_rate = {min_frame_rate, max_frame_rate}; diff --git a/chromium/third_party/blink/renderer/modules/xr/xr_ray.cc b/chromium/third_party/blink/renderer/modules/xr/xr_ray.cc index 0be5ebc3632..6d55941f80f 100644 --- a/chromium/third_party/blink/renderer/modules/xr/xr_ray.cc +++ b/chromium/third_party/blink/renderer/modules/xr/xr_ray.cc @@ -107,8 +107,8 @@ DOMFloat32Array* XRRay::matrix() { const blink::FloatPoint3D initialRayDirection = blink::FloatPoint3D{0.f, 0.f, -1.f}; - const blink::FloatPoint3D desiredRayDirection = { - direction_->x(), direction_->y(), direction_->z()}; + const blink::FloatPoint3D desiredRayDirection( + direction_->x(), direction_->y(), direction_->z()); float cos_angle = initialRayDirection.Dot(desiredRayDirection); |