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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtSensors module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QTSENSORGESTURESENSORHANDLER_H
#define QTSENSORGESTURESENSORHANDLER_H
#include <QObject>
#include <QtSensors/QAccelerometer>
#include <QtSensors/QAccelerometerFilter>
#include <QtSensors/QSensor>
#include <QtSensors/QOrientationSensor>
#include <QtSensors/QProximitySensor>
#include <QtSensors/QIRProximitySensor>
#include <QtSensors/QTapSensor>
class QtSensorGestureSensorHandler : public QObject
{
Q_OBJECT
Q_ENUMS(SensorGestureSensors)
public:
explicit QtSensorGestureSensorHandler(QObject *parent = 0);
enum SensorGestureSensors {
Accel = 0,
Orientation,
Proximity,
IrProximity,
Tap
};
static QtSensorGestureSensorHandler *instance();
qreal accelRange;
public slots:
void accelChanged();
void orientationChanged();
void proximityChanged();
void irProximityChanged();
void doubletap();
bool startSensor(SensorGestureSensors sensor);
void stopSensor(SensorGestureSensors sensor);
Q_SIGNALS:
void accelReadingChanged(QAccelerometerReading *reading);
void orientationReadingChanged(QOrientationReading *reading);
void proximityReadingChanged(QProximityReading *reading);
void irProximityReadingChanged(QIRProximityReading *reading);
void dTabReadingChanged(QTapReading *reading);
private:
QAccelerometer *accel;
QOrientationSensor *orientation;
QProximitySensor *proximity;
QIRProximitySensor *irProx;
QTapSensor *tapSensor;
QMap<SensorGestureSensors, int> usedSensorsMap;
};
#endif // QTSENSORGESTURESENSORHANDLER_H
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