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+// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// The infrastructure used for (localized) message reporting in V8.
+//
+// Note: there's a big unresolved issue about ownership of the data
+// structures used by this framework.
+
+#ifndef V8_MESSAGES_H_
+#define V8_MESSAGES_H_
+
+#include "handles-inl.h"
+
+// Forward declaration of MessageLocation.
+namespace v8 {
+namespace internal {
+class MessageLocation;
+} } // namespace v8::internal
+
+
+class V8Message {
+ public:
+ V8Message(char* type,
+ v8::internal::Handle<v8::internal::JSArray> args,
+ const v8::internal::MessageLocation* loc) :
+ type_(type), args_(args), loc_(loc) { }
+ char* type() const { return type_; }
+ v8::internal::Handle<v8::internal::JSArray> args() const { return args_; }
+ const v8::internal::MessageLocation* loc() const { return loc_; }
+ private:
+ char* type_;
+ v8::internal::Handle<v8::internal::JSArray> const args_;
+ const v8::internal::MessageLocation* loc_;
+};
+
+
+namespace v8 {
+namespace internal {
+
+struct Language;
+class SourceInfo;
+
+class MessageLocation {
+ public:
+ MessageLocation(Handle<Script> script,
+ int start_pos,
+ int end_pos)
+ : script_(script),
+ start_pos_(start_pos),
+ end_pos_(end_pos) { }
+ MessageLocation() : start_pos_(-1), end_pos_(-1) { }
+
+ Handle<Script> script() const { return script_; }
+ int start_pos() const { return start_pos_; }
+ int end_pos() const { return end_pos_; }
+
+ private:
+ Handle<Script> script_;
+ int start_pos_;
+ int end_pos_;
+};
+
+
+// A message handler is a convenience interface for accessing the list
+// of message listeners registered in an environment
+class MessageHandler {
+ public:
+ // Report a message (w/o JS heap allocation).
+ static void ReportMessage(const char* msg);
+
+ // Returns a message object for the API to use.
+ static Handle<JSMessageObject> MakeMessageObject(
+ const char* type,
+ MessageLocation* loc,
+ Vector< Handle<Object> > args,
+ Handle<String> stack_trace,
+ Handle<JSArray> stack_frames);
+
+ // Report a formatted message (needs JS allocation).
+ static void ReportMessage(MessageLocation* loc, Handle<Object> message);
+
+ static void DefaultMessageReport(const MessageLocation* loc,
+ Handle<Object> message_obj);
+ static Handle<String> GetMessage(Handle<Object> data);
+ static SmartPointer<char> GetLocalizedMessage(Handle<Object> data);
+};
+
+} } // namespace v8::internal
+
+#endif // V8_MESSAGES_H_