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diff --git a/src/3rdparty/javascriptcore/JavaScriptCore/assembler/LinkBuffer.h b/src/3rdparty/javascriptcore/JavaScriptCore/assembler/LinkBuffer.h
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-/*
- * Copyright (C) 2009 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef LinkBuffer_h
-#define LinkBuffer_h
-
-#include <wtf/Platform.h>
-
-#if ENABLE(ASSEMBLER)
-
-#include <MacroAssembler.h>
-#include <wtf/Noncopyable.h>
-
-namespace JSC {
-
-// LinkBuffer:
-//
-// This class assists in linking code generated by the macro assembler, once code generation
-// has been completed, and the code has been copied to is final location in memory. At this
-// time pointers to labels within the code may be resolved, and relative offsets to external
-// addresses may be fixed.
-//
-// Specifically:
-// * Jump objects may be linked to external targets,
-// * The address of Jump objects may taken, such that it can later be relinked.
-// * The return address of a Call may be acquired.
-// * The address of a Label pointing into the code may be resolved.
-// * The value referenced by a DataLabel may be set.
-//
-class LinkBuffer : public Noncopyable {
- typedef MacroAssemblerCodeRef CodeRef;
- typedef MacroAssembler::Label Label;
- typedef MacroAssembler::Jump Jump;
- typedef MacroAssembler::JumpList JumpList;
- typedef MacroAssembler::Call Call;
- typedef MacroAssembler::DataLabel32 DataLabel32;
- typedef MacroAssembler::DataLabelPtr DataLabelPtr;
-
-public:
- // Note: Initialization sequence is significant, since executablePool is a PassRefPtr.
- // First, executablePool is copied into m_executablePool, then the initialization of
- // m_code uses m_executablePool, *not* executablePool, since this is no longer valid.
- LinkBuffer(MacroAssembler* masm, PassRefPtr<ExecutablePool> executablePool)
- : m_executablePool(executablePool)
- , m_code(masm->m_assembler.executableCopy(m_executablePool.get()))
- , m_size(masm->m_assembler.size())
-#ifndef NDEBUG
- , m_completed(false)
-#endif
- {
- }
-
- ~LinkBuffer()
- {
- ASSERT(m_completed);
- }
-
- // These methods are used to link or set values at code generation time.
-
- void link(Call call, FunctionPtr function)
- {
- ASSERT(call.isFlagSet(Call::Linkable));
- MacroAssembler::linkCall(code(), call, function);
- }
-
- void link(Jump jump, CodeLocationLabel label)
- {
- MacroAssembler::linkJump(code(), jump, label);
- }
-
- void link(JumpList list, CodeLocationLabel label)
- {
- for (unsigned i = 0; i < list.m_jumps.size(); ++i)
- MacroAssembler::linkJump(code(), list.m_jumps[i], label);
- }
-
- void patch(DataLabelPtr label, void* value)
- {
- MacroAssembler::linkPointer(code(), label.m_label, value);
- }
-
- void patch(DataLabelPtr label, CodeLocationLabel value)
- {
- MacroAssembler::linkPointer(code(), label.m_label, value.executableAddress());
- }
-
- // These methods are used to obtain handles to allow the code to be relinked / repatched later.
-
- CodeLocationCall locationOf(Call call)
- {
- ASSERT(call.isFlagSet(Call::Linkable));
- ASSERT(!call.isFlagSet(Call::Near));
- return CodeLocationCall(MacroAssembler::getLinkerAddress(code(), call.m_jmp));
- }
-
- CodeLocationNearCall locationOfNearCall(Call call)
- {
- ASSERT(call.isFlagSet(Call::Linkable));
- ASSERT(call.isFlagSet(Call::Near));
- return CodeLocationNearCall(MacroAssembler::getLinkerAddress(code(), call.m_jmp));
- }
-
- CodeLocationLabel locationOf(Label label)
- {
- return CodeLocationLabel(MacroAssembler::getLinkerAddress(code(), label.m_label));
- }
-
- CodeLocationDataLabelPtr locationOf(DataLabelPtr label)
- {
- return CodeLocationDataLabelPtr(MacroAssembler::getLinkerAddress(code(), label.m_label));
- }
-
- CodeLocationDataLabel32 locationOf(DataLabel32 label)
- {
- return CodeLocationDataLabel32(MacroAssembler::getLinkerAddress(code(), label.m_label));
- }
-
- // This method obtains the return address of the call, given as an offset from
- // the start of the code.
- unsigned returnAddressOffset(Call call)
- {
- return MacroAssembler::getLinkerCallReturnOffset(call);
- }
-
- // Upon completion of all patching either 'finalizeCode()' or 'finalizeCodeAddendum()' should be called
- // once to complete generation of the code. 'finalizeCode()' is suited to situations
- // where the executable pool must also be retained, the lighter-weight 'finalizeCodeAddendum()' is
- // suited to adding to an existing allocation.
- CodeRef finalizeCode()
- {
- performFinalization();
-
- return CodeRef(m_code, m_executablePool, m_size);
- }
- CodeLocationLabel finalizeCodeAddendum()
- {
- performFinalization();
-
- return CodeLocationLabel(code());
- }
-
-private:
- // Keep this private! - the underlying code should only be obtained externally via
- // finalizeCode() or finalizeCodeAddendum().
- void* code()
- {
- return m_code;
- }
-
- void performFinalization()
- {
-#ifndef NDEBUG
- ASSERT(!m_completed);
- m_completed = true;
-#endif
-
- ExecutableAllocator::makeExecutable(code(), m_size);
- ExecutableAllocator::cacheFlush(code(), m_size);
- }
-
- RefPtr<ExecutablePool> m_executablePool;
- void* m_code;
- size_t m_size;
-#ifndef NDEBUG
- bool m_completed;
-#endif
-};
-
-} // namespace JSC
-
-#endif // ENABLE(ASSEMBLER)
-
-#endif // LinkBuffer_h