summaryrefslogtreecommitdiff
path: root/src/3rdparty/v8/include/v8-profiler.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/3rdparty/v8/include/v8-profiler.h')
-rw-r--r--src/3rdparty/v8/include/v8-profiler.h505
1 files changed, 505 insertions, 0 deletions
diff --git a/src/3rdparty/v8/include/v8-profiler.h b/src/3rdparty/v8/include/v8-profiler.h
new file mode 100644
index 0000000..db56e26
--- /dev/null
+++ b/src/3rdparty/v8/include/v8-profiler.h
@@ -0,0 +1,505 @@
+// Copyright 2010 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_V8_PROFILER_H_
+#define V8_V8_PROFILER_H_
+
+#include "v8.h"
+
+#ifdef _WIN32
+// Setup for Windows DLL export/import. See v8.h in this directory for
+// information on how to build/use V8 as a DLL.
+#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
+#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
+ build configuration to ensure that at most one of these is set
+#endif
+
+#ifdef BUILDING_V8_SHARED
+#define V8EXPORT __declspec(dllexport)
+#elif USING_V8_SHARED
+#define V8EXPORT __declspec(dllimport)
+#else
+#define V8EXPORT
+#endif
+
+#else // _WIN32
+
+// Setup for Linux shared library export. See v8.h in this directory for
+// information on how to build/use V8 as shared library.
+#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED)
+#define V8EXPORT __attribute__ ((visibility("default")))
+#else // defined(__GNUC__) && (__GNUC__ >= 4)
+#define V8EXPORT
+#endif // defined(__GNUC__) && (__GNUC__ >= 4)
+
+#endif // _WIN32
+
+
+/**
+ * Profiler support for the V8 JavaScript engine.
+ */
+namespace v8 {
+
+
+/**
+ * CpuProfileNode represents a node in a call graph.
+ */
+class V8EXPORT CpuProfileNode {
+ public:
+ /** Returns function name (empty string for anonymous functions.) */
+ Handle<String> GetFunctionName() const;
+
+ /** Returns resource name for script from where the function originates. */
+ Handle<String> GetScriptResourceName() const;
+
+ /**
+ * Returns the number, 1-based, of the line where the function originates.
+ * kNoLineNumberInfo if no line number information is available.
+ */
+ int GetLineNumber() const;
+
+ /**
+ * Returns total (self + children) execution time of the function,
+ * in milliseconds, estimated by samples count.
+ */
+ double GetTotalTime() const;
+
+ /**
+ * Returns self execution time of the function, in milliseconds,
+ * estimated by samples count.
+ */
+ double GetSelfTime() const;
+
+ /** Returns the count of samples where function exists. */
+ double GetTotalSamplesCount() const;
+
+ /** Returns the count of samples where function was currently executing. */
+ double GetSelfSamplesCount() const;
+
+ /** Returns function entry UID. */
+ unsigned GetCallUid() const;
+
+ /** Returns child nodes count of the node. */
+ int GetChildrenCount() const;
+
+ /** Retrieves a child node by index. */
+ const CpuProfileNode* GetChild(int index) const;
+
+ static const int kNoLineNumberInfo = Message::kNoLineNumberInfo;
+};
+
+
+/**
+ * CpuProfile contains a CPU profile in a form of two call trees:
+ * - top-down (from main() down to functions that do all the work);
+ * - bottom-up call graph (in backward direction).
+ */
+class V8EXPORT CpuProfile {
+ public:
+ /** Returns CPU profile UID (assigned by the profiler.) */
+ unsigned GetUid() const;
+
+ /** Returns CPU profile title. */
+ Handle<String> GetTitle() const;
+
+ /** Returns the root node of the bottom up call tree. */
+ const CpuProfileNode* GetBottomUpRoot() const;
+
+ /** Returns the root node of the top down call tree. */
+ const CpuProfileNode* GetTopDownRoot() const;
+
+ /**
+ * Deletes the profile and removes it from CpuProfiler's list.
+ * All pointers to nodes previously returned become invalid.
+ * Profiles with the same uid but obtained using different
+ * security token are not deleted, but become inaccessible
+ * using FindProfile method. It is embedder's responsibility
+ * to call Delete on these profiles.
+ */
+ void Delete();
+};
+
+
+/**
+ * Interface for controlling CPU profiling.
+ */
+class V8EXPORT CpuProfiler {
+ public:
+ /**
+ * A note on security tokens usage. As scripts from different
+ * origins can run inside a single V8 instance, it is possible to
+ * have functions from different security contexts intermixed in a
+ * single CPU profile. To avoid exposing function names belonging to
+ * other contexts, filtering by security token is performed while
+ * obtaining profiling results.
+ */
+
+ /**
+ * Returns the number of profiles collected (doesn't include
+ * profiles that are being collected at the moment of call.)
+ */
+ static int GetProfilesCount();
+
+ /** Returns a profile by index. */
+ static const CpuProfile* GetProfile(
+ int index,
+ Handle<Value> security_token = Handle<Value>());
+
+ /** Returns a profile by uid. */
+ static const CpuProfile* FindProfile(
+ unsigned uid,
+ Handle<Value> security_token = Handle<Value>());
+
+ /**
+ * Starts collecting CPU profile. Title may be an empty string. It
+ * is allowed to have several profiles being collected at
+ * once. Attempts to start collecting several profiles with the same
+ * title are silently ignored. While collecting a profile, functions
+ * from all security contexts are included in it. The token-based
+ * filtering is only performed when querying for a profile.
+ */
+ static void StartProfiling(Handle<String> title);
+
+ /**
+ * Stops collecting CPU profile with a given title and returns it.
+ * If the title given is empty, finishes the last profile started.
+ */
+ static const CpuProfile* StopProfiling(
+ Handle<String> title,
+ Handle<Value> security_token = Handle<Value>());
+
+ /**
+ * Deletes all existing profiles, also cancelling all profiling
+ * activity. All previously returned pointers to profiles and their
+ * contents become invalid after this call.
+ */
+ static void DeleteAllProfiles();
+};
+
+
+class HeapGraphNode;
+
+
+/**
+ * HeapSnapshotEdge represents a directed connection between heap
+ * graph nodes: from retaners to retained nodes.
+ */
+class V8EXPORT HeapGraphEdge {
+ public:
+ enum Type {
+ kContextVariable = 0, // A variable from a function context.
+ kElement = 1, // An element of an array.
+ kProperty = 2, // A named object property.
+ kInternal = 3, // A link that can't be accessed from JS,
+ // thus, its name isn't a real property name
+ // (e.g. parts of a ConsString).
+ kHidden = 4, // A link that is needed for proper sizes
+ // calculation, but may be hidden from user.
+ kShortcut = 5 // A link that must not be followed during
+ // sizes calculation.
+ };
+
+ /** Returns edge type (see HeapGraphEdge::Type). */
+ Type GetType() const;
+
+ /**
+ * Returns edge name. This can be a variable name, an element index, or
+ * a property name.
+ */
+ Handle<Value> GetName() const;
+
+ /** Returns origin node. */
+ const HeapGraphNode* GetFromNode() const;
+
+ /** Returns destination node. */
+ const HeapGraphNode* GetToNode() const;
+};
+
+
+/**
+ * HeapGraphNode represents a node in a heap graph.
+ */
+class V8EXPORT HeapGraphNode {
+ public:
+ enum Type {
+ kHidden = 0, // Hidden node, may be filtered when shown to user.
+ kArray = 1, // An array of elements.
+ kString = 2, // A string.
+ kObject = 3, // A JS object (except for arrays and strings).
+ kCode = 4, // Compiled code.
+ kClosure = 5, // Function closure.
+ kRegExp = 6, // RegExp.
+ kHeapNumber = 7, // Number stored in the heap.
+ kNative = 8 // Native object (not from V8 heap).
+ };
+
+ /** Returns node type (see HeapGraphNode::Type). */
+ Type GetType() const;
+
+ /**
+ * Returns node name. Depending on node's type this can be the name
+ * of the constructor (for objects), the name of the function (for
+ * closures), string value, or an empty string (for compiled code).
+ */
+ Handle<String> GetName() const;
+
+ /**
+ * Returns node id. For the same heap object, the id remains the same
+ * across all snapshots. Not applicable to aggregated heap snapshots
+ * as they only contain aggregated instances.
+ */
+ uint64_t GetId() const;
+
+ /**
+ * Returns the number of instances. Only applicable to aggregated
+ * heap snapshots.
+ */
+ int GetInstancesCount() const;
+
+ /** Returns node's own size, in bytes. */
+ int GetSelfSize() const;
+
+ /**
+ * Returns node's retained size, in bytes. That is, self + sizes of
+ * the objects that are reachable only from this object. In other
+ * words, the size of memory that will be reclaimed having this node
+ * collected.
+ *
+ * Exact retained size calculation has O(N) (number of nodes)
+ * computational complexity, while approximate has O(1). It is
+ * assumed that initially heap profiling tools provide approximate
+ * sizes for all nodes, and then exact sizes are calculated for the
+ * most 'interesting' nodes.
+ */
+ int GetRetainedSize(bool exact) const;
+
+ /** Returns child nodes count of the node. */
+ int GetChildrenCount() const;
+
+ /** Retrieves a child by index. */
+ const HeapGraphEdge* GetChild(int index) const;
+
+ /** Returns retainer nodes count of the node. */
+ int GetRetainersCount() const;
+
+ /** Returns a retainer by index. */
+ const HeapGraphEdge* GetRetainer(int index) const;
+
+ /**
+ * Returns a dominator node. This is the node that participates in every
+ * path from the snapshot root to the current node.
+ */
+ const HeapGraphNode* GetDominatorNode() const;
+};
+
+
+/**
+ * HeapSnapshots record the state of the JS heap at some moment.
+ */
+class V8EXPORT HeapSnapshot {
+ public:
+ enum Type {
+ kFull = 0, // Heap snapshot with all instances and references.
+ kAggregated = 1 // Snapshot doesn't contain individual heap entries,
+ // instead they are grouped by constructor name.
+ };
+ enum SerializationFormat {
+ kJSON = 0 // See format description near 'Serialize' method.
+ };
+
+ /** Returns heap snapshot type. */
+ Type GetType() const;
+
+ /** Returns heap snapshot UID (assigned by the profiler.) */
+ unsigned GetUid() const;
+
+ /** Returns heap snapshot title. */
+ Handle<String> GetTitle() const;
+
+ /** Returns the root node of the heap graph. */
+ const HeapGraphNode* GetRoot() const;
+
+ /** Returns a node by its id. */
+ const HeapGraphNode* GetNodeById(uint64_t id) const;
+
+ /**
+ * Deletes the snapshot and removes it from HeapProfiler's list.
+ * All pointers to nodes, edges and paths previously returned become
+ * invalid.
+ */
+ void Delete();
+
+ /**
+ * Prepare a serialized representation of the snapshot. The result
+ * is written into the stream provided in chunks of specified size.
+ * The total length of the serialized snapshot is unknown in
+ * advance, it is can be roughly equal to JS heap size (that means,
+ * it can be really big - tens of megabytes).
+ *
+ * For the JSON format, heap contents are represented as an object
+ * with the following structure:
+ *
+ * {
+ * snapshot: {title: "...", uid: nnn},
+ * nodes: [
+ * meta-info (JSON string),
+ * nodes themselves
+ * ],
+ * strings: [strings]
+ * }
+ *
+ * Outgoing node links are stored after each node. Nodes reference strings
+ * and other nodes by their indexes in corresponding arrays.
+ */
+ void Serialize(OutputStream* stream, SerializationFormat format) const;
+};
+
+
+class RetainedObjectInfo;
+
+/**
+ * Interface for controlling heap profiling.
+ */
+class V8EXPORT HeapProfiler {
+ public:
+ /**
+ * Callback function invoked for obtaining RetainedObjectInfo for
+ * the given JavaScript wrapper object. It is prohibited to enter V8
+ * while the callback is running: only getters on the handle and
+ * GetPointerFromInternalField on the objects are allowed.
+ */
+ typedef RetainedObjectInfo* (*WrapperInfoCallback)
+ (uint16_t class_id, Handle<Value> wrapper);
+
+ /** Returns the number of snapshots taken. */
+ static int GetSnapshotsCount();
+
+ /** Returns a snapshot by index. */
+ static const HeapSnapshot* GetSnapshot(int index);
+
+ /** Returns a profile by uid. */
+ static const HeapSnapshot* FindSnapshot(unsigned uid);
+
+ /**
+ * Takes a heap snapshot and returns it. Title may be an empty string.
+ * See HeapSnapshot::Type for types description.
+ */
+ static const HeapSnapshot* TakeSnapshot(
+ Handle<String> title,
+ HeapSnapshot::Type type = HeapSnapshot::kFull,
+ ActivityControl* control = NULL);
+
+ /**
+ * Deletes all snapshots taken. All previously returned pointers to
+ * snapshots and their contents become invalid after this call.
+ */
+ static void DeleteAllSnapshots();
+
+ /** Binds a callback to embedder's class ID. */
+ static void DefineWrapperClass(
+ uint16_t class_id,
+ WrapperInfoCallback callback);
+
+ /**
+ * Default value of persistent handle class ID. Must not be used to
+ * define a class. Can be used to reset a class of a persistent
+ * handle.
+ */
+ static const uint16_t kPersistentHandleNoClassId = 0;
+};
+
+
+/**
+ * Interface for providing information about embedder's objects
+ * held by global handles. This information is reported in two ways:
+ *
+ * 1. When calling AddObjectGroup, an embedder may pass
+ * RetainedObjectInfo instance describing the group. To collect
+ * this information while taking a heap snapshot, V8 calls GC
+ * prologue and epilogue callbacks.
+ *
+ * 2. When a heap snapshot is collected, V8 additionally
+ * requests RetainedObjectInfos for persistent handles that
+ * were not previously reported via AddObjectGroup.
+ *
+ * Thus, if an embedder wants to provide information about native
+ * objects for heap snapshots, he can do it in a GC prologue
+ * handler, and / or by assigning wrapper class ids in the following way:
+ *
+ * 1. Bind a callback to class id by calling DefineWrapperClass.
+ * 2. Call SetWrapperClassId on certain persistent handles.
+ *
+ * V8 takes ownership of RetainedObjectInfo instances passed to it and
+ * keeps them alive only during snapshot collection. Afterwards, they
+ * are freed by calling the Dispose class function.
+ */
+class V8EXPORT RetainedObjectInfo { // NOLINT
+ public:
+ /** Called by V8 when it no longer needs an instance. */
+ virtual void Dispose() = 0;
+
+ /** Returns whether two instances are equivalent. */
+ virtual bool IsEquivalent(RetainedObjectInfo* other) = 0;
+
+ /**
+ * Returns hash value for the instance. Equivalent instances
+ * must have the same hash value.
+ */
+ virtual intptr_t GetHash() = 0;
+
+ /**
+ * Returns human-readable label. It must be a NUL-terminated UTF-8
+ * encoded string. V8 copies its contents during a call to GetLabel.
+ */
+ virtual const char* GetLabel() = 0;
+
+ /**
+ * Returns element count in case if a global handle retains
+ * a subgraph by holding one of its nodes.
+ */
+ virtual intptr_t GetElementCount() { return -1; }
+
+ /** Returns embedder's object size in bytes. */
+ virtual intptr_t GetSizeInBytes() { return -1; }
+
+ protected:
+ RetainedObjectInfo() {}
+ virtual ~RetainedObjectInfo() {}
+
+ private:
+ RetainedObjectInfo(const RetainedObjectInfo&);
+ RetainedObjectInfo& operator=(const RetainedObjectInfo&);
+};
+
+
+} // namespace v8
+
+
+#undef V8EXPORT
+
+
+#endif // V8_V8_PROFILER_H_