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+// Copyright 2011 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "v8.h"
+
+#include "zone-inl.h"
+#include "splay-tree-inl.h"
+
+namespace v8 {
+namespace internal {
+
+
+Zone::Zone()
+ : zone_excess_limit_(256 * MB),
+ segment_bytes_allocated_(0),
+ position_(0),
+ limit_(0),
+ scope_nesting_(0),
+ segment_head_(NULL) {
+}
+unsigned Zone::allocation_size_ = 0;
+
+
+ZoneScope::~ZoneScope() {
+ ASSERT_EQ(Isolate::Current(), isolate_);
+ if (ShouldDeleteOnExit()) isolate_->zone()->DeleteAll();
+ isolate_->zone()->scope_nesting_--;
+}
+
+
+// Segments represent chunks of memory: They have starting address
+// (encoded in the this pointer) and a size in bytes. Segments are
+// chained together forming a LIFO structure with the newest segment
+// available as segment_head_. Segments are allocated using malloc()
+// and de-allocated using free().
+
+class Segment {
+ public:
+ Segment* next() const { return next_; }
+ void clear_next() { next_ = NULL; }
+
+ int size() const { return size_; }
+ int capacity() const { return size_ - sizeof(Segment); }
+
+ Address start() const { return address(sizeof(Segment)); }
+ Address end() const { return address(size_); }
+
+ private:
+ // Computes the address of the nth byte in this segment.
+ Address address(int n) const {
+ return Address(this) + n;
+ }
+
+ Segment* next_;
+ int size_;
+
+ friend class Zone;
+};
+
+
+// Creates a new segment, sets it size, and pushes it to the front
+// of the segment chain. Returns the new segment.
+Segment* Zone::NewSegment(int size) {
+ Segment* result = reinterpret_cast<Segment*>(Malloced::New(size));
+ adjust_segment_bytes_allocated(size);
+ if (result != NULL) {
+ result->next_ = segment_head_;
+ result->size_ = size;
+ segment_head_ = result;
+ }
+ return result;
+}
+
+
+// Deletes the given segment. Does not touch the segment chain.
+void Zone::DeleteSegment(Segment* segment, int size) {
+ adjust_segment_bytes_allocated(-size);
+ Malloced::Delete(segment);
+}
+
+
+void Zone::DeleteAll() {
+#ifdef DEBUG
+ // Constant byte value used for zapping dead memory in debug mode.
+ static const unsigned char kZapDeadByte = 0xcd;
+#endif
+
+ // Find a segment with a suitable size to keep around.
+ Segment* keep = segment_head_;
+ while (keep != NULL && keep->size() > kMaximumKeptSegmentSize) {
+ keep = keep->next();
+ }
+
+ // Traverse the chained list of segments, zapping (in debug mode)
+ // and freeing every segment except the one we wish to keep.
+ Segment* current = segment_head_;
+ while (current != NULL) {
+ Segment* next = current->next();
+ if (current == keep) {
+ // Unlink the segment we wish to keep from the list.
+ current->clear_next();
+ } else {
+ int size = current->size();
+#ifdef DEBUG
+ // Zap the entire current segment (including the header).
+ memset(current, kZapDeadByte, size);
+#endif
+ DeleteSegment(current, size);
+ }
+ current = next;
+ }
+
+ // If we have found a segment we want to keep, we must recompute the
+ // variables 'position' and 'limit' to prepare for future allocate
+ // attempts. Otherwise, we must clear the position and limit to
+ // force a new segment to be allocated on demand.
+ if (keep != NULL) {
+ Address start = keep->start();
+ position_ = RoundUp(start, kAlignment);
+ limit_ = keep->end();
+#ifdef DEBUG
+ // Zap the contents of the kept segment (but not the header).
+ memset(start, kZapDeadByte, keep->capacity());
+#endif
+ } else {
+ position_ = limit_ = 0;
+ }
+
+ // Update the head segment to be the kept segment (if any).
+ segment_head_ = keep;
+}
+
+
+Address Zone::NewExpand(int size) {
+ // Make sure the requested size is already properly aligned and that
+ // there isn't enough room in the Zone to satisfy the request.
+ ASSERT(size == RoundDown(size, kAlignment));
+ ASSERT(position_ + size > limit_);
+
+ // Compute the new segment size. We use a 'high water mark'
+ // strategy, where we increase the segment size every time we expand
+ // except that we employ a maximum segment size when we delete. This
+ // is to avoid excessive malloc() and free() overhead.
+ Segment* head = segment_head_;
+ int old_size = (head == NULL) ? 0 : head->size();
+ static const int kSegmentOverhead = sizeof(Segment) + kAlignment;
+ int new_size = kSegmentOverhead + size + (old_size << 1);
+ if (new_size < kMinimumSegmentSize) {
+ new_size = kMinimumSegmentSize;
+ } else if (new_size > kMaximumSegmentSize) {
+ // Limit the size of new segments to avoid growing the segment size
+ // exponentially, thus putting pressure on contiguous virtual address space.
+ // All the while making sure to allocate a segment large enough to hold the
+ // requested size.
+ new_size = Max(kSegmentOverhead + size, kMaximumSegmentSize);
+ }
+ Segment* segment = NewSegment(new_size);
+ if (segment == NULL) {
+ V8::FatalProcessOutOfMemory("Zone");
+ return NULL;
+ }
+
+ // Recompute 'top' and 'limit' based on the new segment.
+ Address result = RoundUp(segment->start(), kAlignment);
+ position_ = result + size;
+ limit_ = segment->end();
+ ASSERT(position_ <= limit_);
+ return result;
+}
+
+
+} } // namespace v8::internal