summaryrefslogtreecommitdiff
path: root/src/3rdparty/v8/src/x64/jump-target-x64.cc
blob: e7156046322b125fa9fdbc1aea2df1987c2afdce (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
//       copyright notice, this list of conditions and the following
//       disclaimer in the documentation and/or other materials provided
//       with the distribution.
//     * Neither the name of Google Inc. nor the names of its
//       contributors may be used to endorse or promote products derived
//       from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

#include "v8.h"

#if defined(V8_TARGET_ARCH_X64)

#include "codegen-inl.h"
#include "jump-target-inl.h"
#include "register-allocator-inl.h"
#include "virtual-frame-inl.h"

namespace v8 {
namespace internal {

// -------------------------------------------------------------------------
// JumpTarget implementation.

#define __ ACCESS_MASM(cgen()->masm())

void JumpTarget::DoJump() {
  ASSERT(cgen()->has_valid_frame());
  // Live non-frame registers are not allowed at unconditional jumps
  // because we have no way of invalidating the corresponding results
  // which are still live in the C++ code.
  ASSERT(cgen()->HasValidEntryRegisters());

  if (is_bound()) {
    // Backward jump.  There is an expected frame to merge to.
    ASSERT(direction_ == BIDIRECTIONAL);
    cgen()->frame()->PrepareMergeTo(entry_frame_);
    cgen()->frame()->MergeTo(entry_frame_);
    cgen()->DeleteFrame();
    __ jmp(&entry_label_);
  } else if (entry_frame_ != NULL) {
    // Forward jump with a preconfigured entry frame.  Assert the
    // current frame matches the expected one and jump to the block.
    ASSERT(cgen()->frame()->Equals(entry_frame_));
    cgen()->DeleteFrame();
    __ jmp(&entry_label_);
  } else {
    // Forward jump.  Remember the current frame and emit a jump to
    // its merge code.
    AddReachingFrame(cgen()->frame());
    RegisterFile empty;
    cgen()->SetFrame(NULL, &empty);
    __ jmp(&merge_labels_.last());
  }
}


void JumpTarget::DoBranch(Condition cc, Hint b) {
  ASSERT(cgen() != NULL);
  ASSERT(cgen()->has_valid_frame());

  if (is_bound()) {
    ASSERT(direction_ == BIDIRECTIONAL);
    // Backward branch.  We have an expected frame to merge to on the
    // backward edge.

    // Swap the current frame for a copy (we do the swapping to get
    // the off-frame registers off the fall through) to use for the
    // branch.
    VirtualFrame* fall_through_frame = cgen()->frame();
    VirtualFrame* branch_frame = new VirtualFrame(fall_through_frame);
    RegisterFile non_frame_registers;
    cgen()->SetFrame(branch_frame, &non_frame_registers);

    // Check if we can avoid merge code.
    cgen()->frame()->PrepareMergeTo(entry_frame_);
    if (cgen()->frame()->Equals(entry_frame_)) {
      // Branch right in to the block.
      cgen()->DeleteFrame();
      __ j(cc, &entry_label_);
      cgen()->SetFrame(fall_through_frame, &non_frame_registers);
      return;
    }

    // Check if we can reuse existing merge code.
    for (int i = 0; i < reaching_frames_.length(); i++) {
      if (reaching_frames_[i] != NULL &&
          cgen()->frame()->Equals(reaching_frames_[i])) {
        // Branch to the merge code.
        cgen()->DeleteFrame();
        __ j(cc, &merge_labels_[i]);
        cgen()->SetFrame(fall_through_frame, &non_frame_registers);
        return;
      }
    }

    // To emit the merge code here, we negate the condition and branch
    // around the merge code on the fall through path.
    Label original_fall_through;
    __ j(NegateCondition(cc), &original_fall_through);
    cgen()->frame()->MergeTo(entry_frame_);
    cgen()->DeleteFrame();
    __ jmp(&entry_label_);
    cgen()->SetFrame(fall_through_frame, &non_frame_registers);
    __ bind(&original_fall_through);

  } else if (entry_frame_ != NULL) {
    // Forward branch with a preconfigured entry frame.  Assert the
    // current frame matches the expected one and branch to the block.
    ASSERT(cgen()->frame()->Equals(entry_frame_));
    // Explicitly use the macro assembler instead of __ as forward
    // branches are expected to be a fixed size (no inserted
    // coverage-checking instructions please).  This is used in
    // Reference::GetValue.
    cgen()->masm()->j(cc, &entry_label_);

  } else {
    // Forward branch.  A copy of the current frame is remembered and
    // a branch to the merge code is emitted.  Explicitly use the
    // macro assembler instead of __ as forward branches are expected
    // to be a fixed size (no inserted coverage-checking instructions
    // please).  This is used in Reference::GetValue.
    AddReachingFrame(new VirtualFrame(cgen()->frame()));
    cgen()->masm()->j(cc, &merge_labels_.last());
  }
}


void JumpTarget::Call() {
  // Call is used to push the address of the catch block on the stack as
  // a return address when compiling try/catch and try/finally.  We
  // fully spill the frame before making the call.  The expected frame
  // at the label (which should be the only one) is the spilled current
  // frame plus an in-memory return address.  The "fall-through" frame
  // at the return site is the spilled current frame.
  ASSERT(cgen() != NULL);
  ASSERT(cgen()->has_valid_frame());
  // There are no non-frame references across the call.
  ASSERT(cgen()->HasValidEntryRegisters());
  ASSERT(!is_linked());

  cgen()->frame()->SpillAll();
  VirtualFrame* target_frame = new VirtualFrame(cgen()->frame());
  target_frame->Adjust(1);
  // We do not expect a call with a preconfigured entry frame.
  ASSERT(entry_frame_ == NULL);
  AddReachingFrame(target_frame);
  __ call(&merge_labels_.last());
}


void JumpTarget::DoBind() {
  ASSERT(cgen() != NULL);
  ASSERT(!is_bound());

  // Live non-frame registers are not allowed at the start of a basic
  // block.
  ASSERT(!cgen()->has_valid_frame() || cgen()->HasValidEntryRegisters());

  // Fast case: the jump target was manually configured with an entry
  // frame to use.
  if (entry_frame_ != NULL) {
    // Assert no reaching frames to deal with.
    ASSERT(reaching_frames_.is_empty());
    ASSERT(!cgen()->has_valid_frame());

    RegisterFile empty;
    if (direction_ == BIDIRECTIONAL) {
      // Copy the entry frame so the original can be used for a
      // possible backward jump.
      cgen()->SetFrame(new VirtualFrame(entry_frame_), &empty);
    } else {
      // Take ownership of the entry frame.
      cgen()->SetFrame(entry_frame_, &empty);
      entry_frame_ = NULL;
    }
    __ bind(&entry_label_);
    return;
  }

  if (!is_linked()) {
    ASSERT(cgen()->has_valid_frame());
    if (direction_ == FORWARD_ONLY) {
      // Fast case: no forward jumps and no possible backward jumps.
      // The stack pointer can be floating above the top of the
      // virtual frame before the bind.  Afterward, it should not.
      VirtualFrame* frame = cgen()->frame();
      int difference = frame->stack_pointer_ - (frame->element_count() - 1);
      if (difference > 0) {
        frame->stack_pointer_ -= difference;
        __ addq(rsp, Immediate(difference * kPointerSize));
      }
    } else {
      ASSERT(direction_ == BIDIRECTIONAL);
      // Fast case: no forward jumps, possible backward ones.  Remove
      // constants and copies above the watermark on the fall-through
      // frame and use it as the entry frame.
      cgen()->frame()->MakeMergable();
      entry_frame_ = new VirtualFrame(cgen()->frame());
    }
    __ bind(&entry_label_);
    return;
  }

  if (direction_ == FORWARD_ONLY &&
      !cgen()->has_valid_frame() &&
      reaching_frames_.length() == 1) {
    // Fast case: no fall-through, a single forward jump, and no
    // possible backward jumps.  Pick up the only reaching frame, take
    // ownership of it, and use it for the block about to be emitted.
    VirtualFrame* frame = reaching_frames_[0];
    RegisterFile empty;
    cgen()->SetFrame(frame, &empty);
    reaching_frames_[0] = NULL;
    __ bind(&merge_labels_[0]);

    // The stack pointer can be floating above the top of the
    // virtual frame before the bind.  Afterward, it should not.
    int difference = frame->stack_pointer_ - (frame->element_count() - 1);
    if (difference > 0) {
      frame->stack_pointer_ -= difference;
      __ addq(rsp, Immediate(difference * kPointerSize));
    }

    __ bind(&entry_label_);
    return;
  }

  // If there is a current frame, record it as the fall-through.  It
  // is owned by the reaching frames for now.
  bool had_fall_through = false;
  if (cgen()->has_valid_frame()) {
    had_fall_through = true;
    AddReachingFrame(cgen()->frame());  // Return value ignored.
    RegisterFile empty;
    cgen()->SetFrame(NULL, &empty);
  }

  // Compute the frame to use for entry to the block.
  ComputeEntryFrame();

  // Some moves required to merge to an expected frame require purely
  // frame state changes, and do not require any code generation.
  // Perform those first to increase the possibility of finding equal
  // frames below.
  for (int i = 0; i < reaching_frames_.length(); i++) {
    if (reaching_frames_[i] != NULL) {
      reaching_frames_[i]->PrepareMergeTo(entry_frame_);
    }
  }

  if (is_linked()) {
    // There were forward jumps.  Handle merging the reaching frames
    // to the entry frame.

    // Loop over the (non-null) reaching frames and process any that
    // need merge code.  Iterate backwards through the list to handle
    // the fall-through frame first.  Set frames that will be
    // processed after 'i' to NULL if we want to avoid processing
    // them.
    for (int i = reaching_frames_.length() - 1; i >= 0; i--) {
      VirtualFrame* frame = reaching_frames_[i];

      if (frame != NULL) {
        // Does the frame (probably) need merge code?
        if (!frame->Equals(entry_frame_)) {
          // We could have a valid frame as the fall through to the
          // binding site or as the fall through from a previous merge
          // code block.  Jump around the code we are about to
          // generate.
          if (cgen()->has_valid_frame()) {
            cgen()->DeleteFrame();
            __ jmp(&entry_label_);
          }
          // Pick up the frame for this block.  Assume ownership if
          // there cannot be backward jumps.
          RegisterFile empty;
          if (direction_ == BIDIRECTIONAL) {
            cgen()->SetFrame(new VirtualFrame(frame), &empty);
          } else {
            cgen()->SetFrame(frame, &empty);
            reaching_frames_[i] = NULL;
          }
          __ bind(&merge_labels_[i]);

          // Loop over the remaining (non-null) reaching frames,
          // looking for any that can share merge code with this one.
          for (int j = 0; j < i; j++) {
            VirtualFrame* other = reaching_frames_[j];
            if (other != NULL && other->Equals(cgen()->frame())) {
              // Set the reaching frame element to null to avoid
              // processing it later, and then bind its entry label.
              reaching_frames_[j] = NULL;
              __ bind(&merge_labels_[j]);
            }
          }

          // Emit the merge code.
          cgen()->frame()->MergeTo(entry_frame_);
        } else if (i == reaching_frames_.length() - 1 && had_fall_through) {
          // If this is the fall through frame, and it didn't need
          // merge code, we need to pick up the frame so we can jump
          // around subsequent merge blocks if necessary.
          RegisterFile empty;
          cgen()->SetFrame(frame, &empty);
          reaching_frames_[i] = NULL;
        }
      }
    }

    // The code generator may not have a current frame if there was no
    // fall through and none of the reaching frames needed merging.
    // In that case, clone the entry frame as the current frame.
    if (!cgen()->has_valid_frame()) {
      RegisterFile empty;
      cgen()->SetFrame(new VirtualFrame(entry_frame_), &empty);
    }

    // There may be unprocessed reaching frames that did not need
    // merge code.  They will have unbound merge labels.  Bind their
    // merge labels to be the same as the entry label and deallocate
    // them.
    for (int i = 0; i < reaching_frames_.length(); i++) {
      if (!merge_labels_[i].is_bound()) {
        reaching_frames_[i] = NULL;
        __ bind(&merge_labels_[i]);
      }
    }

    // There are non-NULL reaching frames with bound labels for each
    // merge block, but only on backward targets.
  } else {
    // There were no forward jumps.  There must be a current frame and
    // this must be a bidirectional target.
    ASSERT(reaching_frames_.length() == 1);
    ASSERT(reaching_frames_[0] != NULL);
    ASSERT(direction_ == BIDIRECTIONAL);

    // Use a copy of the reaching frame so the original can be saved
    // for possible reuse as a backward merge block.
    RegisterFile empty;
    cgen()->SetFrame(new VirtualFrame(reaching_frames_[0]), &empty);
    __ bind(&merge_labels_[0]);
    cgen()->frame()->MergeTo(entry_frame_);
  }

  __ bind(&entry_label_);
}


void BreakTarget::Jump() {
  // Drop leftover statement state from the frame before merging, without
  // emitting code.
  ASSERT(cgen()->has_valid_frame());
  int count = cgen()->frame()->height() - expected_height_;
  cgen()->frame()->ForgetElements(count);
  DoJump();
}


void BreakTarget::Jump(Result* arg) {
  // Drop leftover statement state from the frame before merging, without
  // emitting code.
  ASSERT(cgen()->has_valid_frame());
  int count = cgen()->frame()->height() - expected_height_;
  cgen()->frame()->ForgetElements(count);
  cgen()->frame()->Push(arg);
  DoJump();
}


void BreakTarget::Bind() {
#ifdef DEBUG
  // All the forward-reaching frames should have been adjusted at the
  // jumps to this target.
  for (int i = 0; i < reaching_frames_.length(); i++) {
    ASSERT(reaching_frames_[i] == NULL ||
           reaching_frames_[i]->height() == expected_height_);
  }
#endif
  // Drop leftover statement state from the frame before merging, even on
  // the fall through.  This is so we can bind the return target with state
  // on the frame.
  if (cgen()->has_valid_frame()) {
    int count = cgen()->frame()->height() - expected_height_;
    cgen()->frame()->ForgetElements(count);
  }
  DoBind();
}


void BreakTarget::Bind(Result* arg) {
#ifdef DEBUG
  // All the forward-reaching frames should have been adjusted at the
  // jumps to this target.
  for (int i = 0; i < reaching_frames_.length(); i++) {
    ASSERT(reaching_frames_[i] == NULL ||
           reaching_frames_[i]->height() == expected_height_ + 1);
  }
#endif
  // Drop leftover statement state from the frame before merging, even on
  // the fall through.  This is so we can bind the return target with state
  // on the frame.
  if (cgen()->has_valid_frame()) {
    int count = cgen()->frame()->height() - expected_height_;
    cgen()->frame()->ForgetElements(count);
    cgen()->frame()->Push(arg);
  }
  DoBind();
  *arg = cgen()->frame()->Pop();
}


#undef __


} }  // namespace v8::internal

#endif  // V8_TARGET_ARCH_X64