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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtSvg module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsvgrenderer.h"
+
+#ifndef QT_NO_SVGRENDERER
+
+#include "qsvgtinydocument_p.h"
+
+#include "qbytearray.h"
+#include "qtimer.h"
+#include "qdebug.h"
+#include "private/qobject_p.h"
+
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QSvgRenderer
+ \ingroup painting
+
+ \brief The QSvgRenderer class is used to draw the contents of SVG files onto paint devices.
+ \since 4.1
+ \reentrant
+
+ Using QSvgRenderer, Scalable Vector Graphics (SVG) can be rendered onto any QPaintDevice
+ subclass, including QWidget, QImage, and QGLWidget.
+
+ QSvgRenderer provides an API that supports basic features of SVG rendering, such as loading
+ and rendering of static drawings, and more interactive features like animation. Since the
+ rendering is performed using QPainter, SVG drawings can be rendered on any subclass of
+ QPaintDevice.
+
+ SVG drawings are either loaded when an QSvgRenderer is constructed, or loaded later
+ using the load() functions. Data is either supplied directly as serialized XML, or
+ indirectly using a file name. If a valid file has been loaded, either when the renderer
+ is constructed or at some later time, isValid() returns true; otherwise it returns false.
+ QSvgRenderer provides the render() slot to render the current document, or the current
+ frame of an animated document, using a given painter.
+
+ The defaultSize() function provides information about the amount of space that is required
+ to render the currently loaded SVG file. This is useful for paint devices, such as QWidget,
+ that often need to supply a size hint to their parent layout.
+ The default size of a drawing may differ from its visible area, found using the \l viewBox
+ property.
+
+ Animated SVG drawings are supported, and can be controlled with a simple collection of
+ functions and properties:
+
+ \list
+ \o The animated() function indicates whether a drawing contains animation information.
+ \omit
+ \o The animationDuration() function provides the duration in milliseconds of the
+ animation, without taking any looping into account.
+ \o The \l currentFrame property contains the current frame of the animation.
+ \endomit
+ \o The \l framesPerSecond property contains the rate at which the animation plays.
+ \endlist
+
+ Finally, the QSvgRenderer class provides the repaintNeeded() signal which is emitted
+ whenever the rendering of the document needs to be updated.
+
+ \sa QSvgWidget, {QtSvg Module}, {SVG Viewer Example}, QPicture
+*/
+
+class QSvgRendererPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QSvgRenderer)
+public:
+ explicit QSvgRendererPrivate()
+ : QObjectPrivate(),
+ render(0), timer(0),
+ fps(30)
+ {}
+ ~QSvgRendererPrivate()
+ {
+ delete render;
+ }
+
+ static void callRepaintNeeded(QSvgRenderer *const q);
+
+ QSvgTinyDocument *render;
+ QTimer *timer;
+ int fps;
+};
+
+/*!
+ Constructs a new renderer with the given \a parent.
+*/
+QSvgRenderer::QSvgRenderer(QObject *parent)
+ : QObject(*(new QSvgRendererPrivate), parent)
+{
+}
+
+/*!
+ Constructs a new renderer with the given \a parent and loads the contents of the
+ SVG file with the specified \a filename.
+*/
+QSvgRenderer::QSvgRenderer(const QString &filename, QObject *parent)
+ : QObject(*new QSvgRendererPrivate, parent)
+{
+ load(filename);
+}
+
+/*!
+ Constructs a new renderer with the given \a parent and loads the SVG data
+ from the byte array specified by \a contents.
+*/
+QSvgRenderer::QSvgRenderer(const QByteArray &contents, QObject *parent)
+ : QObject(*new QSvgRendererPrivate, parent)
+{
+ load(contents);
+}
+
+/*!
+ \since 4.5
+
+ Constructs a new renderer with the given \a parent and loads the SVG data
+ using the stream reader specified by \a contents.
+*/
+QSvgRenderer::QSvgRenderer(QXmlStreamReader *contents, QObject *parent)
+ : QObject(*new QSvgRendererPrivate, parent)
+{
+ load(contents);
+}
+
+/*!
+ Destroys the renderer.
+*/
+QSvgRenderer::~QSvgRenderer()
+{
+
+}
+
+/*!
+ Returns true if there is a valid current document; otherwise returns false.
+*/
+bool QSvgRenderer::isValid() const
+{
+ Q_D(const QSvgRenderer);
+ return d->render;
+}
+
+/*!
+ Returns the default size of the document contents.
+*/
+QSize QSvgRenderer::defaultSize() const
+{
+ Q_D(const QSvgRenderer);
+ if (d->render)
+ return d->render->size();
+ else
+ return QSize();
+}
+
+/*!
+ Returns viewBoxF().toRect().
+
+ \sa viewBoxF()
+*/
+QRect QSvgRenderer::viewBox() const
+{
+ Q_D(const QSvgRenderer);
+ if (d->render)
+ return d->render->viewBox().toRect();
+ else
+ return QRect();
+}
+
+/*!
+ \property QSvgRenderer::viewBox
+ \brief the rectangle specifying the visible area of the document in logical coordinates
+ \since 4.2
+*/
+void QSvgRenderer::setViewBox(const QRect &viewbox)
+{
+ Q_D(QSvgRenderer);
+ if (d->render)
+ d->render->setViewBox(viewbox);
+}
+
+/*!
+ Returns true if the current document contains animated elements; otherwise
+ returns false.
+
+ \sa framesPerSecond()
+*/
+bool QSvgRenderer::animated() const
+{
+ Q_D(const QSvgRenderer);
+ if (d->render)
+ return d->render->animated();
+ else
+ return false;
+}
+
+/*!
+ \property QSvgRenderer::framesPerSecond
+ \brief the number of frames per second to be shown
+
+ The number of frames per second is 0 if the current document is not animated.
+
+ \sa animated()
+*/
+int QSvgRenderer::framesPerSecond() const
+{
+ Q_D(const QSvgRenderer);
+ return d->fps;
+}
+
+void QSvgRenderer::setFramesPerSecond(int num)
+{
+ Q_D(QSvgRenderer);
+ if (num < 0) {
+ qWarning("QSvgRenderer::setFramesPerSecond: Cannot set negative value %d", num);
+ return;
+ }
+ d->fps = num;
+}
+
+/*!
+ \property QSvgRenderer::currentFrame
+ \brief the current frame of the document's animation, or 0 if the document is not animated
+ \internal
+
+ \sa animationDuration(), framesPerSecond, animated()
+*/
+
+/*!
+ \internal
+*/
+int QSvgRenderer::currentFrame() const
+{
+ Q_D(const QSvgRenderer);
+ return d->render->currentFrame();
+}
+
+/*!
+ \internal
+*/
+void QSvgRenderer::setCurrentFrame(int frame)
+{
+ Q_D(QSvgRenderer);
+ d->render->setCurrentFrame(frame);
+}
+
+/*!
+ \internal
+
+ Returns the number of frames in the animation, or 0 if the current document is not
+ animated.
+
+ \sa animated(), framesPerSecond
+*/
+int QSvgRenderer::animationDuration() const
+{
+ Q_D(const QSvgRenderer);
+ return d->render->animationDuration();
+}
+
+/*!
+ \internal
+ \since 4.5
+
+ We can't have template functions, that's loadDocument(), as friends, for this
+ code, so we let this function be a friend of QSvgRenderer instead.
+ */
+void QSvgRendererPrivate::callRepaintNeeded(QSvgRenderer *const q)
+{
+ q->repaintNeeded();
+}
+
+template<typename TInputType>
+static bool loadDocument(QSvgRenderer *const q,
+ QSvgRendererPrivate *const d,
+ const TInputType &in)
+{
+ delete d->render;
+ d->render = QSvgTinyDocument::load(in);
+ if (d->render && d->render->animated() && d->fps > 0) {
+ if (!d->timer)
+ d->timer = new QTimer(q);
+ else
+ d->timer->stop();
+ q->connect(d->timer, SIGNAL(timeout()),
+ q, SIGNAL(repaintNeeded()));
+ d->timer->start(1000/d->fps);
+ } else if (d->timer) {
+ d->timer->stop();
+ }
+
+ //force first update
+ QSvgRendererPrivate::callRepaintNeeded(q);
+
+ return d->render;
+}
+
+/*!
+ Loads the SVG file specified by \a filename, returning true if the content
+ was successfully parsed; otherwise returns false.
+*/
+bool QSvgRenderer::load(const QString &filename)
+{
+ Q_D(QSvgRenderer);
+ return loadDocument(this, d, filename);
+}
+
+/*!
+ Loads the specified SVG format \a contents, returning true if the content
+ was successfully parsed; otherwise returns false.
+*/
+bool QSvgRenderer::load(const QByteArray &contents)
+{
+ Q_D(QSvgRenderer);
+ return loadDocument(this, d, contents);
+}
+
+/*!
+ Loads the specified SVG in \a contents, returning true if the content
+ was successfully parsed; otherwise returns false.
+
+ The reader will be used from where it currently is positioned. If \a contents
+ is \c null, behavior is undefined.
+
+ \since 4.5
+*/
+bool QSvgRenderer::load(QXmlStreamReader *contents)
+{
+ Q_D(QSvgRenderer);
+ return loadDocument(this, d, contents);
+}
+
+/*!
+ Renders the current document, or the current frame of an animated
+ document, using the given \a painter.
+*/
+void QSvgRenderer::render(QPainter *painter)
+{
+ Q_D(QSvgRenderer);
+ if (d->render) {
+ d->render->draw(painter);
+ }
+}
+
+/*!
+ \fn void QSvgRenderer::repaintNeeded()
+
+ This signal is emitted whenever the rendering of the document
+ needs to be updated, usually for the purposes of animation.
+*/
+
+/*!
+ Renders the given element with \a elementId using the given \a painter
+ on the specified \a bounds. If the bounding rectangle is not specified
+ the SVG element is mapped to the whole paint device.
+*/
+void QSvgRenderer::render(QPainter *painter, const QString &elementId,
+ const QRectF &bounds)
+{
+ Q_D(QSvgRenderer);
+ if (d->render) {
+ d->render->draw(painter, elementId, bounds);
+ }
+}
+
+/*!
+ Renders the current document, or the current frame of an animated
+ document, using the given \a painter on the specified \a bounds within
+ the painter. If the bounding rectangle is not specified
+ the SVG file is mapped to the whole paint device.
+*/
+void QSvgRenderer::render(QPainter *painter, const QRectF &bounds)
+{
+ Q_D(QSvgRenderer);
+ if (d->render) {
+ d->render->draw(painter, bounds);
+ }
+}
+
+QRectF QSvgRenderer::viewBoxF() const
+{
+ Q_D(const QSvgRenderer);
+ if (d->render)
+ return d->render->viewBox();
+ else
+ return QRect();
+}
+
+void QSvgRenderer::setViewBox(const QRectF &viewbox)
+{
+ Q_D(QSvgRenderer);
+ if (d->render)
+ d->render->setViewBox(viewbox);
+}
+
+/*!
+ \since 4.2
+
+ Returns bounding rectangle of the item with the given \a id.
+ The transformation matrix of parent elements is not affecting
+ the bounds of the element.
+
+ \sa matrixForElement()
+*/
+QRectF QSvgRenderer::boundsOnElement(const QString &id) const
+{
+ Q_D(const QSvgRenderer);
+ QRectF bounds;
+ if (d->render)
+ bounds = d->render->boundsOnElement(id);
+ return bounds;
+}
+
+
+/*!
+ \since 4.2
+
+ Returns true if the element with the given \a id exists
+ in the currently parsed SVG file and is a renderable
+ element.
+
+ Note: this method returns true only for elements that
+ can be rendered. Which implies that elements that are considered
+ part of the fill/stroke style properties, e.g. radialGradients
+ even tough marked with "id" attributes will not be found by this
+ method.
+*/
+bool QSvgRenderer::elementExists(const QString &id) const
+{
+ Q_D(const QSvgRenderer);
+ bool exists = false;
+ if (d->render)
+ exists = d->render->elementExists(id);
+ return exists;
+}
+
+/*!
+ \since 4.2
+
+ Returns the transformation matrix for the element
+ with the given \a id. The matrix is a product of
+ the transformation of the element's parents. The transformation of
+ the element itself is not included.
+
+ To find the bounding rectangle of the element in logical coordinates,
+ you can apply the matrix on the rectangle returned from boundsOnElement().
+
+ \sa boundsOnElement()
+*/
+QMatrix QSvgRenderer::matrixForElement(const QString &id) const
+{
+ Q_D(const QSvgRenderer);
+ QMatrix mat;
+ if (d->render)
+ mat = d->render->matrixForElement(id);
+ return mat;
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qsvgrenderer.cpp"
+
+#endif // QT_NO_SVGRENDERER