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+// Copyright 2011 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_OBJECTS_H_
+#define V8_OBJECTS_H_
+
+#include "builtins.h"
+#include "smart-pointer.h"
+#include "unicode-inl.h"
+#if V8_TARGET_ARCH_ARM
+#include "arm/constants-arm.h"
+#elif V8_TARGET_ARCH_MIPS
+#include "mips/constants-mips.h"
+#endif
+
+//
+// Most object types in the V8 JavaScript are described in this file.
+//
+// Inheritance hierarchy:
+// - MaybeObject (an object or a failure)
+// - Failure (immediate for marking failed operation)
+// - Object
+// - Smi (immediate small integer)
+// - HeapObject (superclass for everything allocated in the heap)
+// - JSObject
+// - JSArray
+// - JSRegExp
+// - JSFunction
+// - GlobalObject
+// - JSGlobalObject
+// - JSBuiltinsObject
+// - JSGlobalProxy
+// - JSValue
+// - JSMessageObject
+// - ByteArray
+// - ExternalArray
+// - ExternalPixelArray
+// - ExternalByteArray
+// - ExternalUnsignedByteArray
+// - ExternalShortArray
+// - ExternalUnsignedShortArray
+// - ExternalIntArray
+// - ExternalUnsignedIntArray
+// - ExternalFloatArray
+// - FixedArray
+// - DescriptorArray
+// - HashTable
+// - Dictionary
+// - SymbolTable
+// - CompilationCacheTable
+// - CodeCacheHashTable
+// - MapCache
+// - Context
+// - JSFunctionResultCache
+// - SerializedScopeInfo
+// - String
+// - SeqString
+// - SeqAsciiString
+// - SeqTwoByteString
+// - ConsString
+// - ExternalString
+// - ExternalAsciiString
+// - ExternalTwoByteString
+// - HeapNumber
+// - Code
+// - Map
+// - Oddball
+// - Proxy
+// - SharedFunctionInfo
+// - Struct
+// - AccessorInfo
+// - AccessCheckInfo
+// - InterceptorInfo
+// - CallHandlerInfo
+// - TemplateInfo
+// - FunctionTemplateInfo
+// - ObjectTemplateInfo
+// - Script
+// - SignatureInfo
+// - TypeSwitchInfo
+// - DebugInfo
+// - BreakPointInfo
+// - CodeCache
+//
+// Formats of Object*:
+// Smi: [31 bit signed int] 0
+// HeapObject: [32 bit direct pointer] (4 byte aligned) | 01
+// Failure: [30 bit signed int] 11
+
+// Ecma-262 3rd 8.6.1
+enum PropertyAttributes {
+ NONE = v8::None,
+ READ_ONLY = v8::ReadOnly,
+ DONT_ENUM = v8::DontEnum,
+ DONT_DELETE = v8::DontDelete,
+ ABSENT = 16 // Used in runtime to indicate a property is absent.
+ // ABSENT can never be stored in or returned from a descriptor's attributes
+ // bitfield. It is only used as a return value meaning the attributes of
+ // a non-existent property.
+};
+
+namespace v8 {
+namespace internal {
+
+
+// PropertyDetails captures type and attributes for a property.
+// They are used both in property dictionaries and instance descriptors.
+class PropertyDetails BASE_EMBEDDED {
+ public:
+
+ PropertyDetails(PropertyAttributes attributes,
+ PropertyType type,
+ int index = 0) {
+ ASSERT(type != EXTERNAL_ARRAY_TRANSITION);
+ ASSERT(TypeField::is_valid(type));
+ ASSERT(AttributesField::is_valid(attributes));
+ ASSERT(StorageField::is_valid(index));
+
+ value_ = TypeField::encode(type)
+ | AttributesField::encode(attributes)
+ | StorageField::encode(index);
+
+ ASSERT(type == this->type());
+ ASSERT(attributes == this->attributes());
+ ASSERT(index == this->index());
+ }
+
+ PropertyDetails(PropertyAttributes attributes,
+ PropertyType type,
+ ExternalArrayType array_type) {
+ ASSERT(type == EXTERNAL_ARRAY_TRANSITION);
+ ASSERT(TypeField::is_valid(type));
+ ASSERT(AttributesField::is_valid(attributes));
+ ASSERT(StorageField::is_valid(static_cast<int>(array_type)));
+
+ value_ = TypeField::encode(type)
+ | AttributesField::encode(attributes)
+ | StorageField::encode(static_cast<int>(array_type));
+
+ ASSERT(type == this->type());
+ ASSERT(attributes == this->attributes());
+ ASSERT(array_type == this->array_type());
+ }
+
+ // Conversion for storing details as Object*.
+ inline PropertyDetails(Smi* smi);
+ inline Smi* AsSmi();
+
+ PropertyType type() { return TypeField::decode(value_); }
+
+ bool IsTransition() {
+ PropertyType t = type();
+ ASSERT(t != INTERCEPTOR);
+ return t == MAP_TRANSITION || t == CONSTANT_TRANSITION ||
+ t == EXTERNAL_ARRAY_TRANSITION;
+ }
+
+ bool IsProperty() {
+ return type() < FIRST_PHANTOM_PROPERTY_TYPE;
+ }
+
+ PropertyAttributes attributes() { return AttributesField::decode(value_); }
+
+ int index() { return StorageField::decode(value_); }
+
+ ExternalArrayType array_type() {
+ ASSERT(type() == EXTERNAL_ARRAY_TRANSITION);
+ return static_cast<ExternalArrayType>(StorageField::decode(value_));
+ }
+
+ inline PropertyDetails AsDeleted();
+
+ static bool IsValidIndex(int index) {
+ return StorageField::is_valid(index);
+ }
+
+ bool IsReadOnly() { return (attributes() & READ_ONLY) != 0; }
+ bool IsDontDelete() { return (attributes() & DONT_DELETE) != 0; }
+ bool IsDontEnum() { return (attributes() & DONT_ENUM) != 0; }
+ bool IsDeleted() { return DeletedField::decode(value_) != 0;}
+
+ // Bit fields in value_ (type, shift, size). Must be public so the
+ // constants can be embedded in generated code.
+ class TypeField: public BitField<PropertyType, 0, 4> {};
+ class AttributesField: public BitField<PropertyAttributes, 4, 3> {};
+ class DeletedField: public BitField<uint32_t, 7, 1> {};
+ class StorageField: public BitField<uint32_t, 8, 32-8> {};
+
+ static const int kInitialIndex = 1;
+ private:
+ uint32_t value_;
+};
+
+
+// Setter that skips the write barrier if mode is SKIP_WRITE_BARRIER.
+enum WriteBarrierMode { SKIP_WRITE_BARRIER, UPDATE_WRITE_BARRIER };
+
+
+// PropertyNormalizationMode is used to specify whether to keep
+// inobject properties when normalizing properties of a JSObject.
+enum PropertyNormalizationMode {
+ CLEAR_INOBJECT_PROPERTIES,
+ KEEP_INOBJECT_PROPERTIES
+};
+
+
+// NormalizedMapSharingMode is used to specify whether a map may be shared
+// by different objects with normalized properties.
+enum NormalizedMapSharingMode {
+ UNIQUE_NORMALIZED_MAP,
+ SHARED_NORMALIZED_MAP
+};
+
+
+// Instance size sentinel for objects of variable size.
+static const int kVariableSizeSentinel = 0;
+
+
+// All Maps have a field instance_type containing a InstanceType.
+// It describes the type of the instances.
+//
+// As an example, a JavaScript object is a heap object and its map
+// instance_type is JS_OBJECT_TYPE.
+//
+// The names of the string instance types are intended to systematically
+// mirror their encoding in the instance_type field of the map. The default
+// encoding is considered TWO_BYTE. It is not mentioned in the name. ASCII
+// encoding is mentioned explicitly in the name. Likewise, the default
+// representation is considered sequential. It is not mentioned in the
+// name. The other representations (eg, CONS, EXTERNAL) are explicitly
+// mentioned. Finally, the string is either a SYMBOL_TYPE (if it is a
+// symbol) or a STRING_TYPE (if it is not a symbol).
+//
+// NOTE: The following things are some that depend on the string types having
+// instance_types that are less than those of all other types:
+// HeapObject::Size, HeapObject::IterateBody, the typeof operator, and
+// Object::IsString.
+//
+// NOTE: Everything following JS_VALUE_TYPE is considered a
+// JSObject for GC purposes. The first four entries here have typeof
+// 'object', whereas JS_FUNCTION_TYPE has typeof 'function'.
+#define INSTANCE_TYPE_LIST_ALL(V) \
+ V(SYMBOL_TYPE) \
+ V(ASCII_SYMBOL_TYPE) \
+ V(CONS_SYMBOL_TYPE) \
+ V(CONS_ASCII_SYMBOL_TYPE) \
+ V(EXTERNAL_SYMBOL_TYPE) \
+ V(EXTERNAL_SYMBOL_WITH_ASCII_DATA_TYPE) \
+ V(EXTERNAL_ASCII_SYMBOL_TYPE) \
+ V(STRING_TYPE) \
+ V(ASCII_STRING_TYPE) \
+ V(CONS_STRING_TYPE) \
+ V(CONS_ASCII_STRING_TYPE) \
+ V(EXTERNAL_STRING_TYPE) \
+ V(EXTERNAL_STRING_WITH_ASCII_DATA_TYPE) \
+ V(EXTERNAL_ASCII_STRING_TYPE) \
+ V(PRIVATE_EXTERNAL_ASCII_STRING_TYPE) \
+ \
+ V(MAP_TYPE) \
+ V(CODE_TYPE) \
+ V(ODDBALL_TYPE) \
+ V(JS_GLOBAL_PROPERTY_CELL_TYPE) \
+ \
+ V(HEAP_NUMBER_TYPE) \
+ V(PROXY_TYPE) \
+ V(BYTE_ARRAY_TYPE) \
+ /* Note: the order of these external array */ \
+ /* types is relied upon in */ \
+ /* Object::IsExternalArray(). */ \
+ V(EXTERNAL_BYTE_ARRAY_TYPE) \
+ V(EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE) \
+ V(EXTERNAL_SHORT_ARRAY_TYPE) \
+ V(EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE) \
+ V(EXTERNAL_INT_ARRAY_TYPE) \
+ V(EXTERNAL_UNSIGNED_INT_ARRAY_TYPE) \
+ V(EXTERNAL_FLOAT_ARRAY_TYPE) \
+ V(EXTERNAL_PIXEL_ARRAY_TYPE) \
+ V(FILLER_TYPE) \
+ \
+ V(ACCESSOR_INFO_TYPE) \
+ V(ACCESS_CHECK_INFO_TYPE) \
+ V(INTERCEPTOR_INFO_TYPE) \
+ V(CALL_HANDLER_INFO_TYPE) \
+ V(FUNCTION_TEMPLATE_INFO_TYPE) \
+ V(OBJECT_TEMPLATE_INFO_TYPE) \
+ V(SIGNATURE_INFO_TYPE) \
+ V(TYPE_SWITCH_INFO_TYPE) \
+ V(SCRIPT_TYPE) \
+ V(CODE_CACHE_TYPE) \
+ \
+ V(FIXED_ARRAY_TYPE) \
+ V(SHARED_FUNCTION_INFO_TYPE) \
+ \
+ V(JS_MESSAGE_OBJECT_TYPE) \
+ \
+ V(JS_VALUE_TYPE) \
+ V(JS_OBJECT_TYPE) \
+ V(JS_CONTEXT_EXTENSION_OBJECT_TYPE) \
+ V(JS_GLOBAL_OBJECT_TYPE) \
+ V(JS_BUILTINS_OBJECT_TYPE) \
+ V(JS_GLOBAL_PROXY_TYPE) \
+ V(JS_ARRAY_TYPE) \
+ V(JS_REGEXP_TYPE) \
+ \
+ V(JS_FUNCTION_TYPE) \
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+#define INSTANCE_TYPE_LIST_DEBUGGER(V) \
+ V(DEBUG_INFO_TYPE) \
+ V(BREAK_POINT_INFO_TYPE)
+#else
+#define INSTANCE_TYPE_LIST_DEBUGGER(V)
+#endif
+
+#define INSTANCE_TYPE_LIST(V) \
+ INSTANCE_TYPE_LIST_ALL(V) \
+ INSTANCE_TYPE_LIST_DEBUGGER(V)
+
+
+// Since string types are not consecutive, this macro is used to
+// iterate over them.
+#define STRING_TYPE_LIST(V) \
+ V(SYMBOL_TYPE, \
+ kVariableSizeSentinel, \
+ symbol, \
+ Symbol) \
+ V(ASCII_SYMBOL_TYPE, \
+ kVariableSizeSentinel, \
+ ascii_symbol, \
+ AsciiSymbol) \
+ V(CONS_SYMBOL_TYPE, \
+ ConsString::kSize, \
+ cons_symbol, \
+ ConsSymbol) \
+ V(CONS_ASCII_SYMBOL_TYPE, \
+ ConsString::kSize, \
+ cons_ascii_symbol, \
+ ConsAsciiSymbol) \
+ V(EXTERNAL_SYMBOL_TYPE, \
+ ExternalTwoByteString::kSize, \
+ external_symbol, \
+ ExternalSymbol) \
+ V(EXTERNAL_SYMBOL_WITH_ASCII_DATA_TYPE, \
+ ExternalTwoByteString::kSize, \
+ external_symbol_with_ascii_data, \
+ ExternalSymbolWithAsciiData) \
+ V(EXTERNAL_ASCII_SYMBOL_TYPE, \
+ ExternalAsciiString::kSize, \
+ external_ascii_symbol, \
+ ExternalAsciiSymbol) \
+ V(STRING_TYPE, \
+ kVariableSizeSentinel, \
+ string, \
+ String) \
+ V(ASCII_STRING_TYPE, \
+ kVariableSizeSentinel, \
+ ascii_string, \
+ AsciiString) \
+ V(CONS_STRING_TYPE, \
+ ConsString::kSize, \
+ cons_string, \
+ ConsString) \
+ V(CONS_ASCII_STRING_TYPE, \
+ ConsString::kSize, \
+ cons_ascii_string, \
+ ConsAsciiString) \
+ V(EXTERNAL_STRING_TYPE, \
+ ExternalTwoByteString::kSize, \
+ external_string, \
+ ExternalString) \
+ V(EXTERNAL_STRING_WITH_ASCII_DATA_TYPE, \
+ ExternalTwoByteString::kSize, \
+ external_string_with_ascii_data, \
+ ExternalStringWithAsciiData) \
+ V(EXTERNAL_ASCII_STRING_TYPE, \
+ ExternalAsciiString::kSize, \
+ external_ascii_string, \
+ ExternalAsciiString)
+
+// A struct is a simple object a set of object-valued fields. Including an
+// object type in this causes the compiler to generate most of the boilerplate
+// code for the class including allocation and garbage collection routines,
+// casts and predicates. All you need to define is the class, methods and
+// object verification routines. Easy, no?
+//
+// Note that for subtle reasons related to the ordering or numerical values of
+// type tags, elements in this list have to be added to the INSTANCE_TYPE_LIST
+// manually.
+#define STRUCT_LIST_ALL(V) \
+ V(ACCESSOR_INFO, AccessorInfo, accessor_info) \
+ V(ACCESS_CHECK_INFO, AccessCheckInfo, access_check_info) \
+ V(INTERCEPTOR_INFO, InterceptorInfo, interceptor_info) \
+ V(CALL_HANDLER_INFO, CallHandlerInfo, call_handler_info) \
+ V(FUNCTION_TEMPLATE_INFO, FunctionTemplateInfo, function_template_info) \
+ V(OBJECT_TEMPLATE_INFO, ObjectTemplateInfo, object_template_info) \
+ V(SIGNATURE_INFO, SignatureInfo, signature_info) \
+ V(TYPE_SWITCH_INFO, TypeSwitchInfo, type_switch_info) \
+ V(SCRIPT, Script, script) \
+ V(CODE_CACHE, CodeCache, code_cache)
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+#define STRUCT_LIST_DEBUGGER(V) \
+ V(DEBUG_INFO, DebugInfo, debug_info) \
+ V(BREAK_POINT_INFO, BreakPointInfo, break_point_info)
+#else
+#define STRUCT_LIST_DEBUGGER(V)
+#endif
+
+#define STRUCT_LIST(V) \
+ STRUCT_LIST_ALL(V) \
+ STRUCT_LIST_DEBUGGER(V)
+
+// We use the full 8 bits of the instance_type field to encode heap object
+// instance types. The high-order bit (bit 7) is set if the object is not a
+// string, and cleared if it is a string.
+const uint32_t kIsNotStringMask = 0x80;
+const uint32_t kStringTag = 0x0;
+const uint32_t kNotStringTag = 0x80;
+
+// Bit 6 indicates that the object is a symbol (if set) or not (if cleared).
+// There are not enough types that the non-string types (with bit 7 set) can
+// have bit 6 set too.
+const uint32_t kIsSymbolMask = 0x40;
+const uint32_t kNotSymbolTag = 0x0;
+const uint32_t kSymbolTag = 0x40;
+
+// If bit 7 is clear then bit 2 indicates whether the string consists of
+// two-byte characters or one-byte characters.
+const uint32_t kStringEncodingMask = 0x4;
+const uint32_t kTwoByteStringTag = 0x0;
+const uint32_t kAsciiStringTag = 0x4;
+
+// If bit 7 is clear, the low-order 2 bits indicate the representation
+// of the string.
+const uint32_t kStringRepresentationMask = 0x03;
+enum StringRepresentationTag {
+ kSeqStringTag = 0x0,
+ kConsStringTag = 0x1,
+ kExternalStringTag = 0x2
+};
+const uint32_t kIsConsStringMask = 0x1;
+
+// If bit 7 is clear, then bit 3 indicates whether this two-byte
+// string actually contains ascii data.
+const uint32_t kAsciiDataHintMask = 0x08;
+const uint32_t kAsciiDataHintTag = 0x08;
+
+
+// A ConsString with an empty string as the right side is a candidate
+// for being shortcut by the garbage collector unless it is a
+// symbol. It's not common to have non-flat symbols, so we do not
+// shortcut them thereby avoiding turning symbols into strings. See
+// heap.cc and mark-compact.cc.
+const uint32_t kShortcutTypeMask =
+ kIsNotStringMask |
+ kIsSymbolMask |
+ kStringRepresentationMask;
+const uint32_t kShortcutTypeTag = kConsStringTag;
+
+
+enum InstanceType {
+ // String types.
+ // FIRST_STRING_TYPE
+ SYMBOL_TYPE = kTwoByteStringTag | kSymbolTag | kSeqStringTag,
+ ASCII_SYMBOL_TYPE = kAsciiStringTag | kSymbolTag | kSeqStringTag,
+ CONS_SYMBOL_TYPE = kTwoByteStringTag | kSymbolTag | kConsStringTag,
+ CONS_ASCII_SYMBOL_TYPE = kAsciiStringTag | kSymbolTag | kConsStringTag,
+ EXTERNAL_SYMBOL_TYPE = kTwoByteStringTag | kSymbolTag | kExternalStringTag,
+ EXTERNAL_SYMBOL_WITH_ASCII_DATA_TYPE =
+ kTwoByteStringTag | kSymbolTag | kExternalStringTag | kAsciiDataHintTag,
+ EXTERNAL_ASCII_SYMBOL_TYPE =
+ kAsciiStringTag | kSymbolTag | kExternalStringTag,
+ STRING_TYPE = kTwoByteStringTag | kSeqStringTag,
+ ASCII_STRING_TYPE = kAsciiStringTag | kSeqStringTag,
+ CONS_STRING_TYPE = kTwoByteStringTag | kConsStringTag,
+ CONS_ASCII_STRING_TYPE = kAsciiStringTag | kConsStringTag,
+ EXTERNAL_STRING_TYPE = kTwoByteStringTag | kExternalStringTag,
+ EXTERNAL_STRING_WITH_ASCII_DATA_TYPE =
+ kTwoByteStringTag | kExternalStringTag | kAsciiDataHintTag,
+ // LAST_STRING_TYPE
+ EXTERNAL_ASCII_STRING_TYPE = kAsciiStringTag | kExternalStringTag,
+ PRIVATE_EXTERNAL_ASCII_STRING_TYPE = EXTERNAL_ASCII_STRING_TYPE,
+
+ // Objects allocated in their own spaces (never in new space).
+ MAP_TYPE = kNotStringTag, // FIRST_NONSTRING_TYPE
+ CODE_TYPE,
+ ODDBALL_TYPE,
+ JS_GLOBAL_PROPERTY_CELL_TYPE,
+
+ // "Data", objects that cannot contain non-map-word pointers to heap
+ // objects.
+ HEAP_NUMBER_TYPE,
+ PROXY_TYPE,
+ BYTE_ARRAY_TYPE,
+ EXTERNAL_BYTE_ARRAY_TYPE, // FIRST_EXTERNAL_ARRAY_TYPE
+ EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE,
+ EXTERNAL_SHORT_ARRAY_TYPE,
+ EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE,
+ EXTERNAL_INT_ARRAY_TYPE,
+ EXTERNAL_UNSIGNED_INT_ARRAY_TYPE,
+ EXTERNAL_FLOAT_ARRAY_TYPE,
+ EXTERNAL_PIXEL_ARRAY_TYPE, // LAST_EXTERNAL_ARRAY_TYPE
+ FILLER_TYPE, // LAST_DATA_TYPE
+
+ // Structs.
+ ACCESSOR_INFO_TYPE,
+ ACCESS_CHECK_INFO_TYPE,
+ INTERCEPTOR_INFO_TYPE,
+ CALL_HANDLER_INFO_TYPE,
+ FUNCTION_TEMPLATE_INFO_TYPE,
+ OBJECT_TEMPLATE_INFO_TYPE,
+ SIGNATURE_INFO_TYPE,
+ TYPE_SWITCH_INFO_TYPE,
+ SCRIPT_TYPE,
+ CODE_CACHE_TYPE,
+ // The following two instance types are only used when ENABLE_DEBUGGER_SUPPORT
+ // is defined. However as include/v8.h contain some of the instance type
+ // constants always having them avoids them getting different numbers
+ // depending on whether ENABLE_DEBUGGER_SUPPORT is defined or not.
+ DEBUG_INFO_TYPE,
+ BREAK_POINT_INFO_TYPE,
+
+ FIXED_ARRAY_TYPE,
+ SHARED_FUNCTION_INFO_TYPE,
+
+ JS_MESSAGE_OBJECT_TYPE,
+
+ JS_VALUE_TYPE, // FIRST_JS_OBJECT_TYPE
+ JS_OBJECT_TYPE,
+ JS_CONTEXT_EXTENSION_OBJECT_TYPE,
+ JS_GLOBAL_OBJECT_TYPE,
+ JS_BUILTINS_OBJECT_TYPE,
+ JS_GLOBAL_PROXY_TYPE,
+ JS_ARRAY_TYPE,
+
+ JS_REGEXP_TYPE, // LAST_JS_OBJECT_TYPE, FIRST_FUNCTION_CLASS_TYPE
+
+ JS_FUNCTION_TYPE,
+
+ // Pseudo-types
+ FIRST_TYPE = 0x0,
+ LAST_TYPE = JS_FUNCTION_TYPE,
+ INVALID_TYPE = FIRST_TYPE - 1,
+ FIRST_NONSTRING_TYPE = MAP_TYPE,
+ FIRST_STRING_TYPE = FIRST_TYPE,
+ LAST_STRING_TYPE = FIRST_NONSTRING_TYPE - 1,
+ // Boundaries for testing for an external array.
+ FIRST_EXTERNAL_ARRAY_TYPE = EXTERNAL_BYTE_ARRAY_TYPE,
+ LAST_EXTERNAL_ARRAY_TYPE = EXTERNAL_PIXEL_ARRAY_TYPE,
+ // Boundary for promotion to old data space/old pointer space.
+ LAST_DATA_TYPE = FILLER_TYPE,
+ // Boundaries for testing the type is a JavaScript "object". Note that
+ // function objects are not counted as objects, even though they are
+ // implemented as such; only values whose typeof is "object" are included.
+ FIRST_JS_OBJECT_TYPE = JS_VALUE_TYPE,
+ LAST_JS_OBJECT_TYPE = JS_REGEXP_TYPE,
+ // RegExp objects have [[Class]] "function" because they are callable.
+ // All types from this type and above are objects with [[Class]] "function".
+ FIRST_FUNCTION_CLASS_TYPE = JS_REGEXP_TYPE
+};
+
+static const int kExternalArrayTypeCount = LAST_EXTERNAL_ARRAY_TYPE -
+ FIRST_EXTERNAL_ARRAY_TYPE + 1;
+
+STATIC_CHECK(JS_OBJECT_TYPE == Internals::kJSObjectType);
+STATIC_CHECK(FIRST_NONSTRING_TYPE == Internals::kFirstNonstringType);
+STATIC_CHECK(PROXY_TYPE == Internals::kProxyType);
+
+
+enum CompareResult {
+ LESS = -1,
+ EQUAL = 0,
+ GREATER = 1,
+
+ NOT_EQUAL = GREATER
+};
+
+
+#define DECL_BOOLEAN_ACCESSORS(name) \
+ inline bool name(); \
+ inline void set_##name(bool value); \
+
+
+#define DECL_ACCESSORS(name, type) \
+ inline type* name(); \
+ inline void set_##name(type* value, \
+ WriteBarrierMode mode = UPDATE_WRITE_BARRIER); \
+
+
+class StringStream;
+class ObjectVisitor;
+
+struct ValueInfo : public Malloced {
+ ValueInfo() : type(FIRST_TYPE), ptr(NULL), str(NULL), number(0) { }
+ InstanceType type;
+ Object* ptr;
+ const char* str;
+ double number;
+};
+
+
+// A template-ized version of the IsXXX functions.
+template <class C> static inline bool Is(Object* obj);
+
+
+class MaybeObject BASE_EMBEDDED {
+ public:
+ inline bool IsFailure();
+ inline bool IsRetryAfterGC();
+ inline bool IsOutOfMemory();
+ inline bool IsException();
+ INLINE(bool IsTheHole());
+ inline bool ToObject(Object** obj) {
+ if (IsFailure()) return false;
+ *obj = reinterpret_cast<Object*>(this);
+ return true;
+ }
+ inline Object* ToObjectUnchecked() {
+ ASSERT(!IsFailure());
+ return reinterpret_cast<Object*>(this);
+ }
+ inline Object* ToObjectChecked() {
+ CHECK(!IsFailure());
+ return reinterpret_cast<Object*>(this);
+ }
+
+#ifdef OBJECT_PRINT
+ // Prints this object with details.
+ inline void Print() {
+ Print(stdout);
+ };
+ inline void PrintLn() {
+ PrintLn(stdout);
+ }
+ void Print(FILE* out);
+ void PrintLn(FILE* out);
+#endif
+#ifdef DEBUG
+ // Verifies the object.
+ void Verify();
+#endif
+};
+
+
+#define OBJECT_TYPE_LIST(V) \
+ V(Smi) \
+ V(HeapObject) \
+ V(Number) \
+
+#define HEAP_OBJECT_TYPE_LIST(V) \
+ V(HeapNumber) \
+ V(String) \
+ V(Symbol) \
+ V(SeqString) \
+ V(ExternalString) \
+ V(ConsString) \
+ V(ExternalTwoByteString) \
+ V(ExternalAsciiString) \
+ V(SeqTwoByteString) \
+ V(SeqAsciiString) \
+ \
+ V(ExternalArray) \
+ V(ExternalByteArray) \
+ V(ExternalUnsignedByteArray) \
+ V(ExternalShortArray) \
+ V(ExternalUnsignedShortArray) \
+ V(ExternalIntArray) \
+ V(ExternalUnsignedIntArray) \
+ V(ExternalFloatArray) \
+ V(ExternalPixelArray) \
+ V(ByteArray) \
+ V(JSObject) \
+ V(JSContextExtensionObject) \
+ V(Map) \
+ V(DescriptorArray) \
+ V(DeoptimizationInputData) \
+ V(DeoptimizationOutputData) \
+ V(FixedArray) \
+ V(Context) \
+ V(CatchContext) \
+ V(GlobalContext) \
+ V(JSFunction) \
+ V(Code) \
+ V(Oddball) \
+ V(SharedFunctionInfo) \
+ V(JSValue) \
+ V(JSMessageObject) \
+ V(StringWrapper) \
+ V(Proxy) \
+ V(Boolean) \
+ V(JSArray) \
+ V(JSRegExp) \
+ V(HashTable) \
+ V(Dictionary) \
+ V(SymbolTable) \
+ V(JSFunctionResultCache) \
+ V(NormalizedMapCache) \
+ V(CompilationCacheTable) \
+ V(CodeCacheHashTable) \
+ V(MapCache) \
+ V(Primitive) \
+ V(GlobalObject) \
+ V(JSGlobalObject) \
+ V(JSBuiltinsObject) \
+ V(JSGlobalProxy) \
+ V(UndetectableObject) \
+ V(AccessCheckNeeded) \
+ V(JSGlobalPropertyCell) \
+
+// Object is the abstract superclass for all classes in the
+// object hierarchy.
+// Object does not use any virtual functions to avoid the
+// allocation of the C++ vtable.
+// Since Smi and Failure are subclasses of Object no
+// data members can be present in Object.
+class Object : public MaybeObject {
+ public:
+ // Type testing.
+#define IS_TYPE_FUNCTION_DECL(type_) inline bool Is##type_();
+ OBJECT_TYPE_LIST(IS_TYPE_FUNCTION_DECL)
+ HEAP_OBJECT_TYPE_LIST(IS_TYPE_FUNCTION_DECL)
+#undef IS_TYPE_FUNCTION_DECL
+
+ // Returns true if this object is an instance of the specified
+ // function template.
+ inline bool IsInstanceOf(FunctionTemplateInfo* type);
+
+ inline bool IsStruct();
+#define DECLARE_STRUCT_PREDICATE(NAME, Name, name) inline bool Is##Name();
+ STRUCT_LIST(DECLARE_STRUCT_PREDICATE)
+#undef DECLARE_STRUCT_PREDICATE
+
+ // Oddball testing.
+ INLINE(bool IsUndefined());
+ INLINE(bool IsNull());
+ INLINE(bool IsTheHole()); // Shadows MaybeObject's implementation.
+ INLINE(bool IsTrue());
+ INLINE(bool IsFalse());
+ inline bool IsArgumentsMarker();
+
+ // Extract the number.
+ inline double Number();
+
+ inline bool HasSpecificClassOf(String* name);
+
+ MUST_USE_RESULT MaybeObject* ToObject(); // ECMA-262 9.9.
+ Object* ToBoolean(); // ECMA-262 9.2.
+
+ // Convert to a JSObject if needed.
+ // global_context is used when creating wrapper object.
+ MUST_USE_RESULT MaybeObject* ToObject(Context* global_context);
+
+ // Converts this to a Smi if possible.
+ // Failure is returned otherwise.
+ MUST_USE_RESULT inline MaybeObject* ToSmi();
+
+ void Lookup(String* name, LookupResult* result);
+
+ // Property access.
+ MUST_USE_RESULT inline MaybeObject* GetProperty(String* key);
+ MUST_USE_RESULT inline MaybeObject* GetProperty(
+ String* key,
+ PropertyAttributes* attributes);
+ MUST_USE_RESULT MaybeObject* GetPropertyWithReceiver(
+ Object* receiver,
+ String* key,
+ PropertyAttributes* attributes);
+ MUST_USE_RESULT MaybeObject* GetProperty(Object* receiver,
+ LookupResult* result,
+ String* key,
+ PropertyAttributes* attributes);
+ MUST_USE_RESULT MaybeObject* GetPropertyWithCallback(Object* receiver,
+ Object* structure,
+ String* name,
+ Object* holder);
+ MUST_USE_RESULT MaybeObject* GetPropertyWithDefinedGetter(Object* receiver,
+ JSFunction* getter);
+
+ inline MaybeObject* GetElement(uint32_t index);
+ // For use when we know that no exception can be thrown.
+ inline Object* GetElementNoExceptionThrown(uint32_t index);
+ MaybeObject* GetElementWithReceiver(Object* receiver, uint32_t index);
+
+ // Return the object's prototype (might be Heap::null_value()).
+ Object* GetPrototype();
+
+ // Tries to convert an object to an array index. Returns true and sets
+ // the output parameter if it succeeds.
+ inline bool ToArrayIndex(uint32_t* index);
+
+ // Returns true if this is a JSValue containing a string and the index is
+ // < the length of the string. Used to implement [] on strings.
+ inline bool IsStringObjectWithCharacterAt(uint32_t index);
+
+#ifdef DEBUG
+ // Verify a pointer is a valid object pointer.
+ static void VerifyPointer(Object* p);
+#endif
+
+ // Prints this object without details.
+ inline void ShortPrint() {
+ ShortPrint(stdout);
+ }
+ void ShortPrint(FILE* out);
+
+ // Prints this object without details to a message accumulator.
+ void ShortPrint(StringStream* accumulator);
+
+ // Casting: This cast is only needed to satisfy macros in objects-inl.h.
+ static Object* cast(Object* value) { return value; }
+
+ // Layout description.
+ static const int kHeaderSize = 0; // Object does not take up any space.
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Object);
+};
+
+
+// Smi represents integer Numbers that can be stored in 31 bits.
+// Smis are immediate which means they are NOT allocated in the heap.
+// The this pointer has the following format: [31 bit signed int] 0
+// For long smis it has the following format:
+// [32 bit signed int] [31 bits zero padding] 0
+// Smi stands for small integer.
+class Smi: public Object {
+ public:
+ // Returns the integer value.
+ inline int value();
+
+ // Convert a value to a Smi object.
+ static inline Smi* FromInt(int value);
+
+ static inline Smi* FromIntptr(intptr_t value);
+
+ // Returns whether value can be represented in a Smi.
+ static inline bool IsValid(intptr_t value);
+
+ // Casting.
+ static inline Smi* cast(Object* object);
+
+ // Dispatched behavior.
+ inline void SmiPrint() {
+ SmiPrint(stdout);
+ }
+ void SmiPrint(FILE* out);
+ void SmiPrint(StringStream* accumulator);
+#ifdef DEBUG
+ void SmiVerify();
+#endif
+
+ static const int kMinValue = (-1 << (kSmiValueSize - 1));
+ static const int kMaxValue = -(kMinValue + 1);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Smi);
+};
+
+
+// Failure is used for reporting out of memory situations and
+// propagating exceptions through the runtime system. Failure objects
+// are transient and cannot occur as part of the object graph.
+//
+// Failures are a single word, encoded as follows:
+// +-------------------------+---+--+--+
+// |.........unused..........|sss|tt|11|
+// +-------------------------+---+--+--+
+// 7 6 4 32 10
+//
+//
+// The low two bits, 0-1, are the failure tag, 11. The next two bits,
+// 2-3, are a failure type tag 'tt' with possible values:
+// 00 RETRY_AFTER_GC
+// 01 EXCEPTION
+// 10 INTERNAL_ERROR
+// 11 OUT_OF_MEMORY_EXCEPTION
+//
+// The next three bits, 4-6, are an allocation space tag 'sss'. The
+// allocation space tag is 000 for all failure types except
+// RETRY_AFTER_GC. For RETRY_AFTER_GC, the possible values are the
+// allocation spaces (the encoding is found in globals.h).
+
+// Failure type tag info.
+const int kFailureTypeTagSize = 2;
+const int kFailureTypeTagMask = (1 << kFailureTypeTagSize) - 1;
+
+class Failure: public MaybeObject {
+ public:
+ // RuntimeStubs assumes EXCEPTION = 1 in the compiler-generated code.
+ enum Type {
+ RETRY_AFTER_GC = 0,
+ EXCEPTION = 1, // Returning this marker tells the real exception
+ // is in Isolate::pending_exception.
+ INTERNAL_ERROR = 2,
+ OUT_OF_MEMORY_EXCEPTION = 3
+ };
+
+ inline Type type() const;
+
+ // Returns the space that needs to be collected for RetryAfterGC failures.
+ inline AllocationSpace allocation_space() const;
+
+ inline bool IsInternalError() const;
+ inline bool IsOutOfMemoryException() const;
+
+ static inline Failure* RetryAfterGC(AllocationSpace space);
+ static inline Failure* RetryAfterGC(); // NEW_SPACE
+ static inline Failure* Exception();
+ static inline Failure* InternalError();
+ static inline Failure* OutOfMemoryException();
+ // Casting.
+ static inline Failure* cast(MaybeObject* object);
+
+ // Dispatched behavior.
+ inline void FailurePrint() {
+ FailurePrint(stdout);
+ }
+ void FailurePrint(FILE* out);
+ void FailurePrint(StringStream* accumulator);
+#ifdef DEBUG
+ void FailureVerify();
+#endif
+
+ private:
+ inline intptr_t value() const;
+ static inline Failure* Construct(Type type, intptr_t value = 0);
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Failure);
+};
+
+
+// Heap objects typically have a map pointer in their first word. However,
+// during GC other data (eg, mark bits, forwarding addresses) is sometimes
+// encoded in the first word. The class MapWord is an abstraction of the
+// value in a heap object's first word.
+class MapWord BASE_EMBEDDED {
+ public:
+ // Normal state: the map word contains a map pointer.
+
+ // Create a map word from a map pointer.
+ static inline MapWord FromMap(Map* map);
+
+ // View this map word as a map pointer.
+ inline Map* ToMap();
+
+
+ // Scavenge collection: the map word of live objects in the from space
+ // contains a forwarding address (a heap object pointer in the to space).
+
+ // True if this map word is a forwarding address for a scavenge
+ // collection. Only valid during a scavenge collection (specifically,
+ // when all map words are heap object pointers, ie. not during a full GC).
+ inline bool IsForwardingAddress();
+
+ // Create a map word from a forwarding address.
+ static inline MapWord FromForwardingAddress(HeapObject* object);
+
+ // View this map word as a forwarding address.
+ inline HeapObject* ToForwardingAddress();
+
+ // Marking phase of full collection: the map word of live objects is
+ // marked, and may be marked as overflowed (eg, the object is live, its
+ // children have not been visited, and it does not fit in the marking
+ // stack).
+
+ // True if this map word's mark bit is set.
+ inline bool IsMarked();
+
+ // Return this map word but with its mark bit set.
+ inline void SetMark();
+
+ // Return this map word but with its mark bit cleared.
+ inline void ClearMark();
+
+ // True if this map word's overflow bit is set.
+ inline bool IsOverflowed();
+
+ // Return this map word but with its overflow bit set.
+ inline void SetOverflow();
+
+ // Return this map word but with its overflow bit cleared.
+ inline void ClearOverflow();
+
+
+ // Compacting phase of a full compacting collection: the map word of live
+ // objects contains an encoding of the original map address along with the
+ // forwarding address (represented as an offset from the first live object
+ // in the same page as the (old) object address).
+
+ // Create a map word from a map address and a forwarding address offset.
+ static inline MapWord EncodeAddress(Address map_address, int offset);
+
+ // Return the map address encoded in this map word.
+ inline Address DecodeMapAddress(MapSpace* map_space);
+
+ // Return the forwarding offset encoded in this map word.
+ inline int DecodeOffset();
+
+
+ // During serialization: the map word is used to hold an encoded
+ // address, and possibly a mark bit (set and cleared with SetMark
+ // and ClearMark).
+
+ // Create a map word from an encoded address.
+ static inline MapWord FromEncodedAddress(Address address);
+
+ inline Address ToEncodedAddress();
+
+ // Bits used by the marking phase of the garbage collector.
+ //
+ // The first word of a heap object is normally a map pointer. The last two
+ // bits are tagged as '01' (kHeapObjectTag). We reuse the last two bits to
+ // mark an object as live and/or overflowed:
+ // last bit = 0, marked as alive
+ // second bit = 1, overflowed
+ // An object is only marked as overflowed when it is marked as live while
+ // the marking stack is overflowed.
+ static const int kMarkingBit = 0; // marking bit
+ static const int kMarkingMask = (1 << kMarkingBit); // marking mask
+ static const int kOverflowBit = 1; // overflow bit
+ static const int kOverflowMask = (1 << kOverflowBit); // overflow mask
+
+ // Forwarding pointers and map pointer encoding. On 32 bit all the bits are
+ // used.
+ // +-----------------+------------------+-----------------+
+ // |forwarding offset|page offset of map|page index of map|
+ // +-----------------+------------------+-----------------+
+ // ^ ^ ^
+ // | | |
+ // | | kMapPageIndexBits
+ // | kMapPageOffsetBits
+ // kForwardingOffsetBits
+ static const int kMapPageOffsetBits = kPageSizeBits - kMapAlignmentBits;
+ static const int kForwardingOffsetBits = kPageSizeBits - kObjectAlignmentBits;
+#ifdef V8_HOST_ARCH_64_BIT
+ static const int kMapPageIndexBits = 16;
+#else
+ // Use all the 32-bits to encode on a 32-bit platform.
+ static const int kMapPageIndexBits =
+ 32 - (kMapPageOffsetBits + kForwardingOffsetBits);
+#endif
+
+ static const int kMapPageIndexShift = 0;
+ static const int kMapPageOffsetShift =
+ kMapPageIndexShift + kMapPageIndexBits;
+ static const int kForwardingOffsetShift =
+ kMapPageOffsetShift + kMapPageOffsetBits;
+
+ // Bit masks covering the different parts the encoding.
+ static const uintptr_t kMapPageIndexMask =
+ (1 << kMapPageOffsetShift) - 1;
+ static const uintptr_t kMapPageOffsetMask =
+ ((1 << kForwardingOffsetShift) - 1) & ~kMapPageIndexMask;
+ static const uintptr_t kForwardingOffsetMask =
+ ~(kMapPageIndexMask | kMapPageOffsetMask);
+
+ private:
+ // HeapObject calls the private constructor and directly reads the value.
+ friend class HeapObject;
+
+ explicit MapWord(uintptr_t value) : value_(value) {}
+
+ uintptr_t value_;
+};
+
+
+// HeapObject is the superclass for all classes describing heap allocated
+// objects.
+class HeapObject: public Object {
+ public:
+ // [map]: Contains a map which contains the object's reflective
+ // information.
+ inline Map* map();
+ inline void set_map(Map* value);
+
+ // During garbage collection, the map word of a heap object does not
+ // necessarily contain a map pointer.
+ inline MapWord map_word();
+ inline void set_map_word(MapWord map_word);
+
+ // The Heap the object was allocated in. Used also to access Isolate.
+ // This method can not be used during GC, it ASSERTs this.
+ inline Heap* GetHeap();
+ // Convenience method to get current isolate. This method can be
+ // accessed only when its result is the same as
+ // Isolate::Current(), it ASSERTs this. See also comment for GetHeap.
+ inline Isolate* GetIsolate();
+
+ // Converts an address to a HeapObject pointer.
+ static inline HeapObject* FromAddress(Address address);
+
+ // Returns the address of this HeapObject.
+ inline Address address();
+
+ // Iterates over pointers contained in the object (including the Map)
+ void Iterate(ObjectVisitor* v);
+
+ // Iterates over all pointers contained in the object except the
+ // first map pointer. The object type is given in the first
+ // parameter. This function does not access the map pointer in the
+ // object, and so is safe to call while the map pointer is modified.
+ void IterateBody(InstanceType type, int object_size, ObjectVisitor* v);
+
+ // Returns the heap object's size in bytes
+ inline int Size();
+
+ // Given a heap object's map pointer, returns the heap size in bytes
+ // Useful when the map pointer field is used for other purposes.
+ // GC internal.
+ inline int SizeFromMap(Map* map);
+
+ // Support for the marking heap objects during the marking phase of GC.
+ // True if the object is marked live.
+ inline bool IsMarked();
+
+ // Mutate this object's map pointer to indicate that the object is live.
+ inline void SetMark();
+
+ // Mutate this object's map pointer to remove the indication that the
+ // object is live (ie, partially restore the map pointer).
+ inline void ClearMark();
+
+ // True if this object is marked as overflowed. Overflowed objects have
+ // been reached and marked during marking of the heap, but their children
+ // have not necessarily been marked and they have not been pushed on the
+ // marking stack.
+ inline bool IsOverflowed();
+
+ // Mutate this object's map pointer to indicate that the object is
+ // overflowed.
+ inline void SetOverflow();
+
+ // Mutate this object's map pointer to remove the indication that the
+ // object is overflowed (ie, partially restore the map pointer).
+ inline void ClearOverflow();
+
+ // Returns the field at offset in obj, as a read/write Object* reference.
+ // Does no checking, and is safe to use during GC, while maps are invalid.
+ // Does not invoke write barrier, so should only be assigned to
+ // during marking GC.
+ static inline Object** RawField(HeapObject* obj, int offset);
+
+ // Casting.
+ static inline HeapObject* cast(Object* obj);
+
+ // Return the write barrier mode for this. Callers of this function
+ // must be able to present a reference to an AssertNoAllocation
+ // object as a sign that they are not going to use this function
+ // from code that allocates and thus invalidates the returned write
+ // barrier mode.
+ inline WriteBarrierMode GetWriteBarrierMode(const AssertNoAllocation&);
+
+ // Dispatched behavior.
+ void HeapObjectShortPrint(StringStream* accumulator);
+#ifdef OBJECT_PRINT
+ inline void HeapObjectPrint() {
+ HeapObjectPrint(stdout);
+ }
+ void HeapObjectPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void HeapObjectVerify();
+ inline void VerifyObjectField(int offset);
+ inline void VerifySmiField(int offset);
+#endif
+
+#ifdef OBJECT_PRINT
+ void PrintHeader(FILE* out, const char* id);
+#endif
+
+#ifdef DEBUG
+ // Verify a pointer is a valid HeapObject pointer that points to object
+ // areas in the heap.
+ static void VerifyHeapPointer(Object* p);
+#endif
+
+ // Layout description.
+ // First field in a heap object is map.
+ static const int kMapOffset = Object::kHeaderSize;
+ static const int kHeaderSize = kMapOffset + kPointerSize;
+
+ STATIC_CHECK(kMapOffset == Internals::kHeapObjectMapOffset);
+
+ protected:
+ // helpers for calling an ObjectVisitor to iterate over pointers in the
+ // half-open range [start, end) specified as integer offsets
+ inline void IteratePointers(ObjectVisitor* v, int start, int end);
+ // as above, for the single element at "offset"
+ inline void IteratePointer(ObjectVisitor* v, int offset);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(HeapObject);
+};
+
+
+#define SLOT_ADDR(obj, offset) \
+ reinterpret_cast<Object**>((obj)->address() + offset)
+
+// This class describes a body of an object of a fixed size
+// in which all pointer fields are located in the [start_offset, end_offset)
+// interval.
+template<int start_offset, int end_offset, int size>
+class FixedBodyDescriptor {
+ public:
+ static const int kStartOffset = start_offset;
+ static const int kEndOffset = end_offset;
+ static const int kSize = size;
+
+ static inline void IterateBody(HeapObject* obj, ObjectVisitor* v);
+
+ template<typename StaticVisitor>
+ static inline void IterateBody(HeapObject* obj) {
+ StaticVisitor::VisitPointers(SLOT_ADDR(obj, start_offset),
+ SLOT_ADDR(obj, end_offset));
+ }
+};
+
+
+// This class describes a body of an object of a variable size
+// in which all pointer fields are located in the [start_offset, object_size)
+// interval.
+template<int start_offset>
+class FlexibleBodyDescriptor {
+ public:
+ static const int kStartOffset = start_offset;
+
+ static inline void IterateBody(HeapObject* obj,
+ int object_size,
+ ObjectVisitor* v);
+
+ template<typename StaticVisitor>
+ static inline void IterateBody(HeapObject* obj, int object_size) {
+ StaticVisitor::VisitPointers(SLOT_ADDR(obj, start_offset),
+ SLOT_ADDR(obj, object_size));
+ }
+};
+
+#undef SLOT_ADDR
+
+
+// The HeapNumber class describes heap allocated numbers that cannot be
+// represented in a Smi (small integer)
+class HeapNumber: public HeapObject {
+ public:
+ // [value]: number value.
+ inline double value();
+ inline void set_value(double value);
+
+ // Casting.
+ static inline HeapNumber* cast(Object* obj);
+
+ // Dispatched behavior.
+ Object* HeapNumberToBoolean();
+ inline void HeapNumberPrint() {
+ HeapNumberPrint(stdout);
+ }
+ void HeapNumberPrint(FILE* out);
+ void HeapNumberPrint(StringStream* accumulator);
+#ifdef DEBUG
+ void HeapNumberVerify();
+#endif
+
+ inline int get_exponent();
+ inline int get_sign();
+
+ // Layout description.
+ static const int kValueOffset = HeapObject::kHeaderSize;
+ // IEEE doubles are two 32 bit words. The first is just mantissa, the second
+ // is a mixture of sign, exponent and mantissa. Our current platforms are all
+ // little endian apart from non-EABI arm which is little endian with big
+ // endian floating point word ordering!
+#if !defined(V8_HOST_ARCH_ARM) || defined(USE_ARM_EABI)
+ static const int kMantissaOffset = kValueOffset;
+ static const int kExponentOffset = kValueOffset + 4;
+#else
+ static const int kMantissaOffset = kValueOffset + 4;
+ static const int kExponentOffset = kValueOffset;
+# define BIG_ENDIAN_FLOATING_POINT 1
+#endif
+ static const int kSize = kValueOffset + kDoubleSize;
+ static const uint32_t kSignMask = 0x80000000u;
+ static const uint32_t kExponentMask = 0x7ff00000u;
+ static const uint32_t kMantissaMask = 0xfffffu;
+ static const int kMantissaBits = 52;
+ static const int kExponentBits = 11;
+ static const int kExponentBias = 1023;
+ static const int kExponentShift = 20;
+ static const int kMantissaBitsInTopWord = 20;
+ static const int kNonMantissaBitsInTopWord = 12;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(HeapNumber);
+};
+
+
+// The JSObject describes real heap allocated JavaScript objects with
+// properties.
+// Note that the map of JSObject changes during execution to enable inline
+// caching.
+class JSObject: public HeapObject {
+ public:
+ enum DeleteMode {
+ NORMAL_DELETION,
+ STRICT_DELETION,
+ FORCE_DELETION
+ };
+
+ enum ElementsKind {
+ // The only "fast" kind.
+ FAST_ELEMENTS,
+ // All the kinds below are "slow".
+ DICTIONARY_ELEMENTS,
+ EXTERNAL_BYTE_ELEMENTS,
+ EXTERNAL_UNSIGNED_BYTE_ELEMENTS,
+ EXTERNAL_SHORT_ELEMENTS,
+ EXTERNAL_UNSIGNED_SHORT_ELEMENTS,
+ EXTERNAL_INT_ELEMENTS,
+ EXTERNAL_UNSIGNED_INT_ELEMENTS,
+ EXTERNAL_FLOAT_ELEMENTS,
+ EXTERNAL_PIXEL_ELEMENTS
+ };
+
+ // [properties]: Backing storage for properties.
+ // properties is a FixedArray in the fast case and a Dictionary in the
+ // slow case.
+ DECL_ACCESSORS(properties, FixedArray) // Get and set fast properties.
+ inline void initialize_properties();
+ inline bool HasFastProperties();
+ inline StringDictionary* property_dictionary(); // Gets slow properties.
+
+ // [elements]: The elements (properties with names that are integers).
+ //
+ // Elements can be in two general modes: fast and slow. Each mode
+ // corrensponds to a set of object representations of elements that
+ // have something in common.
+ //
+ // In the fast mode elements is a FixedArray and so each element can
+ // be quickly accessed. This fact is used in the generated code. The
+ // elements array can have one of the two maps in this mode:
+ // fixed_array_map or fixed_cow_array_map (for copy-on-write
+ // arrays). In the latter case the elements array may be shared by a
+ // few objects and so before writing to any element the array must
+ // be copied. Use EnsureWritableFastElements in this case.
+ //
+ // In the slow mode elements is either a NumberDictionary or an ExternalArray.
+ DECL_ACCESSORS(elements, HeapObject)
+ inline void initialize_elements();
+ MUST_USE_RESULT inline MaybeObject* ResetElements();
+ inline ElementsKind GetElementsKind();
+ inline bool HasFastElements();
+ inline bool HasDictionaryElements();
+ inline bool HasExternalPixelElements();
+ inline bool HasExternalArrayElements();
+ inline bool HasExternalByteElements();
+ inline bool HasExternalUnsignedByteElements();
+ inline bool HasExternalShortElements();
+ inline bool HasExternalUnsignedShortElements();
+ inline bool HasExternalIntElements();
+ inline bool HasExternalUnsignedIntElements();
+ inline bool HasExternalFloatElements();
+ inline bool AllowsSetElementsLength();
+ inline NumberDictionary* element_dictionary(); // Gets slow elements.
+ // Requires: this->HasFastElements().
+ MUST_USE_RESULT inline MaybeObject* EnsureWritableFastElements();
+
+ // Collects elements starting at index 0.
+ // Undefined values are placed after non-undefined values.
+ // Returns the number of non-undefined values.
+ MUST_USE_RESULT MaybeObject* PrepareElementsForSort(uint32_t limit);
+ // As PrepareElementsForSort, but only on objects where elements is
+ // a dictionary, and it will stay a dictionary.
+ MUST_USE_RESULT MaybeObject* PrepareSlowElementsForSort(uint32_t limit);
+
+ MUST_USE_RESULT MaybeObject* SetProperty(String* key,
+ Object* value,
+ PropertyAttributes attributes,
+ StrictModeFlag strict_mode);
+ MUST_USE_RESULT MaybeObject* SetProperty(LookupResult* result,
+ String* key,
+ Object* value,
+ PropertyAttributes attributes,
+ StrictModeFlag strict_mode);
+ MUST_USE_RESULT MaybeObject* SetPropertyWithFailedAccessCheck(
+ LookupResult* result,
+ String* name,
+ Object* value,
+ bool check_prototype);
+ MUST_USE_RESULT MaybeObject* SetPropertyWithCallback(Object* structure,
+ String* name,
+ Object* value,
+ JSObject* holder);
+ MUST_USE_RESULT MaybeObject* SetPropertyWithDefinedSetter(JSFunction* setter,
+ Object* value);
+ MUST_USE_RESULT MaybeObject* SetPropertyWithInterceptor(
+ String* name,
+ Object* value,
+ PropertyAttributes attributes,
+ StrictModeFlag strict_mode);
+ MUST_USE_RESULT MaybeObject* SetPropertyPostInterceptor(
+ String* name,
+ Object* value,
+ PropertyAttributes attributes,
+ StrictModeFlag strict_mode);
+ MUST_USE_RESULT MaybeObject* SetLocalPropertyIgnoreAttributes(
+ String* key,
+ Object* value,
+ PropertyAttributes attributes);
+
+ // Retrieve a value in a normalized object given a lookup result.
+ // Handles the special representation of JS global objects.
+ Object* GetNormalizedProperty(LookupResult* result);
+
+ // Sets the property value in a normalized object given a lookup result.
+ // Handles the special representation of JS global objects.
+ Object* SetNormalizedProperty(LookupResult* result, Object* value);
+
+ // Sets the property value in a normalized object given (key, value, details).
+ // Handles the special representation of JS global objects.
+ MUST_USE_RESULT MaybeObject* SetNormalizedProperty(String* name,
+ Object* value,
+ PropertyDetails details);
+
+ // Deletes the named property in a normalized object.
+ MUST_USE_RESULT MaybeObject* DeleteNormalizedProperty(String* name,
+ DeleteMode mode);
+
+ // Returns the class name ([[Class]] property in the specification).
+ String* class_name();
+
+ // Returns the constructor name (the name (possibly, inferred name) of the
+ // function that was used to instantiate the object).
+ String* constructor_name();
+
+ // Retrieve interceptors.
+ InterceptorInfo* GetNamedInterceptor();
+ InterceptorInfo* GetIndexedInterceptor();
+
+ inline PropertyAttributes GetPropertyAttribute(String* name);
+ PropertyAttributes GetPropertyAttributeWithReceiver(JSObject* receiver,
+ String* name);
+ PropertyAttributes GetLocalPropertyAttribute(String* name);
+
+ MUST_USE_RESULT MaybeObject* DefineAccessor(String* name,
+ bool is_getter,
+ Object* fun,
+ PropertyAttributes attributes);
+ Object* LookupAccessor(String* name, bool is_getter);
+
+ MUST_USE_RESULT MaybeObject* DefineAccessor(AccessorInfo* info);
+
+ // Used from Object::GetProperty().
+ MaybeObject* GetPropertyWithFailedAccessCheck(
+ Object* receiver,
+ LookupResult* result,
+ String* name,
+ PropertyAttributes* attributes);
+ MaybeObject* GetPropertyWithInterceptor(
+ JSObject* receiver,
+ String* name,
+ PropertyAttributes* attributes);
+ MaybeObject* GetPropertyPostInterceptor(
+ JSObject* receiver,
+ String* name,
+ PropertyAttributes* attributes);
+ MaybeObject* GetLocalPropertyPostInterceptor(JSObject* receiver,
+ String* name,
+ PropertyAttributes* attributes);
+
+ // Returns true if this is an instance of an api function and has
+ // been modified since it was created. May give false positives.
+ bool IsDirty();
+
+ bool HasProperty(String* name) {
+ return GetPropertyAttribute(name) != ABSENT;
+ }
+
+ // Can cause a GC if it hits an interceptor.
+ bool HasLocalProperty(String* name) {
+ return GetLocalPropertyAttribute(name) != ABSENT;
+ }
+
+ // If the receiver is a JSGlobalProxy this method will return its prototype,
+ // otherwise the result is the receiver itself.
+ inline Object* BypassGlobalProxy();
+
+ // Accessors for hidden properties object.
+ //
+ // Hidden properties are not local properties of the object itself.
+ // Instead they are stored on an auxiliary JSObject stored as a local
+ // property with a special name Heap::hidden_symbol(). But if the
+ // receiver is a JSGlobalProxy then the auxiliary object is a property
+ // of its prototype.
+ //
+ // Has/Get/SetHiddenPropertiesObject methods don't allow the holder to be
+ // a JSGlobalProxy. Use BypassGlobalProxy method above to get to the real
+ // holder.
+ //
+ // These accessors do not touch interceptors or accessors.
+ inline bool HasHiddenPropertiesObject();
+ inline Object* GetHiddenPropertiesObject();
+ MUST_USE_RESULT inline MaybeObject* SetHiddenPropertiesObject(
+ Object* hidden_obj);
+
+ MUST_USE_RESULT MaybeObject* DeleteProperty(String* name, DeleteMode mode);
+ MUST_USE_RESULT MaybeObject* DeleteElement(uint32_t index, DeleteMode mode);
+
+ // Tests for the fast common case for property enumeration.
+ bool IsSimpleEnum();
+
+ // Do we want to keep the elements in fast case when increasing the
+ // capacity?
+ bool ShouldConvertToSlowElements(int new_capacity);
+ // Returns true if the backing storage for the slow-case elements of
+ // this object takes up nearly as much space as a fast-case backing
+ // storage would. In that case the JSObject should have fast
+ // elements.
+ bool ShouldConvertToFastElements();
+
+ // Return the object's prototype (might be Heap::null_value()).
+ inline Object* GetPrototype();
+
+ // Set the object's prototype (only JSObject and null are allowed).
+ MUST_USE_RESULT MaybeObject* SetPrototype(Object* value,
+ bool skip_hidden_prototypes);
+
+ // Tells whether the index'th element is present.
+ inline bool HasElement(uint32_t index);
+ bool HasElementWithReceiver(JSObject* receiver, uint32_t index);
+
+ // Computes the new capacity when expanding the elements of a JSObject.
+ static int NewElementsCapacity(int old_capacity) {
+ // (old_capacity + 50%) + 16
+ return old_capacity + (old_capacity >> 1) + 16;
+ }
+
+ // Tells whether the index'th element is present and how it is stored.
+ enum LocalElementType {
+ // There is no element with given index.
+ UNDEFINED_ELEMENT,
+
+ // Element with given index is handled by interceptor.
+ INTERCEPTED_ELEMENT,
+
+ // Element with given index is character in string.
+ STRING_CHARACTER_ELEMENT,
+
+ // Element with given index is stored in fast backing store.
+ FAST_ELEMENT,
+
+ // Element with given index is stored in slow backing store.
+ DICTIONARY_ELEMENT
+ };
+
+ LocalElementType HasLocalElement(uint32_t index);
+
+ bool HasElementWithInterceptor(JSObject* receiver, uint32_t index);
+ bool HasElementPostInterceptor(JSObject* receiver, uint32_t index);
+
+ MUST_USE_RESULT MaybeObject* SetFastElement(uint32_t index,
+ Object* value,
+ StrictModeFlag strict_mode,
+ bool check_prototype = true);
+
+ // Set the index'th array element.
+ // A Failure object is returned if GC is needed.
+ MUST_USE_RESULT MaybeObject* SetElement(uint32_t index,
+ Object* value,
+ StrictModeFlag strict_mode,
+ bool check_prototype = true);
+
+ // Returns the index'th element.
+ // The undefined object if index is out of bounds.
+ MaybeObject* GetElementWithReceiver(Object* receiver, uint32_t index);
+ MaybeObject* GetElementWithInterceptor(Object* receiver, uint32_t index);
+
+ // Get external element value at index if there is one and undefined
+ // otherwise. Can return a failure if allocation of a heap number
+ // failed.
+ MaybeObject* GetExternalElement(uint32_t index);
+
+ MUST_USE_RESULT MaybeObject* SetFastElementsCapacityAndLength(int capacity,
+ int length);
+ MUST_USE_RESULT MaybeObject* SetSlowElements(Object* length);
+
+ // Lookup interceptors are used for handling properties controlled by host
+ // objects.
+ inline bool HasNamedInterceptor();
+ inline bool HasIndexedInterceptor();
+
+ // Support functions for v8 api (needed for correct interceptor behavior).
+ bool HasRealNamedProperty(String* key);
+ bool HasRealElementProperty(uint32_t index);
+ bool HasRealNamedCallbackProperty(String* key);
+
+ // Initializes the array to a certain length
+ MUST_USE_RESULT MaybeObject* SetElementsLength(Object* length);
+
+ // Get the header size for a JSObject. Used to compute the index of
+ // internal fields as well as the number of internal fields.
+ inline int GetHeaderSize();
+
+ inline int GetInternalFieldCount();
+ inline int GetInternalFieldOffset(int index);
+ inline Object* GetInternalField(int index);
+ inline void SetInternalField(int index, Object* value);
+
+ // Lookup a property. If found, the result is valid and has
+ // detailed information.
+ void LocalLookup(String* name, LookupResult* result);
+ void Lookup(String* name, LookupResult* result);
+
+ // The following lookup functions skip interceptors.
+ void LocalLookupRealNamedProperty(String* name, LookupResult* result);
+ void LookupRealNamedProperty(String* name, LookupResult* result);
+ void LookupRealNamedPropertyInPrototypes(String* name, LookupResult* result);
+ void LookupCallbackSetterInPrototypes(String* name, LookupResult* result);
+ MUST_USE_RESULT MaybeObject* SetElementWithCallbackSetterInPrototypes(
+ uint32_t index, Object* value, bool* found);
+ void LookupCallback(String* name, LookupResult* result);
+
+ // Returns the number of properties on this object filtering out properties
+ // with the specified attributes (ignoring interceptors).
+ int NumberOfLocalProperties(PropertyAttributes filter);
+ // Returns the number of enumerable properties (ignoring interceptors).
+ int NumberOfEnumProperties();
+ // Fill in details for properties into storage starting at the specified
+ // index.
+ void GetLocalPropertyNames(FixedArray* storage, int index);
+
+ // Returns the number of properties on this object filtering out properties
+ // with the specified attributes (ignoring interceptors).
+ int NumberOfLocalElements(PropertyAttributes filter);
+ // Returns the number of enumerable elements (ignoring interceptors).
+ int NumberOfEnumElements();
+ // Returns the number of elements on this object filtering out elements
+ // with the specified attributes (ignoring interceptors).
+ int GetLocalElementKeys(FixedArray* storage, PropertyAttributes filter);
+ // Count and fill in the enumerable elements into storage.
+ // (storage->length() == NumberOfEnumElements()).
+ // If storage is NULL, will count the elements without adding
+ // them to any storage.
+ // Returns the number of enumerable elements.
+ int GetEnumElementKeys(FixedArray* storage);
+
+ // Add a property to a fast-case object using a map transition to
+ // new_map.
+ MUST_USE_RESULT MaybeObject* AddFastPropertyUsingMap(Map* new_map,
+ String* name,
+ Object* value);
+
+ // Add a constant function property to a fast-case object.
+ // This leaves a CONSTANT_TRANSITION in the old map, and
+ // if it is called on a second object with this map, a
+ // normal property is added instead, with a map transition.
+ // This avoids the creation of many maps with the same constant
+ // function, all orphaned.
+ MUST_USE_RESULT MaybeObject* AddConstantFunctionProperty(
+ String* name,
+ JSFunction* function,
+ PropertyAttributes attributes);
+
+ MUST_USE_RESULT MaybeObject* ReplaceSlowProperty(
+ String* name,
+ Object* value,
+ PropertyAttributes attributes);
+
+ // Converts a descriptor of any other type to a real field,
+ // backed by the properties array. Descriptors of visible
+ // types, such as CONSTANT_FUNCTION, keep their enumeration order.
+ // Converts the descriptor on the original object's map to a
+ // map transition, and the the new field is on the object's new map.
+ MUST_USE_RESULT MaybeObject* ConvertDescriptorToFieldAndMapTransition(
+ String* name,
+ Object* new_value,
+ PropertyAttributes attributes);
+
+ // Converts a descriptor of any other type to a real field,
+ // backed by the properties array. Descriptors of visible
+ // types, such as CONSTANT_FUNCTION, keep their enumeration order.
+ MUST_USE_RESULT MaybeObject* ConvertDescriptorToField(
+ String* name,
+ Object* new_value,
+ PropertyAttributes attributes);
+
+ // Add a property to a fast-case object.
+ MUST_USE_RESULT MaybeObject* AddFastProperty(String* name,
+ Object* value,
+ PropertyAttributes attributes);
+
+ // Add a property to a slow-case object.
+ MUST_USE_RESULT MaybeObject* AddSlowProperty(String* name,
+ Object* value,
+ PropertyAttributes attributes);
+
+ // Add a property to an object.
+ MUST_USE_RESULT MaybeObject* AddProperty(String* name,
+ Object* value,
+ PropertyAttributes attributes,
+ StrictModeFlag strict_mode);
+
+ // Convert the object to use the canonical dictionary
+ // representation. If the object is expected to have additional properties
+ // added this number can be indicated to have the backing store allocated to
+ // an initial capacity for holding these properties.
+ MUST_USE_RESULT MaybeObject* NormalizeProperties(
+ PropertyNormalizationMode mode,
+ int expected_additional_properties);
+ MUST_USE_RESULT MaybeObject* NormalizeElements();
+
+ MUST_USE_RESULT MaybeObject* UpdateMapCodeCache(String* name, Code* code);
+
+ // Transform slow named properties to fast variants.
+ // Returns failure if allocation failed.
+ MUST_USE_RESULT MaybeObject* TransformToFastProperties(
+ int unused_property_fields);
+
+ // Access fast-case object properties at index.
+ inline Object* FastPropertyAt(int index);
+ inline Object* FastPropertyAtPut(int index, Object* value);
+
+ // Access to in object properties.
+ inline int GetInObjectPropertyOffset(int index);
+ inline Object* InObjectPropertyAt(int index);
+ inline Object* InObjectPropertyAtPut(int index,
+ Object* value,
+ WriteBarrierMode mode
+ = UPDATE_WRITE_BARRIER);
+
+ // initializes the body after properties slot, properties slot is
+ // initialized by set_properties
+ // Note: this call does not update write barrier, it is caller's
+ // reponsibility to ensure that *v* can be collected without WB here.
+ inline void InitializeBody(int object_size, Object* value);
+
+ // Check whether this object references another object
+ bool ReferencesObject(Object* obj);
+
+ // Casting.
+ static inline JSObject* cast(Object* obj);
+
+ // Disalow further properties to be added to the object.
+ MUST_USE_RESULT MaybeObject* PreventExtensions();
+
+
+ // Dispatched behavior.
+ void JSObjectShortPrint(StringStream* accumulator);
+#ifdef OBJECT_PRINT
+ inline void JSObjectPrint() {
+ JSObjectPrint(stdout);
+ }
+ void JSObjectPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void JSObjectVerify();
+#endif
+#ifdef OBJECT_PRINT
+ inline void PrintProperties() {
+ PrintProperties(stdout);
+ }
+ void PrintProperties(FILE* out);
+
+ inline void PrintElements() {
+ PrintElements(stdout);
+ }
+ void PrintElements(FILE* out);
+#endif
+
+#ifdef DEBUG
+ // Structure for collecting spill information about JSObjects.
+ class SpillInformation {
+ public:
+ void Clear();
+ void Print();
+ int number_of_objects_;
+ int number_of_objects_with_fast_properties_;
+ int number_of_objects_with_fast_elements_;
+ int number_of_fast_used_fields_;
+ int number_of_fast_unused_fields_;
+ int number_of_slow_used_properties_;
+ int number_of_slow_unused_properties_;
+ int number_of_fast_used_elements_;
+ int number_of_fast_unused_elements_;
+ int number_of_slow_used_elements_;
+ int number_of_slow_unused_elements_;
+ };
+
+ void IncrementSpillStatistics(SpillInformation* info);
+#endif
+ Object* SlowReverseLookup(Object* value);
+
+ // Maximal number of fast properties for the JSObject. Used to
+ // restrict the number of map transitions to avoid an explosion in
+ // the number of maps for objects used as dictionaries.
+ inline int MaxFastProperties();
+
+ // Maximal number of elements (numbered 0 .. kMaxElementCount - 1).
+ // Also maximal value of JSArray's length property.
+ static const uint32_t kMaxElementCount = 0xffffffffu;
+
+ static const uint32_t kMaxGap = 1024;
+ static const int kMaxFastElementsLength = 5000;
+ static const int kInitialMaxFastElementArray = 100000;
+ static const int kMaxFastProperties = 12;
+ static const int kMaxInstanceSize = 255 * kPointerSize;
+ // When extending the backing storage for property values, we increase
+ // its size by more than the 1 entry necessary, so sequentially adding fields
+ // to the same object requires fewer allocations and copies.
+ static const int kFieldsAdded = 3;
+
+ // Layout description.
+ static const int kPropertiesOffset = HeapObject::kHeaderSize;
+ static const int kElementsOffset = kPropertiesOffset + kPointerSize;
+ static const int kHeaderSize = kElementsOffset + kPointerSize;
+
+ STATIC_CHECK(kHeaderSize == Internals::kJSObjectHeaderSize);
+
+ class BodyDescriptor : public FlexibleBodyDescriptor<kPropertiesOffset> {
+ public:
+ static inline int SizeOf(Map* map, HeapObject* object);
+ };
+
+ private:
+ MUST_USE_RESULT MaybeObject* GetElementWithCallback(Object* receiver,
+ Object* structure,
+ uint32_t index,
+ Object* holder);
+ MaybeObject* SetElementWithCallback(Object* structure,
+ uint32_t index,
+ Object* value,
+ JSObject* holder);
+ MUST_USE_RESULT MaybeObject* SetElementWithInterceptor(
+ uint32_t index,
+ Object* value,
+ StrictModeFlag strict_mode,
+ bool check_prototype);
+ MUST_USE_RESULT MaybeObject* SetElementWithoutInterceptor(
+ uint32_t index,
+ Object* value,
+ StrictModeFlag strict_mode,
+ bool check_prototype);
+
+ MaybeObject* GetElementPostInterceptor(Object* receiver, uint32_t index);
+
+ MUST_USE_RESULT MaybeObject* DeletePropertyPostInterceptor(String* name,
+ DeleteMode mode);
+ MUST_USE_RESULT MaybeObject* DeletePropertyWithInterceptor(String* name);
+
+ MUST_USE_RESULT MaybeObject* DeleteElementPostInterceptor(uint32_t index,
+ DeleteMode mode);
+ MUST_USE_RESULT MaybeObject* DeleteElementWithInterceptor(uint32_t index);
+
+ PropertyAttributes GetPropertyAttributePostInterceptor(JSObject* receiver,
+ String* name,
+ bool continue_search);
+ PropertyAttributes GetPropertyAttributeWithInterceptor(JSObject* receiver,
+ String* name,
+ bool continue_search);
+ PropertyAttributes GetPropertyAttributeWithFailedAccessCheck(
+ Object* receiver,
+ LookupResult* result,
+ String* name,
+ bool continue_search);
+ PropertyAttributes GetPropertyAttribute(JSObject* receiver,
+ LookupResult* result,
+ String* name,
+ bool continue_search);
+
+ // Returns true if most of the elements backing storage is used.
+ bool HasDenseElements();
+
+ bool CanSetCallback(String* name);
+ MUST_USE_RESULT MaybeObject* SetElementCallback(
+ uint32_t index,
+ Object* structure,
+ PropertyAttributes attributes);
+ MUST_USE_RESULT MaybeObject* SetPropertyCallback(
+ String* name,
+ Object* structure,
+ PropertyAttributes attributes);
+ MUST_USE_RESULT MaybeObject* DefineGetterSetter(
+ String* name,
+ PropertyAttributes attributes);
+
+ void LookupInDescriptor(String* name, LookupResult* result);
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSObject);
+};
+
+
+// FixedArray describes fixed-sized arrays with element type Object*.
+class FixedArray: public HeapObject {
+ public:
+ // [length]: length of the array.
+ inline int length();
+ inline void set_length(int value);
+
+ // Setter and getter for elements.
+ inline Object* get(int index);
+ // Setter that uses write barrier.
+ inline void set(int index, Object* value);
+
+ // Setter that doesn't need write barrier).
+ inline void set(int index, Smi* value);
+ // Setter with explicit barrier mode.
+ inline void set(int index, Object* value, WriteBarrierMode mode);
+
+ // Setters for frequently used oddballs located in old space.
+ inline void set_undefined(int index);
+ // TODO(isolates): duplicate.
+ inline void set_undefined(Heap* heap, int index);
+ inline void set_null(int index);
+ // TODO(isolates): duplicate.
+ inline void set_null(Heap* heap, int index);
+ inline void set_the_hole(int index);
+
+ // Setters with less debug checks for the GC to use.
+ inline void set_unchecked(int index, Smi* value);
+ inline void set_null_unchecked(Heap* heap, int index);
+ inline void set_unchecked(Heap* heap, int index, Object* value,
+ WriteBarrierMode mode);
+
+ // Gives access to raw memory which stores the array's data.
+ inline Object** data_start();
+
+ // Copy operations.
+ MUST_USE_RESULT inline MaybeObject* Copy();
+ MUST_USE_RESULT MaybeObject* CopySize(int new_length);
+
+ // Add the elements of a JSArray to this FixedArray.
+ MUST_USE_RESULT MaybeObject* AddKeysFromJSArray(JSArray* array);
+
+ // Compute the union of this and other.
+ MUST_USE_RESULT MaybeObject* UnionOfKeys(FixedArray* other);
+
+ // Copy a sub array from the receiver to dest.
+ void CopyTo(int pos, FixedArray* dest, int dest_pos, int len);
+
+ // Garbage collection support.
+ static int SizeFor(int length) { return kHeaderSize + length * kPointerSize; }
+
+ // Code Generation support.
+ static int OffsetOfElementAt(int index) { return SizeFor(index); }
+
+ // Casting.
+ static inline FixedArray* cast(Object* obj);
+
+ // Layout description.
+ // Length is smi tagged when it is stored.
+ static const int kLengthOffset = HeapObject::kHeaderSize;
+ static const int kHeaderSize = kLengthOffset + kPointerSize;
+
+ // Maximal allowed size, in bytes, of a single FixedArray.
+ // Prevents overflowing size computations, as well as extreme memory
+ // consumption.
+ static const int kMaxSize = 512 * MB;
+ // Maximally allowed length of a FixedArray.
+ static const int kMaxLength = (kMaxSize - kHeaderSize) / kPointerSize;
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void FixedArrayPrint() {
+ FixedArrayPrint(stdout);
+ }
+ void FixedArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void FixedArrayVerify();
+ // Checks if two FixedArrays have identical contents.
+ bool IsEqualTo(FixedArray* other);
+#endif
+
+ // Swap two elements in a pair of arrays. If this array and the
+ // numbers array are the same object, the elements are only swapped
+ // once.
+ void SwapPairs(FixedArray* numbers, int i, int j);
+
+ // Sort prefix of this array and the numbers array as pairs wrt. the
+ // numbers. If the numbers array and the this array are the same
+ // object, the prefix of this array is sorted.
+ void SortPairs(FixedArray* numbers, uint32_t len);
+
+ class BodyDescriptor : public FlexibleBodyDescriptor<kHeaderSize> {
+ public:
+ static inline int SizeOf(Map* map, HeapObject* object) {
+ return SizeFor(reinterpret_cast<FixedArray*>(object)->length());
+ }
+ };
+
+ protected:
+ // Set operation on FixedArray without using write barriers. Can
+ // only be used for storing old space objects or smis.
+ static inline void fast_set(FixedArray* array, int index, Object* value);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(FixedArray);
+};
+
+
+// DescriptorArrays are fixed arrays used to hold instance descriptors.
+// The format of the these objects is:
+// [0]: point to a fixed array with (value, detail) pairs.
+// [1]: next enumeration index (Smi), or pointer to small fixed array:
+// [0]: next enumeration index (Smi)
+// [1]: pointer to fixed array with enum cache
+// [2]: first key
+// [length() - 1]: last key
+//
+class DescriptorArray: public FixedArray {
+ public:
+ // Is this the singleton empty_descriptor_array?
+ inline bool IsEmpty();
+
+ // Returns the number of descriptors in the array.
+ int number_of_descriptors() {
+ ASSERT(length() > kFirstIndex || IsEmpty());
+ int len = length();
+ return len <= kFirstIndex ? 0 : len - kFirstIndex;
+ }
+
+ int NextEnumerationIndex() {
+ if (IsEmpty()) return PropertyDetails::kInitialIndex;
+ Object* obj = get(kEnumerationIndexIndex);
+ if (obj->IsSmi()) {
+ return Smi::cast(obj)->value();
+ } else {
+ Object* index = FixedArray::cast(obj)->get(kEnumCacheBridgeEnumIndex);
+ return Smi::cast(index)->value();
+ }
+ }
+
+ // Set next enumeration index and flush any enum cache.
+ void SetNextEnumerationIndex(int value) {
+ if (!IsEmpty()) {
+ fast_set(this, kEnumerationIndexIndex, Smi::FromInt(value));
+ }
+ }
+ bool HasEnumCache() {
+ return !IsEmpty() && !get(kEnumerationIndexIndex)->IsSmi();
+ }
+
+ Object* GetEnumCache() {
+ ASSERT(HasEnumCache());
+ FixedArray* bridge = FixedArray::cast(get(kEnumerationIndexIndex));
+ return bridge->get(kEnumCacheBridgeCacheIndex);
+ }
+
+ // Initialize or change the enum cache,
+ // using the supplied storage for the small "bridge".
+ void SetEnumCache(FixedArray* bridge_storage, FixedArray* new_cache);
+
+ // Accessors for fetching instance descriptor at descriptor number.
+ inline String* GetKey(int descriptor_number);
+ inline Object* GetValue(int descriptor_number);
+ inline Smi* GetDetails(int descriptor_number);
+ inline PropertyType GetType(int descriptor_number);
+ inline int GetFieldIndex(int descriptor_number);
+ inline JSFunction* GetConstantFunction(int descriptor_number);
+ inline Object* GetCallbacksObject(int descriptor_number);
+ inline AccessorDescriptor* GetCallbacks(int descriptor_number);
+ inline bool IsProperty(int descriptor_number);
+ inline bool IsTransition(int descriptor_number);
+ inline bool IsNullDescriptor(int descriptor_number);
+ inline bool IsDontEnum(int descriptor_number);
+
+ // Accessor for complete descriptor.
+ inline void Get(int descriptor_number, Descriptor* desc);
+ inline void Set(int descriptor_number, Descriptor* desc);
+
+ // Transfer complete descriptor from another descriptor array to
+ // this one.
+ inline void CopyFrom(int index, DescriptorArray* src, int src_index);
+
+ // Copy the descriptor array, insert a new descriptor and optionally
+ // remove map transitions. If the descriptor is already present, it is
+ // replaced. If a replaced descriptor is a real property (not a transition
+ // or null), its enumeration index is kept as is.
+ // If adding a real property, map transitions must be removed. If adding
+ // a transition, they must not be removed. All null descriptors are removed.
+ MUST_USE_RESULT MaybeObject* CopyInsert(Descriptor* descriptor,
+ TransitionFlag transition_flag);
+
+ // Remove all transitions. Return a copy of the array with all transitions
+ // removed, or a Failure object if the new array could not be allocated.
+ MUST_USE_RESULT MaybeObject* RemoveTransitions();
+
+ // Sort the instance descriptors by the hash codes of their keys.
+ // Does not check for duplicates.
+ void SortUnchecked();
+
+ // Sort the instance descriptors by the hash codes of their keys.
+ // Checks the result for duplicates.
+ void Sort();
+
+ // Search the instance descriptors for given name.
+ inline int Search(String* name);
+
+ // As the above, but uses DescriptorLookupCache and updates it when
+ // necessary.
+ inline int SearchWithCache(String* name);
+
+ // Tells whether the name is present int the array.
+ bool Contains(String* name) { return kNotFound != Search(name); }
+
+ // Perform a binary search in the instance descriptors represented
+ // by this fixed array. low and high are descriptor indices. If there
+ // are three instance descriptors in this array it should be called
+ // with low=0 and high=2.
+ int BinarySearch(String* name, int low, int high);
+
+ // Perform a linear search in the instance descriptors represented
+ // by this fixed array. len is the number of descriptor indices that are
+ // valid. Does not require the descriptors to be sorted.
+ int LinearSearch(String* name, int len);
+
+ // Allocates a DescriptorArray, but returns the singleton
+ // empty descriptor array object if number_of_descriptors is 0.
+ MUST_USE_RESULT static MaybeObject* Allocate(int number_of_descriptors);
+
+ // Casting.
+ static inline DescriptorArray* cast(Object* obj);
+
+ // Constant for denoting key was not found.
+ static const int kNotFound = -1;
+
+ static const int kContentArrayIndex = 0;
+ static const int kEnumerationIndexIndex = 1;
+ static const int kFirstIndex = 2;
+
+ // The length of the "bridge" to the enum cache.
+ static const int kEnumCacheBridgeLength = 2;
+ static const int kEnumCacheBridgeEnumIndex = 0;
+ static const int kEnumCacheBridgeCacheIndex = 1;
+
+ // Layout description.
+ static const int kContentArrayOffset = FixedArray::kHeaderSize;
+ static const int kEnumerationIndexOffset = kContentArrayOffset + kPointerSize;
+ static const int kFirstOffset = kEnumerationIndexOffset + kPointerSize;
+
+ // Layout description for the bridge array.
+ static const int kEnumCacheBridgeEnumOffset = FixedArray::kHeaderSize;
+ static const int kEnumCacheBridgeCacheOffset =
+ kEnumCacheBridgeEnumOffset + kPointerSize;
+
+#ifdef OBJECT_PRINT
+ // Print all the descriptors.
+ inline void PrintDescriptors() {
+ PrintDescriptors(stdout);
+ }
+ void PrintDescriptors(FILE* out);
+#endif
+
+#ifdef DEBUG
+ // Is the descriptor array sorted and without duplicates?
+ bool IsSortedNoDuplicates();
+
+ // Are two DescriptorArrays equal?
+ bool IsEqualTo(DescriptorArray* other);
+#endif
+
+ // The maximum number of descriptors we want in a descriptor array (should
+ // fit in a page).
+ static const int kMaxNumberOfDescriptors = 1024 + 512;
+
+ private:
+ // Conversion from descriptor number to array indices.
+ static int ToKeyIndex(int descriptor_number) {
+ return descriptor_number+kFirstIndex;
+ }
+
+ static int ToDetailsIndex(int descriptor_number) {
+ return (descriptor_number << 1) + 1;
+ }
+
+ static int ToValueIndex(int descriptor_number) {
+ return descriptor_number << 1;
+ }
+
+ bool is_null_descriptor(int descriptor_number) {
+ return PropertyDetails(GetDetails(descriptor_number)).type() ==
+ NULL_DESCRIPTOR;
+ }
+ // Swap operation on FixedArray without using write barriers.
+ static inline void fast_swap(FixedArray* array, int first, int second);
+
+ // Swap descriptor first and second.
+ inline void Swap(int first, int second);
+
+ FixedArray* GetContentArray() {
+ return FixedArray::cast(get(kContentArrayIndex));
+ }
+ DISALLOW_IMPLICIT_CONSTRUCTORS(DescriptorArray);
+};
+
+
+// HashTable is a subclass of FixedArray that implements a hash table
+// that uses open addressing and quadratic probing.
+//
+// In order for the quadratic probing to work, elements that have not
+// yet been used and elements that have been deleted are
+// distinguished. Probing continues when deleted elements are
+// encountered and stops when unused elements are encountered.
+//
+// - Elements with key == undefined have not been used yet.
+// - Elements with key == null have been deleted.
+//
+// The hash table class is parameterized with a Shape and a Key.
+// Shape must be a class with the following interface:
+// class ExampleShape {
+// public:
+// // Tells whether key matches other.
+// static bool IsMatch(Key key, Object* other);
+// // Returns the hash value for key.
+// static uint32_t Hash(Key key);
+// // Returns the hash value for object.
+// static uint32_t HashForObject(Key key, Object* object);
+// // Convert key to an object.
+// static inline Object* AsObject(Key key);
+// // The prefix size indicates number of elements in the beginning
+// // of the backing storage.
+// static const int kPrefixSize = ..;
+// // The Element size indicates number of elements per entry.
+// static const int kEntrySize = ..;
+// };
+// The prefix size indicates an amount of memory in the
+// beginning of the backing storage that can be used for non-element
+// information by subclasses.
+
+template<typename Shape, typename Key>
+class HashTable: public FixedArray {
+ public:
+ // Returns the number of elements in the hash table.
+ int NumberOfElements() {
+ return Smi::cast(get(kNumberOfElementsIndex))->value();
+ }
+
+ // Returns the number of deleted elements in the hash table.
+ int NumberOfDeletedElements() {
+ return Smi::cast(get(kNumberOfDeletedElementsIndex))->value();
+ }
+
+ // Returns the capacity of the hash table.
+ int Capacity() {
+ return Smi::cast(get(kCapacityIndex))->value();
+ }
+
+ // ElementAdded should be called whenever an element is added to a
+ // hash table.
+ void ElementAdded() { SetNumberOfElements(NumberOfElements() + 1); }
+
+ // ElementRemoved should be called whenever an element is removed from
+ // a hash table.
+ void ElementRemoved() {
+ SetNumberOfElements(NumberOfElements() - 1);
+ SetNumberOfDeletedElements(NumberOfDeletedElements() + 1);
+ }
+ void ElementsRemoved(int n) {
+ SetNumberOfElements(NumberOfElements() - n);
+ SetNumberOfDeletedElements(NumberOfDeletedElements() + n);
+ }
+
+ // Returns a new HashTable object. Might return Failure.
+ MUST_USE_RESULT static MaybeObject* Allocate(
+ int at_least_space_for,
+ PretenureFlag pretenure = NOT_TENURED);
+
+ // Returns the key at entry.
+ Object* KeyAt(int entry) { return get(EntryToIndex(entry)); }
+
+ // Tells whether k is a real key. Null and undefined are not allowed
+ // as keys and can be used to indicate missing or deleted elements.
+ bool IsKey(Object* k) {
+ return !k->IsNull() && !k->IsUndefined();
+ }
+
+ // Garbage collection support.
+ void IteratePrefix(ObjectVisitor* visitor);
+ void IterateElements(ObjectVisitor* visitor);
+
+ // Casting.
+ static inline HashTable* cast(Object* obj);
+
+ // Compute the probe offset (quadratic probing).
+ INLINE(static uint32_t GetProbeOffset(uint32_t n)) {
+ return (n + n * n) >> 1;
+ }
+
+ static const int kNumberOfElementsIndex = 0;
+ static const int kNumberOfDeletedElementsIndex = 1;
+ static const int kCapacityIndex = 2;
+ static const int kPrefixStartIndex = 3;
+ static const int kElementsStartIndex =
+ kPrefixStartIndex + Shape::kPrefixSize;
+ static const int kEntrySize = Shape::kEntrySize;
+ static const int kElementsStartOffset =
+ kHeaderSize + kElementsStartIndex * kPointerSize;
+ static const int kCapacityOffset =
+ kHeaderSize + kCapacityIndex * kPointerSize;
+
+ // Constant used for denoting a absent entry.
+ static const int kNotFound = -1;
+
+ // Maximal capacity of HashTable. Based on maximal length of underlying
+ // FixedArray. Staying below kMaxCapacity also ensures that EntryToIndex
+ // cannot overflow.
+ static const int kMaxCapacity =
+ (FixedArray::kMaxLength - kElementsStartOffset) / kEntrySize;
+
+ // Find entry for key otherwise return kNotFound.
+ inline int FindEntry(Key key);
+ int FindEntry(Isolate* isolate, Key key);
+
+ protected:
+
+ // Find the entry at which to insert element with the given key that
+ // has the given hash value.
+ uint32_t FindInsertionEntry(uint32_t hash);
+
+ // Returns the index for an entry (of the key)
+ static inline int EntryToIndex(int entry) {
+ return (entry * kEntrySize) + kElementsStartIndex;
+ }
+
+ // Update the number of elements in the hash table.
+ void SetNumberOfElements(int nof) {
+ fast_set(this, kNumberOfElementsIndex, Smi::FromInt(nof));
+ }
+
+ // Update the number of deleted elements in the hash table.
+ void SetNumberOfDeletedElements(int nod) {
+ fast_set(this, kNumberOfDeletedElementsIndex, Smi::FromInt(nod));
+ }
+
+ // Sets the capacity of the hash table.
+ void SetCapacity(int capacity) {
+ // To scale a computed hash code to fit within the hash table, we
+ // use bit-wise AND with a mask, so the capacity must be positive
+ // and non-zero.
+ ASSERT(capacity > 0);
+ ASSERT(capacity <= kMaxCapacity);
+ fast_set(this, kCapacityIndex, Smi::FromInt(capacity));
+ }
+
+
+ // Returns probe entry.
+ static uint32_t GetProbe(uint32_t hash, uint32_t number, uint32_t size) {
+ ASSERT(IsPowerOf2(size));
+ return (hash + GetProbeOffset(number)) & (size - 1);
+ }
+
+ static uint32_t FirstProbe(uint32_t hash, uint32_t size) {
+ return hash & (size - 1);
+ }
+
+ static uint32_t NextProbe(uint32_t last, uint32_t number, uint32_t size) {
+ return (last + number) & (size - 1);
+ }
+
+ // Ensure enough space for n additional elements.
+ MUST_USE_RESULT MaybeObject* EnsureCapacity(int n, Key key);
+};
+
+
+
+// HashTableKey is an abstract superclass for virtual key behavior.
+class HashTableKey {
+ public:
+ // Returns whether the other object matches this key.
+ virtual bool IsMatch(Object* other) = 0;
+ // Returns the hash value for this key.
+ virtual uint32_t Hash() = 0;
+ // Returns the hash value for object.
+ virtual uint32_t HashForObject(Object* key) = 0;
+ // Returns the key object for storing into the hash table.
+ // If allocations fails a failure object is returned.
+ MUST_USE_RESULT virtual MaybeObject* AsObject() = 0;
+ // Required.
+ virtual ~HashTableKey() {}
+};
+
+class SymbolTableShape {
+ public:
+ static inline bool IsMatch(HashTableKey* key, Object* value) {
+ return key->IsMatch(value);
+ }
+ static inline uint32_t Hash(HashTableKey* key) {
+ return key->Hash();
+ }
+ static inline uint32_t HashForObject(HashTableKey* key, Object* object) {
+ return key->HashForObject(object);
+ }
+ MUST_USE_RESULT static inline MaybeObject* AsObject(HashTableKey* key) {
+ return key->AsObject();
+ }
+
+ static const int kPrefixSize = 0;
+ static const int kEntrySize = 1;
+};
+
+// SymbolTable.
+//
+// No special elements in the prefix and the element size is 1
+// because only the symbol itself (the key) needs to be stored.
+class SymbolTable: public HashTable<SymbolTableShape, HashTableKey*> {
+ public:
+ // Find symbol in the symbol table. If it is not there yet, it is
+ // added. The return value is the symbol table which might have
+ // been enlarged. If the return value is not a failure, the symbol
+ // pointer *s is set to the symbol found.
+ MUST_USE_RESULT MaybeObject* LookupSymbol(Vector<const char> str, Object** s);
+ MUST_USE_RESULT MaybeObject* LookupAsciiSymbol(Vector<const char> str,
+ Object** s);
+ MUST_USE_RESULT MaybeObject* LookupTwoByteSymbol(Vector<const uc16> str,
+ Object** s);
+ MUST_USE_RESULT MaybeObject* LookupString(String* key, Object** s);
+
+ // Looks up a symbol that is equal to the given string and returns
+ // true if it is found, assigning the symbol to the given output
+ // parameter.
+ bool LookupSymbolIfExists(String* str, String** symbol);
+ bool LookupTwoCharsSymbolIfExists(uint32_t c1, uint32_t c2, String** symbol);
+
+ // Casting.
+ static inline SymbolTable* cast(Object* obj);
+
+ private:
+ MUST_USE_RESULT MaybeObject* LookupKey(HashTableKey* key, Object** s);
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(SymbolTable);
+};
+
+
+class MapCacheShape {
+ public:
+ static inline bool IsMatch(HashTableKey* key, Object* value) {
+ return key->IsMatch(value);
+ }
+ static inline uint32_t Hash(HashTableKey* key) {
+ return key->Hash();
+ }
+
+ static inline uint32_t HashForObject(HashTableKey* key, Object* object) {
+ return key->HashForObject(object);
+ }
+
+ MUST_USE_RESULT static inline MaybeObject* AsObject(HashTableKey* key) {
+ return key->AsObject();
+ }
+
+ static const int kPrefixSize = 0;
+ static const int kEntrySize = 2;
+};
+
+
+// MapCache.
+//
+// Maps keys that are a fixed array of symbols to a map.
+// Used for canonicalize maps for object literals.
+class MapCache: public HashTable<MapCacheShape, HashTableKey*> {
+ public:
+ // Find cached value for a string key, otherwise return null.
+ Object* Lookup(FixedArray* key);
+ MUST_USE_RESULT MaybeObject* Put(FixedArray* key, Map* value);
+ static inline MapCache* cast(Object* obj);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(MapCache);
+};
+
+
+template <typename Shape, typename Key>
+class Dictionary: public HashTable<Shape, Key> {
+ public:
+
+ static inline Dictionary<Shape, Key>* cast(Object* obj) {
+ return reinterpret_cast<Dictionary<Shape, Key>*>(obj);
+ }
+
+ // Returns the value at entry.
+ Object* ValueAt(int entry) {
+ return this->get(HashTable<Shape, Key>::EntryToIndex(entry)+1);
+ }
+
+ // Set the value for entry.
+ // Returns false if the put wasn't performed due to property being read only.
+ // Returns true on successful put.
+ bool ValueAtPut(int entry, Object* value) {
+ // Check that this value can actually be written.
+ PropertyDetails details = DetailsAt(entry);
+ // If a value has not been initilized we allow writing to it even if
+ // it is read only (a declared const that has not been initialized).
+ if (details.IsReadOnly() && !ValueAt(entry)->IsTheHole()) {
+ return false;
+ }
+ this->set(HashTable<Shape, Key>::EntryToIndex(entry) + 1, value);
+ return true;
+ }
+
+ // Returns the property details for the property at entry.
+ PropertyDetails DetailsAt(int entry) {
+ ASSERT(entry >= 0); // Not found is -1, which is not caught by get().
+ return PropertyDetails(
+ Smi::cast(this->get(HashTable<Shape, Key>::EntryToIndex(entry) + 2)));
+ }
+
+ // Set the details for entry.
+ void DetailsAtPut(int entry, PropertyDetails value) {
+ this->set(HashTable<Shape, Key>::EntryToIndex(entry) + 2, value.AsSmi());
+ }
+
+ // Sorting support
+ void CopyValuesTo(FixedArray* elements);
+
+ // Delete a property from the dictionary.
+ Object* DeleteProperty(int entry, JSObject::DeleteMode mode);
+
+ // Returns the number of elements in the dictionary filtering out properties
+ // with the specified attributes.
+ int NumberOfElementsFilterAttributes(PropertyAttributes filter);
+
+ // Returns the number of enumerable elements in the dictionary.
+ int NumberOfEnumElements();
+
+ // Copies keys to preallocated fixed array.
+ void CopyKeysTo(FixedArray* storage, PropertyAttributes filter);
+ // Fill in details for properties into storage.
+ void CopyKeysTo(FixedArray* storage);
+
+ // Accessors for next enumeration index.
+ void SetNextEnumerationIndex(int index) {
+ this->fast_set(this, kNextEnumerationIndexIndex, Smi::FromInt(index));
+ }
+
+ int NextEnumerationIndex() {
+ return Smi::cast(FixedArray::get(kNextEnumerationIndexIndex))->value();
+ }
+
+ // Returns a new array for dictionary usage. Might return Failure.
+ MUST_USE_RESULT static MaybeObject* Allocate(int at_least_space_for);
+
+ // Ensure enough space for n additional elements.
+ MUST_USE_RESULT MaybeObject* EnsureCapacity(int n, Key key);
+
+#ifdef OBJECT_PRINT
+ inline void Print() {
+ Print(stdout);
+ }
+ void Print(FILE* out);
+#endif
+ // Returns the key (slow).
+ Object* SlowReverseLookup(Object* value);
+
+ // Sets the entry to (key, value) pair.
+ inline void SetEntry(int entry,
+ Object* key,
+ Object* value,
+ PropertyDetails details);
+
+ MUST_USE_RESULT MaybeObject* Add(Key key,
+ Object* value,
+ PropertyDetails details);
+
+ protected:
+ // Generic at put operation.
+ MUST_USE_RESULT MaybeObject* AtPut(Key key, Object* value);
+
+ // Add entry to dictionary.
+ MUST_USE_RESULT MaybeObject* AddEntry(Key key,
+ Object* value,
+ PropertyDetails details,
+ uint32_t hash);
+
+ // Generate new enumeration indices to avoid enumeration index overflow.
+ MUST_USE_RESULT MaybeObject* GenerateNewEnumerationIndices();
+ static const int kMaxNumberKeyIndex =
+ HashTable<Shape, Key>::kPrefixStartIndex;
+ static const int kNextEnumerationIndexIndex = kMaxNumberKeyIndex + 1;
+};
+
+
+class StringDictionaryShape {
+ public:
+ static inline bool IsMatch(String* key, Object* other);
+ static inline uint32_t Hash(String* key);
+ static inline uint32_t HashForObject(String* key, Object* object);
+ MUST_USE_RESULT static inline MaybeObject* AsObject(String* key);
+ static const int kPrefixSize = 2;
+ static const int kEntrySize = 3;
+ static const bool kIsEnumerable = true;
+};
+
+
+class StringDictionary: public Dictionary<StringDictionaryShape, String*> {
+ public:
+ static inline StringDictionary* cast(Object* obj) {
+ ASSERT(obj->IsDictionary());
+ return reinterpret_cast<StringDictionary*>(obj);
+ }
+
+ // Copies enumerable keys to preallocated fixed array.
+ void CopyEnumKeysTo(FixedArray* storage, FixedArray* sort_array);
+
+ // For transforming properties of a JSObject.
+ MUST_USE_RESULT MaybeObject* TransformPropertiesToFastFor(
+ JSObject* obj,
+ int unused_property_fields);
+
+ // Find entry for key otherwise return kNotFound. Optimzed version of
+ // HashTable::FindEntry.
+ int FindEntry(String* key);
+};
+
+
+class NumberDictionaryShape {
+ public:
+ static inline bool IsMatch(uint32_t key, Object* other);
+ static inline uint32_t Hash(uint32_t key);
+ static inline uint32_t HashForObject(uint32_t key, Object* object);
+ MUST_USE_RESULT static inline MaybeObject* AsObject(uint32_t key);
+ static const int kPrefixSize = 2;
+ static const int kEntrySize = 3;
+ static const bool kIsEnumerable = false;
+};
+
+
+class NumberDictionary: public Dictionary<NumberDictionaryShape, uint32_t> {
+ public:
+ static NumberDictionary* cast(Object* obj) {
+ ASSERT(obj->IsDictionary());
+ return reinterpret_cast<NumberDictionary*>(obj);
+ }
+
+ // Type specific at put (default NONE attributes is used when adding).
+ MUST_USE_RESULT MaybeObject* AtNumberPut(uint32_t key, Object* value);
+ MUST_USE_RESULT MaybeObject* AddNumberEntry(uint32_t key,
+ Object* value,
+ PropertyDetails details);
+
+ // Set an existing entry or add a new one if needed.
+ MUST_USE_RESULT MaybeObject* Set(uint32_t key,
+ Object* value,
+ PropertyDetails details);
+
+ void UpdateMaxNumberKey(uint32_t key);
+
+ // If slow elements are required we will never go back to fast-case
+ // for the elements kept in this dictionary. We require slow
+ // elements if an element has been added at an index larger than
+ // kRequiresSlowElementsLimit or set_requires_slow_elements() has been called
+ // when defining a getter or setter with a number key.
+ inline bool requires_slow_elements();
+ inline void set_requires_slow_elements();
+
+ // Get the value of the max number key that has been added to this
+ // dictionary. max_number_key can only be called if
+ // requires_slow_elements returns false.
+ inline uint32_t max_number_key();
+
+ // Remove all entries were key is a number and (from <= key && key < to).
+ void RemoveNumberEntries(uint32_t from, uint32_t to);
+
+ // Bit masks.
+ static const int kRequiresSlowElementsMask = 1;
+ static const int kRequiresSlowElementsTagSize = 1;
+ static const uint32_t kRequiresSlowElementsLimit = (1 << 29) - 1;
+};
+
+
+// JSFunctionResultCache caches results of some JSFunction invocation.
+// It is a fixed array with fixed structure:
+// [0]: factory function
+// [1]: finger index
+// [2]: current cache size
+// [3]: dummy field.
+// The rest of array are key/value pairs.
+class JSFunctionResultCache: public FixedArray {
+ public:
+ static const int kFactoryIndex = 0;
+ static const int kFingerIndex = kFactoryIndex + 1;
+ static const int kCacheSizeIndex = kFingerIndex + 1;
+ static const int kDummyIndex = kCacheSizeIndex + 1;
+ static const int kEntriesIndex = kDummyIndex + 1;
+
+ static const int kEntrySize = 2; // key + value
+
+ static const int kFactoryOffset = kHeaderSize;
+ static const int kFingerOffset = kFactoryOffset + kPointerSize;
+ static const int kCacheSizeOffset = kFingerOffset + kPointerSize;
+
+ inline void MakeZeroSize();
+ inline void Clear();
+
+ inline int size();
+ inline void set_size(int size);
+ inline int finger_index();
+ inline void set_finger_index(int finger_index);
+
+ // Casting
+ static inline JSFunctionResultCache* cast(Object* obj);
+
+#ifdef DEBUG
+ void JSFunctionResultCacheVerify();
+#endif
+};
+
+
+// The cache for maps used by normalized (dictionary mode) objects.
+// Such maps do not have property descriptors, so a typical program
+// needs very limited number of distinct normalized maps.
+class NormalizedMapCache: public FixedArray {
+ public:
+ static const int kEntries = 64;
+
+ MUST_USE_RESULT MaybeObject* Get(JSObject* object,
+ PropertyNormalizationMode mode);
+
+ void Clear();
+
+ // Casting
+ static inline NormalizedMapCache* cast(Object* obj);
+
+#ifdef DEBUG
+ void NormalizedMapCacheVerify();
+#endif
+
+ private:
+ static int Hash(Map* fast);
+
+ static bool CheckHit(Map* slow, Map* fast, PropertyNormalizationMode mode);
+};
+
+
+// ByteArray represents fixed sized byte arrays. Used by the outside world,
+// such as PCRE, and also by the memory allocator and garbage collector to
+// fill in free blocks in the heap.
+class ByteArray: public HeapObject {
+ public:
+ // [length]: length of the array.
+ inline int length();
+ inline void set_length(int value);
+
+ // Setter and getter.
+ inline byte get(int index);
+ inline void set(int index, byte value);
+
+ // Treat contents as an int array.
+ inline int get_int(int index);
+
+ static int SizeFor(int length) {
+ return OBJECT_POINTER_ALIGN(kHeaderSize + length);
+ }
+ // We use byte arrays for free blocks in the heap. Given a desired size in
+ // bytes that is a multiple of the word size and big enough to hold a byte
+ // array, this function returns the number of elements a byte array should
+ // have.
+ static int LengthFor(int size_in_bytes) {
+ ASSERT(IsAligned(size_in_bytes, kPointerSize));
+ ASSERT(size_in_bytes >= kHeaderSize);
+ return size_in_bytes - kHeaderSize;
+ }
+
+ // Returns data start address.
+ inline Address GetDataStartAddress();
+
+ // Returns a pointer to the ByteArray object for a given data start address.
+ static inline ByteArray* FromDataStartAddress(Address address);
+
+ // Casting.
+ static inline ByteArray* cast(Object* obj);
+
+ // Dispatched behavior.
+ inline int ByteArraySize() {
+ return SizeFor(this->length());
+ }
+#ifdef OBJECT_PRINT
+ inline void ByteArrayPrint() {
+ ByteArrayPrint(stdout);
+ }
+ void ByteArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ByteArrayVerify();
+#endif
+
+ // Layout description.
+ // Length is smi tagged when it is stored.
+ static const int kLengthOffset = HeapObject::kHeaderSize;
+ static const int kHeaderSize = kLengthOffset + kPointerSize;
+
+ static const int kAlignedSize = OBJECT_POINTER_ALIGN(kHeaderSize);
+
+ // Maximal memory consumption for a single ByteArray.
+ static const int kMaxSize = 512 * MB;
+ // Maximal length of a single ByteArray.
+ static const int kMaxLength = kMaxSize - kHeaderSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ByteArray);
+};
+
+
+// An ExternalArray represents a fixed-size array of primitive values
+// which live outside the JavaScript heap. Its subclasses are used to
+// implement the CanvasArray types being defined in the WebGL
+// specification. As of this writing the first public draft is not yet
+// available, but Khronos members can access the draft at:
+// https://cvs.khronos.org/svn/repos/3dweb/trunk/doc/spec/WebGL-spec.html
+//
+// The semantics of these arrays differ from CanvasPixelArray.
+// Out-of-range values passed to the setter are converted via a C
+// cast, not clamping. Out-of-range indices cause exceptions to be
+// raised rather than being silently ignored.
+class ExternalArray: public HeapObject {
+ public:
+ // [length]: length of the array.
+ inline int length();
+ inline void set_length(int value);
+
+ // [external_pointer]: The pointer to the external memory area backing this
+ // external array.
+ DECL_ACCESSORS(external_pointer, void) // Pointer to the data store.
+
+ // Casting.
+ static inline ExternalArray* cast(Object* obj);
+
+ // Maximal acceptable length for an external array.
+ static const int kMaxLength = 0x3fffffff;
+
+ // ExternalArray headers are not quadword aligned.
+ static const int kLengthOffset = HeapObject::kHeaderSize;
+ static const int kExternalPointerOffset =
+ POINTER_SIZE_ALIGN(kLengthOffset + kIntSize);
+ static const int kHeaderSize = kExternalPointerOffset + kPointerSize;
+ static const int kAlignedSize = OBJECT_POINTER_ALIGN(kHeaderSize);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalArray);
+};
+
+
+// A ExternalPixelArray represents a fixed-size byte array with special
+// semantics used for implementing the CanvasPixelArray object. Please see the
+// specification at:
+
+// http://www.whatwg.org/specs/web-apps/current-work/
+// multipage/the-canvas-element.html#canvaspixelarray
+// In particular, write access clamps the value written to 0 or 255 if the
+// value written is outside this range.
+class ExternalPixelArray: public ExternalArray {
+ public:
+ inline uint8_t* external_pixel_pointer();
+
+ // Setter and getter.
+ inline uint8_t get(int index);
+ inline void set(int index, uint8_t value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber and
+ // undefined and clamps the converted value between 0 and 255.
+ Object* SetValue(uint32_t index, Object* value);
+
+ // Casting.
+ static inline ExternalPixelArray* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ExternalPixelArrayPrint() {
+ ExternalPixelArrayPrint(stdout);
+ }
+ void ExternalPixelArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ExternalPixelArrayVerify();
+#endif // DEBUG
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalPixelArray);
+};
+
+
+class ExternalByteArray: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline int8_t get(int index);
+ inline void set(int index, int8_t value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ MaybeObject* SetValue(uint32_t index, Object* value);
+
+ // Casting.
+ static inline ExternalByteArray* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ExternalByteArrayPrint() {
+ ExternalByteArrayPrint(stdout);
+ }
+ void ExternalByteArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ExternalByteArrayVerify();
+#endif // DEBUG
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalByteArray);
+};
+
+
+class ExternalUnsignedByteArray: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline uint8_t get(int index);
+ inline void set(int index, uint8_t value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ MaybeObject* SetValue(uint32_t index, Object* value);
+
+ // Casting.
+ static inline ExternalUnsignedByteArray* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ExternalUnsignedByteArrayPrint() {
+ ExternalUnsignedByteArrayPrint(stdout);
+ }
+ void ExternalUnsignedByteArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ExternalUnsignedByteArrayVerify();
+#endif // DEBUG
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalUnsignedByteArray);
+};
+
+
+class ExternalShortArray: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline int16_t get(int index);
+ inline void set(int index, int16_t value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ MaybeObject* SetValue(uint32_t index, Object* value);
+
+ // Casting.
+ static inline ExternalShortArray* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ExternalShortArrayPrint() {
+ ExternalShortArrayPrint(stdout);
+ }
+ void ExternalShortArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ExternalShortArrayVerify();
+#endif // DEBUG
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalShortArray);
+};
+
+
+class ExternalUnsignedShortArray: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline uint16_t get(int index);
+ inline void set(int index, uint16_t value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ MaybeObject* SetValue(uint32_t index, Object* value);
+
+ // Casting.
+ static inline ExternalUnsignedShortArray* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ExternalUnsignedShortArrayPrint() {
+ ExternalUnsignedShortArrayPrint(stdout);
+ }
+ void ExternalUnsignedShortArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ExternalUnsignedShortArrayVerify();
+#endif // DEBUG
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalUnsignedShortArray);
+};
+
+
+class ExternalIntArray: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline int32_t get(int index);
+ inline void set(int index, int32_t value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ MaybeObject* SetValue(uint32_t index, Object* value);
+
+ // Casting.
+ static inline ExternalIntArray* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ExternalIntArrayPrint() {
+ ExternalIntArrayPrint(stdout);
+ }
+ void ExternalIntArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ExternalIntArrayVerify();
+#endif // DEBUG
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalIntArray);
+};
+
+
+class ExternalUnsignedIntArray: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline uint32_t get(int index);
+ inline void set(int index, uint32_t value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ MaybeObject* SetValue(uint32_t index, Object* value);
+
+ // Casting.
+ static inline ExternalUnsignedIntArray* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ExternalUnsignedIntArrayPrint() {
+ ExternalUnsignedIntArrayPrint(stdout);
+ }
+ void ExternalUnsignedIntArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ExternalUnsignedIntArrayVerify();
+#endif // DEBUG
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalUnsignedIntArray);
+};
+
+
+class ExternalFloatArray: public ExternalArray {
+ public:
+ // Setter and getter.
+ inline float get(int index);
+ inline void set(int index, float value);
+
+ // This accessor applies the correct conversion from Smi, HeapNumber
+ // and undefined.
+ MaybeObject* SetValue(uint32_t index, Object* value);
+
+ // Casting.
+ static inline ExternalFloatArray* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ExternalFloatArrayPrint() {
+ ExternalFloatArrayPrint(stdout);
+ }
+ void ExternalFloatArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ExternalFloatArrayVerify();
+#endif // DEBUG
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalFloatArray);
+};
+
+
+// DeoptimizationInputData is a fixed array used to hold the deoptimization
+// data for code generated by the Hydrogen/Lithium compiler. It also
+// contains information about functions that were inlined. If N different
+// functions were inlined then first N elements of the literal array will
+// contain these functions.
+//
+// It can be empty.
+class DeoptimizationInputData: public FixedArray {
+ public:
+ // Layout description. Indices in the array.
+ static const int kTranslationByteArrayIndex = 0;
+ static const int kInlinedFunctionCountIndex = 1;
+ static const int kLiteralArrayIndex = 2;
+ static const int kOsrAstIdIndex = 3;
+ static const int kOsrPcOffsetIndex = 4;
+ static const int kFirstDeoptEntryIndex = 5;
+
+ // Offsets of deopt entry elements relative to the start of the entry.
+ static const int kAstIdOffset = 0;
+ static const int kTranslationIndexOffset = 1;
+ static const int kArgumentsStackHeightOffset = 2;
+ static const int kDeoptEntrySize = 3;
+
+ // Simple element accessors.
+#define DEFINE_ELEMENT_ACCESSORS(name, type) \
+ type* name() { \
+ return type::cast(get(k##name##Index)); \
+ } \
+ void Set##name(type* value) { \
+ set(k##name##Index, value); \
+ }
+
+ DEFINE_ELEMENT_ACCESSORS(TranslationByteArray, ByteArray)
+ DEFINE_ELEMENT_ACCESSORS(InlinedFunctionCount, Smi)
+ DEFINE_ELEMENT_ACCESSORS(LiteralArray, FixedArray)
+ DEFINE_ELEMENT_ACCESSORS(OsrAstId, Smi)
+ DEFINE_ELEMENT_ACCESSORS(OsrPcOffset, Smi)
+
+ // Unchecked accessor to be used during GC.
+ FixedArray* UncheckedLiteralArray() {
+ return reinterpret_cast<FixedArray*>(get(kLiteralArrayIndex));
+ }
+
+#undef DEFINE_ELEMENT_ACCESSORS
+
+ // Accessors for elements of the ith deoptimization entry.
+#define DEFINE_ENTRY_ACCESSORS(name, type) \
+ type* name(int i) { \
+ return type::cast(get(IndexForEntry(i) + k##name##Offset)); \
+ } \
+ void Set##name(int i, type* value) { \
+ set(IndexForEntry(i) + k##name##Offset, value); \
+ }
+
+ DEFINE_ENTRY_ACCESSORS(AstId, Smi)
+ DEFINE_ENTRY_ACCESSORS(TranslationIndex, Smi)
+ DEFINE_ENTRY_ACCESSORS(ArgumentsStackHeight, Smi)
+
+#undef DEFINE_ENTRY_ACCESSORS
+
+ int DeoptCount() {
+ return (length() - kFirstDeoptEntryIndex) / kDeoptEntrySize;
+ }
+
+ // Allocates a DeoptimizationInputData.
+ MUST_USE_RESULT static MaybeObject* Allocate(int deopt_entry_count,
+ PretenureFlag pretenure);
+
+ // Casting.
+ static inline DeoptimizationInputData* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ void DeoptimizationInputDataPrint(FILE* out);
+#endif
+
+ private:
+ static int IndexForEntry(int i) {
+ return kFirstDeoptEntryIndex + (i * kDeoptEntrySize);
+ }
+
+ static int LengthFor(int entry_count) {
+ return IndexForEntry(entry_count);
+ }
+};
+
+
+// DeoptimizationOutputData is a fixed array used to hold the deoptimization
+// data for code generated by the full compiler.
+// The format of the these objects is
+// [i * 2]: Ast ID for ith deoptimization.
+// [i * 2 + 1]: PC and state of ith deoptimization
+class DeoptimizationOutputData: public FixedArray {
+ public:
+ int DeoptPoints() { return length() / 2; }
+ Smi* AstId(int index) { return Smi::cast(get(index * 2)); }
+ void SetAstId(int index, Smi* id) { set(index * 2, id); }
+ Smi* PcAndState(int index) { return Smi::cast(get(1 + index * 2)); }
+ void SetPcAndState(int index, Smi* offset) { set(1 + index * 2, offset); }
+
+ static int LengthOfFixedArray(int deopt_points) {
+ return deopt_points * 2;
+ }
+
+ // Allocates a DeoptimizationOutputData.
+ MUST_USE_RESULT static MaybeObject* Allocate(int number_of_deopt_points,
+ PretenureFlag pretenure);
+
+ // Casting.
+ static inline DeoptimizationOutputData* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ void DeoptimizationOutputDataPrint(FILE* out);
+#endif
+};
+
+
+class SafepointEntry;
+
+
+// Code describes objects with on-the-fly generated machine code.
+class Code: public HeapObject {
+ public:
+ // Opaque data type for encapsulating code flags like kind, inline
+ // cache state, and arguments count.
+ // FLAGS_MIN_VALUE and FLAGS_MAX_VALUE are specified to ensure that
+ // enumeration type has correct value range (see Issue 830 for more details).
+ enum Flags {
+ FLAGS_MIN_VALUE = kMinInt,
+ FLAGS_MAX_VALUE = kMaxInt
+ };
+
+ enum Kind {
+ FUNCTION,
+ OPTIMIZED_FUNCTION,
+ STUB,
+ BUILTIN,
+ LOAD_IC,
+ KEYED_LOAD_IC,
+ KEYED_EXTERNAL_ARRAY_LOAD_IC,
+ CALL_IC,
+ KEYED_CALL_IC,
+ STORE_IC,
+ KEYED_STORE_IC,
+ KEYED_EXTERNAL_ARRAY_STORE_IC,
+ BINARY_OP_IC,
+ TYPE_RECORDING_BINARY_OP_IC,
+ COMPARE_IC,
+ // No more than 16 kinds. The value currently encoded in four bits in
+ // Flags.
+
+ // Pseudo-kinds.
+ REGEXP = BUILTIN,
+ FIRST_IC_KIND = LOAD_IC,
+ LAST_IC_KIND = COMPARE_IC
+ };
+
+ enum {
+ NUMBER_OF_KINDS = LAST_IC_KIND + 1
+ };
+
+ typedef int ExtraICState;
+
+ static const ExtraICState kNoExtraICState = 0;
+
+#ifdef ENABLE_DISASSEMBLER
+ // Printing
+ static const char* Kind2String(Kind kind);
+ static const char* ICState2String(InlineCacheState state);
+ static const char* PropertyType2String(PropertyType type);
+ static void PrintExtraICState(FILE* out, Kind kind, ExtraICState extra);
+ inline void Disassemble(const char* name) {
+ Disassemble(name, stdout);
+ }
+ void Disassemble(const char* name, FILE* out);
+#endif // ENABLE_DISASSEMBLER
+
+ // [instruction_size]: Size of the native instructions
+ inline int instruction_size();
+ inline void set_instruction_size(int value);
+
+ // [relocation_info]: Code relocation information
+ DECL_ACCESSORS(relocation_info, ByteArray)
+ void InvalidateRelocation();
+
+ // [deoptimization_data]: Array containing data for deopt.
+ DECL_ACCESSORS(deoptimization_data, FixedArray)
+
+ // Unchecked accessors to be used during GC.
+ inline ByteArray* unchecked_relocation_info();
+ inline FixedArray* unchecked_deoptimization_data();
+
+ inline int relocation_size();
+
+ // [flags]: Various code flags.
+ inline Flags flags();
+ inline void set_flags(Flags flags);
+
+ // [flags]: Access to specific code flags.
+ inline Kind kind();
+ inline InlineCacheState ic_state(); // Only valid for IC stubs.
+ inline ExtraICState extra_ic_state(); // Only valid for IC stubs.
+ inline InLoopFlag ic_in_loop(); // Only valid for IC stubs.
+ inline PropertyType type(); // Only valid for monomorphic IC stubs.
+ inline int arguments_count(); // Only valid for call IC stubs.
+
+ // Testers for IC stub kinds.
+ inline bool is_inline_cache_stub();
+ inline bool is_load_stub() { return kind() == LOAD_IC; }
+ inline bool is_keyed_load_stub() { return kind() == KEYED_LOAD_IC; }
+ inline bool is_store_stub() { return kind() == STORE_IC; }
+ inline bool is_keyed_store_stub() { return kind() == KEYED_STORE_IC; }
+ inline bool is_call_stub() { return kind() == CALL_IC; }
+ inline bool is_keyed_call_stub() { return kind() == KEYED_CALL_IC; }
+ inline bool is_binary_op_stub() { return kind() == BINARY_OP_IC; }
+ inline bool is_type_recording_binary_op_stub() {
+ return kind() == TYPE_RECORDING_BINARY_OP_IC;
+ }
+ inline bool is_compare_ic_stub() { return kind() == COMPARE_IC; }
+ inline bool is_external_array_load_stub() {
+ return kind() == KEYED_EXTERNAL_ARRAY_LOAD_IC;
+ }
+ inline bool is_external_array_store_stub() {
+ return kind() == KEYED_EXTERNAL_ARRAY_STORE_IC;
+ }
+
+ // [major_key]: For kind STUB or BINARY_OP_IC, the major key.
+ inline int major_key();
+ inline void set_major_key(int value);
+
+ // [optimizable]: For FUNCTION kind, tells if it is optimizable.
+ inline bool optimizable();
+ inline void set_optimizable(bool value);
+
+ // [has_deoptimization_support]: For FUNCTION kind, tells if it has
+ // deoptimization support.
+ inline bool has_deoptimization_support();
+ inline void set_has_deoptimization_support(bool value);
+
+ // [allow_osr_at_loop_nesting_level]: For FUNCTION kind, tells for
+ // how long the function has been marked for OSR and therefore which
+ // level of loop nesting we are willing to do on-stack replacement
+ // for.
+ inline void set_allow_osr_at_loop_nesting_level(int level);
+ inline int allow_osr_at_loop_nesting_level();
+
+ // [stack_slots]: For kind OPTIMIZED_FUNCTION, the number of stack slots
+ // reserved in the code prologue.
+ inline unsigned stack_slots();
+ inline void set_stack_slots(unsigned slots);
+
+ // [safepoint_table_start]: For kind OPTIMIZED_CODE, the offset in
+ // the instruction stream where the safepoint table starts.
+ inline unsigned safepoint_table_offset();
+ inline void set_safepoint_table_offset(unsigned offset);
+
+ // [stack_check_table_start]: For kind FUNCTION, the offset in the
+ // instruction stream where the stack check table starts.
+ inline unsigned stack_check_table_offset();
+ inline void set_stack_check_table_offset(unsigned offset);
+
+ // [check type]: For kind CALL_IC, tells how to check if the
+ // receiver is valid for the given call.
+ inline CheckType check_type();
+ inline void set_check_type(CheckType value);
+
+ // [external array type]: For kind KEYED_EXTERNAL_ARRAY_LOAD_IC and
+ // KEYED_EXTERNAL_ARRAY_STORE_IC, identifies the type of external
+ // array that the code stub is specialized for.
+ inline ExternalArrayType external_array_type();
+ inline void set_external_array_type(ExternalArrayType value);
+
+ // [binary op type]: For all BINARY_OP_IC.
+ inline byte binary_op_type();
+ inline void set_binary_op_type(byte value);
+
+ // [type-recording binary op type]: For all TYPE_RECORDING_BINARY_OP_IC.
+ inline byte type_recording_binary_op_type();
+ inline void set_type_recording_binary_op_type(byte value);
+ inline byte type_recording_binary_op_result_type();
+ inline void set_type_recording_binary_op_result_type(byte value);
+
+ // [compare state]: For kind compare IC stubs, tells what state the
+ // stub is in.
+ inline byte compare_state();
+ inline void set_compare_state(byte value);
+
+ // Get the safepoint entry for the given pc.
+ SafepointEntry GetSafepointEntry(Address pc);
+
+ // Mark this code object as not having a stack check table. Assumes kind
+ // is FUNCTION.
+ void SetNoStackCheckTable();
+
+ // Find the first map in an IC stub.
+ Map* FindFirstMap();
+
+ // Flags operations.
+ static inline Flags ComputeFlags(
+ Kind kind,
+ InLoopFlag in_loop = NOT_IN_LOOP,
+ InlineCacheState ic_state = UNINITIALIZED,
+ ExtraICState extra_ic_state = kNoExtraICState,
+ PropertyType type = NORMAL,
+ int argc = -1,
+ InlineCacheHolderFlag holder = OWN_MAP);
+
+ static inline Flags ComputeMonomorphicFlags(
+ Kind kind,
+ PropertyType type,
+ ExtraICState extra_ic_state = kNoExtraICState,
+ InlineCacheHolderFlag holder = OWN_MAP,
+ InLoopFlag in_loop = NOT_IN_LOOP,
+ int argc = -1);
+
+ static inline Kind ExtractKindFromFlags(Flags flags);
+ static inline InlineCacheState ExtractICStateFromFlags(Flags flags);
+ static inline ExtraICState ExtractExtraICStateFromFlags(Flags flags);
+ static inline InLoopFlag ExtractICInLoopFromFlags(Flags flags);
+ static inline PropertyType ExtractTypeFromFlags(Flags flags);
+ static inline int ExtractArgumentsCountFromFlags(Flags flags);
+ static inline InlineCacheHolderFlag ExtractCacheHolderFromFlags(Flags flags);
+ static inline Flags RemoveTypeFromFlags(Flags flags);
+
+ // Convert a target address into a code object.
+ static inline Code* GetCodeFromTargetAddress(Address address);
+
+ // Convert an entry address into an object.
+ static inline Object* GetObjectFromEntryAddress(Address location_of_address);
+
+ // Returns the address of the first instruction.
+ inline byte* instruction_start();
+
+ // Returns the address right after the last instruction.
+ inline byte* instruction_end();
+
+ // Returns the size of the instructions, padding, and relocation information.
+ inline int body_size();
+
+ // Returns the address of the first relocation info (read backwards!).
+ inline byte* relocation_start();
+
+ // Code entry point.
+ inline byte* entry();
+
+ // Returns true if pc is inside this object's instructions.
+ inline bool contains(byte* pc);
+
+ // Relocate the code by delta bytes. Called to signal that this code
+ // object has been moved by delta bytes.
+ void Relocate(intptr_t delta);
+
+ // Migrate code described by desc.
+ void CopyFrom(const CodeDesc& desc);
+
+ // Returns the object size for a given body (used for allocation).
+ static int SizeFor(int body_size) {
+ ASSERT_SIZE_TAG_ALIGNED(body_size);
+ return RoundUp(kHeaderSize + body_size, kCodeAlignment);
+ }
+
+ // Calculate the size of the code object to report for log events. This takes
+ // the layout of the code object into account.
+ int ExecutableSize() {
+ // Check that the assumptions about the layout of the code object holds.
+ ASSERT_EQ(static_cast<int>(instruction_start() - address()),
+ Code::kHeaderSize);
+ return instruction_size() + Code::kHeaderSize;
+ }
+
+ // Locating source position.
+ int SourcePosition(Address pc);
+ int SourceStatementPosition(Address pc);
+
+ // Casting.
+ static inline Code* cast(Object* obj);
+
+ // Dispatched behavior.
+ int CodeSize() { return SizeFor(body_size()); }
+ inline void CodeIterateBody(ObjectVisitor* v);
+
+ template<typename StaticVisitor>
+ inline void CodeIterateBody(Heap* heap);
+#ifdef OBJECT_PRINT
+ inline void CodePrint() {
+ CodePrint(stdout);
+ }
+ void CodePrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void CodeVerify();
+#endif
+
+ // Returns the isolate/heap this code object belongs to.
+ inline Isolate* isolate();
+ inline Heap* heap();
+
+ // Max loop nesting marker used to postpose OSR. We don't take loop
+ // nesting that is deeper than 5 levels into account.
+ static const int kMaxLoopNestingMarker = 6;
+
+ // Layout description.
+ static const int kInstructionSizeOffset = HeapObject::kHeaderSize;
+ static const int kRelocationInfoOffset = kInstructionSizeOffset + kIntSize;
+ static const int kDeoptimizationDataOffset =
+ kRelocationInfoOffset + kPointerSize;
+ static const int kFlagsOffset = kDeoptimizationDataOffset + kPointerSize;
+ static const int kKindSpecificFlagsOffset = kFlagsOffset + kIntSize;
+
+ static const int kKindSpecificFlagsSize = 2 * kIntSize;
+
+ static const int kHeaderPaddingStart = kKindSpecificFlagsOffset +
+ kKindSpecificFlagsSize;
+
+ // Add padding to align the instruction start following right after
+ // the Code object header.
+ static const int kHeaderSize =
+ (kHeaderPaddingStart + kCodeAlignmentMask) & ~kCodeAlignmentMask;
+
+ // Byte offsets within kKindSpecificFlagsOffset.
+ static const int kStubMajorKeyOffset = kKindSpecificFlagsOffset;
+ static const int kOptimizableOffset = kKindSpecificFlagsOffset;
+ static const int kStackSlotsOffset = kKindSpecificFlagsOffset;
+ static const int kCheckTypeOffset = kKindSpecificFlagsOffset;
+ static const int kExternalArrayTypeOffset = kKindSpecificFlagsOffset;
+
+ static const int kCompareStateOffset = kStubMajorKeyOffset + 1;
+ static const int kBinaryOpTypeOffset = kStubMajorKeyOffset + 1;
+ static const int kHasDeoptimizationSupportOffset = kOptimizableOffset + 1;
+
+ static const int kBinaryOpReturnTypeOffset = kBinaryOpTypeOffset + 1;
+ static const int kAllowOSRAtLoopNestingLevelOffset =
+ kHasDeoptimizationSupportOffset + 1;
+
+ static const int kSafepointTableOffsetOffset = kStackSlotsOffset + kIntSize;
+ static const int kStackCheckTableOffsetOffset = kStackSlotsOffset + kIntSize;
+
+ // Flags layout.
+ static const int kFlagsICStateShift = 0;
+ static const int kFlagsICInLoopShift = 3;
+ static const int kFlagsTypeShift = 4;
+ static const int kFlagsKindShift = 8;
+ static const int kFlagsICHolderShift = 12;
+ static const int kFlagsExtraICStateShift = 13;
+ static const int kFlagsArgumentsCountShift = 15;
+
+ static const int kFlagsICStateMask = 0x00000007; // 00000000111
+ static const int kFlagsICInLoopMask = 0x00000008; // 00000001000
+ static const int kFlagsTypeMask = 0x000000F0; // 00001110000
+ static const int kFlagsKindMask = 0x00000F00; // 11110000000
+ static const int kFlagsCacheInPrototypeMapMask = 0x00001000;
+ static const int kFlagsExtraICStateMask = 0x00006000;
+ static const int kFlagsArgumentsCountMask = 0xFFFF8000;
+
+ static const int kFlagsNotUsedInLookup =
+ (kFlagsICInLoopMask | kFlagsTypeMask | kFlagsCacheInPrototypeMapMask);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Code);
+};
+
+
+// All heap objects have a Map that describes their structure.
+// A Map contains information about:
+// - Size information about the object
+// - How to iterate over an object (for garbage collection)
+class Map: public HeapObject {
+ public:
+ // Instance size.
+ // Size in bytes or kVariableSizeSentinel if instances do not have
+ // a fixed size.
+ inline int instance_size();
+ inline void set_instance_size(int value);
+
+ // Count of properties allocated in the object.
+ inline int inobject_properties();
+ inline void set_inobject_properties(int value);
+
+ // Count of property fields pre-allocated in the object when first allocated.
+ inline int pre_allocated_property_fields();
+ inline void set_pre_allocated_property_fields(int value);
+
+ // Instance type.
+ inline InstanceType instance_type();
+ inline void set_instance_type(InstanceType value);
+
+ // Tells how many unused property fields are available in the
+ // instance (only used for JSObject in fast mode).
+ inline int unused_property_fields();
+ inline void set_unused_property_fields(int value);
+
+ // Bit field.
+ inline byte bit_field();
+ inline void set_bit_field(byte value);
+
+ // Bit field 2.
+ inline byte bit_field2();
+ inline void set_bit_field2(byte value);
+
+ // Tells whether the object in the prototype property will be used
+ // for instances created from this function. If the prototype
+ // property is set to a value that is not a JSObject, the prototype
+ // property will not be used to create instances of the function.
+ // See ECMA-262, 13.2.2.
+ inline void set_non_instance_prototype(bool value);
+ inline bool has_non_instance_prototype();
+
+ // Tells whether function has special prototype property. If not, prototype
+ // property will not be created when accessed (will return undefined),
+ // and construction from this function will not be allowed.
+ inline void set_function_with_prototype(bool value);
+ inline bool function_with_prototype();
+
+ // Tells whether the instance with this map should be ignored by the
+ // __proto__ accessor.
+ inline void set_is_hidden_prototype() {
+ set_bit_field(bit_field() | (1 << kIsHiddenPrototype));
+ }
+
+ inline bool is_hidden_prototype() {
+ return ((1 << kIsHiddenPrototype) & bit_field()) != 0;
+ }
+
+ // Records and queries whether the instance has a named interceptor.
+ inline void set_has_named_interceptor() {
+ set_bit_field(bit_field() | (1 << kHasNamedInterceptor));
+ }
+
+ inline bool has_named_interceptor() {
+ return ((1 << kHasNamedInterceptor) & bit_field()) != 0;
+ }
+
+ // Records and queries whether the instance has an indexed interceptor.
+ inline void set_has_indexed_interceptor() {
+ set_bit_field(bit_field() | (1 << kHasIndexedInterceptor));
+ }
+
+ inline bool has_indexed_interceptor() {
+ return ((1 << kHasIndexedInterceptor) & bit_field()) != 0;
+ }
+
+ // Tells whether the instance is undetectable.
+ // An undetectable object is a special class of JSObject: 'typeof' operator
+ // returns undefined, ToBoolean returns false. Otherwise it behaves like
+ // a normal JS object. It is useful for implementing undetectable
+ // document.all in Firefox & Safari.
+ // See https://bugzilla.mozilla.org/show_bug.cgi?id=248549.
+ inline void set_is_undetectable() {
+ set_bit_field(bit_field() | (1 << kIsUndetectable));
+ }
+
+ inline bool is_undetectable() {
+ return ((1 << kIsUndetectable) & bit_field()) != 0;
+ }
+
+ // Tells whether the instance has a call-as-function handler.
+ inline void set_has_instance_call_handler() {
+ set_bit_field(bit_field() | (1 << kHasInstanceCallHandler));
+ }
+
+ inline bool has_instance_call_handler() {
+ return ((1 << kHasInstanceCallHandler) & bit_field()) != 0;
+ }
+
+ inline void set_is_extensible(bool value);
+ inline bool is_extensible();
+
+ // Tells whether the instance has fast elements.
+ // Equivalent to instance->GetElementsKind() == FAST_ELEMENTS.
+ inline void set_has_fast_elements(bool value) {
+ if (value) {
+ set_bit_field2(bit_field2() | (1 << kHasFastElements));
+ } else {
+ set_bit_field2(bit_field2() & ~(1 << kHasFastElements));
+ }
+ }
+
+ inline bool has_fast_elements() {
+ return ((1 << kHasFastElements) & bit_field2()) != 0;
+ }
+
+ // Tells whether an instance has pixel array elements.
+ inline void set_has_external_array_elements(bool value) {
+ if (value) {
+ set_bit_field2(bit_field2() | (1 << kHasExternalArrayElements));
+ } else {
+ set_bit_field2(bit_field2() & ~(1 << kHasExternalArrayElements));
+ }
+ }
+
+ inline bool has_external_array_elements() {
+ return ((1 << kHasExternalArrayElements) & bit_field2()) != 0;
+ }
+
+ // Tells whether the map is attached to SharedFunctionInfo
+ // (for inobject slack tracking).
+ inline void set_attached_to_shared_function_info(bool value);
+
+ inline bool attached_to_shared_function_info();
+
+ // Tells whether the map is shared between objects that may have different
+ // behavior. If true, the map should never be modified, instead a clone
+ // should be created and modified.
+ inline void set_is_shared(bool value);
+
+ inline bool is_shared();
+
+ // Tells whether the instance needs security checks when accessing its
+ // properties.
+ inline void set_is_access_check_needed(bool access_check_needed);
+ inline bool is_access_check_needed();
+
+ // [prototype]: implicit prototype object.
+ DECL_ACCESSORS(prototype, Object)
+
+ // [constructor]: points back to the function responsible for this map.
+ DECL_ACCESSORS(constructor, Object)
+
+ inline JSFunction* unchecked_constructor();
+
+ // [instance descriptors]: describes the object.
+ DECL_ACCESSORS(instance_descriptors, DescriptorArray)
+
+ // [stub cache]: contains stubs compiled for this map.
+ DECL_ACCESSORS(code_cache, Object)
+
+ // Lookup in the map's instance descriptors and fill out the result
+ // with the given holder if the name is found. The holder may be
+ // NULL when this function is used from the compiler.
+ void LookupInDescriptors(JSObject* holder,
+ String* name,
+ LookupResult* result);
+
+ MUST_USE_RESULT MaybeObject* CopyDropDescriptors();
+
+ MUST_USE_RESULT MaybeObject* CopyNormalized(PropertyNormalizationMode mode,
+ NormalizedMapSharingMode sharing);
+
+ // Returns a copy of the map, with all transitions dropped from the
+ // instance descriptors.
+ MUST_USE_RESULT MaybeObject* CopyDropTransitions();
+
+ // Returns this map if it has the fast elements bit set, otherwise
+ // returns a copy of the map, with all transitions dropped from the
+ // descriptors and the fast elements bit set.
+ MUST_USE_RESULT inline MaybeObject* GetFastElementsMap();
+
+ // Returns this map if it has the fast elements bit cleared,
+ // otherwise returns a copy of the map, with all transitions dropped
+ // from the descriptors and the fast elements bit cleared.
+ MUST_USE_RESULT inline MaybeObject* GetSlowElementsMap();
+
+ // Returns a new map with all transitions dropped from the descriptors and the
+ // external array elements bit set.
+ MUST_USE_RESULT MaybeObject* GetExternalArrayElementsMap(
+ ExternalArrayType array_type,
+ bool safe_to_add_transition);
+
+ // Returns the property index for name (only valid for FAST MODE).
+ int PropertyIndexFor(String* name);
+
+ // Returns the next free property index (only valid for FAST MODE).
+ int NextFreePropertyIndex();
+
+ // Returns the number of properties described in instance_descriptors.
+ int NumberOfDescribedProperties();
+
+ // Casting.
+ static inline Map* cast(Object* obj);
+
+ // Locate an accessor in the instance descriptor.
+ AccessorDescriptor* FindAccessor(String* name);
+
+ // Code cache operations.
+
+ // Clears the code cache.
+ inline void ClearCodeCache(Heap* heap);
+
+ // Update code cache.
+ MUST_USE_RESULT MaybeObject* UpdateCodeCache(String* name, Code* code);
+
+ // Returns the found code or undefined if absent.
+ Object* FindInCodeCache(String* name, Code::Flags flags);
+
+ // Returns the non-negative index of the code object if it is in the
+ // cache and -1 otherwise.
+ int IndexInCodeCache(Object* name, Code* code);
+
+ // Removes a code object from the code cache at the given index.
+ void RemoveFromCodeCache(String* name, Code* code, int index);
+
+ // For every transition in this map, makes the transition's
+ // target's prototype pointer point back to this map.
+ // This is undone in MarkCompactCollector::ClearNonLiveTransitions().
+ void CreateBackPointers();
+
+ // Set all map transitions from this map to dead maps to null.
+ // Also, restore the original prototype on the targets of these
+ // transitions, so that we do not process this map again while
+ // following back pointers.
+ void ClearNonLiveTransitions(Heap* heap, Object* real_prototype);
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void MapPrint() {
+ MapPrint(stdout);
+ }
+ void MapPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void MapVerify();
+ void SharedMapVerify();
+#endif
+
+ inline int visitor_id();
+ inline void set_visitor_id(int visitor_id);
+
+ // Returns the isolate/heap this map belongs to.
+ inline Isolate* isolate();
+ inline Heap* heap();
+
+ typedef void (*TraverseCallback)(Map* map, void* data);
+
+ void TraverseTransitionTree(TraverseCallback callback, void* data);
+
+ static const int kMaxPreAllocatedPropertyFields = 255;
+
+ // Layout description.
+ static const int kInstanceSizesOffset = HeapObject::kHeaderSize;
+ static const int kInstanceAttributesOffset = kInstanceSizesOffset + kIntSize;
+ static const int kPrototypeOffset = kInstanceAttributesOffset + kIntSize;
+ static const int kConstructorOffset = kPrototypeOffset + kPointerSize;
+ static const int kInstanceDescriptorsOffset =
+ kConstructorOffset + kPointerSize;
+ static const int kCodeCacheOffset = kInstanceDescriptorsOffset + kPointerSize;
+ static const int kPadStart = kCodeCacheOffset + kPointerSize;
+ static const int kSize = MAP_POINTER_ALIGN(kPadStart);
+
+ // Layout of pointer fields. Heap iteration code relies on them
+ // being continiously allocated.
+ static const int kPointerFieldsBeginOffset = Map::kPrototypeOffset;
+ static const int kPointerFieldsEndOffset =
+ Map::kCodeCacheOffset + kPointerSize;
+
+ // Byte offsets within kInstanceSizesOffset.
+ static const int kInstanceSizeOffset = kInstanceSizesOffset + 0;
+ static const int kInObjectPropertiesByte = 1;
+ static const int kInObjectPropertiesOffset =
+ kInstanceSizesOffset + kInObjectPropertiesByte;
+ static const int kPreAllocatedPropertyFieldsByte = 2;
+ static const int kPreAllocatedPropertyFieldsOffset =
+ kInstanceSizesOffset + kPreAllocatedPropertyFieldsByte;
+ static const int kVisitorIdByte = 3;
+ static const int kVisitorIdOffset = kInstanceSizesOffset + kVisitorIdByte;
+
+ // Byte offsets within kInstanceAttributesOffset attributes.
+ static const int kInstanceTypeOffset = kInstanceAttributesOffset + 0;
+ static const int kUnusedPropertyFieldsOffset = kInstanceAttributesOffset + 1;
+ static const int kBitFieldOffset = kInstanceAttributesOffset + 2;
+ static const int kBitField2Offset = kInstanceAttributesOffset + 3;
+
+ STATIC_CHECK(kInstanceTypeOffset == Internals::kMapInstanceTypeOffset);
+
+ // Bit positions for bit field.
+ static const int kUnused = 0; // To be used for marking recently used maps.
+ static const int kHasNonInstancePrototype = 1;
+ static const int kIsHiddenPrototype = 2;
+ static const int kHasNamedInterceptor = 3;
+ static const int kHasIndexedInterceptor = 4;
+ static const int kIsUndetectable = 5;
+ static const int kHasInstanceCallHandler = 6;
+ static const int kIsAccessCheckNeeded = 7;
+
+ // Bit positions for bit field 2
+ static const int kIsExtensible = 0;
+ static const int kFunctionWithPrototype = 1;
+ static const int kHasFastElements = 2;
+ static const int kStringWrapperSafeForDefaultValueOf = 3;
+ static const int kAttachedToSharedFunctionInfo = 4;
+ static const int kIsShared = 5;
+ static const int kHasExternalArrayElements = 6;
+
+ // Layout of the default cache. It holds alternating name and code objects.
+ static const int kCodeCacheEntrySize = 2;
+ static const int kCodeCacheEntryNameOffset = 0;
+ static const int kCodeCacheEntryCodeOffset = 1;
+
+ typedef FixedBodyDescriptor<kPointerFieldsBeginOffset,
+ kPointerFieldsEndOffset,
+ kSize> BodyDescriptor;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Map);
+};
+
+
+// An abstract superclass, a marker class really, for simple structure classes.
+// It doesn't carry much functionality but allows struct classes to me
+// identified in the type system.
+class Struct: public HeapObject {
+ public:
+ inline void InitializeBody(int object_size);
+ static inline Struct* cast(Object* that);
+};
+
+
+// Script describes a script which has been added to the VM.
+class Script: public Struct {
+ public:
+ // Script types.
+ enum Type {
+ TYPE_NATIVE = 0,
+ TYPE_EXTENSION = 1,
+ TYPE_NORMAL = 2
+ };
+
+ // Script compilation types.
+ enum CompilationType {
+ COMPILATION_TYPE_HOST = 0,
+ COMPILATION_TYPE_EVAL = 1
+ };
+
+ // [source]: the script source.
+ DECL_ACCESSORS(source, Object)
+
+ // [name]: the script name.
+ DECL_ACCESSORS(name, Object)
+
+ // [id]: the script id.
+ DECL_ACCESSORS(id, Object)
+
+ // [line_offset]: script line offset in resource from where it was extracted.
+ DECL_ACCESSORS(line_offset, Smi)
+
+ // [column_offset]: script column offset in resource from where it was
+ // extracted.
+ DECL_ACCESSORS(column_offset, Smi)
+
+ // [data]: additional data associated with this script.
+ DECL_ACCESSORS(data, Object)
+
+ // [context_data]: context data for the context this script was compiled in.
+ DECL_ACCESSORS(context_data, Object)
+
+ // [wrapper]: the wrapper cache.
+ DECL_ACCESSORS(wrapper, Proxy)
+
+ // [type]: the script type.
+ DECL_ACCESSORS(type, Smi)
+
+ // [compilation]: how the the script was compiled.
+ DECL_ACCESSORS(compilation_type, Smi)
+
+ // [line_ends]: FixedArray of line ends positions.
+ DECL_ACCESSORS(line_ends, Object)
+
+ // [eval_from_shared]: for eval scripts the shared funcion info for the
+ // function from which eval was called.
+ DECL_ACCESSORS(eval_from_shared, Object)
+
+ // [eval_from_instructions_offset]: the instruction offset in the code for the
+ // function from which eval was called where eval was called.
+ DECL_ACCESSORS(eval_from_instructions_offset, Smi)
+
+ static inline Script* cast(Object* obj);
+
+ // If script source is an external string, check that the underlying
+ // resource is accessible. Otherwise, always return true.
+ inline bool HasValidSource();
+
+#ifdef OBJECT_PRINT
+ inline void ScriptPrint() {
+ ScriptPrint(stdout);
+ }
+ void ScriptPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ScriptVerify();
+#endif
+
+ static const int kSourceOffset = HeapObject::kHeaderSize;
+ static const int kNameOffset = kSourceOffset + kPointerSize;
+ static const int kLineOffsetOffset = kNameOffset + kPointerSize;
+ static const int kColumnOffsetOffset = kLineOffsetOffset + kPointerSize;
+ static const int kDataOffset = kColumnOffsetOffset + kPointerSize;
+ static const int kContextOffset = kDataOffset + kPointerSize;
+ static const int kWrapperOffset = kContextOffset + kPointerSize;
+ static const int kTypeOffset = kWrapperOffset + kPointerSize;
+ static const int kCompilationTypeOffset = kTypeOffset + kPointerSize;
+ static const int kLineEndsOffset = kCompilationTypeOffset + kPointerSize;
+ static const int kIdOffset = kLineEndsOffset + kPointerSize;
+ static const int kEvalFromSharedOffset = kIdOffset + kPointerSize;
+ static const int kEvalFrominstructionsOffsetOffset =
+ kEvalFromSharedOffset + kPointerSize;
+ static const int kSize = kEvalFrominstructionsOffsetOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Script);
+};
+
+
+// List of builtin functions we want to identify to improve code
+// generation.
+//
+// Each entry has a name of a global object property holding an object
+// optionally followed by ".prototype", a name of a builtin function
+// on the object (the one the id is set for), and a label.
+//
+// Installation of ids for the selected builtin functions is handled
+// by the bootstrapper.
+//
+// NOTE: Order is important: math functions should be at the end of
+// the list and MathFloor should be the first math function.
+#define FUNCTIONS_WITH_ID_LIST(V) \
+ V(Array.prototype, push, ArrayPush) \
+ V(Array.prototype, pop, ArrayPop) \
+ V(String.prototype, charCodeAt, StringCharCodeAt) \
+ V(String.prototype, charAt, StringCharAt) \
+ V(String, fromCharCode, StringFromCharCode) \
+ V(Math, floor, MathFloor) \
+ V(Math, round, MathRound) \
+ V(Math, ceil, MathCeil) \
+ V(Math, abs, MathAbs) \
+ V(Math, log, MathLog) \
+ V(Math, sin, MathSin) \
+ V(Math, cos, MathCos) \
+ V(Math, tan, MathTan) \
+ V(Math, asin, MathASin) \
+ V(Math, acos, MathACos) \
+ V(Math, atan, MathATan) \
+ V(Math, exp, MathExp) \
+ V(Math, sqrt, MathSqrt) \
+ V(Math, pow, MathPow)
+
+
+enum BuiltinFunctionId {
+#define DECLARE_FUNCTION_ID(ignored1, ignore2, name) \
+ k##name,
+ FUNCTIONS_WITH_ID_LIST(DECLARE_FUNCTION_ID)
+#undef DECLARE_FUNCTION_ID
+ // Fake id for a special case of Math.pow. Note, it continues the
+ // list of math functions.
+ kMathPowHalf,
+ kFirstMathFunctionId = kMathFloor
+};
+
+
+// SharedFunctionInfo describes the JSFunction information that can be
+// shared by multiple instances of the function.
+class SharedFunctionInfo: public HeapObject {
+ public:
+ // [name]: Function name.
+ DECL_ACCESSORS(name, Object)
+
+ // [code]: Function code.
+ DECL_ACCESSORS(code, Code)
+
+ // [scope_info]: Scope info.
+ DECL_ACCESSORS(scope_info, SerializedScopeInfo)
+
+ // [construct stub]: Code stub for constructing instances of this function.
+ DECL_ACCESSORS(construct_stub, Code)
+
+ inline Code* unchecked_code();
+
+ // Returns if this function has been compiled to native code yet.
+ inline bool is_compiled();
+
+ // [length]: The function length - usually the number of declared parameters.
+ // Use up to 2^30 parameters.
+ inline int length();
+ inline void set_length(int value);
+
+ // [formal parameter count]: The declared number of parameters.
+ inline int formal_parameter_count();
+ inline void set_formal_parameter_count(int value);
+
+ // Set the formal parameter count so the function code will be
+ // called without using argument adaptor frames.
+ inline void DontAdaptArguments();
+
+ // [expected_nof_properties]: Expected number of properties for the function.
+ inline int expected_nof_properties();
+ inline void set_expected_nof_properties(int value);
+
+ // Inobject slack tracking is the way to reclaim unused inobject space.
+ //
+ // The instance size is initially determined by adding some slack to
+ // expected_nof_properties (to allow for a few extra properties added
+ // after the constructor). There is no guarantee that the extra space
+ // will not be wasted.
+ //
+ // Here is the algorithm to reclaim the unused inobject space:
+ // - Detect the first constructor call for this SharedFunctionInfo.
+ // When it happens enter the "in progress" state: remember the
+ // constructor's initial_map and install a special construct stub that
+ // counts constructor calls.
+ // - While the tracking is in progress create objects filled with
+ // one_pointer_filler_map instead of undefined_value. This way they can be
+ // resized quickly and safely.
+ // - Once enough (kGenerousAllocationCount) objects have been created
+ // compute the 'slack' (traverse the map transition tree starting from the
+ // initial_map and find the lowest value of unused_property_fields).
+ // - Traverse the transition tree again and decrease the instance size
+ // of every map. Existing objects will resize automatically (they are
+ // filled with one_pointer_filler_map). All further allocations will
+ // use the adjusted instance size.
+ // - Decrease expected_nof_properties so that an allocations made from
+ // another context will use the adjusted instance size too.
+ // - Exit "in progress" state by clearing the reference to the initial_map
+ // and setting the regular construct stub (generic or inline).
+ //
+ // The above is the main event sequence. Some special cases are possible
+ // while the tracking is in progress:
+ //
+ // - GC occurs.
+ // Check if the initial_map is referenced by any live objects (except this
+ // SharedFunctionInfo). If it is, continue tracking as usual.
+ // If it is not, clear the reference and reset the tracking state. The
+ // tracking will be initiated again on the next constructor call.
+ //
+ // - The constructor is called from another context.
+ // Immediately complete the tracking, perform all the necessary changes
+ // to maps. This is necessary because there is no efficient way to track
+ // multiple initial_maps.
+ // Proceed to create an object in the current context (with the adjusted
+ // size).
+ //
+ // - A different constructor function sharing the same SharedFunctionInfo is
+ // called in the same context. This could be another closure in the same
+ // context, or the first function could have been disposed.
+ // This is handled the same way as the previous case.
+ //
+ // Important: inobject slack tracking is not attempted during the snapshot
+ // creation.
+
+ static const int kGenerousAllocationCount = 8;
+
+ // [construction_count]: Counter for constructor calls made during
+ // the tracking phase.
+ inline int construction_count();
+ inline void set_construction_count(int value);
+
+ // [initial_map]: initial map of the first function called as a constructor.
+ // Saved for the duration of the tracking phase.
+ // This is a weak link (GC resets it to undefined_value if no other live
+ // object reference this map).
+ DECL_ACCESSORS(initial_map, Object)
+
+ // True if the initial_map is not undefined and the countdown stub is
+ // installed.
+ inline bool IsInobjectSlackTrackingInProgress();
+
+ // Starts the tracking.
+ // Stores the initial map and installs the countdown stub.
+ // IsInobjectSlackTrackingInProgress is normally true after this call,
+ // except when tracking have not been started (e.g. the map has no unused
+ // properties or the snapshot is being built).
+ void StartInobjectSlackTracking(Map* map);
+
+ // Completes the tracking.
+ // IsInobjectSlackTrackingInProgress is false after this call.
+ void CompleteInobjectSlackTracking();
+
+ // Clears the initial_map before the GC marking phase to ensure the reference
+ // is weak. IsInobjectSlackTrackingInProgress is false after this call.
+ void DetachInitialMap();
+
+ // Restores the link to the initial map after the GC marking phase.
+ // IsInobjectSlackTrackingInProgress is true after this call.
+ void AttachInitialMap(Map* map);
+
+ // False if there are definitely no live objects created from this function.
+ // True if live objects _may_ exist (existence not guaranteed).
+ // May go back from true to false after GC.
+ inline bool live_objects_may_exist();
+
+ inline void set_live_objects_may_exist(bool value);
+
+ // [instance class name]: class name for instances.
+ DECL_ACCESSORS(instance_class_name, Object)
+
+ // [function data]: This field holds some additional data for function.
+ // Currently it either has FunctionTemplateInfo to make benefit the API
+ // or Smi identifying a builtin function.
+ // In the long run we don't want all functions to have this field but
+ // we can fix that when we have a better model for storing hidden data
+ // on objects.
+ DECL_ACCESSORS(function_data, Object)
+
+ inline bool IsApiFunction();
+ inline FunctionTemplateInfo* get_api_func_data();
+ inline bool HasBuiltinFunctionId();
+ inline BuiltinFunctionId builtin_function_id();
+
+ // [script info]: Script from which the function originates.
+ DECL_ACCESSORS(script, Object)
+
+ // [num_literals]: Number of literals used by this function.
+ inline int num_literals();
+ inline void set_num_literals(int value);
+
+ // [start_position_and_type]: Field used to store both the source code
+ // position, whether or not the function is a function expression,
+ // and whether or not the function is a toplevel function. The two
+ // least significants bit indicates whether the function is an
+ // expression and the rest contains the source code position.
+ inline int start_position_and_type();
+ inline void set_start_position_and_type(int value);
+
+ // [debug info]: Debug information.
+ DECL_ACCESSORS(debug_info, Object)
+
+ // [inferred name]: Name inferred from variable or property
+ // assignment of this function. Used to facilitate debugging and
+ // profiling of JavaScript code written in OO style, where almost
+ // all functions are anonymous but are assigned to object
+ // properties.
+ DECL_ACCESSORS(inferred_name, String)
+
+ // The function's name if it is non-empty, otherwise the inferred name.
+ String* DebugName();
+
+ // Position of the 'function' token in the script source.
+ inline int function_token_position();
+ inline void set_function_token_position(int function_token_position);
+
+ // Position of this function in the script source.
+ inline int start_position();
+ inline void set_start_position(int start_position);
+
+ // End position of this function in the script source.
+ inline int end_position();
+ inline void set_end_position(int end_position);
+
+ // Is this function a function expression in the source code.
+ inline bool is_expression();
+ inline void set_is_expression(bool value);
+
+ // Is this function a top-level function (scripts, evals).
+ inline bool is_toplevel();
+ inline void set_is_toplevel(bool value);
+
+ // Bit field containing various information collected by the compiler to
+ // drive optimization.
+ inline int compiler_hints();
+ inline void set_compiler_hints(int value);
+
+ // A counter used to determine when to stress the deoptimizer with a
+ // deopt.
+ inline Smi* deopt_counter();
+ inline void set_deopt_counter(Smi* counter);
+
+ // Add information on assignments of the form this.x = ...;
+ void SetThisPropertyAssignmentsInfo(
+ bool has_only_simple_this_property_assignments,
+ FixedArray* this_property_assignments);
+
+ // Clear information on assignments of the form this.x = ...;
+ void ClearThisPropertyAssignmentsInfo();
+
+ // Indicate that this function only consists of assignments of the form
+ // this.x = y; where y is either a constant or refers to an argument.
+ inline bool has_only_simple_this_property_assignments();
+
+ // Indicates if this function can be lazy compiled.
+ // This is used to determine if we can safely flush code from a function
+ // when doing GC if we expect that the function will no longer be used.
+ inline bool allows_lazy_compilation();
+ inline void set_allows_lazy_compilation(bool flag);
+
+ // Indicates how many full GCs this function has survived with assigned
+ // code object. Used to determine when it is relatively safe to flush
+ // this code object and replace it with lazy compilation stub.
+ // Age is reset when GC notices that the code object is referenced
+ // from the stack or compilation cache.
+ inline int code_age();
+ inline void set_code_age(int age);
+
+ // Indicates whether optimizations have been disabled for this
+ // shared function info. If a function is repeatedly optimized or if
+ // we cannot optimize the function we disable optimization to avoid
+ // spending time attempting to optimize it again.
+ inline bool optimization_disabled();
+ inline void set_optimization_disabled(bool value);
+
+ // Indicates whether the function is a strict mode function.
+ inline bool strict_mode();
+ inline void set_strict_mode(bool value);
+
+ // Indicates whether or not the code in the shared function support
+ // deoptimization.
+ inline bool has_deoptimization_support();
+
+ // Enable deoptimization support through recompiled code.
+ void EnableDeoptimizationSupport(Code* recompiled);
+
+ // Lookup the bailout ID and ASSERT that it exists in the non-optimized
+ // code, returns whether it asserted (i.e., always true if assertions are
+ // disabled).
+ bool VerifyBailoutId(int id);
+
+ // Check whether a inlined constructor can be generated with the given
+ // prototype.
+ bool CanGenerateInlineConstructor(Object* prototype);
+
+ // Prevents further attempts to generate inline constructors.
+ // To be called if generation failed for any reason.
+ void ForbidInlineConstructor();
+
+ // For functions which only contains this property assignments this provides
+ // access to the names for the properties assigned.
+ DECL_ACCESSORS(this_property_assignments, Object)
+ inline int this_property_assignments_count();
+ inline void set_this_property_assignments_count(int value);
+ String* GetThisPropertyAssignmentName(int index);
+ bool IsThisPropertyAssignmentArgument(int index);
+ int GetThisPropertyAssignmentArgument(int index);
+ Object* GetThisPropertyAssignmentConstant(int index);
+
+ // [source code]: Source code for the function.
+ bool HasSourceCode();
+ Object* GetSourceCode();
+
+ inline int opt_count();
+ inline void set_opt_count(int opt_count);
+
+ // Source size of this function.
+ int SourceSize();
+
+ // Calculate the instance size.
+ int CalculateInstanceSize();
+
+ // Calculate the number of in-object properties.
+ int CalculateInObjectProperties();
+
+ // Dispatched behavior.
+ // Set max_length to -1 for unlimited length.
+ void SourceCodePrint(StringStream* accumulator, int max_length);
+#ifdef OBJECT_PRINT
+ inline void SharedFunctionInfoPrint() {
+ SharedFunctionInfoPrint(stdout);
+ }
+ void SharedFunctionInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void SharedFunctionInfoVerify();
+#endif
+
+ // Casting.
+ static inline SharedFunctionInfo* cast(Object* obj);
+
+ // Constants.
+ static const int kDontAdaptArgumentsSentinel = -1;
+
+ // Layout description.
+ // Pointer fields.
+ static const int kNameOffset = HeapObject::kHeaderSize;
+ static const int kCodeOffset = kNameOffset + kPointerSize;
+ static const int kScopeInfoOffset = kCodeOffset + kPointerSize;
+ static const int kConstructStubOffset = kScopeInfoOffset + kPointerSize;
+ static const int kInstanceClassNameOffset =
+ kConstructStubOffset + kPointerSize;
+ static const int kFunctionDataOffset =
+ kInstanceClassNameOffset + kPointerSize;
+ static const int kScriptOffset = kFunctionDataOffset + kPointerSize;
+ static const int kDebugInfoOffset = kScriptOffset + kPointerSize;
+ static const int kInferredNameOffset = kDebugInfoOffset + kPointerSize;
+ static const int kInitialMapOffset =
+ kInferredNameOffset + kPointerSize;
+ static const int kThisPropertyAssignmentsOffset =
+ kInitialMapOffset + kPointerSize;
+ static const int kDeoptCounterOffset =
+ kThisPropertyAssignmentsOffset + kPointerSize;
+#if V8_HOST_ARCH_32_BIT
+ // Smi fields.
+ static const int kLengthOffset =
+ kDeoptCounterOffset + kPointerSize;
+ static const int kFormalParameterCountOffset = kLengthOffset + kPointerSize;
+ static const int kExpectedNofPropertiesOffset =
+ kFormalParameterCountOffset + kPointerSize;
+ static const int kNumLiteralsOffset =
+ kExpectedNofPropertiesOffset + kPointerSize;
+ static const int kStartPositionAndTypeOffset =
+ kNumLiteralsOffset + kPointerSize;
+ static const int kEndPositionOffset =
+ kStartPositionAndTypeOffset + kPointerSize;
+ static const int kFunctionTokenPositionOffset =
+ kEndPositionOffset + kPointerSize;
+ static const int kCompilerHintsOffset =
+ kFunctionTokenPositionOffset + kPointerSize;
+ static const int kThisPropertyAssignmentsCountOffset =
+ kCompilerHintsOffset + kPointerSize;
+ static const int kOptCountOffset =
+ kThisPropertyAssignmentsCountOffset + kPointerSize;
+ // Total size.
+ static const int kSize = kOptCountOffset + kPointerSize;
+#else
+ // The only reason to use smi fields instead of int fields
+ // is to allow iteration without maps decoding during
+ // garbage collections.
+ // To avoid wasting space on 64-bit architectures we use
+ // the following trick: we group integer fields into pairs
+ // First integer in each pair is shifted left by 1.
+ // By doing this we guarantee that LSB of each kPointerSize aligned
+ // word is not set and thus this word cannot be treated as pointer
+ // to HeapObject during old space traversal.
+ static const int kLengthOffset =
+ kDeoptCounterOffset + kPointerSize;
+ static const int kFormalParameterCountOffset =
+ kLengthOffset + kIntSize;
+
+ static const int kExpectedNofPropertiesOffset =
+ kFormalParameterCountOffset + kIntSize;
+ static const int kNumLiteralsOffset =
+ kExpectedNofPropertiesOffset + kIntSize;
+
+ static const int kEndPositionOffset =
+ kNumLiteralsOffset + kIntSize;
+ static const int kStartPositionAndTypeOffset =
+ kEndPositionOffset + kIntSize;
+
+ static const int kFunctionTokenPositionOffset =
+ kStartPositionAndTypeOffset + kIntSize;
+ static const int kCompilerHintsOffset =
+ kFunctionTokenPositionOffset + kIntSize;
+
+ static const int kThisPropertyAssignmentsCountOffset =
+ kCompilerHintsOffset + kIntSize;
+ static const int kOptCountOffset =
+ kThisPropertyAssignmentsCountOffset + kIntSize;
+
+ // Total size.
+ static const int kSize = kOptCountOffset + kIntSize;
+
+#endif
+
+ // The construction counter for inobject slack tracking is stored in the
+ // most significant byte of compiler_hints which is otherwise unused.
+ // Its offset depends on the endian-ness of the architecture.
+#if __BYTE_ORDER == __LITTLE_ENDIAN
+ static const int kConstructionCountOffset = kCompilerHintsOffset + 3;
+#elif __BYTE_ORDER == __BIG_ENDIAN
+ static const int kConstructionCountOffset = kCompilerHintsOffset + 0;
+#else
+#error Unknown byte ordering
+#endif
+
+ static const int kAlignedSize = POINTER_SIZE_ALIGN(kSize);
+
+ typedef FixedBodyDescriptor<kNameOffset,
+ kThisPropertyAssignmentsOffset + kPointerSize,
+ kSize> BodyDescriptor;
+
+ // Bit positions in start_position_and_type.
+ // The source code start position is in the 30 most significant bits of
+ // the start_position_and_type field.
+ static const int kIsExpressionBit = 0;
+ static const int kIsTopLevelBit = 1;
+ static const int kStartPositionShift = 2;
+ static const int kStartPositionMask = ~((1 << kStartPositionShift) - 1);
+
+ // Bit positions in compiler_hints.
+ static const int kHasOnlySimpleThisPropertyAssignments = 0;
+ static const int kAllowLazyCompilation = 1;
+ static const int kLiveObjectsMayExist = 2;
+ static const int kCodeAgeShift = 3;
+ static const int kCodeAgeMask = 0x7;
+ static const int kOptimizationDisabled = 6;
+ static const int kStrictModeFunction = 7;
+
+ private:
+#if V8_HOST_ARCH_32_BIT
+ // On 32 bit platforms, compiler hints is a smi.
+ static const int kCompilerHintsSmiTagSize = kSmiTagSize;
+ static const int kCompilerHintsSize = kPointerSize;
+#else
+ // On 64 bit platforms, compiler hints is not a smi, see comment above.
+ static const int kCompilerHintsSmiTagSize = 0;
+ static const int kCompilerHintsSize = kIntSize;
+#endif
+
+ public:
+ // Constants for optimizing codegen for strict mode function tests.
+ // Allows to use byte-widgh instructions.
+ static const int kStrictModeBitWithinByte =
+ (kStrictModeFunction + kCompilerHintsSmiTagSize) % kBitsPerByte;
+
+#if __BYTE_ORDER == __LITTLE_ENDIAN
+ static const int kStrictModeByteOffset = kCompilerHintsOffset +
+ (kStrictModeFunction + kCompilerHintsSmiTagSize) / kBitsPerByte;
+#elif __BYTE_ORDER == __BIG_ENDIAN
+ static const int kStrictModeByteOffset = kCompilerHintsOffset +
+ (kCompilerHintsSize - 1) -
+ ((kStrictModeFunction + kCompilerHintsSmiTagSize) / kBitsPerByte);
+#else
+#error Unknown byte ordering
+#endif
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(SharedFunctionInfo);
+};
+
+
+// JSFunction describes JavaScript functions.
+class JSFunction: public JSObject {
+ public:
+ // [prototype_or_initial_map]:
+ DECL_ACCESSORS(prototype_or_initial_map, Object)
+
+ // [shared_function_info]: The information about the function that
+ // can be shared by instances.
+ DECL_ACCESSORS(shared, SharedFunctionInfo)
+
+ inline SharedFunctionInfo* unchecked_shared();
+
+ // [context]: The context for this function.
+ inline Context* context();
+ inline Object* unchecked_context();
+ inline void set_context(Object* context);
+
+ // [code]: The generated code object for this function. Executed
+ // when the function is invoked, e.g. foo() or new foo(). See
+ // [[Call]] and [[Construct]] description in ECMA-262, section
+ // 8.6.2, page 27.
+ inline Code* code();
+ inline void set_code(Code* code);
+ inline void ReplaceCode(Code* code);
+
+ inline Code* unchecked_code();
+
+ // Tells whether this function is builtin.
+ inline bool IsBuiltin();
+
+ // Tells whether or not the function needs arguments adaption.
+ inline bool NeedsArgumentsAdaption();
+
+ // Tells whether or not this function has been optimized.
+ inline bool IsOptimized();
+
+ // Mark this function for lazy recompilation. The function will be
+ // recompiled the next time it is executed.
+ void MarkForLazyRecompilation();
+
+ // Tells whether or not the function is already marked for lazy
+ // recompilation.
+ inline bool IsMarkedForLazyRecompilation();
+
+ // Compute a hash code for the source code of this function.
+ uint32_t SourceHash();
+
+ // Check whether or not this function is inlineable.
+ bool IsInlineable();
+
+ // [literals]: Fixed array holding the materialized literals.
+ //
+ // If the function contains object, regexp or array literals, the
+ // literals array prefix contains the object, regexp, and array
+ // function to be used when creating these literals. This is
+ // necessary so that we do not dynamically lookup the object, regexp
+ // or array functions. Performing a dynamic lookup, we might end up
+ // using the functions from a new context that we should not have
+ // access to.
+ DECL_ACCESSORS(literals, FixedArray)
+
+ // The initial map for an object created by this constructor.
+ inline Map* initial_map();
+ inline void set_initial_map(Map* value);
+ inline bool has_initial_map();
+
+ // Get and set the prototype property on a JSFunction. If the
+ // function has an initial map the prototype is set on the initial
+ // map. Otherwise, the prototype is put in the initial map field
+ // until an initial map is needed.
+ inline bool has_prototype();
+ inline bool has_instance_prototype();
+ inline Object* prototype();
+ inline Object* instance_prototype();
+ Object* SetInstancePrototype(Object* value);
+ MUST_USE_RESULT MaybeObject* SetPrototype(Object* value);
+
+ // After prototype is removed, it will not be created when accessed, and
+ // [[Construct]] from this function will not be allowed.
+ Object* RemovePrototype();
+ inline bool should_have_prototype();
+
+ // Accessor for this function's initial map's [[class]]
+ // property. This is primarily used by ECMA native functions. This
+ // method sets the class_name field of this function's initial map
+ // to a given value. It creates an initial map if this function does
+ // not have one. Note that this method does not copy the initial map
+ // if it has one already, but simply replaces it with the new value.
+ // Instances created afterwards will have a map whose [[class]] is
+ // set to 'value', but there is no guarantees on instances created
+ // before.
+ Object* SetInstanceClassName(String* name);
+
+ // Returns if this function has been compiled to native code yet.
+ inline bool is_compiled();
+
+ // [next_function_link]: Field for linking functions. This list is treated as
+ // a weak list by the GC.
+ DECL_ACCESSORS(next_function_link, Object)
+
+ // Prints the name of the function using PrintF.
+ inline void PrintName() {
+ PrintName(stdout);
+ }
+ void PrintName(FILE* out);
+
+ // Casting.
+ static inline JSFunction* cast(Object* obj);
+
+ // Iterates the objects, including code objects indirectly referenced
+ // through pointers to the first instruction in the code object.
+ void JSFunctionIterateBody(int object_size, ObjectVisitor* v);
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void JSFunctionPrint() {
+ JSFunctionPrint(stdout);
+ }
+ void JSFunctionPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void JSFunctionVerify();
+#endif
+
+ // Returns the number of allocated literals.
+ inline int NumberOfLiterals();
+
+ // Retrieve the global context from a function's literal array.
+ static Context* GlobalContextFromLiterals(FixedArray* literals);
+
+ // Layout descriptors. The last property (from kNonWeakFieldsEndOffset to
+ // kSize) is weak and has special handling during garbage collection.
+ static const int kCodeEntryOffset = JSObject::kHeaderSize;
+ static const int kPrototypeOrInitialMapOffset =
+ kCodeEntryOffset + kPointerSize;
+ static const int kSharedFunctionInfoOffset =
+ kPrototypeOrInitialMapOffset + kPointerSize;
+ static const int kContextOffset = kSharedFunctionInfoOffset + kPointerSize;
+ static const int kLiteralsOffset = kContextOffset + kPointerSize;
+ static const int kNonWeakFieldsEndOffset = kLiteralsOffset + kPointerSize;
+ static const int kNextFunctionLinkOffset = kNonWeakFieldsEndOffset;
+ static const int kSize = kNextFunctionLinkOffset + kPointerSize;
+
+ // Layout of the literals array.
+ static const int kLiteralsPrefixSize = 1;
+ static const int kLiteralGlobalContextIndex = 0;
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSFunction);
+};
+
+
+// JSGlobalProxy's prototype must be a JSGlobalObject or null,
+// and the prototype is hidden. JSGlobalProxy always delegates
+// property accesses to its prototype if the prototype is not null.
+//
+// A JSGlobalProxy can be reinitialized which will preserve its identity.
+//
+// Accessing a JSGlobalProxy requires security check.
+
+class JSGlobalProxy : public JSObject {
+ public:
+ // [context]: the owner global context of this proxy object.
+ // It is null value if this object is not used by any context.
+ DECL_ACCESSORS(context, Object)
+
+ // Casting.
+ static inline JSGlobalProxy* cast(Object* obj);
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void JSGlobalProxyPrint() {
+ JSGlobalProxyPrint(stdout);
+ }
+ void JSGlobalProxyPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void JSGlobalProxyVerify();
+#endif
+
+ // Layout description.
+ static const int kContextOffset = JSObject::kHeaderSize;
+ static const int kSize = kContextOffset + kPointerSize;
+
+ private:
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalProxy);
+};
+
+
+// Forward declaration.
+class JSBuiltinsObject;
+class JSGlobalPropertyCell;
+
+// Common super class for JavaScript global objects and the special
+// builtins global objects.
+class GlobalObject: public JSObject {
+ public:
+ // [builtins]: the object holding the runtime routines written in JS.
+ DECL_ACCESSORS(builtins, JSBuiltinsObject)
+
+ // [global context]: the global context corresponding to this global object.
+ DECL_ACCESSORS(global_context, Context)
+
+ // [global receiver]: the global receiver object of the context
+ DECL_ACCESSORS(global_receiver, JSObject)
+
+ // Retrieve the property cell used to store a property.
+ JSGlobalPropertyCell* GetPropertyCell(LookupResult* result);
+
+ // This is like GetProperty, but is used when you know the lookup won't fail
+ // by throwing an exception. This is for the debug and builtins global
+ // objects, where it is known which properties can be expected to be present
+ // on the object.
+ Object* GetPropertyNoExceptionThrown(String* key) {
+ Object* answer = GetProperty(key)->ToObjectUnchecked();
+ return answer;
+ }
+
+ // Ensure that the global object has a cell for the given property name.
+ MUST_USE_RESULT MaybeObject* EnsurePropertyCell(String* name);
+
+ // Casting.
+ static inline GlobalObject* cast(Object* obj);
+
+ // Layout description.
+ static const int kBuiltinsOffset = JSObject::kHeaderSize;
+ static const int kGlobalContextOffset = kBuiltinsOffset + kPointerSize;
+ static const int kGlobalReceiverOffset = kGlobalContextOffset + kPointerSize;
+ static const int kHeaderSize = kGlobalReceiverOffset + kPointerSize;
+
+ private:
+ friend class AGCCVersionRequiresThisClassToHaveAFriendSoHereItIs;
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(GlobalObject);
+};
+
+
+// JavaScript global object.
+class JSGlobalObject: public GlobalObject {
+ public:
+
+ // Casting.
+ static inline JSGlobalObject* cast(Object* obj);
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void JSGlobalObjectPrint() {
+ JSGlobalObjectPrint(stdout);
+ }
+ void JSGlobalObjectPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void JSGlobalObjectVerify();
+#endif
+
+ // Layout description.
+ static const int kSize = GlobalObject::kHeaderSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalObject);
+};
+
+
+// Builtins global object which holds the runtime routines written in
+// JavaScript.
+class JSBuiltinsObject: public GlobalObject {
+ public:
+ // Accessors for the runtime routines written in JavaScript.
+ inline Object* javascript_builtin(Builtins::JavaScript id);
+ inline void set_javascript_builtin(Builtins::JavaScript id, Object* value);
+
+ // Accessors for code of the runtime routines written in JavaScript.
+ inline Code* javascript_builtin_code(Builtins::JavaScript id);
+ inline void set_javascript_builtin_code(Builtins::JavaScript id, Code* value);
+
+ // Casting.
+ static inline JSBuiltinsObject* cast(Object* obj);
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void JSBuiltinsObjectPrint() {
+ JSBuiltinsObjectPrint(stdout);
+ }
+ void JSBuiltinsObjectPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void JSBuiltinsObjectVerify();
+#endif
+
+ // Layout description. The size of the builtins object includes
+ // room for two pointers per runtime routine written in javascript
+ // (function and code object).
+ static const int kJSBuiltinsCount = Builtins::id_count;
+ static const int kJSBuiltinsOffset = GlobalObject::kHeaderSize;
+ static const int kJSBuiltinsCodeOffset =
+ GlobalObject::kHeaderSize + (kJSBuiltinsCount * kPointerSize);
+ static const int kSize =
+ kJSBuiltinsCodeOffset + (kJSBuiltinsCount * kPointerSize);
+
+ static int OffsetOfFunctionWithId(Builtins::JavaScript id) {
+ return kJSBuiltinsOffset + id * kPointerSize;
+ }
+
+ static int OffsetOfCodeWithId(Builtins::JavaScript id) {
+ return kJSBuiltinsCodeOffset + id * kPointerSize;
+ }
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSBuiltinsObject);
+};
+
+
+// Representation for JS Wrapper objects, String, Number, Boolean, Date, etc.
+class JSValue: public JSObject {
+ public:
+ // [value]: the object being wrapped.
+ DECL_ACCESSORS(value, Object)
+
+ // Casting.
+ static inline JSValue* cast(Object* obj);
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void JSValuePrint() {
+ JSValuePrint(stdout);
+ }
+ void JSValuePrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void JSValueVerify();
+#endif
+
+ // Layout description.
+ static const int kValueOffset = JSObject::kHeaderSize;
+ static const int kSize = kValueOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSValue);
+};
+
+
+// Representation of message objects used for error reporting through
+// the API. The messages are formatted in JavaScript so this object is
+// a real JavaScript object. The information used for formatting the
+// error messages are not directly accessible from JavaScript to
+// prevent leaking information to user code called during error
+// formatting.
+class JSMessageObject: public JSObject {
+ public:
+ // [type]: the type of error message.
+ DECL_ACCESSORS(type, String)
+
+ // [arguments]: the arguments for formatting the error message.
+ DECL_ACCESSORS(arguments, JSArray)
+
+ // [script]: the script from which the error message originated.
+ DECL_ACCESSORS(script, Object)
+
+ // [stack_trace]: the stack trace for this error message.
+ DECL_ACCESSORS(stack_trace, Object)
+
+ // [stack_frames]: an array of stack frames for this error object.
+ DECL_ACCESSORS(stack_frames, Object)
+
+ // [start_position]: the start position in the script for the error message.
+ inline int start_position();
+ inline void set_start_position(int value);
+
+ // [end_position]: the end position in the script for the error message.
+ inline int end_position();
+ inline void set_end_position(int value);
+
+ // Casting.
+ static inline JSMessageObject* cast(Object* obj);
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void JSMessageObjectPrint() {
+ JSMessageObjectPrint(stdout);
+ }
+ void JSMessageObjectPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void JSMessageObjectVerify();
+#endif
+
+ // Layout description.
+ static const int kTypeOffset = JSObject::kHeaderSize;
+ static const int kArgumentsOffset = kTypeOffset + kPointerSize;
+ static const int kScriptOffset = kArgumentsOffset + kPointerSize;
+ static const int kStackTraceOffset = kScriptOffset + kPointerSize;
+ static const int kStackFramesOffset = kStackTraceOffset + kPointerSize;
+ static const int kStartPositionOffset = kStackFramesOffset + kPointerSize;
+ static const int kEndPositionOffset = kStartPositionOffset + kPointerSize;
+ static const int kSize = kEndPositionOffset + kPointerSize;
+
+ typedef FixedBodyDescriptor<HeapObject::kMapOffset,
+ kStackFramesOffset + kPointerSize,
+ kSize> BodyDescriptor;
+};
+
+
+// Regular expressions
+// The regular expression holds a single reference to a FixedArray in
+// the kDataOffset field.
+// The FixedArray contains the following data:
+// - tag : type of regexp implementation (not compiled yet, atom or irregexp)
+// - reference to the original source string
+// - reference to the original flag string
+// If it is an atom regexp
+// - a reference to a literal string to search for
+// If it is an irregexp regexp:
+// - a reference to code for ASCII inputs (bytecode or compiled).
+// - a reference to code for UC16 inputs (bytecode or compiled).
+// - max number of registers used by irregexp implementations.
+// - number of capture registers (output values) of the regexp.
+class JSRegExp: public JSObject {
+ public:
+ // Meaning of Type:
+ // NOT_COMPILED: Initial value. No data has been stored in the JSRegExp yet.
+ // ATOM: A simple string to match against using an indexOf operation.
+ // IRREGEXP: Compiled with Irregexp.
+ // IRREGEXP_NATIVE: Compiled to native code with Irregexp.
+ enum Type { NOT_COMPILED, ATOM, IRREGEXP };
+ enum Flag { NONE = 0, GLOBAL = 1, IGNORE_CASE = 2, MULTILINE = 4 };
+
+ class Flags {
+ public:
+ explicit Flags(uint32_t value) : value_(value) { }
+ bool is_global() { return (value_ & GLOBAL) != 0; }
+ bool is_ignore_case() { return (value_ & IGNORE_CASE) != 0; }
+ bool is_multiline() { return (value_ & MULTILINE) != 0; }
+ uint32_t value() { return value_; }
+ private:
+ uint32_t value_;
+ };
+
+ DECL_ACCESSORS(data, Object)
+
+ inline Type TypeTag();
+ inline int CaptureCount();
+ inline Flags GetFlags();
+ inline String* Pattern();
+ inline Object* DataAt(int index);
+ // Set implementation data after the object has been prepared.
+ inline void SetDataAt(int index, Object* value);
+ static int code_index(bool is_ascii) {
+ if (is_ascii) {
+ return kIrregexpASCIICodeIndex;
+ } else {
+ return kIrregexpUC16CodeIndex;
+ }
+ }
+
+ static inline JSRegExp* cast(Object* obj);
+
+ // Dispatched behavior.
+#ifdef DEBUG
+ void JSRegExpVerify();
+#endif
+
+ static const int kDataOffset = JSObject::kHeaderSize;
+ static const int kSize = kDataOffset + kPointerSize;
+
+ // Indices in the data array.
+ static const int kTagIndex = 0;
+ static const int kSourceIndex = kTagIndex + 1;
+ static const int kFlagsIndex = kSourceIndex + 1;
+ static const int kDataIndex = kFlagsIndex + 1;
+ // The data fields are used in different ways depending on the
+ // value of the tag.
+ // Atom regexps (literal strings).
+ static const int kAtomPatternIndex = kDataIndex;
+
+ static const int kAtomDataSize = kAtomPatternIndex + 1;
+
+ // Irregexp compiled code or bytecode for ASCII. If compilation
+ // fails, this fields hold an exception object that should be
+ // thrown if the regexp is used again.
+ static const int kIrregexpASCIICodeIndex = kDataIndex;
+ // Irregexp compiled code or bytecode for UC16. If compilation
+ // fails, this fields hold an exception object that should be
+ // thrown if the regexp is used again.
+ static const int kIrregexpUC16CodeIndex = kDataIndex + 1;
+ // Maximal number of registers used by either ASCII or UC16.
+ // Only used to check that there is enough stack space
+ static const int kIrregexpMaxRegisterCountIndex = kDataIndex + 2;
+ // Number of captures in the compiled regexp.
+ static const int kIrregexpCaptureCountIndex = kDataIndex + 3;
+
+ static const int kIrregexpDataSize = kIrregexpCaptureCountIndex + 1;
+
+ // Offsets directly into the data fixed array.
+ static const int kDataTagOffset =
+ FixedArray::kHeaderSize + kTagIndex * kPointerSize;
+ static const int kDataAsciiCodeOffset =
+ FixedArray::kHeaderSize + kIrregexpASCIICodeIndex * kPointerSize;
+ static const int kDataUC16CodeOffset =
+ FixedArray::kHeaderSize + kIrregexpUC16CodeIndex * kPointerSize;
+ static const int kIrregexpCaptureCountOffset =
+ FixedArray::kHeaderSize + kIrregexpCaptureCountIndex * kPointerSize;
+
+ // In-object fields.
+ static const int kSourceFieldIndex = 0;
+ static const int kGlobalFieldIndex = 1;
+ static const int kIgnoreCaseFieldIndex = 2;
+ static const int kMultilineFieldIndex = 3;
+ static const int kLastIndexFieldIndex = 4;
+ static const int kInObjectFieldCount = 5;
+};
+
+
+class CompilationCacheShape {
+ public:
+ static inline bool IsMatch(HashTableKey* key, Object* value) {
+ return key->IsMatch(value);
+ }
+
+ static inline uint32_t Hash(HashTableKey* key) {
+ return key->Hash();
+ }
+
+ static inline uint32_t HashForObject(HashTableKey* key, Object* object) {
+ return key->HashForObject(object);
+ }
+
+ MUST_USE_RESULT static MaybeObject* AsObject(HashTableKey* key) {
+ return key->AsObject();
+ }
+
+ static const int kPrefixSize = 0;
+ static const int kEntrySize = 2;
+};
+
+
+class CompilationCacheTable: public HashTable<CompilationCacheShape,
+ HashTableKey*> {
+ public:
+ // Find cached value for a string key, otherwise return null.
+ Object* Lookup(String* src);
+ Object* LookupEval(String* src, Context* context, StrictModeFlag strict_mode);
+ Object* LookupRegExp(String* source, JSRegExp::Flags flags);
+ MaybeObject* Put(String* src, Object* value);
+ MaybeObject* PutEval(String* src,
+ Context* context,
+ SharedFunctionInfo* value);
+ MaybeObject* PutRegExp(String* src, JSRegExp::Flags flags, FixedArray* value);
+
+ // Remove given value from cache.
+ void Remove(Object* value);
+
+ static inline CompilationCacheTable* cast(Object* obj);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(CompilationCacheTable);
+};
+
+
+class CodeCache: public Struct {
+ public:
+ DECL_ACCESSORS(default_cache, FixedArray)
+ DECL_ACCESSORS(normal_type_cache, Object)
+
+ // Add the code object to the cache.
+ MUST_USE_RESULT MaybeObject* Update(String* name, Code* code);
+
+ // Lookup code object in the cache. Returns code object if found and undefined
+ // if not.
+ Object* Lookup(String* name, Code::Flags flags);
+
+ // Get the internal index of a code object in the cache. Returns -1 if the
+ // code object is not in that cache. This index can be used to later call
+ // RemoveByIndex. The cache cannot be modified between a call to GetIndex and
+ // RemoveByIndex.
+ int GetIndex(Object* name, Code* code);
+
+ // Remove an object from the cache with the provided internal index.
+ void RemoveByIndex(Object* name, Code* code, int index);
+
+ static inline CodeCache* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void CodeCachePrint() {
+ CodeCachePrint(stdout);
+ }
+ void CodeCachePrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void CodeCacheVerify();
+#endif
+
+ static const int kDefaultCacheOffset = HeapObject::kHeaderSize;
+ static const int kNormalTypeCacheOffset =
+ kDefaultCacheOffset + kPointerSize;
+ static const int kSize = kNormalTypeCacheOffset + kPointerSize;
+
+ private:
+ MUST_USE_RESULT MaybeObject* UpdateDefaultCache(String* name, Code* code);
+ MUST_USE_RESULT MaybeObject* UpdateNormalTypeCache(String* name, Code* code);
+ Object* LookupDefaultCache(String* name, Code::Flags flags);
+ Object* LookupNormalTypeCache(String* name, Code::Flags flags);
+
+ // Code cache layout of the default cache. Elements are alternating name and
+ // code objects for non normal load/store/call IC's.
+ static const int kCodeCacheEntrySize = 2;
+ static const int kCodeCacheEntryNameOffset = 0;
+ static const int kCodeCacheEntryCodeOffset = 1;
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(CodeCache);
+};
+
+
+class CodeCacheHashTableShape {
+ public:
+ static inline bool IsMatch(HashTableKey* key, Object* value) {
+ return key->IsMatch(value);
+ }
+
+ static inline uint32_t Hash(HashTableKey* key) {
+ return key->Hash();
+ }
+
+ static inline uint32_t HashForObject(HashTableKey* key, Object* object) {
+ return key->HashForObject(object);
+ }
+
+ MUST_USE_RESULT static MaybeObject* AsObject(HashTableKey* key) {
+ return key->AsObject();
+ }
+
+ static const int kPrefixSize = 0;
+ static const int kEntrySize = 2;
+};
+
+
+class CodeCacheHashTable: public HashTable<CodeCacheHashTableShape,
+ HashTableKey*> {
+ public:
+ Object* Lookup(String* name, Code::Flags flags);
+ MUST_USE_RESULT MaybeObject* Put(String* name, Code* code);
+
+ int GetIndex(String* name, Code::Flags flags);
+ void RemoveByIndex(int index);
+
+ static inline CodeCacheHashTable* cast(Object* obj);
+
+ // Initial size of the fixed array backing the hash table.
+ static const int kInitialSize = 64;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(CodeCacheHashTable);
+};
+
+
+enum AllowNullsFlag {ALLOW_NULLS, DISALLOW_NULLS};
+enum RobustnessFlag {ROBUST_STRING_TRAVERSAL, FAST_STRING_TRAVERSAL};
+
+
+class StringHasher {
+ public:
+ inline StringHasher(int length);
+
+ // Returns true if the hash of this string can be computed without
+ // looking at the contents.
+ inline bool has_trivial_hash();
+
+ // Add a character to the hash and update the array index calculation.
+ inline void AddCharacter(uc32 c);
+
+ // Adds a character to the hash but does not update the array index
+ // calculation. This can only be called when it has been verified
+ // that the input is not an array index.
+ inline void AddCharacterNoIndex(uc32 c);
+
+ // Returns the value to store in the hash field of a string with
+ // the given length and contents.
+ uint32_t GetHashField();
+
+ // Returns true if the characters seen so far make up a legal array
+ // index.
+ bool is_array_index() { return is_array_index_; }
+
+ bool is_valid() { return is_valid_; }
+
+ void invalidate() { is_valid_ = false; }
+
+ // Calculated hash value for a string consisting of 1 to
+ // String::kMaxArrayIndexSize digits with no leading zeros (except "0").
+ // value is represented decimal value.
+ static uint32_t MakeArrayIndexHash(uint32_t value, int length);
+
+ private:
+
+ uint32_t array_index() {
+ ASSERT(is_array_index());
+ return array_index_;
+ }
+
+ inline uint32_t GetHash();
+
+ int length_;
+ uint32_t raw_running_hash_;
+ uint32_t array_index_;
+ bool is_array_index_;
+ bool is_first_char_;
+ bool is_valid_;
+ friend class TwoCharHashTableKey;
+};
+
+
+// Calculates string hash.
+template <typename schar>
+inline uint32_t HashSequentialString(const schar* chars, int length);
+
+
+// The characteristics of a string are stored in its map. Retrieving these
+// few bits of information is moderately expensive, involving two memory
+// loads where the second is dependent on the first. To improve efficiency
+// the shape of the string is given its own class so that it can be retrieved
+// once and used for several string operations. A StringShape is small enough
+// to be passed by value and is immutable, but be aware that flattening a
+// string can potentially alter its shape. Also be aware that a GC caused by
+// something else can alter the shape of a string due to ConsString
+// shortcutting. Keeping these restrictions in mind has proven to be error-
+// prone and so we no longer put StringShapes in variables unless there is a
+// concrete performance benefit at that particular point in the code.
+class StringShape BASE_EMBEDDED {
+ public:
+ inline explicit StringShape(String* s);
+ inline explicit StringShape(Map* s);
+ inline explicit StringShape(InstanceType t);
+ inline bool IsSequential();
+ inline bool IsExternal();
+ inline bool IsCons();
+ inline bool IsExternalAscii();
+ inline bool IsExternalTwoByte();
+ inline bool IsSequentialAscii();
+ inline bool IsSequentialTwoByte();
+ inline bool IsSymbol();
+ inline StringRepresentationTag representation_tag();
+ inline uint32_t full_representation_tag();
+ inline uint32_t size_tag();
+#ifdef DEBUG
+ inline uint32_t type() { return type_; }
+ inline void invalidate() { valid_ = false; }
+ inline bool valid() { return valid_; }
+#else
+ inline void invalidate() { }
+#endif
+ private:
+ uint32_t type_;
+#ifdef DEBUG
+ inline void set_valid() { valid_ = true; }
+ bool valid_;
+#else
+ inline void set_valid() { }
+#endif
+};
+
+
+// The String abstract class captures JavaScript string values:
+//
+// Ecma-262:
+// 4.3.16 String Value
+// A string value is a member of the type String and is a finite
+// ordered sequence of zero or more 16-bit unsigned integer values.
+//
+// All string values have a length field.
+class String: public HeapObject {
+ public:
+ // Get and set the length of the string.
+ inline int length();
+ inline void set_length(int value);
+
+ // Get and set the hash field of the string.
+ inline uint32_t hash_field();
+ inline void set_hash_field(uint32_t value);
+
+ inline bool IsAsciiRepresentation();
+ inline bool IsTwoByteRepresentation();
+
+ // Returns whether this string has ascii chars, i.e. all of them can
+ // be ascii encoded. This might be the case even if the string is
+ // two-byte. Such strings may appear when the embedder prefers
+ // two-byte external representations even for ascii data.
+ //
+ // NOTE: this should be considered only a hint. False negatives are
+ // possible.
+ inline bool HasOnlyAsciiChars();
+
+ // Get and set individual two byte chars in the string.
+ inline void Set(int index, uint16_t value);
+ // Get individual two byte char in the string. Repeated calls
+ // to this method are not efficient unless the string is flat.
+ inline uint16_t Get(int index);
+
+ // Try to flatten the string. Checks first inline to see if it is
+ // necessary. Does nothing if the string is not a cons string.
+ // Flattening allocates a sequential string with the same data as
+ // the given string and mutates the cons string to a degenerate
+ // form, where the first component is the new sequential string and
+ // the second component is the empty string. If allocation fails,
+ // this function returns a failure. If flattening succeeds, this
+ // function returns the sequential string that is now the first
+ // component of the cons string.
+ //
+ // Degenerate cons strings are handled specially by the garbage
+ // collector (see IsShortcutCandidate).
+ //
+ // Use FlattenString from Handles.cc to flatten even in case an
+ // allocation failure happens.
+ inline MaybeObject* TryFlatten(PretenureFlag pretenure = NOT_TENURED);
+
+ // Convenience function. Has exactly the same behavior as
+ // TryFlatten(), except in the case of failure returns the original
+ // string.
+ inline String* TryFlattenGetString(PretenureFlag pretenure = NOT_TENURED);
+
+ Vector<const char> ToAsciiVector();
+ Vector<const uc16> ToUC16Vector();
+
+ // Mark the string as an undetectable object. It only applies to
+ // ascii and two byte string types.
+ bool MarkAsUndetectable();
+
+ // Return a substring.
+ MUST_USE_RESULT MaybeObject* SubString(int from,
+ int to,
+ PretenureFlag pretenure = NOT_TENURED);
+
+ // String equality operations.
+ inline bool Equals(String* other);
+ bool IsEqualTo(Vector<const char> str);
+ bool IsAsciiEqualTo(Vector<const char> str);
+ bool IsTwoByteEqualTo(Vector<const uc16> str);
+
+ // Return a UTF8 representation of the string. The string is null
+ // terminated but may optionally contain nulls. Length is returned
+ // in length_output if length_output is not a null pointer The string
+ // should be nearly flat, otherwise the performance of this method may
+ // be very slow (quadratic in the length). Setting robustness_flag to
+ // ROBUST_STRING_TRAVERSAL invokes behaviour that is robust This means it
+ // handles unexpected data without causing assert failures and it does not
+ // do any heap allocations. This is useful when printing stack traces.
+ SmartPointer<char> ToCString(AllowNullsFlag allow_nulls,
+ RobustnessFlag robustness_flag,
+ int offset,
+ int length,
+ int* length_output = 0);
+ SmartPointer<char> ToCString(
+ AllowNullsFlag allow_nulls = DISALLOW_NULLS,
+ RobustnessFlag robustness_flag = FAST_STRING_TRAVERSAL,
+ int* length_output = 0);
+
+ int Utf8Length();
+
+ // Return a 16 bit Unicode representation of the string.
+ // The string should be nearly flat, otherwise the performance of
+ // of this method may be very bad. Setting robustness_flag to
+ // ROBUST_STRING_TRAVERSAL invokes behaviour that is robust This means it
+ // handles unexpected data without causing assert failures and it does not
+ // do any heap allocations. This is useful when printing stack traces.
+ SmartPointer<uc16> ToWideCString(
+ RobustnessFlag robustness_flag = FAST_STRING_TRAVERSAL);
+
+ // Tells whether the hash code has been computed.
+ inline bool HasHashCode();
+
+ // Returns a hash value used for the property table
+ inline uint32_t Hash();
+
+ static uint32_t ComputeHashField(unibrow::CharacterStream* buffer,
+ int length);
+
+ static bool ComputeArrayIndex(unibrow::CharacterStream* buffer,
+ uint32_t* index,
+ int length);
+
+ // Externalization.
+ bool MakeExternal(v8::String::ExternalStringResource* resource);
+ bool MakeExternal(v8::String::ExternalAsciiStringResource* resource);
+
+ // Conversion.
+ inline bool AsArrayIndex(uint32_t* index);
+
+ // Casting.
+ static inline String* cast(Object* obj);
+
+ void PrintOn(FILE* out);
+
+ // For use during stack traces. Performs rudimentary sanity check.
+ bool LooksValid();
+
+ // Dispatched behavior.
+ void StringShortPrint(StringStream* accumulator);
+#ifdef OBJECT_PRINT
+ inline void StringPrint() {
+ StringPrint(stdout);
+ }
+ void StringPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void StringVerify();
+#endif
+ inline bool IsFlat();
+
+ // Layout description.
+ static const int kLengthOffset = HeapObject::kHeaderSize;
+ static const int kHashFieldOffset = kLengthOffset + kPointerSize;
+ static const int kSize = kHashFieldOffset + kPointerSize;
+
+ // Maximum number of characters to consider when trying to convert a string
+ // value into an array index.
+ static const int kMaxArrayIndexSize = 10;
+
+ // Max ascii char code.
+ static const int kMaxAsciiCharCode = unibrow::Utf8::kMaxOneByteChar;
+ static const unsigned kMaxAsciiCharCodeU = unibrow::Utf8::kMaxOneByteChar;
+ static const int kMaxUC16CharCode = 0xffff;
+
+ // Minimum length for a cons string.
+ static const int kMinNonFlatLength = 13;
+
+ // Mask constant for checking if a string has a computed hash code
+ // and if it is an array index. The least significant bit indicates
+ // whether a hash code has been computed. If the hash code has been
+ // computed the 2nd bit tells whether the string can be used as an
+ // array index.
+ static const int kHashNotComputedMask = 1;
+ static const int kIsNotArrayIndexMask = 1 << 1;
+ static const int kNofHashBitFields = 2;
+
+ // Shift constant retrieving hash code from hash field.
+ static const int kHashShift = kNofHashBitFields;
+
+ // Array index strings this short can keep their index in the hash
+ // field.
+ static const int kMaxCachedArrayIndexLength = 7;
+
+ // For strings which are array indexes the hash value has the string length
+ // mixed into the hash, mainly to avoid a hash value of zero which would be
+ // the case for the string '0'. 24 bits are used for the array index value.
+ static const int kArrayIndexValueBits = 24;
+ static const int kArrayIndexLengthBits =
+ kBitsPerInt - kArrayIndexValueBits - kNofHashBitFields;
+
+ STATIC_CHECK((kArrayIndexLengthBits > 0));
+ STATIC_CHECK(kMaxArrayIndexSize < (1 << kArrayIndexLengthBits));
+
+ static const int kArrayIndexHashLengthShift =
+ kArrayIndexValueBits + kNofHashBitFields;
+
+ static const int kArrayIndexHashMask = (1 << kArrayIndexHashLengthShift) - 1;
+
+ static const int kArrayIndexValueMask =
+ ((1 << kArrayIndexValueBits) - 1) << kHashShift;
+
+ // Check that kMaxCachedArrayIndexLength + 1 is a power of two so we
+ // could use a mask to test if the length of string is less than or equal to
+ // kMaxCachedArrayIndexLength.
+ STATIC_CHECK(IS_POWER_OF_TWO(kMaxCachedArrayIndexLength + 1));
+
+ static const int kContainsCachedArrayIndexMask =
+ (~kMaxCachedArrayIndexLength << kArrayIndexHashLengthShift) |
+ kIsNotArrayIndexMask;
+
+ // Value of empty hash field indicating that the hash is not computed.
+ static const int kEmptyHashField =
+ kIsNotArrayIndexMask | kHashNotComputedMask;
+
+ // Value of hash field containing computed hash equal to zero.
+ static const int kZeroHash = kIsNotArrayIndexMask;
+
+ // Maximal string length.
+ static const int kMaxLength = (1 << (32 - 2)) - 1;
+
+ // Max length for computing hash. For strings longer than this limit the
+ // string length is used as the hash value.
+ static const int kMaxHashCalcLength = 16383;
+
+ // Limit for truncation in short printing.
+ static const int kMaxShortPrintLength = 1024;
+
+ // Support for regular expressions.
+ const uc16* GetTwoByteData();
+ const uc16* GetTwoByteData(unsigned start);
+
+ // Support for StringInputBuffer
+ static const unibrow::byte* ReadBlock(String* input,
+ unibrow::byte* util_buffer,
+ unsigned capacity,
+ unsigned* remaining,
+ unsigned* offset);
+ static const unibrow::byte* ReadBlock(String** input,
+ unibrow::byte* util_buffer,
+ unsigned capacity,
+ unsigned* remaining,
+ unsigned* offset);
+
+ // Helper function for flattening strings.
+ template <typename sinkchar>
+ static void WriteToFlat(String* source,
+ sinkchar* sink,
+ int from,
+ int to);
+
+ static inline bool IsAscii(const char* chars, int length) {
+ const char* limit = chars + length;
+#ifdef V8_HOST_CAN_READ_UNALIGNED
+ ASSERT(kMaxAsciiCharCode == 0x7F);
+ const uintptr_t non_ascii_mask = kUintptrAllBitsSet / 0xFF * 0x80;
+ while (chars <= limit - sizeof(uintptr_t)) {
+ if (*reinterpret_cast<const uintptr_t*>(chars) & non_ascii_mask) {
+ return false;
+ }
+ chars += sizeof(uintptr_t);
+ }
+#endif
+ while (chars < limit) {
+ if (static_cast<uint8_t>(*chars) > kMaxAsciiCharCodeU) return false;
+ ++chars;
+ }
+ return true;
+ }
+
+ static inline bool IsAscii(const uc16* chars, int length) {
+ const uc16* limit = chars + length;
+ while (chars < limit) {
+ if (*chars > kMaxAsciiCharCodeU) return false;
+ ++chars;
+ }
+ return true;
+ }
+
+ protected:
+ class ReadBlockBuffer {
+ public:
+ ReadBlockBuffer(unibrow::byte* util_buffer_,
+ unsigned cursor_,
+ unsigned capacity_,
+ unsigned remaining_) :
+ util_buffer(util_buffer_),
+ cursor(cursor_),
+ capacity(capacity_),
+ remaining(remaining_) {
+ }
+ unibrow::byte* util_buffer;
+ unsigned cursor;
+ unsigned capacity;
+ unsigned remaining;
+ };
+
+ static inline const unibrow::byte* ReadBlock(String* input,
+ ReadBlockBuffer* buffer,
+ unsigned* offset,
+ unsigned max_chars);
+ static void ReadBlockIntoBuffer(String* input,
+ ReadBlockBuffer* buffer,
+ unsigned* offset_ptr,
+ unsigned max_chars);
+
+ private:
+ // Try to flatten the top level ConsString that is hiding behind this
+ // string. This is a no-op unless the string is a ConsString. Flatten
+ // mutates the ConsString and might return a failure.
+ MUST_USE_RESULT MaybeObject* SlowTryFlatten(PretenureFlag pretenure);
+
+ static inline bool IsHashFieldComputed(uint32_t field);
+
+ // Slow case of String::Equals. This implementation works on any strings
+ // but it is most efficient on strings that are almost flat.
+ bool SlowEquals(String* other);
+
+ // Slow case of AsArrayIndex.
+ bool SlowAsArrayIndex(uint32_t* index);
+
+ // Compute and set the hash code.
+ uint32_t ComputeAndSetHash();
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(String);
+};
+
+
+// The SeqString abstract class captures sequential string values.
+class SeqString: public String {
+ public:
+
+ // Casting.
+ static inline SeqString* cast(Object* obj);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(SeqString);
+};
+
+
+// The AsciiString class captures sequential ascii string objects.
+// Each character in the AsciiString is an ascii character.
+class SeqAsciiString: public SeqString {
+ public:
+ static const bool kHasAsciiEncoding = true;
+
+ // Dispatched behavior.
+ inline uint16_t SeqAsciiStringGet(int index);
+ inline void SeqAsciiStringSet(int index, uint16_t value);
+
+ // Get the address of the characters in this string.
+ inline Address GetCharsAddress();
+
+ inline char* GetChars();
+
+ // Casting
+ static inline SeqAsciiString* cast(Object* obj);
+
+ // Garbage collection support. This method is called by the
+ // garbage collector to compute the actual size of an AsciiString
+ // instance.
+ inline int SeqAsciiStringSize(InstanceType instance_type);
+
+ // Computes the size for an AsciiString instance of a given length.
+ static int SizeFor(int length) {
+ return OBJECT_POINTER_ALIGN(kHeaderSize + length * kCharSize);
+ }
+
+ // Layout description.
+ static const int kHeaderSize = String::kSize;
+ static const int kAlignedSize = POINTER_SIZE_ALIGN(kHeaderSize);
+
+ // Maximal memory usage for a single sequential ASCII string.
+ static const int kMaxSize = 512 * MB;
+ // Maximal length of a single sequential ASCII string.
+ // Q.v. String::kMaxLength which is the maximal size of concatenated strings.
+ static const int kMaxLength = (kMaxSize - kHeaderSize);
+
+ // Support for StringInputBuffer.
+ inline void SeqAsciiStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+ unsigned* offset,
+ unsigned chars);
+ inline const unibrow::byte* SeqAsciiStringReadBlock(unsigned* remaining,
+ unsigned* offset,
+ unsigned chars);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(SeqAsciiString);
+};
+
+
+// The TwoByteString class captures sequential unicode string objects.
+// Each character in the TwoByteString is a two-byte uint16_t.
+class SeqTwoByteString: public SeqString {
+ public:
+ static const bool kHasAsciiEncoding = false;
+
+ // Dispatched behavior.
+ inline uint16_t SeqTwoByteStringGet(int index);
+ inline void SeqTwoByteStringSet(int index, uint16_t value);
+
+ // Get the address of the characters in this string.
+ inline Address GetCharsAddress();
+
+ inline uc16* GetChars();
+
+ // For regexp code.
+ const uint16_t* SeqTwoByteStringGetData(unsigned start);
+
+ // Casting
+ static inline SeqTwoByteString* cast(Object* obj);
+
+ // Garbage collection support. This method is called by the
+ // garbage collector to compute the actual size of a TwoByteString
+ // instance.
+ inline int SeqTwoByteStringSize(InstanceType instance_type);
+
+ // Computes the size for a TwoByteString instance of a given length.
+ static int SizeFor(int length) {
+ return OBJECT_POINTER_ALIGN(kHeaderSize + length * kShortSize);
+ }
+
+ // Layout description.
+ static const int kHeaderSize = String::kSize;
+ static const int kAlignedSize = POINTER_SIZE_ALIGN(kHeaderSize);
+
+ // Maximal memory usage for a single sequential two-byte string.
+ static const int kMaxSize = 512 * MB;
+ // Maximal length of a single sequential two-byte string.
+ // Q.v. String::kMaxLength which is the maximal size of concatenated strings.
+ static const int kMaxLength = (kMaxSize - kHeaderSize) / sizeof(uint16_t);
+
+ // Support for StringInputBuffer.
+ inline void SeqTwoByteStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+ unsigned* offset_ptr,
+ unsigned chars);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(SeqTwoByteString);
+};
+
+
+// The ConsString class describes string values built by using the
+// addition operator on strings. A ConsString is a pair where the
+// first and second components are pointers to other string values.
+// One or both components of a ConsString can be pointers to other
+// ConsStrings, creating a binary tree of ConsStrings where the leaves
+// are non-ConsString string values. The string value represented by
+// a ConsString can be obtained by concatenating the leaf string
+// values in a left-to-right depth-first traversal of the tree.
+class ConsString: public String {
+ public:
+ // First string of the cons cell.
+ inline String* first();
+ // Doesn't check that the result is a string, even in debug mode. This is
+ // useful during GC where the mark bits confuse the checks.
+ inline Object* unchecked_first();
+ inline void set_first(String* first,
+ WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
+
+ // Second string of the cons cell.
+ inline String* second();
+ // Doesn't check that the result is a string, even in debug mode. This is
+ // useful during GC where the mark bits confuse the checks.
+ inline Object* unchecked_second();
+ inline void set_second(String* second,
+ WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
+
+ // Dispatched behavior.
+ uint16_t ConsStringGet(int index);
+
+ // Casting.
+ static inline ConsString* cast(Object* obj);
+
+ // Layout description.
+ static const int kFirstOffset = POINTER_SIZE_ALIGN(String::kSize);
+ static const int kSecondOffset = kFirstOffset + kPointerSize;
+ static const int kSize = kSecondOffset + kPointerSize;
+
+ // Support for StringInputBuffer.
+ inline const unibrow::byte* ConsStringReadBlock(ReadBlockBuffer* buffer,
+ unsigned* offset_ptr,
+ unsigned chars);
+ inline void ConsStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+ unsigned* offset_ptr,
+ unsigned chars);
+
+ // Minimum length for a cons string.
+ static const int kMinLength = 13;
+
+ typedef FixedBodyDescriptor<kFirstOffset, kSecondOffset + kPointerSize, kSize>
+ BodyDescriptor;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ConsString);
+};
+
+
+// The ExternalString class describes string values that are backed by
+// a string resource that lies outside the V8 heap. ExternalStrings
+// consist of the length field common to all strings, a pointer to the
+// external resource. It is important to ensure (externally) that the
+// resource is not deallocated while the ExternalString is live in the
+// V8 heap.
+//
+// The API expects that all ExternalStrings are created through the
+// API. Therefore, ExternalStrings should not be used internally.
+class ExternalString: public String {
+ public:
+ // Casting
+ static inline ExternalString* cast(Object* obj);
+
+ // Layout description.
+ static const int kResourceOffset = POINTER_SIZE_ALIGN(String::kSize);
+ static const int kSize = kResourceOffset + kPointerSize;
+
+ STATIC_CHECK(kResourceOffset == Internals::kStringResourceOffset);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalString);
+};
+
+
+// The ExternalAsciiString class is an external string backed by an
+// ASCII string.
+class ExternalAsciiString: public ExternalString {
+ public:
+ static const bool kHasAsciiEncoding = true;
+
+ typedef v8::String::ExternalAsciiStringResource Resource;
+
+ // The underlying resource.
+ inline Resource* resource();
+ inline void set_resource(Resource* buffer);
+
+ // Dispatched behavior.
+ uint16_t ExternalAsciiStringGet(int index);
+
+ // Casting.
+ static inline ExternalAsciiString* cast(Object* obj);
+
+ // Garbage collection support.
+ inline void ExternalAsciiStringIterateBody(ObjectVisitor* v);
+
+ template<typename StaticVisitor>
+ inline void ExternalAsciiStringIterateBody();
+
+ // Support for StringInputBuffer.
+ const unibrow::byte* ExternalAsciiStringReadBlock(unsigned* remaining,
+ unsigned* offset,
+ unsigned chars);
+ inline void ExternalAsciiStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+ unsigned* offset,
+ unsigned chars);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalAsciiString);
+};
+
+
+// The ExternalTwoByteString class is an external string backed by a UTF-16
+// encoded string.
+class ExternalTwoByteString: public ExternalString {
+ public:
+ static const bool kHasAsciiEncoding = false;
+
+ typedef v8::String::ExternalStringResource Resource;
+
+ // The underlying string resource.
+ inline Resource* resource();
+ inline void set_resource(Resource* buffer);
+
+ // Dispatched behavior.
+ uint16_t ExternalTwoByteStringGet(int index);
+
+ // For regexp code.
+ const uint16_t* ExternalTwoByteStringGetData(unsigned start);
+
+ // Casting.
+ static inline ExternalTwoByteString* cast(Object* obj);
+
+ // Garbage collection support.
+ inline void ExternalTwoByteStringIterateBody(ObjectVisitor* v);
+
+ template<typename StaticVisitor>
+ inline void ExternalTwoByteStringIterateBody();
+
+
+ // Support for StringInputBuffer.
+ void ExternalTwoByteStringReadBlockIntoBuffer(ReadBlockBuffer* buffer,
+ unsigned* offset_ptr,
+ unsigned chars);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ExternalTwoByteString);
+};
+
+
+// Utility superclass for stack-allocated objects that must be updated
+// on gc. It provides two ways for the gc to update instances, either
+// iterating or updating after gc.
+class Relocatable BASE_EMBEDDED {
+ public:
+ explicit inline Relocatable(Isolate* isolate);
+ inline virtual ~Relocatable();
+ virtual void IterateInstance(ObjectVisitor* v) { }
+ virtual void PostGarbageCollection() { }
+
+ static void PostGarbageCollectionProcessing();
+ static int ArchiveSpacePerThread();
+ static char* ArchiveState(char* to);
+ static char* RestoreState(char* from);
+ static void Iterate(ObjectVisitor* v);
+ static void Iterate(ObjectVisitor* v, Relocatable* top);
+ static char* Iterate(ObjectVisitor* v, char* t);
+ private:
+ Isolate* isolate_;
+ Relocatable* prev_;
+};
+
+
+// A flat string reader provides random access to the contents of a
+// string independent of the character width of the string. The handle
+// must be valid as long as the reader is being used.
+class FlatStringReader : public Relocatable {
+ public:
+ FlatStringReader(Isolate* isolate, Handle<String> str);
+ FlatStringReader(Isolate* isolate, Vector<const char> input);
+ void PostGarbageCollection();
+ inline uc32 Get(int index);
+ int length() { return length_; }
+ private:
+ String** str_;
+ bool is_ascii_;
+ int length_;
+ const void* start_;
+};
+
+
+// Note that StringInputBuffers are not valid across a GC! To fix this
+// it would have to store a String Handle instead of a String* and
+// AsciiStringReadBlock would have to be modified to use memcpy.
+//
+// StringInputBuffer is able to traverse any string regardless of how
+// deeply nested a sequence of ConsStrings it is made of. However,
+// performance will be better if deep strings are flattened before they
+// are traversed. Since flattening requires memory allocation this is
+// not always desirable, however (esp. in debugging situations).
+class StringInputBuffer: public unibrow::InputBuffer<String, String*, 1024> {
+ public:
+ virtual void Seek(unsigned pos);
+ inline StringInputBuffer(): unibrow::InputBuffer<String, String*, 1024>() {}
+ inline StringInputBuffer(String* backing):
+ unibrow::InputBuffer<String, String*, 1024>(backing) {}
+};
+
+
+class SafeStringInputBuffer
+ : public unibrow::InputBuffer<String, String**, 256> {
+ public:
+ virtual void Seek(unsigned pos);
+ inline SafeStringInputBuffer()
+ : unibrow::InputBuffer<String, String**, 256>() {}
+ inline SafeStringInputBuffer(String** backing)
+ : unibrow::InputBuffer<String, String**, 256>(backing) {}
+};
+
+
+template <typename T>
+class VectorIterator {
+ public:
+ VectorIterator(T* d, int l) : data_(Vector<const T>(d, l)), index_(0) { }
+ explicit VectorIterator(Vector<const T> data) : data_(data), index_(0) { }
+ T GetNext() { return data_[index_++]; }
+ bool has_more() { return index_ < data_.length(); }
+ private:
+ Vector<const T> data_;
+ int index_;
+};
+
+
+// The Oddball describes objects null, undefined, true, and false.
+class Oddball: public HeapObject {
+ public:
+ // [to_string]: Cached to_string computed at startup.
+ DECL_ACCESSORS(to_string, String)
+
+ // [to_number]: Cached to_number computed at startup.
+ DECL_ACCESSORS(to_number, Object)
+
+ inline byte kind();
+ inline void set_kind(byte kind);
+
+ // Casting.
+ static inline Oddball* cast(Object* obj);
+
+ // Dispatched behavior.
+#ifdef DEBUG
+ void OddballVerify();
+#endif
+
+ // Initialize the fields.
+ MUST_USE_RESULT MaybeObject* Initialize(const char* to_string,
+ Object* to_number,
+ byte kind);
+
+ // Layout description.
+ static const int kToStringOffset = HeapObject::kHeaderSize;
+ static const int kToNumberOffset = kToStringOffset + kPointerSize;
+ static const int kKindOffset = kToNumberOffset + kPointerSize;
+ static const int kSize = kKindOffset + kPointerSize;
+
+ static const byte kFalse = 0;
+ static const byte kTrue = 1;
+ static const byte kNotBooleanMask = ~1;
+ static const byte kTheHole = 2;
+ static const byte kNull = 3;
+ static const byte kArgumentMarker = 4;
+ static const byte kUndefined = 5;
+ static const byte kOther = 6;
+
+ typedef FixedBodyDescriptor<kToStringOffset,
+ kToNumberOffset + kPointerSize,
+ kSize> BodyDescriptor;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Oddball);
+};
+
+
+class JSGlobalPropertyCell: public HeapObject {
+ public:
+ // [value]: value of the global property.
+ DECL_ACCESSORS(value, Object)
+
+ // Casting.
+ static inline JSGlobalPropertyCell* cast(Object* obj);
+
+#ifdef DEBUG
+ void JSGlobalPropertyCellVerify();
+#endif
+#ifdef OBJECT_PRINT
+ inline void JSGlobalPropertyCellPrint() {
+ JSGlobalPropertyCellPrint(stdout);
+ }
+ void JSGlobalPropertyCellPrint(FILE* out);
+#endif
+
+ // Layout description.
+ static const int kValueOffset = HeapObject::kHeaderSize;
+ static const int kSize = kValueOffset + kPointerSize;
+
+ typedef FixedBodyDescriptor<kValueOffset,
+ kValueOffset + kPointerSize,
+ kSize> BodyDescriptor;
+
+ // Returns the isolate/heap this cell object belongs to.
+ inline Isolate* isolate();
+ inline Heap* heap();
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSGlobalPropertyCell);
+};
+
+
+
+// Proxy describes objects pointing from JavaScript to C structures.
+// Since they cannot contain references to JS HeapObjects they can be
+// placed in old_data_space.
+class Proxy: public HeapObject {
+ public:
+ // [proxy]: field containing the address.
+ inline Address proxy();
+ inline void set_proxy(Address value);
+
+ // Casting.
+ static inline Proxy* cast(Object* obj);
+
+ // Dispatched behavior.
+ inline void ProxyIterateBody(ObjectVisitor* v);
+
+ template<typename StaticVisitor>
+ inline void ProxyIterateBody();
+
+#ifdef OBJECT_PRINT
+ inline void ProxyPrint() {
+ ProxyPrint(stdout);
+ }
+ void ProxyPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ProxyVerify();
+#endif
+
+ // Layout description.
+
+ static const int kProxyOffset = HeapObject::kHeaderSize;
+ static const int kSize = kProxyOffset + kPointerSize;
+
+ STATIC_CHECK(kProxyOffset == Internals::kProxyProxyOffset);
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(Proxy);
+};
+
+
+// The JSArray describes JavaScript Arrays
+// Such an array can be in one of two modes:
+// - fast, backing storage is a FixedArray and length <= elements.length();
+// Please note: push and pop can be used to grow and shrink the array.
+// - slow, backing storage is a HashTable with numbers as keys.
+class JSArray: public JSObject {
+ public:
+ // [length]: The length property.
+ DECL_ACCESSORS(length, Object)
+
+ // Overload the length setter to skip write barrier when the length
+ // is set to a smi. This matches the set function on FixedArray.
+ inline void set_length(Smi* length);
+
+ MUST_USE_RESULT MaybeObject* JSArrayUpdateLengthFromIndex(uint32_t index,
+ Object* value);
+
+ // Initialize the array with the given capacity. The function may
+ // fail due to out-of-memory situations, but only if the requested
+ // capacity is non-zero.
+ MUST_USE_RESULT MaybeObject* Initialize(int capacity);
+
+ // Set the content of the array to the content of storage.
+ inline void SetContent(FixedArray* storage);
+
+ // Casting.
+ static inline JSArray* cast(Object* obj);
+
+ // Uses handles. Ensures that the fixed array backing the JSArray has at
+ // least the stated size.
+ inline void EnsureSize(int minimum_size_of_backing_fixed_array);
+
+ // Dispatched behavior.
+#ifdef OBJECT_PRINT
+ inline void JSArrayPrint() {
+ JSArrayPrint(stdout);
+ }
+ void JSArrayPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void JSArrayVerify();
+#endif
+
+ // Number of element slots to pre-allocate for an empty array.
+ static const int kPreallocatedArrayElements = 4;
+
+ // Layout description.
+ static const int kLengthOffset = JSObject::kHeaderSize;
+ static const int kSize = kLengthOffset + kPointerSize;
+
+ private:
+ // Expand the fixed array backing of a fast-case JSArray to at least
+ // the requested size.
+ void Expand(int minimum_size_of_backing_fixed_array);
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSArray);
+};
+
+
+// JSRegExpResult is just a JSArray with a specific initial map.
+// This initial map adds in-object properties for "index" and "input"
+// properties, as assigned by RegExp.prototype.exec, which allows
+// faster creation of RegExp exec results.
+// This class just holds constants used when creating the result.
+// After creation the result must be treated as a JSArray in all regards.
+class JSRegExpResult: public JSArray {
+ public:
+ // Offsets of object fields.
+ static const int kIndexOffset = JSArray::kSize;
+ static const int kInputOffset = kIndexOffset + kPointerSize;
+ static const int kSize = kInputOffset + kPointerSize;
+ // Indices of in-object properties.
+ static const int kIndexIndex = 0;
+ static const int kInputIndex = 1;
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(JSRegExpResult);
+};
+
+
+// An accessor must have a getter, but can have no setter.
+//
+// When setting a property, V8 searches accessors in prototypes.
+// If an accessor was found and it does not have a setter,
+// the request is ignored.
+//
+// If the accessor in the prototype has the READ_ONLY property attribute, then
+// a new value is added to the local object when the property is set.
+// This shadows the accessor in the prototype.
+class AccessorInfo: public Struct {
+ public:
+ DECL_ACCESSORS(getter, Object)
+ DECL_ACCESSORS(setter, Object)
+ DECL_ACCESSORS(data, Object)
+ DECL_ACCESSORS(name, Object)
+ DECL_ACCESSORS(flag, Smi)
+
+ inline bool all_can_read();
+ inline void set_all_can_read(bool value);
+
+ inline bool all_can_write();
+ inline void set_all_can_write(bool value);
+
+ inline bool prohibits_overwriting();
+ inline void set_prohibits_overwriting(bool value);
+
+ inline PropertyAttributes property_attributes();
+ inline void set_property_attributes(PropertyAttributes attributes);
+
+ static inline AccessorInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void AccessorInfoPrint() {
+ AccessorInfoPrint(stdout);
+ }
+ void AccessorInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void AccessorInfoVerify();
+#endif
+
+ static const int kGetterOffset = HeapObject::kHeaderSize;
+ static const int kSetterOffset = kGetterOffset + kPointerSize;
+ static const int kDataOffset = kSetterOffset + kPointerSize;
+ static const int kNameOffset = kDataOffset + kPointerSize;
+ static const int kFlagOffset = kNameOffset + kPointerSize;
+ static const int kSize = kFlagOffset + kPointerSize;
+
+ private:
+ // Bit positions in flag.
+ static const int kAllCanReadBit = 0;
+ static const int kAllCanWriteBit = 1;
+ static const int kProhibitsOverwritingBit = 2;
+ class AttributesField: public BitField<PropertyAttributes, 3, 3> {};
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(AccessorInfo);
+};
+
+
+class AccessCheckInfo: public Struct {
+ public:
+ DECL_ACCESSORS(named_callback, Object)
+ DECL_ACCESSORS(indexed_callback, Object)
+ DECL_ACCESSORS(data, Object)
+
+ static inline AccessCheckInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void AccessCheckInfoPrint() {
+ AccessCheckInfoPrint(stdout);
+ }
+ void AccessCheckInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void AccessCheckInfoVerify();
+#endif
+
+ static const int kNamedCallbackOffset = HeapObject::kHeaderSize;
+ static const int kIndexedCallbackOffset = kNamedCallbackOffset + kPointerSize;
+ static const int kDataOffset = kIndexedCallbackOffset + kPointerSize;
+ static const int kSize = kDataOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(AccessCheckInfo);
+};
+
+
+class InterceptorInfo: public Struct {
+ public:
+ DECL_ACCESSORS(getter, Object)
+ DECL_ACCESSORS(setter, Object)
+ DECL_ACCESSORS(query, Object)
+ DECL_ACCESSORS(deleter, Object)
+ DECL_ACCESSORS(enumerator, Object)
+ DECL_ACCESSORS(data, Object)
+
+ static inline InterceptorInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void InterceptorInfoPrint() {
+ InterceptorInfoPrint(stdout);
+ }
+ void InterceptorInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void InterceptorInfoVerify();
+#endif
+
+ static const int kGetterOffset = HeapObject::kHeaderSize;
+ static const int kSetterOffset = kGetterOffset + kPointerSize;
+ static const int kQueryOffset = kSetterOffset + kPointerSize;
+ static const int kDeleterOffset = kQueryOffset + kPointerSize;
+ static const int kEnumeratorOffset = kDeleterOffset + kPointerSize;
+ static const int kDataOffset = kEnumeratorOffset + kPointerSize;
+ static const int kSize = kDataOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(InterceptorInfo);
+};
+
+
+class CallHandlerInfo: public Struct {
+ public:
+ DECL_ACCESSORS(callback, Object)
+ DECL_ACCESSORS(data, Object)
+
+ static inline CallHandlerInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void CallHandlerInfoPrint() {
+ CallHandlerInfoPrint(stdout);
+ }
+ void CallHandlerInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void CallHandlerInfoVerify();
+#endif
+
+ static const int kCallbackOffset = HeapObject::kHeaderSize;
+ static const int kDataOffset = kCallbackOffset + kPointerSize;
+ static const int kSize = kDataOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(CallHandlerInfo);
+};
+
+
+class TemplateInfo: public Struct {
+ public:
+ DECL_ACCESSORS(tag, Object)
+ DECL_ACCESSORS(property_list, Object)
+
+#ifdef DEBUG
+ void TemplateInfoVerify();
+#endif
+
+ static const int kTagOffset = HeapObject::kHeaderSize;
+ static const int kPropertyListOffset = kTagOffset + kPointerSize;
+ static const int kHeaderSize = kPropertyListOffset + kPointerSize;
+ protected:
+ friend class AGCCVersionRequiresThisClassToHaveAFriendSoHereItIs;
+ DISALLOW_IMPLICIT_CONSTRUCTORS(TemplateInfo);
+};
+
+
+class FunctionTemplateInfo: public TemplateInfo {
+ public:
+ DECL_ACCESSORS(serial_number, Object)
+ DECL_ACCESSORS(call_code, Object)
+ DECL_ACCESSORS(property_accessors, Object)
+ DECL_ACCESSORS(prototype_template, Object)
+ DECL_ACCESSORS(parent_template, Object)
+ DECL_ACCESSORS(named_property_handler, Object)
+ DECL_ACCESSORS(indexed_property_handler, Object)
+ DECL_ACCESSORS(instance_template, Object)
+ DECL_ACCESSORS(class_name, Object)
+ DECL_ACCESSORS(signature, Object)
+ DECL_ACCESSORS(instance_call_handler, Object)
+ DECL_ACCESSORS(access_check_info, Object)
+ DECL_ACCESSORS(flag, Smi)
+
+ // Following properties use flag bits.
+ DECL_BOOLEAN_ACCESSORS(hidden_prototype)
+ DECL_BOOLEAN_ACCESSORS(undetectable)
+ // If the bit is set, object instances created by this function
+ // requires access check.
+ DECL_BOOLEAN_ACCESSORS(needs_access_check)
+
+ static inline FunctionTemplateInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void FunctionTemplateInfoPrint() {
+ FunctionTemplateInfoPrint(stdout);
+ }
+ void FunctionTemplateInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void FunctionTemplateInfoVerify();
+#endif
+
+ static const int kSerialNumberOffset = TemplateInfo::kHeaderSize;
+ static const int kCallCodeOffset = kSerialNumberOffset + kPointerSize;
+ static const int kPropertyAccessorsOffset = kCallCodeOffset + kPointerSize;
+ static const int kPrototypeTemplateOffset =
+ kPropertyAccessorsOffset + kPointerSize;
+ static const int kParentTemplateOffset =
+ kPrototypeTemplateOffset + kPointerSize;
+ static const int kNamedPropertyHandlerOffset =
+ kParentTemplateOffset + kPointerSize;
+ static const int kIndexedPropertyHandlerOffset =
+ kNamedPropertyHandlerOffset + kPointerSize;
+ static const int kInstanceTemplateOffset =
+ kIndexedPropertyHandlerOffset + kPointerSize;
+ static const int kClassNameOffset = kInstanceTemplateOffset + kPointerSize;
+ static const int kSignatureOffset = kClassNameOffset + kPointerSize;
+ static const int kInstanceCallHandlerOffset = kSignatureOffset + kPointerSize;
+ static const int kAccessCheckInfoOffset =
+ kInstanceCallHandlerOffset + kPointerSize;
+ static const int kFlagOffset = kAccessCheckInfoOffset + kPointerSize;
+ static const int kSize = kFlagOffset + kPointerSize;
+
+ private:
+ // Bit position in the flag, from least significant bit position.
+ static const int kHiddenPrototypeBit = 0;
+ static const int kUndetectableBit = 1;
+ static const int kNeedsAccessCheckBit = 2;
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(FunctionTemplateInfo);
+};
+
+
+class ObjectTemplateInfo: public TemplateInfo {
+ public:
+ DECL_ACCESSORS(constructor, Object)
+ DECL_ACCESSORS(internal_field_count, Object)
+
+ static inline ObjectTemplateInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void ObjectTemplateInfoPrint() {
+ ObjectTemplateInfoPrint(stdout);
+ }
+ void ObjectTemplateInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void ObjectTemplateInfoVerify();
+#endif
+
+ static const int kConstructorOffset = TemplateInfo::kHeaderSize;
+ static const int kInternalFieldCountOffset =
+ kConstructorOffset + kPointerSize;
+ static const int kSize = kInternalFieldCountOffset + kPointerSize;
+};
+
+
+class SignatureInfo: public Struct {
+ public:
+ DECL_ACCESSORS(receiver, Object)
+ DECL_ACCESSORS(args, Object)
+
+ static inline SignatureInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void SignatureInfoPrint() {
+ SignatureInfoPrint(stdout);
+ }
+ void SignatureInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void SignatureInfoVerify();
+#endif
+
+ static const int kReceiverOffset = Struct::kHeaderSize;
+ static const int kArgsOffset = kReceiverOffset + kPointerSize;
+ static const int kSize = kArgsOffset + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(SignatureInfo);
+};
+
+
+class TypeSwitchInfo: public Struct {
+ public:
+ DECL_ACCESSORS(types, Object)
+
+ static inline TypeSwitchInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void TypeSwitchInfoPrint() {
+ TypeSwitchInfoPrint(stdout);
+ }
+ void TypeSwitchInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void TypeSwitchInfoVerify();
+#endif
+
+ static const int kTypesOffset = Struct::kHeaderSize;
+ static const int kSize = kTypesOffset + kPointerSize;
+};
+
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+// The DebugInfo class holds additional information for a function being
+// debugged.
+class DebugInfo: public Struct {
+ public:
+ // The shared function info for the source being debugged.
+ DECL_ACCESSORS(shared, SharedFunctionInfo)
+ // Code object for the original code.
+ DECL_ACCESSORS(original_code, Code)
+ // Code object for the patched code. This code object is the code object
+ // currently active for the function.
+ DECL_ACCESSORS(code, Code)
+ // Fixed array holding status information for each active break point.
+ DECL_ACCESSORS(break_points, FixedArray)
+
+ // Check if there is a break point at a code position.
+ bool HasBreakPoint(int code_position);
+ // Get the break point info object for a code position.
+ Object* GetBreakPointInfo(int code_position);
+ // Clear a break point.
+ static void ClearBreakPoint(Handle<DebugInfo> debug_info,
+ int code_position,
+ Handle<Object> break_point_object);
+ // Set a break point.
+ static void SetBreakPoint(Handle<DebugInfo> debug_info, int code_position,
+ int source_position, int statement_position,
+ Handle<Object> break_point_object);
+ // Get the break point objects for a code position.
+ Object* GetBreakPointObjects(int code_position);
+ // Find the break point info holding this break point object.
+ static Object* FindBreakPointInfo(Handle<DebugInfo> debug_info,
+ Handle<Object> break_point_object);
+ // Get the number of break points for this function.
+ int GetBreakPointCount();
+
+ static inline DebugInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void DebugInfoPrint() {
+ DebugInfoPrint(stdout);
+ }
+ void DebugInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void DebugInfoVerify();
+#endif
+
+ static const int kSharedFunctionInfoIndex = Struct::kHeaderSize;
+ static const int kOriginalCodeIndex = kSharedFunctionInfoIndex + kPointerSize;
+ static const int kPatchedCodeIndex = kOriginalCodeIndex + kPointerSize;
+ static const int kActiveBreakPointsCountIndex =
+ kPatchedCodeIndex + kPointerSize;
+ static const int kBreakPointsStateIndex =
+ kActiveBreakPointsCountIndex + kPointerSize;
+ static const int kSize = kBreakPointsStateIndex + kPointerSize;
+
+ private:
+ static const int kNoBreakPointInfo = -1;
+
+ // Lookup the index in the break_points array for a code position.
+ int GetBreakPointInfoIndex(int code_position);
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(DebugInfo);
+};
+
+
+// The BreakPointInfo class holds information for break points set in a
+// function. The DebugInfo object holds a BreakPointInfo object for each code
+// position with one or more break points.
+class BreakPointInfo: public Struct {
+ public:
+ // The position in the code for the break point.
+ DECL_ACCESSORS(code_position, Smi)
+ // The position in the source for the break position.
+ DECL_ACCESSORS(source_position, Smi)
+ // The position in the source for the last statement before this break
+ // position.
+ DECL_ACCESSORS(statement_position, Smi)
+ // List of related JavaScript break points.
+ DECL_ACCESSORS(break_point_objects, Object)
+
+ // Removes a break point.
+ static void ClearBreakPoint(Handle<BreakPointInfo> info,
+ Handle<Object> break_point_object);
+ // Set a break point.
+ static void SetBreakPoint(Handle<BreakPointInfo> info,
+ Handle<Object> break_point_object);
+ // Check if break point info has this break point object.
+ static bool HasBreakPointObject(Handle<BreakPointInfo> info,
+ Handle<Object> break_point_object);
+ // Get the number of break points for this code position.
+ int GetBreakPointCount();
+
+ static inline BreakPointInfo* cast(Object* obj);
+
+#ifdef OBJECT_PRINT
+ inline void BreakPointInfoPrint() {
+ BreakPointInfoPrint(stdout);
+ }
+ void BreakPointInfoPrint(FILE* out);
+#endif
+#ifdef DEBUG
+ void BreakPointInfoVerify();
+#endif
+
+ static const int kCodePositionIndex = Struct::kHeaderSize;
+ static const int kSourcePositionIndex = kCodePositionIndex + kPointerSize;
+ static const int kStatementPositionIndex =
+ kSourcePositionIndex + kPointerSize;
+ static const int kBreakPointObjectsIndex =
+ kStatementPositionIndex + kPointerSize;
+ static const int kSize = kBreakPointObjectsIndex + kPointerSize;
+
+ private:
+ DISALLOW_IMPLICIT_CONSTRUCTORS(BreakPointInfo);
+};
+#endif // ENABLE_DEBUGGER_SUPPORT
+
+
+#undef DECL_BOOLEAN_ACCESSORS
+#undef DECL_ACCESSORS
+
+
+// Abstract base class for visiting, and optionally modifying, the
+// pointers contained in Objects. Used in GC and serialization/deserialization.
+class ObjectVisitor BASE_EMBEDDED {
+ public:
+ virtual ~ObjectVisitor() {}
+
+ // Visits a contiguous arrays of pointers in the half-open range
+ // [start, end). Any or all of the values may be modified on return.
+ virtual void VisitPointers(Object** start, Object** end) = 0;
+
+ // To allow lazy clearing of inline caches the visitor has
+ // a rich interface for iterating over Code objects..
+
+ // Visits a code target in the instruction stream.
+ virtual void VisitCodeTarget(RelocInfo* rinfo);
+
+ // Visits a code entry in a JS function.
+ virtual void VisitCodeEntry(Address entry_address);
+
+ // Visits a global property cell reference in the instruction stream.
+ virtual void VisitGlobalPropertyCell(RelocInfo* rinfo);
+
+ // Visits a runtime entry in the instruction stream.
+ virtual void VisitRuntimeEntry(RelocInfo* rinfo) {}
+
+ // Visits the resource of an ASCII or two-byte string.
+ virtual void VisitExternalAsciiString(
+ v8::String::ExternalAsciiStringResource** resource) {}
+ virtual void VisitExternalTwoByteString(
+ v8::String::ExternalStringResource** resource) {}
+
+ // Visits a debug call target in the instruction stream.
+ virtual void VisitDebugTarget(RelocInfo* rinfo);
+
+ // Handy shorthand for visiting a single pointer.
+ virtual void VisitPointer(Object** p) { VisitPointers(p, p + 1); }
+
+ // Visits a contiguous arrays of external references (references to the C++
+ // heap) in the half-open range [start, end). Any or all of the values
+ // may be modified on return.
+ virtual void VisitExternalReferences(Address* start, Address* end) {}
+
+ inline void VisitExternalReference(Address* p) {
+ VisitExternalReferences(p, p + 1);
+ }
+
+ // Visits a handle that has an embedder-assigned class ID.
+ virtual void VisitEmbedderReference(Object** p, uint16_t class_id) {}
+
+#ifdef DEBUG
+ // Intended for serialization/deserialization checking: insert, or
+ // check for the presence of, a tag at this position in the stream.
+ virtual void Synchronize(const char* tag) {}
+#else
+ inline void Synchronize(const char* tag) {}
+#endif
+};
+
+
+class StructBodyDescriptor : public
+ FlexibleBodyDescriptor<HeapObject::kHeaderSize> {
+ public:
+ static inline int SizeOf(Map* map, HeapObject* object) {
+ return map->instance_size();
+ }
+};
+
+
+// BooleanBit is a helper class for setting and getting a bit in an
+// integer or Smi.
+class BooleanBit : public AllStatic {
+ public:
+ static inline bool get(Smi* smi, int bit_position) {
+ return get(smi->value(), bit_position);
+ }
+
+ static inline bool get(int value, int bit_position) {
+ return (value & (1 << bit_position)) != 0;
+ }
+
+ static inline Smi* set(Smi* smi, int bit_position, bool v) {
+ return Smi::FromInt(set(smi->value(), bit_position, v));
+ }
+
+ static inline int set(int value, int bit_position, bool v) {
+ if (v) {
+ value |= (1 << bit_position);
+ } else {
+ value &= ~(1 << bit_position);
+ }
+ return value;
+ }
+};
+
+} } // namespace v8::internal
+
+#endif // V8_OBJECTS_H_