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-rw-r--r--src/svg/qsvggenerator.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/svg/qsvggenerator.cpp b/src/svg/qsvggenerator.cpp
index cf69b7f..a282614 100644
--- a/src/svg/qsvggenerator.cpp
+++ b/src/svg/qsvggenerator.cpp
@@ -162,9 +162,11 @@ public:
void updateState(const QPaintEngineState &state);
void popGroup();
+ void drawEllipse(const QRectF &r) Q_DECL_OVERRIDE;
void drawPath(const QPainterPath &path);
void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);
void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
+ void drawRects(const QRectF *rects, int rectCount) Q_DECL_OVERRIDE;
void drawTextItem(const QPointF &pt, const QTextItem &item);
void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,
Qt::ImageConversionFlags flags = Qt::AutoColor);
@@ -967,6 +969,23 @@ void QSvgPaintEngine::updateState(const QPaintEngineState &state)
d->afterFirstUpdate = true;
}
+void QSvgPaintEngine::drawEllipse(const QRectF &r)
+{
+ Q_D(QSvgPaintEngine);
+
+ const bool isCircle = r.width() == r.height();
+ *d->stream << '<' << (isCircle ? "circle" : "ellipse");
+ if (state->pen().isCosmetic())
+ *d->stream << " vector-effect=\"non-scaling-stroke\"";
+ const QPointF c = r.center();
+ *d->stream << " cx=\"" << c.x() << "\" cy=\"" << c.y();
+ if (isCircle)
+ *d->stream << "\" r=\"" << r.width() / qreal(2.0);
+ else
+ *d->stream << "\" rx=\"" << r.width() / qreal(2.0) << "\" ry=\"" << r.height() / qreal(2.0);
+ *d->stream << "\"/>" << endl;
+}
+
void QSvgPaintEngine::drawPath(const QPainterPath &p)
{
Q_D(QSvgPaintEngine);
@@ -1037,6 +1056,21 @@ void QSvgPaintEngine::drawPolygon(const QPointF *points, int pointCount,
}
}
+void QSvgPaintEngine::drawRects(const QRectF *rects, int rectCount)
+{
+ Q_D(QSvgPaintEngine);
+
+ for (int i=0; i < rectCount; ++i) {
+ const QRectF &rect = rects[i];
+ *d->stream << "<rect";
+ if (state->pen().isCosmetic())
+ *d->stream << " vector-effect=\"non-scaling-stroke\"";
+ *d->stream << " x=\"" << rect.x() << "\" y=\"" << rect.y()
+ << "\" width=\"" << rect.width() << "\" height=\"" << rect.height()
+ << "\"/>" << endl;
+ }
+}
+
void QSvgPaintEngine::drawTextItem(const QPointF &pt, const QTextItem &textItem)
{
Q_D(QSvgPaintEngine);