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-rw-r--r--examples/designer/doc/src/calculatorform.qdoc47
1 files changed, 18 insertions, 29 deletions
diff --git a/examples/designer/doc/src/calculatorform.qdoc b/examples/designer/doc/src/calculatorform.qdoc
index 32d4ef48f..37d356ac6 100644
--- a/examples/designer/doc/src/calculatorform.qdoc
+++ b/examples/designer/doc/src/calculatorform.qdoc
@@ -10,9 +10,7 @@
The Calculator Form Example shows how to use a form created with
\QD in an application by using the user interface information from
- a QWidget subclass. We use \l{Using a Designer UI File in Your Application}
- {uic's auto-connection} feature to automatically connect signals
- from widgets on the form to slots in our code.
+ a QWidget subclass.
\image calculatorform-example.png Screenshot of the Calculator Form example
@@ -27,8 +25,14 @@
result is a UI file describing the form, the widgets used, any signal-slot
connections between them, and other standard user interface properties.
- To ensure that the example can use this file, we need to include a \c FORMS
- declaration in the example's project file:
+ To ensure that the example can use this file, we enable the \c CMAKE_AUTOUIC
+ feature and list the UI file in the source files:
+
+ \snippet calculatorform/CMakeLists.txt 0
+ \codeline
+ \snippet calculatorform/CMakeLists.txt 1
+
+ For \c qmake, we need to include a \c FORMS declaration in the example's project file:
\snippet calculatorform/calculatorform.pro 1
@@ -49,16 +53,17 @@
\snippet calculatorform/calculatorform.h 1
- Apart from the constructor, the class contains two private slots that
- are named according to the auto-connection naming convention required
- by \c uic.
+ Apart from the constructor, the class contains a private slot
+ \c updateResult() that performs the calculation and updates the output
+ widget accordingly.
The private \c ui member variable refers to the form, and is used to
access the contents of the user interface.
\section1 CalculatorForm Class Implementation
- The constructor simply calls the base class's constructor and
- sets up the form's user interface.
+ The constructor simply calls the base class's constructor,
+ sets up the form's user interface and connects
+ the signals \l{QSpinBox::valueChanged()} to the slot \c updateResult().
\snippet calculatorform/calculatorform.cpp 0
@@ -66,26 +71,10 @@
\c this as the argument to this function to use the \c CalculatorForm
widget itself as the container for the user interface.
- To automatically connect signals from the spin boxes defined in the
- user interface, we use the naming convention that indicates which
- widgets and their signals in the user interface should be connected
- to each slot. The first slot is called whenever the spin box called
- "inputSpinBox1" in the user interface emits the
- \l{QSpinBox::valueChanged()}{valueChanged()} signal:
+ Slot \c updateResult() adds the values and sets the result on
+ the output widget:
\snippet calculatorform/calculatorform.cpp 1
- When this occurs, we use the value supplied by the signal to update the
- output label by setting its new text directly. We access the output label
- and the other spin box via the class's private \c ui variable.
-
- The second slot is called whenever the second spin box, called
- "inputSpinBox2", emits the \l{QSpinBox::valueChanged()}{valueChanged()}
- signal:
-
- \snippet calculatorform/calculatorform.cpp 2
-
- In this case, the value from the first spin box is read and combined
- with the value supplied by the signal. Again, the output label is
- updated directly via the \c ui variable.
+ It is called whenever the value of one of the spin boxes changes.
*/