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+// Copyright 2010 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// This file relies on the fact that the following declarations have been made
+// in runtime.js:
+// const $Array = global.Array;
+
+// -------------------------------------------------------------------
+
+// Global list of arrays visited during toString, toLocaleString and
+// join invocations.
+var visited_arrays = new InternalArray();
+
+
+// Gets a sorted array of array keys. Useful for operations on sparse
+// arrays. Dupes have not been removed.
+function GetSortedArrayKeys(array, intervals) {
+ var length = intervals.length;
+ var keys = [];
+ for (var k = 0; k < length; k++) {
+ var key = intervals[k];
+ if (key < 0) {
+ var j = -1 - key;
+ var limit = j + intervals[++k];
+ for (; j < limit; j++) {
+ var e = array[j];
+ if (!IS_UNDEFINED(e) || j in array) {
+ keys.push(j);
+ }
+ }
+ } else {
+ // The case where key is undefined also ends here.
+ if (!IS_UNDEFINED(key)) {
+ var e = array[key];
+ if (!IS_UNDEFINED(e) || key in array) {
+ keys.push(key);
+ }
+ }
+ }
+ }
+ keys.sort(function(a, b) { return a - b; });
+ return keys;
+}
+
+
+// Optimized for sparse arrays if separator is ''.
+function SparseJoin(array, len, convert) {
+ var keys = GetSortedArrayKeys(array, %GetArrayKeys(array, len));
+ var last_key = -1;
+ var keys_length = keys.length;
+
+ var elements = new InternalArray(keys_length);
+ var elements_length = 0;
+
+ for (var i = 0; i < keys_length; i++) {
+ var key = keys[i];
+ if (key != last_key) {
+ var e = array[key];
+ if (!IS_STRING(e)) e = convert(e);
+ elements[elements_length++] = e;
+ last_key = key;
+ }
+ }
+ return %StringBuilderConcat(elements, elements_length, '');
+}
+
+
+function UseSparseVariant(object, length, is_array) {
+ return is_array &&
+ length > 1000 &&
+ (!%_IsSmi(length) ||
+ %EstimateNumberOfElements(object) < (length >> 2));
+}
+
+
+function Join(array, length, separator, convert) {
+ if (length == 0) return '';
+
+ var is_array = IS_ARRAY(array);
+
+ if (is_array) {
+ // If the array is cyclic, return the empty string for already
+ // visited arrays.
+ if (!%PushIfAbsent(visited_arrays, array)) return '';
+ }
+
+ // Attempt to convert the elements.
+ try {
+ if (UseSparseVariant(array, length, is_array) && (separator.length == 0)) {
+ return SparseJoin(array, length, convert);
+ }
+
+ // Fast case for one-element arrays.
+ if (length == 1) {
+ var e = array[0];
+ if (IS_STRING(e)) return e;
+ return convert(e);
+ }
+
+ // Construct an array for the elements.
+ var elements = new InternalArray(length);
+
+ // We pull the empty separator check outside the loop for speed!
+ if (separator.length == 0) {
+ var elements_length = 0;
+ for (var i = 0; i < length; i++) {
+ var e = array[i];
+ if (!IS_UNDEFINED(e)) {
+ if (!IS_STRING(e)) e = convert(e);
+ elements[elements_length++] = e;
+ }
+ }
+ elements.length = elements_length;
+ var result = %_FastAsciiArrayJoin(elements, '');
+ if (!IS_UNDEFINED(result)) return result;
+ return %StringBuilderConcat(elements, elements_length, '');
+ }
+ // Non-empty separator case.
+ // If the first element is a number then use the heuristic that the
+ // remaining elements are also likely to be numbers.
+ if (!IS_NUMBER(array[0])) {
+ for (var i = 0; i < length; i++) {
+ var e = array[i];
+ if (!IS_STRING(e)) e = convert(e);
+ elements[i] = e;
+ }
+ } else {
+ for (var i = 0; i < length; i++) {
+ var e = array[i];
+ if (IS_NUMBER(e)) elements[i] = %_NumberToString(e);
+ else {
+ if (!IS_STRING(e)) e = convert(e);
+ elements[i] = e;
+ }
+ }
+ }
+ var result = %_FastAsciiArrayJoin(elements, separator);
+ if (!IS_UNDEFINED(result)) return result;
+
+ return %StringBuilderJoin(elements, length, separator);
+ } finally {
+ // Make sure to remove the last element of the visited array no
+ // matter what happens.
+ if (is_array) visited_arrays.length = visited_arrays.length - 1;
+ }
+}
+
+
+function ConvertToString(x) {
+ // Assumes x is a non-string.
+ if (IS_NUMBER(x)) return %_NumberToString(x);
+ if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
+ return (IS_NULL_OR_UNDEFINED(x)) ? '' : %ToString(%DefaultString(x));
+}
+
+
+function ConvertToLocaleString(e) {
+ if (e == null) {
+ return '';
+ } else {
+ // e_obj's toLocaleString might be overwritten, check if it is a function.
+ // Call ToString if toLocaleString is not a function.
+ // See issue 877615.
+ var e_obj = ToObject(e);
+ if (IS_FUNCTION(e_obj.toLocaleString))
+ return ToString(e_obj.toLocaleString());
+ else
+ return ToString(e);
+ }
+}
+
+
+// This function implements the optimized splice implementation that can use
+// special array operations to handle sparse arrays in a sensible fashion.
+function SmartSlice(array, start_i, del_count, len, deleted_elements) {
+ // Move deleted elements to a new array (the return value from splice).
+ // Intervals array can contain keys and intervals. See comment in Concat.
+ var intervals = %GetArrayKeys(array, start_i + del_count);
+ var length = intervals.length;
+ for (var k = 0; k < length; k++) {
+ var key = intervals[k];
+ if (key < 0) {
+ var j = -1 - key;
+ var interval_limit = j + intervals[++k];
+ if (j < start_i) {
+ j = start_i;
+ }
+ for (; j < interval_limit; j++) {
+ // ECMA-262 15.4.4.12 line 10. The spec could also be
+ // interpreted such that %HasLocalProperty would be the
+ // appropriate test. We follow KJS in consulting the
+ // prototype.
+ var current = array[j];
+ if (!IS_UNDEFINED(current) || j in array) {
+ deleted_elements[j - start_i] = current;
+ }
+ }
+ } else {
+ if (!IS_UNDEFINED(key)) {
+ if (key >= start_i) {
+ // ECMA-262 15.4.4.12 line 10. The spec could also be
+ // interpreted such that %HasLocalProperty would be the
+ // appropriate test. We follow KJS in consulting the
+ // prototype.
+ var current = array[key];
+ if (!IS_UNDEFINED(current) || key in array) {
+ deleted_elements[key - start_i] = current;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+// This function implements the optimized splice implementation that can use
+// special array operations to handle sparse arrays in a sensible fashion.
+function SmartMove(array, start_i, del_count, len, num_additional_args) {
+ // Move data to new array.
+ var new_array = new InternalArray(len - del_count + num_additional_args);
+ var intervals = %GetArrayKeys(array, len);
+ var length = intervals.length;
+ for (var k = 0; k < length; k++) {
+ var key = intervals[k];
+ if (key < 0) {
+ var j = -1 - key;
+ var interval_limit = j + intervals[++k];
+ while (j < start_i && j < interval_limit) {
+ // The spec could also be interpreted such that
+ // %HasLocalProperty would be the appropriate test. We follow
+ // KJS in consulting the prototype.
+ var current = array[j];
+ if (!IS_UNDEFINED(current) || j in array) {
+ new_array[j] = current;
+ }
+ j++;
+ }
+ j = start_i + del_count;
+ while (j < interval_limit) {
+ // ECMA-262 15.4.4.12 lines 24 and 41. The spec could also be
+ // interpreted such that %HasLocalProperty would be the
+ // appropriate test. We follow KJS in consulting the
+ // prototype.
+ var current = array[j];
+ if (!IS_UNDEFINED(current) || j in array) {
+ new_array[j - del_count + num_additional_args] = current;
+ }
+ j++;
+ }
+ } else {
+ if (!IS_UNDEFINED(key)) {
+ if (key < start_i) {
+ // The spec could also be interpreted such that
+ // %HasLocalProperty would be the appropriate test. We follow
+ // KJS in consulting the prototype.
+ var current = array[key];
+ if (!IS_UNDEFINED(current) || key in array) {
+ new_array[key] = current;
+ }
+ } else if (key >= start_i + del_count) {
+ // ECMA-262 15.4.4.12 lines 24 and 41. The spec could also
+ // be interpreted such that %HasLocalProperty would be the
+ // appropriate test. We follow KJS in consulting the
+ // prototype.
+ var current = array[key];
+ if (!IS_UNDEFINED(current) || key in array) {
+ new_array[key - del_count + num_additional_args] = current;
+ }
+ }
+ }
+ }
+ }
+ // Move contents of new_array into this array
+ %MoveArrayContents(new_array, array);
+}
+
+
+// This is part of the old simple-minded splice. We are using it either
+// because the receiver is not an array (so we have no choice) or because we
+// know we are not deleting or moving a lot of elements.
+function SimpleSlice(array, start_i, del_count, len, deleted_elements) {
+ for (var i = 0; i < del_count; i++) {
+ var index = start_i + i;
+ // The spec could also be interpreted such that %HasLocalProperty
+ // would be the appropriate test. We follow KJS in consulting the
+ // prototype.
+ var current = array[index];
+ if (!IS_UNDEFINED(current) || index in array)
+ deleted_elements[i] = current;
+ }
+}
+
+
+function SimpleMove(array, start_i, del_count, len, num_additional_args) {
+ if (num_additional_args !== del_count) {
+ // Move the existing elements after the elements to be deleted
+ // to the right position in the resulting array.
+ if (num_additional_args > del_count) {
+ for (var i = len - del_count; i > start_i; i--) {
+ var from_index = i + del_count - 1;
+ var to_index = i + num_additional_args - 1;
+ // The spec could also be interpreted such that
+ // %HasLocalProperty would be the appropriate test. We follow
+ // KJS in consulting the prototype.
+ var current = array[from_index];
+ if (!IS_UNDEFINED(current) || from_index in array) {
+ array[to_index] = current;
+ } else {
+ delete array[to_index];
+ }
+ }
+ } else {
+ for (var i = start_i; i < len - del_count; i++) {
+ var from_index = i + del_count;
+ var to_index = i + num_additional_args;
+ // The spec could also be interpreted such that
+ // %HasLocalProperty would be the appropriate test. We follow
+ // KJS in consulting the prototype.
+ var current = array[from_index];
+ if (!IS_UNDEFINED(current) || from_index in array) {
+ array[to_index] = current;
+ } else {
+ delete array[to_index];
+ }
+ }
+ for (var i = len; i > len - del_count + num_additional_args; i--) {
+ delete array[i - 1];
+ }
+ }
+ }
+}
+
+
+// -------------------------------------------------------------------
+
+
+function ArrayToString() {
+ if (!IS_ARRAY(this)) {
+ throw new $TypeError('Array.prototype.toString is not generic');
+ }
+ return Join(this, this.length, ',', ConvertToString);
+}
+
+
+function ArrayToLocaleString() {
+ if (!IS_ARRAY(this)) {
+ throw new $TypeError('Array.prototype.toString is not generic');
+ }
+ return Join(this, this.length, ',', ConvertToLocaleString);
+}
+
+
+function ArrayJoin(separator) {
+ if (IS_UNDEFINED(separator)) {
+ separator = ',';
+ } else if (!IS_STRING(separator)) {
+ separator = NonStringToString(separator);
+ }
+
+ var result = %_FastAsciiArrayJoin(this, separator);
+ if (!IS_UNDEFINED(result)) return result;
+
+ return Join(this, TO_UINT32(this.length), separator, ConvertToString);
+}
+
+
+// Removes the last element from the array and returns it. See
+// ECMA-262, section 15.4.4.6.
+function ArrayPop() {
+ var n = TO_UINT32(this.length);
+ if (n == 0) {
+ this.length = n;
+ return;
+ }
+ n--;
+ var value = this[n];
+ this.length = n;
+ delete this[n];
+ return value;
+}
+
+
+// Appends the arguments to the end of the array and returns the new
+// length of the array. See ECMA-262, section 15.4.4.7.
+function ArrayPush() {
+ var n = TO_UINT32(this.length);
+ var m = %_ArgumentsLength();
+ for (var i = 0; i < m; i++) {
+ this[i+n] = %_Arguments(i);
+ }
+ this.length = n + m;
+ return this.length;
+}
+
+
+function ArrayConcat(arg1) { // length == 1
+ var arg_count = %_ArgumentsLength();
+ var arrays = new InternalArray(1 + arg_count);
+ arrays[0] = this;
+ for (var i = 0; i < arg_count; i++) {
+ arrays[i + 1] = %_Arguments(i);
+ }
+
+ return %ArrayConcat(arrays);
+}
+
+
+// For implementing reverse() on large, sparse arrays.
+function SparseReverse(array, len) {
+ var keys = GetSortedArrayKeys(array, %GetArrayKeys(array, len));
+ var high_counter = keys.length - 1;
+ var low_counter = 0;
+ while (low_counter <= high_counter) {
+ var i = keys[low_counter];
+ var j = keys[high_counter];
+
+ var j_complement = len - j - 1;
+ var low, high;
+
+ if (j_complement <= i) {
+ high = j;
+ while (keys[--high_counter] == j);
+ low = j_complement;
+ }
+ if (j_complement >= i) {
+ low = i;
+ while (keys[++low_counter] == i);
+ high = len - i - 1;
+ }
+
+ var current_i = array[low];
+ if (!IS_UNDEFINED(current_i) || low in array) {
+ var current_j = array[high];
+ if (!IS_UNDEFINED(current_j) || high in array) {
+ array[low] = current_j;
+ array[high] = current_i;
+ } else {
+ array[high] = current_i;
+ delete array[low];
+ }
+ } else {
+ var current_j = array[high];
+ if (!IS_UNDEFINED(current_j) || high in array) {
+ array[low] = current_j;
+ delete array[high];
+ }
+ }
+ }
+}
+
+
+function ArrayReverse() {
+ var j = TO_UINT32(this.length) - 1;
+
+ if (UseSparseVariant(this, j, IS_ARRAY(this))) {
+ SparseReverse(this, j+1);
+ return this;
+ }
+
+ for (var i = 0; i < j; i++, j--) {
+ var current_i = this[i];
+ if (!IS_UNDEFINED(current_i) || i in this) {
+ var current_j = this[j];
+ if (!IS_UNDEFINED(current_j) || j in this) {
+ this[i] = current_j;
+ this[j] = current_i;
+ } else {
+ this[j] = current_i;
+ delete this[i];
+ }
+ } else {
+ var current_j = this[j];
+ if (!IS_UNDEFINED(current_j) || j in this) {
+ this[i] = current_j;
+ delete this[j];
+ }
+ }
+ }
+ return this;
+}
+
+
+function ArrayShift() {
+ var len = TO_UINT32(this.length);
+
+ if (len === 0) {
+ this.length = 0;
+ return;
+ }
+
+ var first = this[0];
+
+ if (IS_ARRAY(this))
+ SmartMove(this, 0, 1, len, 0);
+ else
+ SimpleMove(this, 0, 1, len, 0);
+
+ this.length = len - 1;
+
+ return first;
+}
+
+
+function ArrayUnshift(arg1) { // length == 1
+ var len = TO_UINT32(this.length);
+ var num_arguments = %_ArgumentsLength();
+
+ if (IS_ARRAY(this))
+ SmartMove(this, 0, 0, len, num_arguments);
+ else
+ SimpleMove(this, 0, 0, len, num_arguments);
+
+ for (var i = 0; i < num_arguments; i++) {
+ this[i] = %_Arguments(i);
+ }
+
+ this.length = len + num_arguments;
+
+ return len + num_arguments;
+}
+
+
+function ArraySlice(start, end) {
+ var len = TO_UINT32(this.length);
+ var start_i = TO_INTEGER(start);
+ var end_i = len;
+
+ if (end !== void 0) end_i = TO_INTEGER(end);
+
+ if (start_i < 0) {
+ start_i += len;
+ if (start_i < 0) start_i = 0;
+ } else {
+ if (start_i > len) start_i = len;
+ }
+
+ if (end_i < 0) {
+ end_i += len;
+ if (end_i < 0) end_i = 0;
+ } else {
+ if (end_i > len) end_i = len;
+ }
+
+ var result = [];
+
+ if (end_i < start_i) return result;
+
+ if (IS_ARRAY(this)) {
+ SmartSlice(this, start_i, end_i - start_i, len, result);
+ } else {
+ SimpleSlice(this, start_i, end_i - start_i, len, result);
+ }
+
+ result.length = end_i - start_i;
+
+ return result;
+}
+
+
+function ArraySplice(start, delete_count) {
+ var num_arguments = %_ArgumentsLength();
+
+ var len = TO_UINT32(this.length);
+ var start_i = TO_INTEGER(start);
+
+ if (start_i < 0) {
+ start_i += len;
+ if (start_i < 0) start_i = 0;
+ } else {
+ if (start_i > len) start_i = len;
+ }
+
+ // SpiderMonkey, TraceMonkey and JSC treat the case where no delete count is
+ // given as a request to delete all the elements from the start.
+ // And it differs from the case of undefined delete count.
+ // This does not follow ECMA-262, but we do the same for
+ // compatibility.
+ var del_count = 0;
+ if (num_arguments == 1) {
+ del_count = len - start_i;
+ } else {
+ del_count = TO_INTEGER(delete_count);
+ if (del_count < 0) del_count = 0;
+ if (del_count > len - start_i) del_count = len - start_i;
+ }
+
+ var deleted_elements = [];
+ deleted_elements.length = del_count;
+
+ // Number of elements to add.
+ var num_additional_args = 0;
+ if (num_arguments > 2) {
+ num_additional_args = num_arguments - 2;
+ }
+
+ var use_simple_splice = true;
+
+ if (IS_ARRAY(this) && num_additional_args !== del_count) {
+ // If we are only deleting/moving a few things near the end of the
+ // array then the simple version is going to be faster, because it
+ // doesn't touch most of the array.
+ var estimated_non_hole_elements = %EstimateNumberOfElements(this);
+ if (len > 20 && (estimated_non_hole_elements >> 2) < (len - start_i)) {
+ use_simple_splice = false;
+ }
+ }
+
+ if (use_simple_splice) {
+ SimpleSlice(this, start_i, del_count, len, deleted_elements);
+ SimpleMove(this, start_i, del_count, len, num_additional_args);
+ } else {
+ SmartSlice(this, start_i, del_count, len, deleted_elements);
+ SmartMove(this, start_i, del_count, len, num_additional_args);
+ }
+
+ // Insert the arguments into the resulting array in
+ // place of the deleted elements.
+ var i = start_i;
+ var arguments_index = 2;
+ var arguments_length = %_ArgumentsLength();
+ while (arguments_index < arguments_length) {
+ this[i++] = %_Arguments(arguments_index++);
+ }
+ this.length = len - del_count + num_additional_args;
+
+ // Return the deleted elements.
+ return deleted_elements;
+}
+
+
+function ArraySort(comparefn) {
+ // In-place QuickSort algorithm.
+ // For short (length <= 22) arrays, insertion sort is used for efficiency.
+
+ if (!IS_FUNCTION(comparefn)) {
+ comparefn = function (x, y) {
+ if (x === y) return 0;
+ if (%_IsSmi(x) && %_IsSmi(y)) {
+ return %SmiLexicographicCompare(x, y);
+ }
+ x = ToString(x);
+ y = ToString(y);
+ if (x == y) return 0;
+ else return x < y ? -1 : 1;
+ };
+ }
+ var global_receiver = %GetGlobalReceiver();
+
+ function InsertionSort(a, from, to) {
+ for (var i = from + 1; i < to; i++) {
+ var element = a[i];
+ for (var j = i - 1; j >= from; j--) {
+ var tmp = a[j];
+ var order = %_CallFunction(global_receiver, tmp, element, comparefn);
+ if (order > 0) {
+ a[j + 1] = tmp;
+ } else {
+ break;
+ }
+ }
+ a[j + 1] = element;
+ }
+ }
+
+ function QuickSort(a, from, to) {
+ // Insertion sort is faster for short arrays.
+ if (to - from <= 10) {
+ InsertionSort(a, from, to);
+ return;
+ }
+ // Find a pivot as the median of first, last and middle element.
+ var v0 = a[from];
+ var v1 = a[to - 1];
+ var middle_index = from + ((to - from) >> 1);
+ var v2 = a[middle_index];
+ var c01 = %_CallFunction(global_receiver, v0, v1, comparefn);
+ if (c01 > 0) {
+ // v1 < v0, so swap them.
+ var tmp = v0;
+ v0 = v1;
+ v1 = tmp;
+ } // v0 <= v1.
+ var c02 = %_CallFunction(global_receiver, v0, v2, comparefn);
+ if (c02 >= 0) {
+ // v2 <= v0 <= v1.
+ var tmp = v0;
+ v0 = v2;
+ v2 = v1;
+ v1 = tmp;
+ } else {
+ // v0 <= v1 && v0 < v2
+ var c12 = %_CallFunction(global_receiver, v1, v2, comparefn);
+ if (c12 > 0) {
+ // v0 <= v2 < v1
+ var tmp = v1;
+ v1 = v2;
+ v2 = tmp;
+ }
+ }
+ // v0 <= v1 <= v2
+ a[from] = v0;
+ a[to - 1] = v2;
+ var pivot = v1;
+ var low_end = from + 1; // Upper bound of elements lower than pivot.
+ var high_start = to - 1; // Lower bound of elements greater than pivot.
+ a[middle_index] = a[low_end];
+ a[low_end] = pivot;
+
+ // From low_end to i are elements equal to pivot.
+ // From i to high_start are elements that haven't been compared yet.
+ partition: for (var i = low_end + 1; i < high_start; i++) {
+ var element = a[i];
+ var order = %_CallFunction(global_receiver, element, pivot, comparefn);
+ if (order < 0) {
+ %_SwapElements(a, i, low_end);
+ low_end++;
+ } else if (order > 0) {
+ do {
+ high_start--;
+ if (high_start == i) break partition;
+ var top_elem = a[high_start];
+ order = %_CallFunction(global_receiver, top_elem, pivot, comparefn);
+ } while (order > 0);
+ %_SwapElements(a, i, high_start);
+ if (order < 0) {
+ %_SwapElements(a, i, low_end);
+ low_end++;
+ }
+ }
+ }
+ QuickSort(a, from, low_end);
+ QuickSort(a, high_start, to);
+ }
+
+ // Copy elements in the range 0..length from obj's prototype chain
+ // to obj itself, if obj has holes. Return one more than the maximal index
+ // of a prototype property.
+ function CopyFromPrototype(obj, length) {
+ var max = 0;
+ for (var proto = obj.__proto__; proto; proto = proto.__proto__) {
+ var indices = %GetArrayKeys(proto, length);
+ if (indices.length > 0) {
+ if (indices[0] == -1) {
+ // It's an interval.
+ var proto_length = indices[1];
+ for (var i = 0; i < proto_length; i++) {
+ if (!obj.hasOwnProperty(i) && proto.hasOwnProperty(i)) {
+ obj[i] = proto[i];
+ if (i >= max) { max = i + 1; }
+ }
+ }
+ } else {
+ for (var i = 0; i < indices.length; i++) {
+ var index = indices[i];
+ if (!IS_UNDEFINED(index) &&
+ !obj.hasOwnProperty(index) && proto.hasOwnProperty(index)) {
+ obj[index] = proto[index];
+ if (index >= max) { max = index + 1; }
+ }
+ }
+ }
+ }
+ }
+ return max;
+ }
+
+ // Set a value of "undefined" on all indices in the range from..to
+ // where a prototype of obj has an element. I.e., shadow all prototype
+ // elements in that range.
+ function ShadowPrototypeElements(obj, from, to) {
+ for (var proto = obj.__proto__; proto; proto = proto.__proto__) {
+ var indices = %GetArrayKeys(proto, to);
+ if (indices.length > 0) {
+ if (indices[0] == -1) {
+ // It's an interval.
+ var proto_length = indices[1];
+ for (var i = from; i < proto_length; i++) {
+ if (proto.hasOwnProperty(i)) {
+ obj[i] = void 0;
+ }
+ }
+ } else {
+ for (var i = 0; i < indices.length; i++) {
+ var index = indices[i];
+ if (!IS_UNDEFINED(index) && from <= index &&
+ proto.hasOwnProperty(index)) {
+ obj[index] = void 0;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ function SafeRemoveArrayHoles(obj) {
+ // Copy defined elements from the end to fill in all holes and undefineds
+ // in the beginning of the array. Write undefineds and holes at the end
+ // after loop is finished.
+ var first_undefined = 0;
+ var last_defined = length - 1;
+ var num_holes = 0;
+ while (first_undefined < last_defined) {
+ // Find first undefined element.
+ while (first_undefined < last_defined &&
+ !IS_UNDEFINED(obj[first_undefined])) {
+ first_undefined++;
+ }
+ // Maintain the invariant num_holes = the number of holes in the original
+ // array with indices <= first_undefined or > last_defined.
+ if (!obj.hasOwnProperty(first_undefined)) {
+ num_holes++;
+ }
+
+ // Find last defined element.
+ while (first_undefined < last_defined &&
+ IS_UNDEFINED(obj[last_defined])) {
+ if (!obj.hasOwnProperty(last_defined)) {
+ num_holes++;
+ }
+ last_defined--;
+ }
+ if (first_undefined < last_defined) {
+ // Fill in hole or undefined.
+ obj[first_undefined] = obj[last_defined];
+ obj[last_defined] = void 0;
+ }
+ }
+ // If there were any undefineds in the entire array, first_undefined
+ // points to one past the last defined element. Make this true if
+ // there were no undefineds, as well, so that first_undefined == number
+ // of defined elements.
+ if (!IS_UNDEFINED(obj[first_undefined])) first_undefined++;
+ // Fill in the undefineds and the holes. There may be a hole where
+ // an undefined should be and vice versa.
+ var i;
+ for (i = first_undefined; i < length - num_holes; i++) {
+ obj[i] = void 0;
+ }
+ for (i = length - num_holes; i < length; i++) {
+ // For compatability with Webkit, do not expose elements in the prototype.
+ if (i in obj.__proto__) {
+ obj[i] = void 0;
+ } else {
+ delete obj[i];
+ }
+ }
+
+ // Return the number of defined elements.
+ return first_undefined;
+ }
+
+ var length = TO_UINT32(this.length);
+ if (length < 2) return this;
+
+ var is_array = IS_ARRAY(this);
+ var max_prototype_element;
+ if (!is_array) {
+ // For compatibility with JSC, we also sort elements inherited from
+ // the prototype chain on non-Array objects.
+ // We do this by copying them to this object and sorting only
+ // local elements. This is not very efficient, but sorting with
+ // inherited elements happens very, very rarely, if at all.
+ // The specification allows "implementation dependent" behavior
+ // if an element on the prototype chain has an element that
+ // might interact with sorting.
+ max_prototype_element = CopyFromPrototype(this, length);
+ }
+
+ var num_non_undefined = %RemoveArrayHoles(this, length);
+ if (num_non_undefined == -1) {
+ // There were indexed accessors in the array. Move array holes and
+ // undefineds to the end using a Javascript function that is safe
+ // in the presence of accessors.
+ num_non_undefined = SafeRemoveArrayHoles(this);
+ }
+
+ QuickSort(this, 0, num_non_undefined);
+
+ if (!is_array && (num_non_undefined + 1 < max_prototype_element)) {
+ // For compatibility with JSC, we shadow any elements in the prototype
+ // chain that has become exposed by sort moving a hole to its position.
+ ShadowPrototypeElements(this, num_non_undefined, max_prototype_element);
+ }
+
+ return this;
+}
+
+
+// The following functions cannot be made efficient on sparse arrays while
+// preserving the semantics, since the calls to the receiver function can add
+// or delete elements from the array.
+function ArrayFilter(f, receiver) {
+ if (!IS_FUNCTION(f)) {
+ throw MakeTypeError('called_non_callable', [ f ]);
+ }
+ // Pull out the length so that modifications to the length in the
+ // loop will not affect the looping.
+ var length = this.length;
+ var result = [];
+ var result_length = 0;
+ for (var i = 0; i < length; i++) {
+ var current = this[i];
+ if (!IS_UNDEFINED(current) || i in this) {
+ if (f.call(receiver, current, i, this)) {
+ result[result_length++] = current;
+ }
+ }
+ }
+ return result;
+}
+
+
+function ArrayForEach(f, receiver) {
+ if (!IS_FUNCTION(f)) {
+ throw MakeTypeError('called_non_callable', [ f ]);
+ }
+ // Pull out the length so that modifications to the length in the
+ // loop will not affect the looping.
+ var length = TO_UINT32(this.length);
+ for (var i = 0; i < length; i++) {
+ var current = this[i];
+ if (!IS_UNDEFINED(current) || i in this) {
+ f.call(receiver, current, i, this);
+ }
+ }
+}
+
+
+// Executes the function once for each element present in the
+// array until it finds one where callback returns true.
+function ArraySome(f, receiver) {
+ if (!IS_FUNCTION(f)) {
+ throw MakeTypeError('called_non_callable', [ f ]);
+ }
+ // Pull out the length so that modifications to the length in the
+ // loop will not affect the looping.
+ var length = TO_UINT32(this.length);
+ for (var i = 0; i < length; i++) {
+ var current = this[i];
+ if (!IS_UNDEFINED(current) || i in this) {
+ if (f.call(receiver, current, i, this)) return true;
+ }
+ }
+ return false;
+}
+
+
+function ArrayEvery(f, receiver) {
+ if (!IS_FUNCTION(f)) {
+ throw MakeTypeError('called_non_callable', [ f ]);
+ }
+ // Pull out the length so that modifications to the length in the
+ // loop will not affect the looping.
+ var length = TO_UINT32(this.length);
+ for (var i = 0; i < length; i++) {
+ var current = this[i];
+ if (!IS_UNDEFINED(current) || i in this) {
+ if (!f.call(receiver, current, i, this)) return false;
+ }
+ }
+ return true;
+}
+
+function ArrayMap(f, receiver) {
+ if (!IS_FUNCTION(f)) {
+ throw MakeTypeError('called_non_callable', [ f ]);
+ }
+ // Pull out the length so that modifications to the length in the
+ // loop will not affect the looping.
+ var length = TO_UINT32(this.length);
+ var result = new $Array();
+ var accumulator = new InternalArray(length);
+ for (var i = 0; i < length; i++) {
+ var current = this[i];
+ if (!IS_UNDEFINED(current) || i in this) {
+ accumulator[i] = f.call(receiver, current, i, this);
+ }
+ }
+ %MoveArrayContents(accumulator, result);
+ return result;
+}
+
+
+function ArrayIndexOf(element, index) {
+ var length = TO_UINT32(this.length);
+ if (length == 0) return -1;
+ if (IS_UNDEFINED(index)) {
+ index = 0;
+ } else {
+ index = TO_INTEGER(index);
+ // If index is negative, index from the end of the array.
+ if (index < 0) {
+ index = length + index;
+ // If index is still negative, search the entire array.
+ if (index < 0) index = 0;
+ }
+ }
+ var min = index;
+ var max = length;
+ if (UseSparseVariant(this, length, IS_ARRAY(this))) {
+ var intervals = %GetArrayKeys(this, length);
+ if (intervals.length == 2 && intervals[0] < 0) {
+ // A single interval.
+ var intervalMin = -(intervals[0] + 1);
+ var intervalMax = intervalMin + intervals[1];
+ if (min < intervalMin) min = intervalMin;
+ max = intervalMax; // Capped by length already.
+ // Fall through to loop below.
+ } else {
+ if (intervals.length == 0) return -1;
+ // Get all the keys in sorted order.
+ var sortedKeys = GetSortedArrayKeys(this, intervals);
+ var n = sortedKeys.length;
+ var i = 0;
+ while (i < n && sortedKeys[i] < index) i++;
+ while (i < n) {
+ var key = sortedKeys[i];
+ if (!IS_UNDEFINED(key) && this[key] === element) return key;
+ i++;
+ }
+ return -1;
+ }
+ }
+ // Lookup through the array.
+ if (!IS_UNDEFINED(element)) {
+ for (var i = min; i < max; i++) {
+ if (this[i] === element) return i;
+ }
+ return -1;
+ }
+ // Lookup through the array.
+ for (var i = min; i < max; i++) {
+ if (IS_UNDEFINED(this[i]) && i in this) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+
+function ArrayLastIndexOf(element, index) {
+ var length = TO_UINT32(this.length);
+ if (length == 0) return -1;
+ if (%_ArgumentsLength() < 2) {
+ index = length - 1;
+ } else {
+ index = TO_INTEGER(index);
+ // If index is negative, index from end of the array.
+ if (index < 0) index += length;
+ // If index is still negative, do not search the array.
+ if (index < 0) return -1;
+ else if (index >= length) index = length - 1;
+ }
+ var min = 0;
+ var max = index;
+ if (UseSparseVariant(this, length, IS_ARRAY(this))) {
+ var intervals = %GetArrayKeys(this, index + 1);
+ if (intervals.length == 2 && intervals[0] < 0) {
+ // A single interval.
+ var intervalMin = -(intervals[0] + 1);
+ var intervalMax = intervalMin + intervals[1];
+ if (min < intervalMin) min = intervalMin;
+ max = intervalMax; // Capped by index already.
+ // Fall through to loop below.
+ } else {
+ if (intervals.length == 0) return -1;
+ // Get all the keys in sorted order.
+ var sortedKeys = GetSortedArrayKeys(this, intervals);
+ var i = sortedKeys.length - 1;
+ while (i >= 0) {
+ var key = sortedKeys[i];
+ if (!IS_UNDEFINED(key) && this[key] === element) return key;
+ i--;
+ }
+ return -1;
+ }
+ }
+ // Lookup through the array.
+ if (!IS_UNDEFINED(element)) {
+ for (var i = max; i >= min; i--) {
+ if (this[i] === element) return i;
+ }
+ return -1;
+ }
+ for (var i = max; i >= min; i--) {
+ if (IS_UNDEFINED(this[i]) && i in this) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+
+function ArrayReduce(callback, current) {
+ if (!IS_FUNCTION(callback)) {
+ throw MakeTypeError('called_non_callable', [callback]);
+ }
+ // Pull out the length so that modifications to the length in the
+ // loop will not affect the looping.
+ var length = this.length;
+ var i = 0;
+
+ find_initial: if (%_ArgumentsLength() < 2) {
+ for (; i < length; i++) {
+ current = this[i];
+ if (!IS_UNDEFINED(current) || i in this) {
+ i++;
+ break find_initial;
+ }
+ }
+ throw MakeTypeError('reduce_no_initial', []);
+ }
+
+ for (; i < length; i++) {
+ var element = this[i];
+ if (!IS_UNDEFINED(element) || i in this) {
+ current = callback.call(null, current, element, i, this);
+ }
+ }
+ return current;
+}
+
+function ArrayReduceRight(callback, current) {
+ if (!IS_FUNCTION(callback)) {
+ throw MakeTypeError('called_non_callable', [callback]);
+ }
+ var i = this.length - 1;
+
+ find_initial: if (%_ArgumentsLength() < 2) {
+ for (; i >= 0; i--) {
+ current = this[i];
+ if (!IS_UNDEFINED(current) || i in this) {
+ i--;
+ break find_initial;
+ }
+ }
+ throw MakeTypeError('reduce_no_initial', []);
+ }
+
+ for (; i >= 0; i--) {
+ var element = this[i];
+ if (!IS_UNDEFINED(element) || i in this) {
+ current = callback.call(null, current, element, i, this);
+ }
+ }
+ return current;
+}
+
+// ES5, 15.4.3.2
+function ArrayIsArray(obj) {
+ return IS_ARRAY(obj);
+}
+
+
+// -------------------------------------------------------------------
+function SetupArray() {
+ // Setup non-enumerable constructor property on the Array.prototype
+ // object.
+ %SetProperty($Array.prototype, "constructor", $Array, DONT_ENUM);
+
+ // Setup non-enumerable functions on the Array object.
+ InstallFunctions($Array, DONT_ENUM, $Array(
+ "isArray", ArrayIsArray
+ ));
+
+ var specialFunctions = %SpecialArrayFunctions({});
+
+ function getFunction(name, jsBuiltin, len) {
+ var f = jsBuiltin;
+ if (specialFunctions.hasOwnProperty(name)) {
+ f = specialFunctions[name];
+ }
+ if (!IS_UNDEFINED(len)) {
+ %FunctionSetLength(f, len);
+ }
+ return f;
+ }
+
+ // Setup non-enumerable functions of the Array.prototype object and
+ // set their names.
+ // Manipulate the length of some of the functions to meet
+ // expectations set by ECMA-262 or Mozilla.
+ InstallFunctionsOnHiddenPrototype($Array.prototype, DONT_ENUM, $Array(
+ "toString", getFunction("toString", ArrayToString),
+ "toLocaleString", getFunction("toLocaleString", ArrayToLocaleString),
+ "join", getFunction("join", ArrayJoin),
+ "pop", getFunction("pop", ArrayPop),
+ "push", getFunction("push", ArrayPush, 1),
+ "concat", getFunction("concat", ArrayConcat, 1),
+ "reverse", getFunction("reverse", ArrayReverse),
+ "shift", getFunction("shift", ArrayShift),
+ "unshift", getFunction("unshift", ArrayUnshift, 1),
+ "slice", getFunction("slice", ArraySlice, 2),
+ "splice", getFunction("splice", ArraySplice, 2),
+ "sort", getFunction("sort", ArraySort),
+ "filter", getFunction("filter", ArrayFilter, 1),
+ "forEach", getFunction("forEach", ArrayForEach, 1),
+ "some", getFunction("some", ArraySome, 1),
+ "every", getFunction("every", ArrayEvery, 1),
+ "map", getFunction("map", ArrayMap, 1),
+ "indexOf", getFunction("indexOf", ArrayIndexOf, 1),
+ "lastIndexOf", getFunction("lastIndexOf", ArrayLastIndexOf, 1),
+ "reduce", getFunction("reduce", ArrayReduce, 1),
+ "reduceRight", getFunction("reduceRight", ArrayReduceRight, 1)
+ ));
+
+ %FinishArrayPrototypeSetup($Array.prototype);
+
+ // The internal Array prototype doesn't need to be fancy, since it's never
+ // exposed to user code, so no hidden prototypes or DONT_ENUM attributes
+ // are necessary.
+ // The null __proto__ ensures that we never inherit any user created
+ // getters or setters from, e.g., Object.prototype.
+ InternalArray.prototype.__proto__ = null;
+ // Adding only the functions that are actually used, and a toString.
+ InternalArray.prototype.join = getFunction("join", ArrayJoin);
+ InternalArray.prototype.pop = getFunction("pop", ArrayPop);
+ InternalArray.prototype.push = getFunction("push", ArrayPush);
+ InternalArray.prototype.toString = function() {
+ return "Internal Array, length " + this.length;
+ };
+}
+
+
+SetupArray();