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+// Copyright 2010 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_VIRTUAL_FRAME_LIGHT_INL_H_
+#define V8_VIRTUAL_FRAME_LIGHT_INL_H_
+
+#include "codegen.h"
+#include "register-allocator.h"
+#include "scopes.h"
+#include "type-info.h"
+
+#include "codegen-inl.h"
+#include "jump-target-light-inl.h"
+
+namespace v8 {
+namespace internal {
+
+VirtualFrame::VirtualFrame(InvalidVirtualFrameInitializer* dummy)
+ : element_count_(0),
+ top_of_stack_state_(NO_TOS_REGISTERS),
+ register_allocation_map_(0),
+ tos_known_smi_map_(0) { }
+
+
+// On entry to a function, the virtual frame already contains the receiver,
+// the parameters, and a return address. All frame elements are in memory.
+VirtualFrame::VirtualFrame()
+ : element_count_(parameter_count() + 2),
+ top_of_stack_state_(NO_TOS_REGISTERS),
+ register_allocation_map_(0),
+ tos_known_smi_map_(0) { }
+
+
+// When cloned, a frame is a deep copy of the original.
+VirtualFrame::VirtualFrame(VirtualFrame* original)
+ : element_count_(original->element_count()),
+ top_of_stack_state_(original->top_of_stack_state_),
+ register_allocation_map_(original->register_allocation_map_),
+ tos_known_smi_map_(0) { }
+
+
+bool VirtualFrame::Equals(const VirtualFrame* other) {
+ ASSERT(element_count() == other->element_count());
+ if (top_of_stack_state_ != other->top_of_stack_state_) return false;
+ if (register_allocation_map_ != other->register_allocation_map_) return false;
+ if (tos_known_smi_map_ != other->tos_known_smi_map_) return false;
+
+ return true;
+}
+
+
+void VirtualFrame::PrepareForReturn() {
+ // Don't bother flushing tos registers as returning does not require more
+ // access to the expression stack.
+ top_of_stack_state_ = NO_TOS_REGISTERS;
+}
+
+
+VirtualFrame::RegisterAllocationScope::RegisterAllocationScope(
+ CodeGenerator* cgen)
+ : cgen_(cgen),
+ old_is_spilled_(
+ Isolate::Current()->is_virtual_frame_in_spilled_scope()) {
+ Isolate::Current()->set_is_virtual_frame_in_spilled_scope(false);
+ if (old_is_spilled_) {
+ VirtualFrame* frame = cgen->frame();
+ if (frame != NULL) {
+ frame->AssertIsSpilled();
+ }
+ }
+}
+
+
+VirtualFrame::RegisterAllocationScope::~RegisterAllocationScope() {
+ Isolate::Current()->set_is_virtual_frame_in_spilled_scope(old_is_spilled_);
+ if (old_is_spilled_) {
+ VirtualFrame* frame = cgen_->frame();
+ if (frame != NULL) {
+ frame->SpillAll();
+ }
+ }
+}
+
+
+CodeGenerator* VirtualFrame::cgen() const {
+ return CodeGeneratorScope::Current(Isolate::Current());
+}
+
+
+MacroAssembler* VirtualFrame::masm() { return cgen()->masm(); }
+
+
+void VirtualFrame::CallStub(CodeStub* stub, int arg_count) {
+ if (arg_count != 0) Forget(arg_count);
+ ASSERT(cgen()->HasValidEntryRegisters());
+ masm()->CallStub(stub);
+}
+
+
+int VirtualFrame::parameter_count() const {
+ return cgen()->scope()->num_parameters();
+}
+
+
+int VirtualFrame::local_count() const {
+ return cgen()->scope()->num_stack_slots();
+}
+
+
+int VirtualFrame::frame_pointer() const { return parameter_count() + 3; }
+
+
+int VirtualFrame::context_index() { return frame_pointer() - 1; }
+
+
+int VirtualFrame::function_index() { return frame_pointer() - 2; }
+
+
+int VirtualFrame::local0_index() const { return frame_pointer() + 2; }
+
+
+int VirtualFrame::fp_relative(int index) {
+ ASSERT(index < element_count());
+ ASSERT(frame_pointer() < element_count()); // FP is on the frame.
+ return (frame_pointer() - index) * kPointerSize;
+}
+
+
+int VirtualFrame::expression_base_index() const {
+ return local0_index() + local_count();
+}
+
+
+int VirtualFrame::height() const {
+ return element_count() - expression_base_index();
+}
+
+
+MemOperand VirtualFrame::LocalAt(int index) {
+ ASSERT(0 <= index);
+ ASSERT(index < local_count());
+ return MemOperand(fp, kLocal0Offset - index * kPointerSize);
+}
+
+} } // namespace v8::internal
+
+#endif // V8_VIRTUAL_FRAME_LIGHT_INL_H_