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Diffstat (limited to 'src/3rdparty/v8/src/arm/simulator-arm.h')
-rw-r--r-- | src/3rdparty/v8/src/arm/simulator-arm.h | 407 |
1 files changed, 407 insertions, 0 deletions
diff --git a/src/3rdparty/v8/src/arm/simulator-arm.h b/src/3rdparty/v8/src/arm/simulator-arm.h new file mode 100644 index 0000000..b7b1b68 --- /dev/null +++ b/src/3rdparty/v8/src/arm/simulator-arm.h @@ -0,0 +1,407 @@ +// Copyright 2009 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// Declares a Simulator for ARM instructions if we are not generating a native +// ARM binary. This Simulator allows us to run and debug ARM code generation on +// regular desktop machines. +// V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, +// which will start execution in the Simulator or forwards to the real entry +// on a ARM HW platform. + +#ifndef V8_ARM_SIMULATOR_ARM_H_ +#define V8_ARM_SIMULATOR_ARM_H_ + +#include "allocation.h" + +#if !defined(USE_SIMULATOR) +// Running without a simulator on a native arm platform. + +namespace v8 { +namespace internal { + +// When running without a simulator we call the entry directly. +#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ + (entry(p0, p1, p2, p3, p4)) + +typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*, + void*, int*, Address, int, Isolate*); + + +// Call the generated regexp code directly. The code at the entry address +// should act as a function matching the type arm_regexp_matcher. +// The fifth argument is a dummy that reserves the space used for +// the return address added by the ExitFrame in native calls. +#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7) \ + (FUNCTION_CAST<arm_regexp_matcher>(entry)( \ + p0, p1, p2, p3, NULL, p4, p5, p6, p7)) + +#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ + reinterpret_cast<TryCatch*>(try_catch_address) + +// The stack limit beyond which we will throw stack overflow errors in +// generated code. Because generated code on arm uses the C stack, we +// just use the C stack limit. +class SimulatorStack : public v8::internal::AllStatic { + public: + static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) { + return c_limit; + } + + static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { + return try_catch_address; + } + + static inline void UnregisterCTryCatch() { } +}; + +} } // namespace v8::internal + +#else // !defined(USE_SIMULATOR) +// Running with a simulator. + +#include "constants-arm.h" +#include "hashmap.h" +#include "assembler.h" + +namespace v8 { +namespace internal { + +class CachePage { + public: + static const int LINE_VALID = 0; + static const int LINE_INVALID = 1; + + static const int kPageShift = 12; + static const int kPageSize = 1 << kPageShift; + static const int kPageMask = kPageSize - 1; + static const int kLineShift = 2; // The cache line is only 4 bytes right now. + static const int kLineLength = 1 << kLineShift; + static const int kLineMask = kLineLength - 1; + + CachePage() { + memset(&validity_map_, LINE_INVALID, sizeof(validity_map_)); + } + + char* ValidityByte(int offset) { + return &validity_map_[offset >> kLineShift]; + } + + char* CachedData(int offset) { + return &data_[offset]; + } + + private: + char data_[kPageSize]; // The cached data. + static const int kValidityMapSize = kPageSize >> kLineShift; + char validity_map_[kValidityMapSize]; // One byte per line. +}; + + +class Simulator { + public: + friend class ArmDebugger; + enum Register { + no_reg = -1, + r0 = 0, r1, r2, r3, r4, r5, r6, r7, + r8, r9, r10, r11, r12, r13, r14, r15, + num_registers, + sp = 13, + lr = 14, + pc = 15, + s0 = 0, s1, s2, s3, s4, s5, s6, s7, + s8, s9, s10, s11, s12, s13, s14, s15, + s16, s17, s18, s19, s20, s21, s22, s23, + s24, s25, s26, s27, s28, s29, s30, s31, + num_s_registers = 32, + d0 = 0, d1, d2, d3, d4, d5, d6, d7, + d8, d9, d10, d11, d12, d13, d14, d15, + num_d_registers = 16 + }; + + Simulator(); + ~Simulator(); + + // The currently executing Simulator instance. Potentially there can be one + // for each native thread. + static Simulator* current(v8::internal::Isolate* isolate); + + // Accessors for register state. Reading the pc value adheres to the ARM + // architecture specification and is off by a 8 from the currently executing + // instruction. + void set_register(int reg, int32_t value); + int32_t get_register(int reg) const; + void set_dw_register(int dreg, const int* dbl); + + // Support for VFP. + void set_s_register(int reg, unsigned int value); + unsigned int get_s_register(int reg) const; + void set_d_register_from_double(int dreg, const double& dbl); + double get_double_from_d_register(int dreg); + void set_s_register_from_float(int sreg, const float dbl); + float get_float_from_s_register(int sreg); + void set_s_register_from_sinteger(int reg, const int value); + int get_sinteger_from_s_register(int reg); + + // Special case of set_register and get_register to access the raw PC value. + void set_pc(int32_t value); + int32_t get_pc() const; + + // Accessor to the internal simulator stack area. + uintptr_t StackLimit() const; + + // Executes ARM instructions until the PC reaches end_sim_pc. + void Execute(); + + // Call on program start. + static void Initialize(); + + // V8 generally calls into generated JS code with 5 parameters and into + // generated RegExp code with 7 parameters. This is a convenience function, + // which sets up the simulator state and grabs the result on return. + int32_t Call(byte* entry, int argument_count, ...); + + // Push an address onto the JS stack. + uintptr_t PushAddress(uintptr_t address); + + // Pop an address from the JS stack. + uintptr_t PopAddress(); + + // ICache checking. + static void FlushICache(v8::internal::HashMap* i_cache, void* start, + size_t size); + + // Returns true if pc register contains one of the 'special_values' defined + // below (bad_lr, end_sim_pc). + bool has_bad_pc() const; + + private: + enum special_values { + // Known bad pc value to ensure that the simulator does not execute + // without being properly setup. + bad_lr = -1, + // A pc value used to signal the simulator to stop execution. Generally + // the lr is set to this value on transition from native C code to + // simulated execution, so that the simulator can "return" to the native + // C code. + end_sim_pc = -2 + }; + + // Unsupported instructions use Format to print an error and stop execution. + void Format(Instruction* instr, const char* format); + + // Checks if the current instruction should be executed based on its + // condition bits. + bool ConditionallyExecute(Instruction* instr); + + // Helper functions to set the conditional flags in the architecture state. + void SetNZFlags(int32_t val); + void SetCFlag(bool val); + void SetVFlag(bool val); + bool CarryFrom(int32_t left, int32_t right); + bool BorrowFrom(int32_t left, int32_t right); + bool OverflowFrom(int32_t alu_out, + int32_t left, + int32_t right, + bool addition); + + // Support for VFP. + void Compute_FPSCR_Flags(double val1, double val2); + void Copy_FPSCR_to_APSR(); + + // Helper functions to decode common "addressing" modes + int32_t GetShiftRm(Instruction* instr, bool* carry_out); + int32_t GetImm(Instruction* instr, bool* carry_out); + void HandleRList(Instruction* instr, bool load); + void SoftwareInterrupt(Instruction* instr); + + // Stop helper functions. + inline bool isStopInstruction(Instruction* instr); + inline bool isWatchedStop(uint32_t bkpt_code); + inline bool isEnabledStop(uint32_t bkpt_code); + inline void EnableStop(uint32_t bkpt_code); + inline void DisableStop(uint32_t bkpt_code); + inline void IncreaseStopCounter(uint32_t bkpt_code); + void PrintStopInfo(uint32_t code); + + // Read and write memory. + inline uint8_t ReadBU(int32_t addr); + inline int8_t ReadB(int32_t addr); + inline void WriteB(int32_t addr, uint8_t value); + inline void WriteB(int32_t addr, int8_t value); + + inline uint16_t ReadHU(int32_t addr, Instruction* instr); + inline int16_t ReadH(int32_t addr, Instruction* instr); + // Note: Overloaded on the sign of the value. + inline void WriteH(int32_t addr, uint16_t value, Instruction* instr); + inline void WriteH(int32_t addr, int16_t value, Instruction* instr); + + inline int ReadW(int32_t addr, Instruction* instr); + inline void WriteW(int32_t addr, int value, Instruction* instr); + + int32_t* ReadDW(int32_t addr); + void WriteDW(int32_t addr, int32_t value1, int32_t value2); + + // Executing is handled based on the instruction type. + // Both type 0 and type 1 rolled into one. + void DecodeType01(Instruction* instr); + void DecodeType2(Instruction* instr); + void DecodeType3(Instruction* instr); + void DecodeType4(Instruction* instr); + void DecodeType5(Instruction* instr); + void DecodeType6(Instruction* instr); + void DecodeType7(Instruction* instr); + + // Support for VFP. + void DecodeTypeVFP(Instruction* instr); + void DecodeType6CoprocessorIns(Instruction* instr); + + void DecodeVMOVBetweenCoreAndSinglePrecisionRegisters(Instruction* instr); + void DecodeVCMP(Instruction* instr); + void DecodeVCVTBetweenDoubleAndSingle(Instruction* instr); + void DecodeVCVTBetweenFloatingPointAndInteger(Instruction* instr); + + // Executes one instruction. + void InstructionDecode(Instruction* instr); + + // ICache. + static void CheckICache(v8::internal::HashMap* i_cache, Instruction* instr); + static void FlushOnePage(v8::internal::HashMap* i_cache, intptr_t start, + int size); + static CachePage* GetCachePage(v8::internal::HashMap* i_cache, void* page); + + // Runtime call support. + static void* RedirectExternalReference( + void* external_function, + v8::internal::ExternalReference::Type type); + + // For use in calls that take two double values, constructed from r0, r1, r2 + // and r3. + void GetFpArgs(double* x, double* y); + void SetFpResult(const double& result); + void TrashCallerSaveRegisters(); + + // Architecture state. + // Saturating instructions require a Q flag to indicate saturation. + // There is currently no way to read the CPSR directly, and thus read the Q + // flag, so this is left unimplemented. + int32_t registers_[16]; + bool n_flag_; + bool z_flag_; + bool c_flag_; + bool v_flag_; + + // VFP architecture state. + unsigned int vfp_register[num_s_registers]; + bool n_flag_FPSCR_; + bool z_flag_FPSCR_; + bool c_flag_FPSCR_; + bool v_flag_FPSCR_; + + // VFP rounding mode. See ARM DDI 0406B Page A2-29. + VFPRoundingMode FPSCR_rounding_mode_; + + // VFP FP exception flags architecture state. + bool inv_op_vfp_flag_; + bool div_zero_vfp_flag_; + bool overflow_vfp_flag_; + bool underflow_vfp_flag_; + bool inexact_vfp_flag_; + + // Simulator support. + char* stack_; + bool pc_modified_; + int icount_; + + // Icache simulation + v8::internal::HashMap* i_cache_; + + // Registered breakpoints. + Instruction* break_pc_; + Instr break_instr_; + + v8::internal::Isolate* isolate_; + + // A stop is watched if its code is less than kNumOfWatchedStops. + // Only watched stops support enabling/disabling and the counter feature. + static const uint32_t kNumOfWatchedStops = 256; + + // Breakpoint is disabled if bit 31 is set. + static const uint32_t kStopDisabledBit = 1 << 31; + + // A stop is enabled, meaning the simulator will stop when meeting the + // instruction, if bit 31 of watched_stops[code].count is unset. + // The value watched_stops[code].count & ~(1 << 31) indicates how many times + // the breakpoint was hit or gone through. + struct StopCountAndDesc { + uint32_t count; + char* desc; + }; + StopCountAndDesc watched_stops[kNumOfWatchedStops]; +}; + + +// When running with the simulator transition into simulated execution at this +// point. +#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ + reinterpret_cast<Object*>(Simulator::current(Isolate::Current())->Call( \ + FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4)) + +#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7) \ + Simulator::current(Isolate::Current())->Call( \ + entry, 9, p0, p1, p2, p3, NULL, p4, p5, p6, p7) + +#define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ + try_catch_address == NULL ? \ + NULL : *(reinterpret_cast<TryCatch**>(try_catch_address)) + + +// The simulator has its own stack. Thus it has a different stack limit from +// the C-based native code. Setting the c_limit to indicate a very small +// stack cause stack overflow errors, since the simulator ignores the input. +// This is unlikely to be an issue in practice, though it might cause testing +// trouble down the line. +class SimulatorStack : public v8::internal::AllStatic { + public: + static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) { + return Simulator::current(Isolate::Current())->StackLimit(); + } + + static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { + Simulator* sim = Simulator::current(Isolate::Current()); + return sim->PushAddress(try_catch_address); + } + + static inline void UnregisterCTryCatch() { + Simulator::current(Isolate::Current())->PopAddress(); + } +}; + +} } // namespace v8::internal + +#endif // !defined(USE_SIMULATOR) +#endif // V8_ARM_SIMULATOR_ARM_H_ |