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Diffstat (limited to 'examples/designer/doc/src/calculatorform.qdoc')
-rw-r--r-- | examples/designer/doc/src/calculatorform.qdoc | 47 |
1 files changed, 18 insertions, 29 deletions
diff --git a/examples/designer/doc/src/calculatorform.qdoc b/examples/designer/doc/src/calculatorform.qdoc index 32d4ef48f..37d356ac6 100644 --- a/examples/designer/doc/src/calculatorform.qdoc +++ b/examples/designer/doc/src/calculatorform.qdoc @@ -10,9 +10,7 @@ The Calculator Form Example shows how to use a form created with \QD in an application by using the user interface information from - a QWidget subclass. We use \l{Using a Designer UI File in Your Application} - {uic's auto-connection} feature to automatically connect signals - from widgets on the form to slots in our code. + a QWidget subclass. \image calculatorform-example.png Screenshot of the Calculator Form example @@ -27,8 +25,14 @@ result is a UI file describing the form, the widgets used, any signal-slot connections between them, and other standard user interface properties. - To ensure that the example can use this file, we need to include a \c FORMS - declaration in the example's project file: + To ensure that the example can use this file, we enable the \c CMAKE_AUTOUIC + feature and list the UI file in the source files: + + \snippet calculatorform/CMakeLists.txt 0 + \codeline + \snippet calculatorform/CMakeLists.txt 1 + + For \c qmake, we need to include a \c FORMS declaration in the example's project file: \snippet calculatorform/calculatorform.pro 1 @@ -49,16 +53,17 @@ \snippet calculatorform/calculatorform.h 1 - Apart from the constructor, the class contains two private slots that - are named according to the auto-connection naming convention required - by \c uic. + Apart from the constructor, the class contains a private slot + \c updateResult() that performs the calculation and updates the output + widget accordingly. The private \c ui member variable refers to the form, and is used to access the contents of the user interface. \section1 CalculatorForm Class Implementation - The constructor simply calls the base class's constructor and - sets up the form's user interface. + The constructor simply calls the base class's constructor, + sets up the form's user interface and connects + the signals \l{QSpinBox::valueChanged()} to the slot \c updateResult(). \snippet calculatorform/calculatorform.cpp 0 @@ -66,26 +71,10 @@ \c this as the argument to this function to use the \c CalculatorForm widget itself as the container for the user interface. - To automatically connect signals from the spin boxes defined in the - user interface, we use the naming convention that indicates which - widgets and their signals in the user interface should be connected - to each slot. The first slot is called whenever the spin box called - "inputSpinBox1" in the user interface emits the - \l{QSpinBox::valueChanged()}{valueChanged()} signal: + Slot \c updateResult() adds the values and sets the result on + the output widget: \snippet calculatorform/calculatorform.cpp 1 - When this occurs, we use the value supplied by the signal to update the - output label by setting its new text directly. We access the output label - and the other spin box via the class's private \c ui variable. - - The second slot is called whenever the second spin box, called - "inputSpinBox2", emits the \l{QSpinBox::valueChanged()}{valueChanged()} - signal: - - \snippet calculatorform/calculatorform.cpp 2 - - In this case, the value from the first spin box is read and combined - with the value supplied by the signal. Again, the output label is - updated directly via the \c ui variable. + It is called whenever the value of one of the spin boxes changes. */ |