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+// Copyright 2010 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_DATAFLOW_H_
+#define V8_DATAFLOW_H_
+
+#include "v8.h"
+
+#include "ast.h"
+#include "compiler.h"
+#include "zone-inl.h"
+
+namespace v8 {
+namespace internal {
+
+// Forward declarations.
+class Node;
+
+class BitVector: public ZoneObject {
+ public:
+ // Iterator for the elements of this BitVector.
+ class Iterator BASE_EMBEDDED {
+ public:
+ explicit Iterator(BitVector* target)
+ : target_(target),
+ current_index_(0),
+ current_value_(target->data_[0]),
+ current_(-1) {
+ ASSERT(target->data_length_ > 0);
+ Advance();
+ }
+ ~Iterator() { }
+
+ bool Done() const { return current_index_ >= target_->data_length_; }
+ void Advance();
+
+ int Current() const {
+ ASSERT(!Done());
+ return current_;
+ }
+
+ private:
+ uint32_t SkipZeroBytes(uint32_t val) {
+ while ((val & 0xFF) == 0) {
+ val >>= 8;
+ current_ += 8;
+ }
+ return val;
+ }
+ uint32_t SkipZeroBits(uint32_t val) {
+ while ((val & 0x1) == 0) {
+ val >>= 1;
+ current_++;
+ }
+ return val;
+ }
+
+ BitVector* target_;
+ int current_index_;
+ uint32_t current_value_;
+ int current_;
+
+ friend class BitVector;
+ };
+
+ explicit BitVector(int length)
+ : length_(length),
+ data_length_(SizeFor(length)),
+ data_(ZONE->NewArray<uint32_t>(data_length_)) {
+ ASSERT(length > 0);
+ Clear();
+ }
+
+ BitVector(const BitVector& other)
+ : length_(other.length()),
+ data_length_(SizeFor(length_)),
+ data_(ZONE->NewArray<uint32_t>(data_length_)) {
+ CopyFrom(other);
+ }
+
+ static int SizeFor(int length) {
+ return 1 + ((length - 1) / 32);
+ }
+
+ BitVector& operator=(const BitVector& rhs) {
+ if (this != &rhs) CopyFrom(rhs);
+ return *this;
+ }
+
+ void CopyFrom(const BitVector& other) {
+ ASSERT(other.length() <= length());
+ for (int i = 0; i < other.data_length_; i++) {
+ data_[i] = other.data_[i];
+ }
+ for (int i = other.data_length_; i < data_length_; i++) {
+ data_[i] = 0;
+ }
+ }
+
+ bool Contains(int i) const {
+ ASSERT(i >= 0 && i < length());
+ uint32_t block = data_[i / 32];
+ return (block & (1U << (i % 32))) != 0;
+ }
+
+ void Add(int i) {
+ ASSERT(i >= 0 && i < length());
+ data_[i / 32] |= (1U << (i % 32));
+ }
+
+ void Remove(int i) {
+ ASSERT(i >= 0 && i < length());
+ data_[i / 32] &= ~(1U << (i % 32));
+ }
+
+ void Union(const BitVector& other) {
+ ASSERT(other.length() == length());
+ for (int i = 0; i < data_length_; i++) {
+ data_[i] |= other.data_[i];
+ }
+ }
+
+ bool UnionIsChanged(const BitVector& other) {
+ ASSERT(other.length() == length());
+ bool changed = false;
+ for (int i = 0; i < data_length_; i++) {
+ uint32_t old_data = data_[i];
+ data_[i] |= other.data_[i];
+ if (data_[i] != old_data) changed = true;
+ }
+ return changed;
+ }
+
+ void Intersect(const BitVector& other) {
+ ASSERT(other.length() == length());
+ for (int i = 0; i < data_length_; i++) {
+ data_[i] &= other.data_[i];
+ }
+ }
+
+ void Subtract(const BitVector& other) {
+ ASSERT(other.length() == length());
+ for (int i = 0; i < data_length_; i++) {
+ data_[i] &= ~other.data_[i];
+ }
+ }
+
+ void Clear() {
+ for (int i = 0; i < data_length_; i++) {
+ data_[i] = 0;
+ }
+ }
+
+ bool IsEmpty() const {
+ for (int i = 0; i < data_length_; i++) {
+ if (data_[i] != 0) return false;
+ }
+ return true;
+ }
+
+ bool Equals(const BitVector& other) {
+ for (int i = 0; i < data_length_; i++) {
+ if (data_[i] != other.data_[i]) return false;
+ }
+ return true;
+ }
+
+ int length() const { return length_; }
+
+#ifdef DEBUG
+ void Print();
+#endif
+
+ private:
+ int length_;
+ int data_length_;
+ uint32_t* data_;
+};
+
+
+// An implementation of a sparse set whose elements are drawn from integers
+// in the range [0..universe_size[. It supports constant-time Contains,
+// destructive Add, and destructuve Remove operations and linear-time (in
+// the number of elements) destructive Union.
+class SparseSet: public ZoneObject {
+ public:
+ // Iterator for sparse set elements. Elements should not be added or
+ // removed during iteration.
+ class Iterator BASE_EMBEDDED {
+ public:
+ explicit Iterator(SparseSet* target) : target_(target), current_(0) {
+ ASSERT(++target->iterator_count_ > 0);
+ }
+ ~Iterator() {
+ ASSERT(target_->iterator_count_-- > 0);
+ }
+ bool Done() const { return current_ >= target_->dense_.length(); }
+ void Advance() {
+ ASSERT(!Done());
+ ++current_;
+ }
+ int Current() {
+ ASSERT(!Done());
+ return target_->dense_[current_];
+ }
+
+ private:
+ SparseSet* target_;
+ int current_;
+
+ friend class SparseSet;
+ };
+
+ explicit SparseSet(int universe_size)
+ : dense_(4),
+ sparse_(ZONE->NewArray<int>(universe_size)) {
+#ifdef DEBUG
+ size_ = universe_size;
+ iterator_count_ = 0;
+#endif
+ }
+
+ bool Contains(int n) const {
+ ASSERT(0 <= n && n < size_);
+ int dense_index = sparse_[n];
+ return (0 <= dense_index) &&
+ (dense_index < dense_.length()) &&
+ (dense_[dense_index] == n);
+ }
+
+ void Add(int n) {
+ ASSERT(0 <= n && n < size_);
+ ASSERT(iterator_count_ == 0);
+ if (!Contains(n)) {
+ sparse_[n] = dense_.length();
+ dense_.Add(n);
+ }
+ }
+
+ void Remove(int n) {
+ ASSERT(0 <= n && n < size_);
+ ASSERT(iterator_count_ == 0);
+ if (Contains(n)) {
+ int dense_index = sparse_[n];
+ int last = dense_.RemoveLast();
+ if (dense_index < dense_.length()) {
+ dense_[dense_index] = last;
+ sparse_[last] = dense_index;
+ }
+ }
+ }
+
+ void Union(const SparseSet& other) {
+ for (int i = 0; i < other.dense_.length(); ++i) {
+ Add(other.dense_[i]);
+ }
+ }
+
+ private:
+ // The set is implemented as a pair of a growable dense list and an
+ // uninitialized sparse array.
+ ZoneList<int> dense_;
+ int* sparse_;
+#ifdef DEBUG
+ int size_;
+ int iterator_count_;
+#endif
+};
+
+
+// Simple fixed-capacity list-based worklist (managed as a queue) of
+// pointers to T.
+template<typename T>
+class WorkList BASE_EMBEDDED {
+ public:
+ // The worklist cannot grow bigger than size. We keep one item empty to
+ // distinguish between empty and full.
+ explicit WorkList(int size)
+ : capacity_(size + 1), head_(0), tail_(0), queue_(capacity_) {
+ for (int i = 0; i < capacity_; i++) queue_.Add(NULL);
+ }
+
+ bool is_empty() { return head_ == tail_; }
+
+ bool is_full() {
+ // The worklist is full if head is at 0 and tail is at capacity - 1:
+ // head == 0 && tail == capacity-1 ==> tail - head == capacity - 1
+ // or if tail is immediately to the left of head:
+ // tail+1 == head ==> tail - head == -1
+ int diff = tail_ - head_;
+ return (diff == -1 || diff == capacity_ - 1);
+ }
+
+ void Insert(T* item) {
+ ASSERT(!is_full());
+ queue_[tail_++] = item;
+ if (tail_ == capacity_) tail_ = 0;
+ }
+
+ T* Remove() {
+ ASSERT(!is_empty());
+ T* item = queue_[head_++];
+ if (head_ == capacity_) head_ = 0;
+ return item;
+ }
+
+ private:
+ int capacity_; // Including one empty slot.
+ int head_; // Where the first item is.
+ int tail_; // Where the next inserted item will go.
+ List<T*> queue_;
+};
+
+
+// Computes the set of assigned variables and annotates variables proxies
+// that are trivial sub-expressions and for-loops where the loop variable
+// is guaranteed to be a smi.
+class AssignedVariablesAnalyzer : public AstVisitor {
+ public:
+ static bool Analyze(CompilationInfo* info);
+
+ private:
+ AssignedVariablesAnalyzer(CompilationInfo* info, int bits);
+ bool Analyze();
+
+ Variable* FindSmiLoopVariable(ForStatement* stmt);
+
+ int BitIndex(Variable* var);
+
+ void RecordAssignedVar(Variable* var);
+
+ void MarkIfTrivial(Expression* expr);
+
+ // Visits an expression saving the accumulator before, clearing
+ // it before visting and restoring it after visiting.
+ void ProcessExpression(Expression* expr);
+
+ // AST node visit functions.
+#define DECLARE_VISIT(type) virtual void Visit##type(type* node);
+ AST_NODE_LIST(DECLARE_VISIT)
+#undef DECLARE_VISIT
+
+ CompilationInfo* info_;
+
+ // Accumulator for assigned variables set.
+ BitVector av_;
+
+ DISALLOW_COPY_AND_ASSIGN(AssignedVariablesAnalyzer);
+};
+
+
+} } // namespace v8::internal
+
+
+#endif // V8_DATAFLOW_H_