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+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_IA32_SIMULATOR_IA32_H_
+#define V8_IA32_SIMULATOR_IA32_H_
+
+#include "allocation.h"
+
+namespace v8 {
+namespace internal {
+
+// Since there is no simulator for the ia32 architecture the only thing we can
+// do is to call the entry directly.
+#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
+ (entry(p0, p1, p2, p3, p4))
+
+
+typedef int (*regexp_matcher)(String*, int, const byte*,
+ const byte*, int*, Address, int, Isolate*);
+
+// Call the generated regexp code directly. The code at the entry address should
+// expect eight int/pointer sized arguments and return an int.
+#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7) \
+ (FUNCTION_CAST<regexp_matcher>(entry)(p0, p1, p2, p3, p4, p5, p6, p7))
+
+
+#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
+ (reinterpret_cast<TryCatch*>(try_catch_address))
+
+// The stack limit beyond which we will throw stack overflow errors in
+// generated code. Because generated code on ia32 uses the C stack, we
+// just use the C stack limit.
+class SimulatorStack : public v8::internal::AllStatic {
+ public:
+ static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) {
+ return c_limit;
+ }
+
+ static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
+ return try_catch_address;
+ }
+
+ static inline void UnregisterCTryCatch() { }
+};
+
+} } // namespace v8::internal
+
+#endif // V8_IA32_SIMULATOR_IA32_H_