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/****************************************************************************
**
** Copyright (C) 2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Milian Wolff <milian.wolff@kdab.com>
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtWebChannel module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef ChatServer_H
#define ChatServer_H
#include <QObject>
#include <QStringList>
QT_BEGIN_NAMESPACE
class QTimer;
class ChatServer : public QObject
{
Q_OBJECT
Q_PROPERTY(QStringList userList READ userList NOTIFY userListChanged)
public:
explicit ChatServer(QObject *parent = 0);
virtual ~ChatServer();
public:
//a user logs in with the given username
Q_INVOKABLE bool login(const QString& userName);
//the user logs out, will be removed from userlist immediately
Q_INVOKABLE bool logout(const QString& userName);
//a user sends a message to all other users
Q_INVOKABLE bool sendMessage(const QString& user, const QString& msg);
//response of the keep alive signal from a client.
// This is used to detect disconnects.
Q_INVOKABLE void keepAliveResponse(const QString& user);
QStringList userList() const;
protected slots:
void sendKeepAlive();
void checkKeepAliveResponses();
signals:
void newMessage(QString time, QString user, QString msg);
void keepAlive();
void userListChanged();
void userCountChanged();
private:
QStringList m_userList;
QStringList m_stillAliveUsers;
QTimer* m_keepAliveCheckTimer;
};
QT_END_NAMESPACE
#endif // ChatServer_H
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