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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2013-02-05 14:13:33 +0100
committerFrederik Gladhorn <frederik.gladhorn@digia.com>2013-02-05 14:13:33 +0100
commit8ca2081418ad301effb8f08e7a59080c262c0362 (patch)
tree8787dc1fa3b15f1ea0696a9d30cd1fa2fd47813e /src/scripttools/debugging
parent7e1803d382fd199bae12c8e13cd710e51e633a09 (diff)
parent82365233831b212a7a230d42ea902d7e5df25e99 (diff)
downloadqtscript-8ca2081418ad301effb8f08e7a59080c262c0362.tar.gz
Merge remote-tracking branch 'origin/stable' into dev
Change-Id: Ib100dac4eccddf7a72382b7d1ead7d504a572347
Diffstat (limited to 'src/scripttools/debugging')
-rw-r--r--src/scripttools/debugging/qscriptenginedebugger.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/scripttools/debugging/qscriptenginedebugger.cpp b/src/scripttools/debugging/qscriptenginedebugger.cpp
index f612ec4..0a4ae85 100644
--- a/src/scripttools/debugging/qscriptenginedebugger.cpp
+++ b/src/scripttools/debugging/qscriptenginedebugger.cpp
@@ -70,12 +70,12 @@ public:
};
/*!
- \since 4.5
- \class QScriptEngineDebugger
+ \since 4.5
+ \class QScriptEngineDebugger
+ \inmodule QtScriptTools
+ \brief The QScriptEngineDebugger class provides a QScriptEngine debugger.
- \brief The QScriptEngineDebugger class provides a QScriptEngine debugger.
-
- \ingroup script
+ \ingroup script
The QScriptEngineDebugger class provides a debugger that can be
@@ -86,7 +86,7 @@ public:
To attach the debugger to a script engine, call the attachTo()
function.
- \snippet code/src.scripttools.qscriptenginedebugger.cpp 0
+ \snippet src.scripttools.qscriptenginedebugger.cpp 0
Once the debugger has been attached to a script engine, you can
proceed to evaluate scripts as usual, e.g. by calling
@@ -140,7 +140,7 @@ public:
the function call does not return until the user has finished
interacting with the debugger.
- \snippet code/src.scripttools.qscriptenginedebugger.cpp 1
+ \snippet src.scripttools.qscriptenginedebugger.cpp 1
When the Qt Script debugger is running, the C++ application itself
is not "frozen". This means that it is possible that more scripts
@@ -166,7 +166,7 @@ public:
currently not supported. If you need to debug painting-related
script code, that code should be evaluated outside of the C++
paintEvent(), e.g. by rendering to an image, like the Context2D and
- Tetrix QtScript examples do. This will make the code safe for
+ Tetrix Qt Script examples do. This will make the code safe for
debugging.
The debugger adds some special properties to the script engine: