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Diffstat (limited to 'src/3rdparty/v8/include/v8-profiler.h')
-rw-r--r-- | src/3rdparty/v8/include/v8-profiler.h | 505 |
1 files changed, 505 insertions, 0 deletions
diff --git a/src/3rdparty/v8/include/v8-profiler.h b/src/3rdparty/v8/include/v8-profiler.h new file mode 100644 index 0000000..db56e26 --- /dev/null +++ b/src/3rdparty/v8/include/v8-profiler.h @@ -0,0 +1,505 @@ +// Copyright 2010 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef V8_V8_PROFILER_H_ +#define V8_V8_PROFILER_H_ + +#include "v8.h" + +#ifdef _WIN32 +// Setup for Windows DLL export/import. See v8.h in this directory for +// information on how to build/use V8 as a DLL. +#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED) +#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\ + build configuration to ensure that at most one of these is set +#endif + +#ifdef BUILDING_V8_SHARED +#define V8EXPORT __declspec(dllexport) +#elif USING_V8_SHARED +#define V8EXPORT __declspec(dllimport) +#else +#define V8EXPORT +#endif + +#else // _WIN32 + +// Setup for Linux shared library export. See v8.h in this directory for +// information on how to build/use V8 as shared library. +#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED) +#define V8EXPORT __attribute__ ((visibility("default"))) +#else // defined(__GNUC__) && (__GNUC__ >= 4) +#define V8EXPORT +#endif // defined(__GNUC__) && (__GNUC__ >= 4) + +#endif // _WIN32 + + +/** + * Profiler support for the V8 JavaScript engine. + */ +namespace v8 { + + +/** + * CpuProfileNode represents a node in a call graph. + */ +class V8EXPORT CpuProfileNode { + public: + /** Returns function name (empty string for anonymous functions.) */ + Handle<String> GetFunctionName() const; + + /** Returns resource name for script from where the function originates. */ + Handle<String> GetScriptResourceName() const; + + /** + * Returns the number, 1-based, of the line where the function originates. + * kNoLineNumberInfo if no line number information is available. + */ + int GetLineNumber() const; + + /** + * Returns total (self + children) execution time of the function, + * in milliseconds, estimated by samples count. + */ + double GetTotalTime() const; + + /** + * Returns self execution time of the function, in milliseconds, + * estimated by samples count. + */ + double GetSelfTime() const; + + /** Returns the count of samples where function exists. */ + double GetTotalSamplesCount() const; + + /** Returns the count of samples where function was currently executing. */ + double GetSelfSamplesCount() const; + + /** Returns function entry UID. */ + unsigned GetCallUid() const; + + /** Returns child nodes count of the node. */ + int GetChildrenCount() const; + + /** Retrieves a child node by index. */ + const CpuProfileNode* GetChild(int index) const; + + static const int kNoLineNumberInfo = Message::kNoLineNumberInfo; +}; + + +/** + * CpuProfile contains a CPU profile in a form of two call trees: + * - top-down (from main() down to functions that do all the work); + * - bottom-up call graph (in backward direction). + */ +class V8EXPORT CpuProfile { + public: + /** Returns CPU profile UID (assigned by the profiler.) */ + unsigned GetUid() const; + + /** Returns CPU profile title. */ + Handle<String> GetTitle() const; + + /** Returns the root node of the bottom up call tree. */ + const CpuProfileNode* GetBottomUpRoot() const; + + /** Returns the root node of the top down call tree. */ + const CpuProfileNode* GetTopDownRoot() const; + + /** + * Deletes the profile and removes it from CpuProfiler's list. + * All pointers to nodes previously returned become invalid. + * Profiles with the same uid but obtained using different + * security token are not deleted, but become inaccessible + * using FindProfile method. It is embedder's responsibility + * to call Delete on these profiles. + */ + void Delete(); +}; + + +/** + * Interface for controlling CPU profiling. + */ +class V8EXPORT CpuProfiler { + public: + /** + * A note on security tokens usage. As scripts from different + * origins can run inside a single V8 instance, it is possible to + * have functions from different security contexts intermixed in a + * single CPU profile. To avoid exposing function names belonging to + * other contexts, filtering by security token is performed while + * obtaining profiling results. + */ + + /** + * Returns the number of profiles collected (doesn't include + * profiles that are being collected at the moment of call.) + */ + static int GetProfilesCount(); + + /** Returns a profile by index. */ + static const CpuProfile* GetProfile( + int index, + Handle<Value> security_token = Handle<Value>()); + + /** Returns a profile by uid. */ + static const CpuProfile* FindProfile( + unsigned uid, + Handle<Value> security_token = Handle<Value>()); + + /** + * Starts collecting CPU profile. Title may be an empty string. It + * is allowed to have several profiles being collected at + * once. Attempts to start collecting several profiles with the same + * title are silently ignored. While collecting a profile, functions + * from all security contexts are included in it. The token-based + * filtering is only performed when querying for a profile. + */ + static void StartProfiling(Handle<String> title); + + /** + * Stops collecting CPU profile with a given title and returns it. + * If the title given is empty, finishes the last profile started. + */ + static const CpuProfile* StopProfiling( + Handle<String> title, + Handle<Value> security_token = Handle<Value>()); + + /** + * Deletes all existing profiles, also cancelling all profiling + * activity. All previously returned pointers to profiles and their + * contents become invalid after this call. + */ + static void DeleteAllProfiles(); +}; + + +class HeapGraphNode; + + +/** + * HeapSnapshotEdge represents a directed connection between heap + * graph nodes: from retaners to retained nodes. + */ +class V8EXPORT HeapGraphEdge { + public: + enum Type { + kContextVariable = 0, // A variable from a function context. + kElement = 1, // An element of an array. + kProperty = 2, // A named object property. + kInternal = 3, // A link that can't be accessed from JS, + // thus, its name isn't a real property name + // (e.g. parts of a ConsString). + kHidden = 4, // A link that is needed for proper sizes + // calculation, but may be hidden from user. + kShortcut = 5 // A link that must not be followed during + // sizes calculation. + }; + + /** Returns edge type (see HeapGraphEdge::Type). */ + Type GetType() const; + + /** + * Returns edge name. This can be a variable name, an element index, or + * a property name. + */ + Handle<Value> GetName() const; + + /** Returns origin node. */ + const HeapGraphNode* GetFromNode() const; + + /** Returns destination node. */ + const HeapGraphNode* GetToNode() const; +}; + + +/** + * HeapGraphNode represents a node in a heap graph. + */ +class V8EXPORT HeapGraphNode { + public: + enum Type { + kHidden = 0, // Hidden node, may be filtered when shown to user. + kArray = 1, // An array of elements. + kString = 2, // A string. + kObject = 3, // A JS object (except for arrays and strings). + kCode = 4, // Compiled code. + kClosure = 5, // Function closure. + kRegExp = 6, // RegExp. + kHeapNumber = 7, // Number stored in the heap. + kNative = 8 // Native object (not from V8 heap). + }; + + /** Returns node type (see HeapGraphNode::Type). */ + Type GetType() const; + + /** + * Returns node name. Depending on node's type this can be the name + * of the constructor (for objects), the name of the function (for + * closures), string value, or an empty string (for compiled code). + */ + Handle<String> GetName() const; + + /** + * Returns node id. For the same heap object, the id remains the same + * across all snapshots. Not applicable to aggregated heap snapshots + * as they only contain aggregated instances. + */ + uint64_t GetId() const; + + /** + * Returns the number of instances. Only applicable to aggregated + * heap snapshots. + */ + int GetInstancesCount() const; + + /** Returns node's own size, in bytes. */ + int GetSelfSize() const; + + /** + * Returns node's retained size, in bytes. That is, self + sizes of + * the objects that are reachable only from this object. In other + * words, the size of memory that will be reclaimed having this node + * collected. + * + * Exact retained size calculation has O(N) (number of nodes) + * computational complexity, while approximate has O(1). It is + * assumed that initially heap profiling tools provide approximate + * sizes for all nodes, and then exact sizes are calculated for the + * most 'interesting' nodes. + */ + int GetRetainedSize(bool exact) const; + + /** Returns child nodes count of the node. */ + int GetChildrenCount() const; + + /** Retrieves a child by index. */ + const HeapGraphEdge* GetChild(int index) const; + + /** Returns retainer nodes count of the node. */ + int GetRetainersCount() const; + + /** Returns a retainer by index. */ + const HeapGraphEdge* GetRetainer(int index) const; + + /** + * Returns a dominator node. This is the node that participates in every + * path from the snapshot root to the current node. + */ + const HeapGraphNode* GetDominatorNode() const; +}; + + +/** + * HeapSnapshots record the state of the JS heap at some moment. + */ +class V8EXPORT HeapSnapshot { + public: + enum Type { + kFull = 0, // Heap snapshot with all instances and references. + kAggregated = 1 // Snapshot doesn't contain individual heap entries, + // instead they are grouped by constructor name. + }; + enum SerializationFormat { + kJSON = 0 // See format description near 'Serialize' method. + }; + + /** Returns heap snapshot type. */ + Type GetType() const; + + /** Returns heap snapshot UID (assigned by the profiler.) */ + unsigned GetUid() const; + + /** Returns heap snapshot title. */ + Handle<String> GetTitle() const; + + /** Returns the root node of the heap graph. */ + const HeapGraphNode* GetRoot() const; + + /** Returns a node by its id. */ + const HeapGraphNode* GetNodeById(uint64_t id) const; + + /** + * Deletes the snapshot and removes it from HeapProfiler's list. + * All pointers to nodes, edges and paths previously returned become + * invalid. + */ + void Delete(); + + /** + * Prepare a serialized representation of the snapshot. The result + * is written into the stream provided in chunks of specified size. + * The total length of the serialized snapshot is unknown in + * advance, it is can be roughly equal to JS heap size (that means, + * it can be really big - tens of megabytes). + * + * For the JSON format, heap contents are represented as an object + * with the following structure: + * + * { + * snapshot: {title: "...", uid: nnn}, + * nodes: [ + * meta-info (JSON string), + * nodes themselves + * ], + * strings: [strings] + * } + * + * Outgoing node links are stored after each node. Nodes reference strings + * and other nodes by their indexes in corresponding arrays. + */ + void Serialize(OutputStream* stream, SerializationFormat format) const; +}; + + +class RetainedObjectInfo; + +/** + * Interface for controlling heap profiling. + */ +class V8EXPORT HeapProfiler { + public: + /** + * Callback function invoked for obtaining RetainedObjectInfo for + * the given JavaScript wrapper object. It is prohibited to enter V8 + * while the callback is running: only getters on the handle and + * GetPointerFromInternalField on the objects are allowed. + */ + typedef RetainedObjectInfo* (*WrapperInfoCallback) + (uint16_t class_id, Handle<Value> wrapper); + + /** Returns the number of snapshots taken. */ + static int GetSnapshotsCount(); + + /** Returns a snapshot by index. */ + static const HeapSnapshot* GetSnapshot(int index); + + /** Returns a profile by uid. */ + static const HeapSnapshot* FindSnapshot(unsigned uid); + + /** + * Takes a heap snapshot and returns it. Title may be an empty string. + * See HeapSnapshot::Type for types description. + */ + static const HeapSnapshot* TakeSnapshot( + Handle<String> title, + HeapSnapshot::Type type = HeapSnapshot::kFull, + ActivityControl* control = NULL); + + /** + * Deletes all snapshots taken. All previously returned pointers to + * snapshots and their contents become invalid after this call. + */ + static void DeleteAllSnapshots(); + + /** Binds a callback to embedder's class ID. */ + static void DefineWrapperClass( + uint16_t class_id, + WrapperInfoCallback callback); + + /** + * Default value of persistent handle class ID. Must not be used to + * define a class. Can be used to reset a class of a persistent + * handle. + */ + static const uint16_t kPersistentHandleNoClassId = 0; +}; + + +/** + * Interface for providing information about embedder's objects + * held by global handles. This information is reported in two ways: + * + * 1. When calling AddObjectGroup, an embedder may pass + * RetainedObjectInfo instance describing the group. To collect + * this information while taking a heap snapshot, V8 calls GC + * prologue and epilogue callbacks. + * + * 2. When a heap snapshot is collected, V8 additionally + * requests RetainedObjectInfos for persistent handles that + * were not previously reported via AddObjectGroup. + * + * Thus, if an embedder wants to provide information about native + * objects for heap snapshots, he can do it in a GC prologue + * handler, and / or by assigning wrapper class ids in the following way: + * + * 1. Bind a callback to class id by calling DefineWrapperClass. + * 2. Call SetWrapperClassId on certain persistent handles. + * + * V8 takes ownership of RetainedObjectInfo instances passed to it and + * keeps them alive only during snapshot collection. Afterwards, they + * are freed by calling the Dispose class function. + */ +class V8EXPORT RetainedObjectInfo { // NOLINT + public: + /** Called by V8 when it no longer needs an instance. */ + virtual void Dispose() = 0; + + /** Returns whether two instances are equivalent. */ + virtual bool IsEquivalent(RetainedObjectInfo* other) = 0; + + /** + * Returns hash value for the instance. Equivalent instances + * must have the same hash value. + */ + virtual intptr_t GetHash() = 0; + + /** + * Returns human-readable label. It must be a NUL-terminated UTF-8 + * encoded string. V8 copies its contents during a call to GetLabel. + */ + virtual const char* GetLabel() = 0; + + /** + * Returns element count in case if a global handle retains + * a subgraph by holding one of its nodes. + */ + virtual intptr_t GetElementCount() { return -1; } + + /** Returns embedder's object size in bytes. */ + virtual intptr_t GetSizeInBytes() { return -1; } + + protected: + RetainedObjectInfo() {} + virtual ~RetainedObjectInfo() {} + + private: + RetainedObjectInfo(const RetainedObjectInfo&); + RetainedObjectInfo& operator=(const RetainedObjectInfo&); +}; + + +} // namespace v8 + + +#undef V8EXPORT + + +#endif // V8_V8_PROFILER_H_ |