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authorSze Howe Koh <szehowe.koh@gmail.com>2013-01-25 20:40:36 +0800
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-01-26 00:36:00 +0100
commit19550797aa16ee60fc19fdaf90832b4895612226 (patch)
treea64ff6780e4d0162173065e7bfcebe6e81b57ff1 /src/scripttools/debugging
parentaaddb67d074dcf1965e6c07a7232dd688deac416 (diff)
downloadqtscript-19550797aa16ee60fc19fdaf90832b4895612226.tar.gz
Doc: Fix module name format
Follow the conventions at http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation QtScript -> Qt Script QtScriptTools -> Qt Script Tools Change-Id: Icf6b2ea3829247475f8902334b615f9a9206cc51 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/scripttools/debugging')
-rw-r--r--src/scripttools/debugging/qscriptenginedebugger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/scripttools/debugging/qscriptenginedebugger.cpp b/src/scripttools/debugging/qscriptenginedebugger.cpp
index f612ec4..e5e7062 100644
--- a/src/scripttools/debugging/qscriptenginedebugger.cpp
+++ b/src/scripttools/debugging/qscriptenginedebugger.cpp
@@ -166,7 +166,7 @@ public:
currently not supported. If you need to debug painting-related
script code, that code should be evaluated outside of the C++
paintEvent(), e.g. by rendering to an image, like the Context2D and
- Tetrix QtScript examples do. This will make the code safe for
+ Tetrix Qt Script examples do. This will make the code safe for
debugging.
The debugger adds some special properties to the script engine: