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+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_REGISTER_ALLOCATOR_H_
+#define V8_REGISTER_ALLOCATOR_H_
+
+#include "macro-assembler.h"
+#include "type-info.h"
+
+#if V8_TARGET_ARCH_IA32
+#include "ia32/register-allocator-ia32.h"
+#elif V8_TARGET_ARCH_X64
+#include "x64/register-allocator-x64.h"
+#elif V8_TARGET_ARCH_ARM
+#include "arm/register-allocator-arm.h"
+#elif V8_TARGET_ARCH_MIPS
+#include "mips/register-allocator-mips.h"
+#else
+#error Unsupported target architecture.
+#endif
+
+namespace v8 {
+namespace internal {
+
+
+// -------------------------------------------------------------------------
+// Results
+//
+// Results encapsulate the compile-time values manipulated by the code
+// generator. They can represent registers or constants.
+
+class Result BASE_EMBEDDED {
+ public:
+ enum Type {
+ INVALID,
+ REGISTER,
+ CONSTANT
+ };
+
+ // Construct an invalid result.
+ Result() { invalidate(); }
+
+ // Construct a register Result.
+ explicit Result(Register reg, TypeInfo info = TypeInfo::Unknown());
+
+ // Construct a Result whose value is a compile-time constant.
+ explicit Result(Handle<Object> value) {
+ ZoneObjectList* constant_list = Isolate::Current()->result_constant_list();
+ TypeInfo info = TypeInfo::TypeFromValue(value);
+ value_ = TypeField::encode(CONSTANT)
+ | TypeInfoField::encode(info.ToInt())
+ | IsUntaggedInt32Field::encode(false)
+ | DataField::encode(constant_list->length());
+ constant_list->Add(value);
+ }
+
+ // The copy constructor and assignment operators could each create a new
+ // register reference.
+ inline Result(const Result& other);
+
+ inline Result& operator=(const Result& other);
+
+ inline ~Result();
+
+ inline void Unuse();
+
+ Type type() const { return TypeField::decode(value_); }
+
+ void invalidate() { value_ = TypeField::encode(INVALID); }
+
+ inline TypeInfo type_info() const;
+ inline void set_type_info(TypeInfo info);
+ inline bool is_number() const;
+ inline bool is_smi() const;
+ inline bool is_integer32() const;
+ inline bool is_double() const;
+
+ bool is_valid() const { return type() != INVALID; }
+ bool is_register() const { return type() == REGISTER; }
+ bool is_constant() const { return type() == CONSTANT; }
+
+ // An untagged int32 Result contains a signed int32 in a register
+ // or as a constant. These are only allowed in a side-effect-free
+ // int32 calculation, and if a non-int32 input shows up or an overflow
+ // occurs, we bail out and drop all the int32 values. Constants are
+ // not converted to int32 until they are loaded into a register.
+ bool is_untagged_int32() const {
+ return IsUntaggedInt32Field::decode(value_);
+ }
+ void set_untagged_int32(bool value) {
+ value_ &= ~IsUntaggedInt32Field::mask();
+ value_ |= IsUntaggedInt32Field::encode(value);
+ }
+
+ Register reg() const {
+ ASSERT(is_register());
+ uint32_t reg = DataField::decode(value_);
+ Register result;
+ result.code_ = reg;
+ return result;
+ }
+
+ Handle<Object> handle() const {
+ ASSERT(type() == CONSTANT);
+ return Isolate::Current()->result_constant_list()->
+ at(DataField::decode(value_));
+ }
+
+ // Move this result to an arbitrary register. The register is not
+ // necessarily spilled from the frame or even singly-referenced outside
+ // it.
+ void ToRegister();
+
+ // Move this result to a specified register. The register is spilled from
+ // the frame, and the register is singly-referenced (by this result)
+ // outside the frame.
+ void ToRegister(Register reg);
+
+ private:
+ uint32_t value_;
+
+ // Declare BitFields with template parameters <type, start, size>.
+ class TypeField: public BitField<Type, 0, 2> {};
+ class TypeInfoField : public BitField<int, 2, 6> {};
+ class IsUntaggedInt32Field : public BitField<bool, 8, 1> {};
+ class DataField: public BitField<uint32_t, 9, 32 - 9> {};
+
+ inline void CopyTo(Result* destination) const;
+
+ friend class CodeGeneratorScope;
+};
+
+
+// -------------------------------------------------------------------------
+// Register file
+//
+// The register file tracks reference counts for the processor registers.
+// It is used by both the register allocator and the virtual frame.
+
+class RegisterFile BASE_EMBEDDED {
+ public:
+ RegisterFile() { Reset(); }
+
+ void Reset() {
+ for (int i = 0; i < kNumRegisters; i++) {
+ ref_counts_[i] = 0;
+ }
+ }
+
+ // Predicates and accessors for the reference counts.
+ bool is_used(int num) {
+ ASSERT(0 <= num && num < kNumRegisters);
+ return ref_counts_[num] > 0;
+ }
+
+ int count(int num) {
+ ASSERT(0 <= num && num < kNumRegisters);
+ return ref_counts_[num];
+ }
+
+ // Record a use of a register by incrementing its reference count.
+ void Use(int num) {
+ ASSERT(0 <= num && num < kNumRegisters);
+ ref_counts_[num]++;
+ }
+
+ // Record that a register will no longer be used by decrementing its
+ // reference count.
+ void Unuse(int num) {
+ ASSERT(is_used(num));
+ ref_counts_[num]--;
+ }
+
+ // Copy the reference counts from this register file to the other.
+ void CopyTo(RegisterFile* other) {
+ for (int i = 0; i < kNumRegisters; i++) {
+ other->ref_counts_[i] = ref_counts_[i];
+ }
+ }
+
+ private:
+ // C++ doesn't like zero length arrays, so we make the array length 1 even if
+ // we don't need it.
+ static const int kNumRegisters =
+ (RegisterAllocatorConstants::kNumRegisters == 0) ?
+ 1 : RegisterAllocatorConstants::kNumRegisters;
+
+ int ref_counts_[kNumRegisters];
+
+ // Very fast inlined loop to find a free register. Used in
+ // RegisterAllocator::AllocateWithoutSpilling. Returns
+ // kInvalidRegister if no free register found.
+ int ScanForFreeRegister() {
+ for (int i = 0; i < RegisterAllocatorConstants::kNumRegisters; i++) {
+ if (!is_used(i)) return i;
+ }
+ return RegisterAllocatorConstants::kInvalidRegister;
+ }
+
+ friend class RegisterAllocator;
+};
+
+
+// -------------------------------------------------------------------------
+// Register allocator
+//
+
+class RegisterAllocator BASE_EMBEDDED {
+ public:
+ static const int kNumRegisters =
+ RegisterAllocatorConstants::kNumRegisters;
+ static const int kInvalidRegister =
+ RegisterAllocatorConstants::kInvalidRegister;
+
+ explicit RegisterAllocator(CodeGenerator* cgen) : cgen_(cgen) {}
+
+ // True if the register is reserved by the code generator, false if it
+ // can be freely used by the allocator Defined in the
+ // platform-specific XXX-inl.h files..
+ static inline bool IsReserved(Register reg);
+
+ // Convert between (unreserved) assembler registers and allocator
+ // numbers. Defined in the platform-specific XXX-inl.h files.
+ static inline int ToNumber(Register reg);
+ static inline Register ToRegister(int num);
+
+ // Predicates and accessors for the registers' reference counts.
+ bool is_used(int num) { return registers_.is_used(num); }
+ inline bool is_used(Register reg);
+
+ int count(int num) { return registers_.count(num); }
+ inline int count(Register reg);
+
+ // Explicitly record a reference to a register.
+ void Use(int num) { registers_.Use(num); }
+ inline void Use(Register reg);
+
+ // Explicitly record that a register will no longer be used.
+ void Unuse(int num) { registers_.Unuse(num); }
+ inline void Unuse(Register reg);
+
+ // Reset the register reference counts to free all non-reserved registers.
+ void Reset() { registers_.Reset(); }
+
+ // Initialize the register allocator for entry to a JS function. On
+ // entry, the (non-reserved) registers used by the JS calling
+ // convention are referenced and the other (non-reserved) registers
+ // are free.
+ inline void Initialize();
+
+ // Allocate a free register and return a register result if possible or
+ // fail and return an invalid result.
+ Result Allocate();
+
+ // Allocate a specific register if possible, spilling it from the
+ // current frame if necessary, or else fail and return an invalid
+ // result.
+ Result Allocate(Register target);
+
+ // Allocate a free register without spilling any from the current
+ // frame or fail and return an invalid result.
+ Result AllocateWithoutSpilling();
+
+ // Allocate a free byte register without spilling any from the current
+ // frame or fail and return an invalid result.
+ Result AllocateByteRegisterWithoutSpilling();
+
+ // Copy the internal state to a register file, to be restored later by
+ // RestoreFrom.
+ void SaveTo(RegisterFile* register_file) {
+ registers_.CopyTo(register_file);
+ }
+
+ // Restore the internal state.
+ void RestoreFrom(RegisterFile* register_file) {
+ register_file->CopyTo(&registers_);
+ }
+
+ private:
+ CodeGenerator* cgen_;
+ RegisterFile registers_;
+};
+
+} } // namespace v8::internal
+
+#endif // V8_REGISTER_ALLOCATOR_H_