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Diffstat (limited to 'src/3rdparty/v8/src/full-codegen.h')
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diff --git a/src/3rdparty/v8/src/full-codegen.h b/src/3rdparty/v8/src/full-codegen.h new file mode 100644 index 0000000..d6ed1b9 --- /dev/null +++ b/src/3rdparty/v8/src/full-codegen.h @@ -0,0 +1,753 @@ +// Copyright 2010 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef V8_FULL_CODEGEN_H_ +#define V8_FULL_CODEGEN_H_ + +#include "v8.h" + +#include "ast.h" +#include "code-stubs.h" +#include "codegen.h" +#include "compiler.h" + +namespace v8 { +namespace internal { + +// Forward declarations. +class JumpPatchSite; + +// AST node visitor which can tell whether a given statement will be breakable +// when the code is compiled by the full compiler in the debugger. This means +// that there will be an IC (load/store/call) in the code generated for the +// debugger to piggybag on. +class BreakableStatementChecker: public AstVisitor { + public: + BreakableStatementChecker() : is_breakable_(false) {} + + void Check(Statement* stmt); + void Check(Expression* stmt); + + bool is_breakable() { return is_breakable_; } + + private: + // AST node visit functions. +#define DECLARE_VISIT(type) virtual void Visit##type(type* node); + AST_NODE_LIST(DECLARE_VISIT) +#undef DECLARE_VISIT + + bool is_breakable_; + + DISALLOW_COPY_AND_ASSIGN(BreakableStatementChecker); +}; + + +// ----------------------------------------------------------------------------- +// Full code generator. + +class FullCodeGenerator: public AstVisitor { + public: + enum State { + NO_REGISTERS, + TOS_REG + }; + + explicit FullCodeGenerator(MacroAssembler* masm) + : masm_(masm), + info_(NULL), + nesting_stack_(NULL), + loop_depth_(0), + context_(NULL), + bailout_entries_(0), + stack_checks_(2), // There's always at least one. + forward_bailout_stack_(NULL), + forward_bailout_pending_(NULL) { + } + + static bool MakeCode(CompilationInfo* info); + + void Generate(CompilationInfo* info); + void PopulateDeoptimizationData(Handle<Code> code); + + class StateField : public BitField<State, 0, 8> { }; + class PcField : public BitField<unsigned, 8, 32-8> { }; + + static const char* State2String(State state) { + switch (state) { + case NO_REGISTERS: return "NO_REGISTERS"; + case TOS_REG: return "TOS_REG"; + } + UNREACHABLE(); + return NULL; + } + + private: + class Breakable; + class Iteration; + class TryCatch; + class TryFinally; + class Finally; + class ForIn; + + class NestedStatement BASE_EMBEDDED { + public: + explicit NestedStatement(FullCodeGenerator* codegen) : codegen_(codegen) { + // Link into codegen's nesting stack. + previous_ = codegen->nesting_stack_; + codegen->nesting_stack_ = this; + } + virtual ~NestedStatement() { + // Unlink from codegen's nesting stack. + ASSERT_EQ(this, codegen_->nesting_stack_); + codegen_->nesting_stack_ = previous_; + } + + virtual Breakable* AsBreakable() { return NULL; } + virtual Iteration* AsIteration() { return NULL; } + virtual TryCatch* AsTryCatch() { return NULL; } + virtual TryFinally* AsTryFinally() { return NULL; } + virtual Finally* AsFinally() { return NULL; } + virtual ForIn* AsForIn() { return NULL; } + + virtual bool IsContinueTarget(Statement* target) { return false; } + virtual bool IsBreakTarget(Statement* target) { return false; } + + // Generate code to leave the nested statement. This includes + // cleaning up any stack elements in use and restoring the + // stack to the expectations of the surrounding statements. + // Takes a number of stack elements currently on top of the + // nested statement's stack, and returns a number of stack + // elements left on top of the surrounding statement's stack. + // The generated code must preserve the result register (which + // contains the value in case of a return). + virtual int Exit(int stack_depth) { + // Default implementation for the case where there is + // nothing to clean up. + return stack_depth; + } + NestedStatement* outer() { return previous_; } + protected: + MacroAssembler* masm() { return codegen_->masm(); } + private: + FullCodeGenerator* codegen_; + NestedStatement* previous_; + DISALLOW_COPY_AND_ASSIGN(NestedStatement); + }; + + class Breakable : public NestedStatement { + public: + Breakable(FullCodeGenerator* codegen, + BreakableStatement* break_target) + : NestedStatement(codegen), + target_(break_target) {} + virtual ~Breakable() {} + virtual Breakable* AsBreakable() { return this; } + virtual bool IsBreakTarget(Statement* statement) { + return target_ == statement; + } + BreakableStatement* statement() { return target_; } + Label* break_target() { return &break_target_label_; } + private: + BreakableStatement* target_; + Label break_target_label_; + DISALLOW_COPY_AND_ASSIGN(Breakable); + }; + + class Iteration : public Breakable { + public: + Iteration(FullCodeGenerator* codegen, + IterationStatement* iteration_statement) + : Breakable(codegen, iteration_statement) {} + virtual ~Iteration() {} + virtual Iteration* AsIteration() { return this; } + virtual bool IsContinueTarget(Statement* statement) { + return this->statement() == statement; + } + Label* continue_target() { return &continue_target_label_; } + private: + Label continue_target_label_; + DISALLOW_COPY_AND_ASSIGN(Iteration); + }; + + // The environment inside the try block of a try/catch statement. + class TryCatch : public NestedStatement { + public: + explicit TryCatch(FullCodeGenerator* codegen, Label* catch_entry) + : NestedStatement(codegen), catch_entry_(catch_entry) { } + virtual ~TryCatch() {} + virtual TryCatch* AsTryCatch() { return this; } + Label* catch_entry() { return catch_entry_; } + virtual int Exit(int stack_depth); + private: + Label* catch_entry_; + DISALLOW_COPY_AND_ASSIGN(TryCatch); + }; + + // The environment inside the try block of a try/finally statement. + class TryFinally : public NestedStatement { + public: + explicit TryFinally(FullCodeGenerator* codegen, Label* finally_entry) + : NestedStatement(codegen), finally_entry_(finally_entry) { } + virtual ~TryFinally() {} + virtual TryFinally* AsTryFinally() { return this; } + Label* finally_entry() { return finally_entry_; } + virtual int Exit(int stack_depth); + private: + Label* finally_entry_; + DISALLOW_COPY_AND_ASSIGN(TryFinally); + }; + + // A FinallyEnvironment represents being inside a finally block. + // Abnormal termination of the finally block needs to clean up + // the block's parameters from the stack. + class Finally : public NestedStatement { + public: + explicit Finally(FullCodeGenerator* codegen) : NestedStatement(codegen) { } + virtual ~Finally() {} + virtual Finally* AsFinally() { return this; } + virtual int Exit(int stack_depth) { + return stack_depth + kFinallyStackElementCount; + } + private: + // Number of extra stack slots occupied during a finally block. + static const int kFinallyStackElementCount = 2; + DISALLOW_COPY_AND_ASSIGN(Finally); + }; + + // A ForInEnvironment represents being inside a for-in loop. + // Abnormal termination of the for-in block needs to clean up + // the block's temporary storage from the stack. + class ForIn : public Iteration { + public: + ForIn(FullCodeGenerator* codegen, + ForInStatement* statement) + : Iteration(codegen, statement) { } + virtual ~ForIn() {} + virtual ForIn* AsForIn() { return this; } + virtual int Exit(int stack_depth) { + return stack_depth + kForInStackElementCount; + } + private: + static const int kForInStackElementCount = 5; + DISALLOW_COPY_AND_ASSIGN(ForIn); + }; + + // The forward bailout stack keeps track of the expressions that can + // bail out to just before the control flow is split in a child + // node. The stack elements are linked together through the parent + // link when visiting expressions in test contexts after requesting + // bailout in child forwarding. + class ForwardBailoutStack BASE_EMBEDDED { + public: + ForwardBailoutStack(Expression* expr, ForwardBailoutStack* parent) + : expr_(expr), parent_(parent) { } + + Expression* expr() const { return expr_; } + ForwardBailoutStack* parent() const { return parent_; } + + private: + Expression* const expr_; + ForwardBailoutStack* const parent_; + }; + + // Type of a member function that generates inline code for a native function. + typedef void (FullCodeGenerator::*InlineFunctionGenerator) + (ZoneList<Expression*>*); + + static const InlineFunctionGenerator kInlineFunctionGenerators[]; + + // A platform-specific utility to overwrite the accumulator register + // with a GC-safe value. + void ClearAccumulator(); + + // Compute the frame pointer relative offset for a given local or + // parameter slot. + int SlotOffset(Slot* slot); + + // Determine whether or not to inline the smi case for the given + // operation. + bool ShouldInlineSmiCase(Token::Value op); + + // Helper function to convert a pure value into a test context. The value + // is expected on the stack or the accumulator, depending on the platform. + // See the platform-specific implementation for details. + void DoTest(Label* if_true, Label* if_false, Label* fall_through); + + // Helper function to split control flow and avoid a branch to the + // fall-through label if it is set up. + void Split(Condition cc, + Label* if_true, + Label* if_false, + Label* fall_through); + + void Move(Slot* dst, Register source, Register scratch1, Register scratch2); + void Move(Register dst, Slot* source); + + // Return an operand used to read/write to a known (ie, non-LOOKUP) slot. + // May emit code to traverse the context chain, destroying the scratch + // register. + MemOperand EmitSlotSearch(Slot* slot, Register scratch); + + // Forward the bailout responsibility for the given expression to + // the next child visited (which must be in a test context). + void ForwardBailoutToChild(Expression* expr); + + void VisitForEffect(Expression* expr) { + EffectContext context(this); + HandleInNonTestContext(expr, NO_REGISTERS); + } + + void VisitForAccumulatorValue(Expression* expr) { + AccumulatorValueContext context(this); + HandleInNonTestContext(expr, TOS_REG); + } + + void VisitForStackValue(Expression* expr) { + StackValueContext context(this); + HandleInNonTestContext(expr, NO_REGISTERS); + } + + void VisitForControl(Expression* expr, + Label* if_true, + Label* if_false, + Label* fall_through) { + TestContext context(this, if_true, if_false, fall_through); + VisitInTestContext(expr); + // Forwarding bailouts to children is a one shot operation. It + // should have been processed at this point. + ASSERT(forward_bailout_pending_ == NULL); + } + + void HandleInNonTestContext(Expression* expr, State state); + void VisitInTestContext(Expression* expr); + + void VisitDeclarations(ZoneList<Declaration*>* declarations); + void DeclareGlobals(Handle<FixedArray> pairs); + + // Try to perform a comparison as a fast inlined literal compare if + // the operands allow it. Returns true if the compare operations + // has been matched and all code generated; false otherwise. + bool TryLiteralCompare(Token::Value op, + Expression* left, + Expression* right, + Label* if_true, + Label* if_false, + Label* fall_through); + + // Bailout support. + void PrepareForBailout(AstNode* node, State state); + void PrepareForBailoutForId(int id, State state); + + // Record a call's return site offset, used to rebuild the frame if the + // called function was inlined at the site. + void RecordJSReturnSite(Call* call); + + // Prepare for bailout before a test (or compare) and branch. If + // should_normalize, then the following comparison will not handle the + // canonical JS true value so we will insert a (dead) test against true at + // the actual bailout target from the optimized code. If not + // should_normalize, the true and false labels are ignored. + void PrepareForBailoutBeforeSplit(State state, + bool should_normalize, + Label* if_true, + Label* if_false); + + // Platform-specific code for a variable, constant, or function + // declaration. Functions have an initial value. + void EmitDeclaration(Variable* variable, + Variable::Mode mode, + FunctionLiteral* function); + + // Platform-specific code for checking the stack limit at the back edge of + // a loop. + void EmitStackCheck(IterationStatement* stmt); + // Record the OSR AST id corresponding to a stack check in the code. + void RecordStackCheck(int osr_ast_id); + // Emit a table of stack check ids and pcs into the code stream. Return + // the offset of the start of the table. + unsigned EmitStackCheckTable(); + + // Platform-specific return sequence + void EmitReturnSequence(); + + // Platform-specific code sequences for calls + void EmitCallWithStub(Call* expr); + void EmitCallWithIC(Call* expr, Handle<Object> name, RelocInfo::Mode mode); + void EmitKeyedCallWithIC(Call* expr, Expression* key, RelocInfo::Mode mode); + + // Platform-specific code for inline runtime calls. + InlineFunctionGenerator FindInlineFunctionGenerator(Runtime::FunctionId id); + + void EmitInlineRuntimeCall(CallRuntime* expr); + +#define EMIT_INLINE_RUNTIME_CALL(name, x, y) \ + void Emit##name(ZoneList<Expression*>* arguments); + INLINE_FUNCTION_LIST(EMIT_INLINE_RUNTIME_CALL) + INLINE_RUNTIME_FUNCTION_LIST(EMIT_INLINE_RUNTIME_CALL) +#undef EMIT_INLINE_RUNTIME_CALL + + // Platform-specific code for loading variables. + void EmitLoadGlobalSlotCheckExtensions(Slot* slot, + TypeofState typeof_state, + Label* slow); + MemOperand ContextSlotOperandCheckExtensions(Slot* slot, Label* slow); + void EmitDynamicLoadFromSlotFastCase(Slot* slot, + TypeofState typeof_state, + Label* slow, + Label* done); + void EmitVariableLoad(Variable* expr); + + enum ResolveEvalFlag { + SKIP_CONTEXT_LOOKUP, + PERFORM_CONTEXT_LOOKUP + }; + + // Expects the arguments and the function already pushed. + void EmitResolvePossiblyDirectEval(ResolveEvalFlag flag, int arg_count); + + // Platform-specific support for allocating a new closure based on + // the given function info. + void EmitNewClosure(Handle<SharedFunctionInfo> info, bool pretenure); + + // Platform-specific support for compiling assignments. + + // Load a value from a named property. + // The receiver is left on the stack by the IC. + void EmitNamedPropertyLoad(Property* expr); + + // Load a value from a keyed property. + // The receiver and the key is left on the stack by the IC. + void EmitKeyedPropertyLoad(Property* expr); + + // Apply the compound assignment operator. Expects the left operand on top + // of the stack and the right one in the accumulator. + void EmitBinaryOp(Token::Value op, + OverwriteMode mode); + + // Helper functions for generating inlined smi code for certain + // binary operations. + void EmitInlineSmiBinaryOp(Expression* expr, + Token::Value op, + OverwriteMode mode, + Expression* left, + Expression* right); + + // Assign to the given expression as if via '='. The right-hand-side value + // is expected in the accumulator. + void EmitAssignment(Expression* expr, int bailout_ast_id); + + // Complete a variable assignment. The right-hand-side value is expected + // in the accumulator. + void EmitVariableAssignment(Variable* var, + Token::Value op); + + // Complete a named property assignment. The receiver is expected on top + // of the stack and the right-hand-side value in the accumulator. + void EmitNamedPropertyAssignment(Assignment* expr); + + // Complete a keyed property assignment. The receiver and key are + // expected on top of the stack and the right-hand-side value in the + // accumulator. + void EmitKeyedPropertyAssignment(Assignment* expr); + + void SetFunctionPosition(FunctionLiteral* fun); + void SetReturnPosition(FunctionLiteral* fun); + void SetStatementPosition(Statement* stmt); + void SetExpressionPosition(Expression* expr, int pos); + void SetStatementPosition(int pos); + void SetSourcePosition(int pos); + + // Non-local control flow support. + void EnterFinallyBlock(); + void ExitFinallyBlock(); + + // Loop nesting counter. + int loop_depth() { return loop_depth_; } + void increment_loop_depth() { loop_depth_++; } + void decrement_loop_depth() { + ASSERT(loop_depth_ > 0); + loop_depth_--; + } + + MacroAssembler* masm() { return masm_; } + + class ExpressionContext; + const ExpressionContext* context() { return context_; } + void set_new_context(const ExpressionContext* context) { context_ = context; } + + Handle<Script> script() { return info_->script(); } + bool is_eval() { return info_->is_eval(); } + bool is_strict_mode() { return function()->strict_mode(); } + StrictModeFlag strict_mode_flag() { + return is_strict_mode() ? kStrictMode : kNonStrictMode; + } + FunctionLiteral* function() { return info_->function(); } + Scope* scope() { return info_->scope(); } + + static Register result_register(); + static Register context_register(); + + // Helper for calling an IC stub. + void EmitCallIC(Handle<Code> ic, RelocInfo::Mode mode); + + // Calling an IC stub with a patch site. Passing NULL for patch_site + // or non NULL patch_site which is not activated indicates no inlined smi code + // and emits a nop after the IC call. + void EmitCallIC(Handle<Code> ic, JumpPatchSite* patch_site); + + // Set fields in the stack frame. Offsets are the frame pointer relative + // offsets defined in, e.g., StandardFrameConstants. + void StoreToFrameField(int frame_offset, Register value); + + // Load a value from the current context. Indices are defined as an enum + // in v8::internal::Context. + void LoadContextField(Register dst, int context_index); + + // AST node visit functions. +#define DECLARE_VISIT(type) virtual void Visit##type(type* node); + AST_NODE_LIST(DECLARE_VISIT) +#undef DECLARE_VISIT + // Handles the shortcutted logical binary operations in VisitBinaryOperation. + void EmitLogicalOperation(BinaryOperation* expr); + + void VisitForTypeofValue(Expression* expr); + + struct BailoutEntry { + unsigned id; + unsigned pc_and_state; + }; + + + class ExpressionContext BASE_EMBEDDED { + public: + explicit ExpressionContext(FullCodeGenerator* codegen) + : masm_(codegen->masm()), old_(codegen->context()), codegen_(codegen) { + codegen->set_new_context(this); + } + + virtual ~ExpressionContext() { + codegen_->set_new_context(old_); + } + + Isolate* isolate() const { return codegen_->isolate(); } + + // Convert constant control flow (true or false) to the result expected for + // this expression context. + virtual void Plug(bool flag) const = 0; + + // Emit code to convert a pure value (in a register, slot, as a literal, + // or on top of the stack) into the result expected according to this + // expression context. + virtual void Plug(Register reg) const = 0; + virtual void Plug(Slot* slot) const = 0; + virtual void Plug(Handle<Object> lit) const = 0; + virtual void Plug(Heap::RootListIndex index) const = 0; + virtual void PlugTOS() const = 0; + + // Emit code to convert pure control flow to a pair of unbound labels into + // the result expected according to this expression context. The + // implementation will bind both labels unless it's a TestContext, which + // won't bind them at this point. + virtual void Plug(Label* materialize_true, + Label* materialize_false) const = 0; + + // Emit code to discard count elements from the top of stack, then convert + // a pure value into the result expected according to this expression + // context. + virtual void DropAndPlug(int count, Register reg) const = 0; + + // For shortcutting operations || and &&. + virtual void EmitLogicalLeft(BinaryOperation* expr, + Label* eval_right, + Label* done) const = 0; + + // Set up branch labels for a test expression. The three Label** parameters + // are output parameters. + virtual void PrepareTest(Label* materialize_true, + Label* materialize_false, + Label** if_true, + Label** if_false, + Label** fall_through) const = 0; + + virtual void HandleExpression(Expression* expr) const = 0; + + // Returns true if we are evaluating only for side effects (ie if the result + // will be discarded). + virtual bool IsEffect() const { return false; } + + // Returns true if we are branching on the value rather than materializing + // it. Only used for asserts. + virtual bool IsTest() const { return false; } + + protected: + FullCodeGenerator* codegen() const { return codegen_; } + MacroAssembler* masm() const { return masm_; } + MacroAssembler* masm_; + + private: + const ExpressionContext* old_; + FullCodeGenerator* codegen_; + }; + + class AccumulatorValueContext : public ExpressionContext { + public: + explicit AccumulatorValueContext(FullCodeGenerator* codegen) + : ExpressionContext(codegen) { } + + virtual void Plug(bool flag) const; + virtual void Plug(Register reg) const; + virtual void Plug(Label* materialize_true, Label* materialize_false) const; + virtual void Plug(Slot* slot) const; + virtual void Plug(Handle<Object> lit) const; + virtual void Plug(Heap::RootListIndex) const; + virtual void PlugTOS() const; + virtual void DropAndPlug(int count, Register reg) const; + virtual void EmitLogicalLeft(BinaryOperation* expr, + Label* eval_right, + Label* done) const; + virtual void PrepareTest(Label* materialize_true, + Label* materialize_false, + Label** if_true, + Label** if_false, + Label** fall_through) const; + virtual void HandleExpression(Expression* expr) const; + }; + + class StackValueContext : public ExpressionContext { + public: + explicit StackValueContext(FullCodeGenerator* codegen) + : ExpressionContext(codegen) { } + + virtual void Plug(bool flag) const; + virtual void Plug(Register reg) const; + virtual void Plug(Label* materialize_true, Label* materialize_false) const; + virtual void Plug(Slot* slot) const; + virtual void Plug(Handle<Object> lit) const; + virtual void Plug(Heap::RootListIndex) const; + virtual void PlugTOS() const; + virtual void DropAndPlug(int count, Register reg) const; + virtual void EmitLogicalLeft(BinaryOperation* expr, + Label* eval_right, + Label* done) const; + virtual void PrepareTest(Label* materialize_true, + Label* materialize_false, + Label** if_true, + Label** if_false, + Label** fall_through) const; + virtual void HandleExpression(Expression* expr) const; + }; + + class TestContext : public ExpressionContext { + public: + explicit TestContext(FullCodeGenerator* codegen, + Label* true_label, + Label* false_label, + Label* fall_through) + : ExpressionContext(codegen), + true_label_(true_label), + false_label_(false_label), + fall_through_(fall_through) { } + + static const TestContext* cast(const ExpressionContext* context) { + ASSERT(context->IsTest()); + return reinterpret_cast<const TestContext*>(context); + } + + Label* true_label() const { return true_label_; } + Label* false_label() const { return false_label_; } + Label* fall_through() const { return fall_through_; } + + virtual void Plug(bool flag) const; + virtual void Plug(Register reg) const; + virtual void Plug(Label* materialize_true, Label* materialize_false) const; + virtual void Plug(Slot* slot) const; + virtual void Plug(Handle<Object> lit) const; + virtual void Plug(Heap::RootListIndex) const; + virtual void PlugTOS() const; + virtual void DropAndPlug(int count, Register reg) const; + virtual void EmitLogicalLeft(BinaryOperation* expr, + Label* eval_right, + Label* done) const; + virtual void PrepareTest(Label* materialize_true, + Label* materialize_false, + Label** if_true, + Label** if_false, + Label** fall_through) const; + virtual void HandleExpression(Expression* expr) const; + virtual bool IsTest() const { return true; } + + private: + Label* true_label_; + Label* false_label_; + Label* fall_through_; + }; + + class EffectContext : public ExpressionContext { + public: + explicit EffectContext(FullCodeGenerator* codegen) + : ExpressionContext(codegen) { } + + virtual void Plug(bool flag) const; + virtual void Plug(Register reg) const; + virtual void Plug(Label* materialize_true, Label* materialize_false) const; + virtual void Plug(Slot* slot) const; + virtual void Plug(Handle<Object> lit) const; + virtual void Plug(Heap::RootListIndex) const; + virtual void PlugTOS() const; + virtual void DropAndPlug(int count, Register reg) const; + virtual void EmitLogicalLeft(BinaryOperation* expr, + Label* eval_right, + Label* done) const; + virtual void PrepareTest(Label* materialize_true, + Label* materialize_false, + Label** if_true, + Label** if_false, + Label** fall_through) const; + virtual void HandleExpression(Expression* expr) const; + virtual bool IsEffect() const { return true; } + }; + + MacroAssembler* masm_; + CompilationInfo* info_; + Label return_label_; + NestedStatement* nesting_stack_; + int loop_depth_; + const ExpressionContext* context_; + ZoneList<BailoutEntry> bailout_entries_; + ZoneList<BailoutEntry> stack_checks_; + ForwardBailoutStack* forward_bailout_stack_; + ForwardBailoutStack* forward_bailout_pending_; + + friend class NestedStatement; + + DISALLOW_COPY_AND_ASSIGN(FullCodeGenerator); +}; + + +} } // namespace v8::internal + +#endif // V8_FULL_CODEGEN_H_ |