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-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: http://www.gnu.org/copyleft/fdl.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \example painting/svggenerator
- \title SVG Generator Example
-
- The SVG Generator example shows how to add SVG file export to applications.
-
- \image svggenerator-example.png
-
- Scalable Vector Graphics (SVG) is an XML-based language for describing
- two-dimensional vector graphics. Qt provides classes for rendering and
- generating SVG drawings. This example allows the user to create a simple
- picture and save it to an SVG file.
-
- The example consists of two classes: \c Window and \c DisplayWidget.
-
- The \c Window class contains the application logic and constructs the user
- interface from a Qt Designer UI file as described in the
- \l{Using a Designer UI File in Your Application#The Multiple Inheritance Approach}{Qt Designer manual}.
- It also contains the code to write an SVG file.
-
- The \c DisplayWidget class performs all the work of painting a picture on
- screen. Since we want the SVG to resemble this picture as closely as
- possible, we make this code available to the \c Window class so that it can
- be used to generate SVG files.
-
- \section1 The DisplayWidget Class
-
- The \c DisplayWidget class displays a drawing consisting of a selection of
- elements chosen by the user. These are defined using \c Shape and
- \c Background enums that are included within the class definition:
-
- \snippet examples/painting/svggenerator/displaywidget.h DisplayWidget class definition
-
- Much of this class is used to configure the appearance of the drawing. The
- \c paintEvent() and \c paint() functions are most relevant to the purpose
- of this example, so we will describe these here and leave the reader to
- look at the source code for the example to see how shapes and colors are
- handled.
-
- We reimplement the QWidget::paintEvent() function to display the drawing
- on screen:
-
- \snippet examples/painting/svggenerator/displaywidget.cpp paint event
-
- Here, we only construct a QPainter object, begin painting on the device
- and set a render hint for improved output quality before calling the
- \c paint() function to perform the painting itself. When this returns,
- we close the painter and return.
-
- The \c paint() function is designed to be used for different painting
- tasks. In this example, we use it to draw on a \c DisplayWidget instance
- and on a QSvgGenerator object. We show how the painting is performed to
- demonstrate that there is nothing device-specific about the process:
-
- \snippet examples/painting/svggenerator/displaywidget.cpp paint function
-
- \section1 The Window Class
-
- The \c Window class represents the example's window, containing the user
- interface, which has been created using Qt Designer:
-
- \snippet examples/painting/svggenerator/window.h Window class definition
-
- As with the \c DisplayWidget class, we concentrate on the parts of the code
- which are concerned with painting and SVG generation. In the \c Window
- class, the \c saveSvg() function is called whenever the \gui{Save As...}
- button is clicked; this connection was defined in the \c{window.ui} file
- using Qt Designer.
-
- The start of the \c saveSvg() function performs the task of showing a file
- dialog so that the user can specify a SVG file to save the drawing to.
-
- \snippet examples/painting/svggenerator/window.cpp save SVG
-
- In the rest of the function, we set up the generator and configure it to
- generate output with the appropriate dimensions and write to the
- user-specified file. We paint on the QSvgGenerator object in the same way
- that we paint on a widget, calling the \c DisplayWidget::paint() function
- so that we use exactly the same code that we used to display the drawing.
-
- The generation process itself begins with the call to the painter's
- \l{QPainter::}{begin()} function and ends with call to its
- \l{QPainter::}{end()} function. The QSvgGenerator paint device relies on
- the explicit use of these functions to ensure that output is written to
- the file.
-
- \section1 Further Reading
-
- The \l{SVG Viewer Example} shows how to display SVG drawings in an
- application, and can be used to show the contents of SVG files created
- by this example.
-
- See the QtSvg module documentation for more information about SVG and Qt's
- SVG classes.
-*/