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authorSze Howe Koh <szehowe.koh@gmail.com>2013-01-25 20:40:36 +0800
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-01-26 00:36:00 +0100
commit19550797aa16ee60fc19fdaf90832b4895612226 (patch)
treea64ff6780e4d0162173065e7bfcebe6e81b57ff1 /doc
parentaaddb67d074dcf1965e6c07a7232dd688deac416 (diff)
downloadqtscript-19550797aa16ee60fc19fdaf90832b4895612226.tar.gz
Doc: Fix module name format
Follow the conventions at http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation QtScript -> Qt Script QtScriptTools -> Qt Script Tools Change-Id: Icf6b2ea3829247475f8902334b615f9a9206cc51 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'doc')
-rw-r--r--doc/src/examples/defaultprototypes.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/examples/defaultprototypes.qdoc b/doc/src/examples/defaultprototypes.qdoc
index a98b277..4e63b5c 100644
--- a/doc/src/examples/defaultprototypes.qdoc
+++ b/doc/src/examples/defaultprototypes.qdoc
@@ -35,7 +35,7 @@
\image defaultprototypes-example.png
With QScriptEngine::setDefaultPrototype() you can specify
- a QtScript object that defines a scripting interface for
+ a Qt Script object that defines a scripting interface for
a C++ type; Qt Script operations on values of such types
will then be delegated to your prototype object. In this
example, a simple scripting interface for QListWidgetItem is