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+// Copyright 2010 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include <math.h>
+
+#include "v8.h"
+#include "dtoa.h"
+
+#include "bignum-dtoa.h"
+#include "double.h"
+#include "fast-dtoa.h"
+#include "fixed-dtoa.h"
+
+namespace v8 {
+namespace internal {
+
+static BignumDtoaMode DtoaToBignumDtoaMode(DtoaMode dtoa_mode) {
+ switch (dtoa_mode) {
+ case DTOA_SHORTEST: return BIGNUM_DTOA_SHORTEST;
+ case DTOA_FIXED: return BIGNUM_DTOA_FIXED;
+ case DTOA_PRECISION: return BIGNUM_DTOA_PRECISION;
+ default:
+ UNREACHABLE();
+ return BIGNUM_DTOA_SHORTEST; // To silence compiler.
+ }
+}
+
+
+void DoubleToAscii(double v, DtoaMode mode, int requested_digits,
+ Vector<char> buffer, int* sign, int* length, int* point) {
+ ASSERT(!Double(v).IsSpecial());
+ ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0);
+
+ if (Double(v).Sign() < 0) {
+ *sign = 1;
+ v = -v;
+ } else {
+ *sign = 0;
+ }
+
+ if (v == 0) {
+ buffer[0] = '0';
+ buffer[1] = '\0';
+ *length = 1;
+ *point = 1;
+ return;
+ }
+
+ if (mode == DTOA_PRECISION && requested_digits == 0) {
+ buffer[0] = '\0';
+ *length = 0;
+ return;
+ }
+
+ bool fast_worked;
+ switch (mode) {
+ case DTOA_SHORTEST:
+ fast_worked = FastDtoa(v, FAST_DTOA_SHORTEST, 0, buffer, length, point);
+ break;
+ case DTOA_FIXED:
+ fast_worked = FastFixedDtoa(v, requested_digits, buffer, length, point);
+ break;
+ case DTOA_PRECISION:
+ fast_worked = FastDtoa(v, FAST_DTOA_PRECISION, requested_digits,
+ buffer, length, point);
+ break;
+ default:
+ UNREACHABLE();
+ fast_worked = false;
+ }
+ if (fast_worked) return;
+
+ // If the fast dtoa didn't succeed use the slower bignum version.
+ BignumDtoaMode bignum_mode = DtoaToBignumDtoaMode(mode);
+ BignumDtoa(v, bignum_mode, requested_digits, buffer, length, point);
+ buffer[*length] = '\0';
+}
+
+} } // namespace v8::internal