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+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "../include/v8stdint.h"
+#include "globals.h"
+#include "checks.h"
+#include "utils.h"
+#include "allocation.h"
+
+#include "hashmap.h"
+
+namespace v8 {
+namespace internal {
+
+Allocator HashMap::DefaultAllocator;
+
+
+HashMap::HashMap() {
+ allocator_ = NULL;
+ match_ = NULL;
+}
+
+
+HashMap::HashMap(MatchFun match,
+ Allocator* allocator,
+ uint32_t initial_capacity) {
+ allocator_ = allocator;
+ match_ = match;
+ Initialize(initial_capacity);
+}
+
+
+HashMap::~HashMap() {
+ if (allocator_) {
+ allocator_->Delete(map_);
+ }
+}
+
+
+HashMap::Entry* HashMap::Lookup(void* key, uint32_t hash, bool insert) {
+ // Find a matching entry.
+ Entry* p = Probe(key, hash);
+ if (p->key != NULL) {
+ return p;
+ }
+
+ // No entry found; insert one if necessary.
+ if (insert) {
+ p->key = key;
+ p->value = NULL;
+ p->hash = hash;
+ occupancy_++;
+
+ // Grow the map if we reached >= 80% occupancy.
+ if (occupancy_ + occupancy_/4 >= capacity_) {
+ Resize();
+ p = Probe(key, hash);
+ }
+
+ return p;
+ }
+
+ // No entry found and none inserted.
+ return NULL;
+}
+
+
+void HashMap::Remove(void* key, uint32_t hash) {
+ // Lookup the entry for the key to remove.
+ Entry* p = Probe(key, hash);
+ if (p->key == NULL) {
+ // Key not found nothing to remove.
+ return;
+ }
+
+ // To remove an entry we need to ensure that it does not create an empty
+ // entry that will cause the search for another entry to stop too soon. If all
+ // the entries between the entry to remove and the next empty slot have their
+ // initial position inside this interval, clearing the entry to remove will
+ // not break the search. If, while searching for the next empty entry, an
+ // entry is encountered which does not have its initial position between the
+ // entry to remove and the position looked at, then this entry can be moved to
+ // the place of the entry to remove without breaking the search for it. The
+ // entry made vacant by this move is now the entry to remove and the process
+ // starts over.
+ // Algorithm from http://en.wikipedia.org/wiki/Open_addressing.
+
+ // This guarantees loop termination as there is at least one empty entry so
+ // eventually the removed entry will have an empty entry after it.
+ ASSERT(occupancy_ < capacity_);
+
+ // p is the candidate entry to clear. q is used to scan forwards.
+ Entry* q = p; // Start at the entry to remove.
+ while (true) {
+ // Move q to the next entry.
+ q = q + 1;
+ if (q == map_end()) {
+ q = map_;
+ }
+
+ // All entries between p and q have their initial position between p and q
+ // and the entry p can be cleared without breaking the search for these
+ // entries.
+ if (q->key == NULL) {
+ break;
+ }
+
+ // Find the initial position for the entry at position q.
+ Entry* r = map_ + (q->hash & (capacity_ - 1));
+
+ // If the entry at position q has its initial position outside the range
+ // between p and q it can be moved forward to position p and will still be
+ // found. There is now a new candidate entry for clearing.
+ if ((q > p && (r <= p || r > q)) ||
+ (q < p && (r <= p && r > q))) {
+ *p = *q;
+ p = q;
+ }
+ }
+
+ // Clear the entry which is allowed to en emptied.
+ p->key = NULL;
+ occupancy_--;
+}
+
+
+void HashMap::Clear() {
+ // Mark all entries as empty.
+ const Entry* end = map_end();
+ for (Entry* p = map_; p < end; p++) {
+ p->key = NULL;
+ }
+ occupancy_ = 0;
+}
+
+
+HashMap::Entry* HashMap::Start() const {
+ return Next(map_ - 1);
+}
+
+
+HashMap::Entry* HashMap::Next(Entry* p) const {
+ const Entry* end = map_end();
+ ASSERT(map_ - 1 <= p && p < end);
+ for (p++; p < end; p++) {
+ if (p->key != NULL) {
+ return p;
+ }
+ }
+ return NULL;
+}
+
+
+HashMap::Entry* HashMap::Probe(void* key, uint32_t hash) {
+ ASSERT(key != NULL);
+
+ ASSERT(IsPowerOf2(capacity_));
+ Entry* p = map_ + (hash & (capacity_ - 1));
+ const Entry* end = map_end();
+ ASSERT(map_ <= p && p < end);
+
+ ASSERT(occupancy_ < capacity_); // Guarantees loop termination.
+ while (p->key != NULL && (hash != p->hash || !match_(key, p->key))) {
+ p++;
+ if (p >= end) {
+ p = map_;
+ }
+ }
+
+ return p;
+}
+
+
+void HashMap::Initialize(uint32_t capacity) {
+ ASSERT(IsPowerOf2(capacity));
+ map_ = reinterpret_cast<Entry*>(allocator_->New(capacity * sizeof(Entry)));
+ if (map_ == NULL) {
+ v8::internal::FatalProcessOutOfMemory("HashMap::Initialize");
+ return;
+ }
+ capacity_ = capacity;
+ Clear();
+}
+
+
+void HashMap::Resize() {
+ Entry* map = map_;
+ uint32_t n = occupancy_;
+
+ // Allocate larger map.
+ Initialize(capacity_ * 2);
+
+ // Rehash all current entries.
+ for (Entry* p = map; n > 0; p++) {
+ if (p->key != NULL) {
+ Lookup(p->key, p->hash, true)->value = p->value;
+ n--;
+ }
+ }
+
+ // Delete old map.
+ allocator_->Delete(map);
+}
+
+
+} } // namespace v8::internal