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Diffstat (limited to 'src/scripttools/debugging/qscriptenginedebugger.cpp')
-rw-r--r-- | src/scripttools/debugging/qscriptenginedebugger.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/scripttools/debugging/qscriptenginedebugger.cpp b/src/scripttools/debugging/qscriptenginedebugger.cpp index f612ec4..e5e7062 100644 --- a/src/scripttools/debugging/qscriptenginedebugger.cpp +++ b/src/scripttools/debugging/qscriptenginedebugger.cpp @@ -166,7 +166,7 @@ public: currently not supported. If you need to debug painting-related script code, that code should be evaluated outside of the C++ paintEvent(), e.g. by rendering to an image, like the Context2D and - Tetrix QtScript examples do. This will make the code safe for + Tetrix Qt Script examples do. This will make the code safe for debugging. The debugger adds some special properties to the script engine: |