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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.1
import QtQuick.Controls 1.0
import QtQuick.Controls.Private 1.0
/*!
\qmltype ScrollViewStyle
\inqmlmodule QtQuick.Controls.Styles 1.0
\since QtQuick.Controls.Styles 1.0
\brief Provides custom styling for ScrollView
*/
Style {
id: root
/*! \internal */
property var __syspal: SystemPalette {
colorGroup: control.enabled ?
SystemPalette.Active : SystemPalette.Disabled
}
/*! The \l ScrollView attached to this style. */
readonly property ScrollView control: __control
/*! This property controls the frame border padding of the scrollView. */
padding {left: 1; top: 1; right: 1; bottom: 1}
/*! This Component paints the corner area between scroll bars */
property Component corner: Rectangle { color: "#ccc" }
/*! This component determines if the flickable should reposition itself at the
mouse location when clicked. */
property bool scrollToClickedPosition: true
/*! This Component paints the frame around scroll bars. */
property Component frame: Rectangle {
color: "white"
border.color: "#999"
border.width: 1
radius: 1
visible: control.frameVisible
}
/*! This is the minimum extent of the scroll bar handle.
The default value is \c 30.
*/
property int minimumHandleLength: 30
/*! This property controls the edge overlap
between the handle and the increment/decrement buttons.
The default value is \c 30.
*/
property int handleOverlap: 1
/*! This component controls the appearance of the
scroll bar background.
You can access the following state properties:
\list
\li property bool styleData.hovered
\li property bool styleData.horizontal
\endlist
*/
property Component scrollBarBackground: Item {
implicitWidth: 16
implicitHeight: 16
clip: true
Rectangle {
anchors.fill: parent
color: "#ddd"
border.color: "#aaa"
anchors.rightMargin: styleData.horizontal ? -2 : -1
anchors.leftMargin: styleData.horizontal ? -2 : 0
anchors.topMargin: styleData.horizontal ? 0 : -2
anchors.bottomMargin: styleData.horizontal ? -1 : -2
}
}
/*! This component controls the appearance of the
scroll bar handle.
You can access the following state properties:
\list
\li property bool styleData.hovered
\li property bool styleData.pressed
\li property bool styleData.horizontal
\endlist
*/
property Component handle: BorderImage{
opacity: styleData.pressed ? 0.5 : styleData.hovered ? 1 : 0.8
source: "images/scrollbar-handle-" + (styleData.horizontal ? "horizontal" : "vertical") + ".png"
border.left: 2
border.top: 2
border.right: 2
border.bottom: 2
}
/*! This component controls the appearance of the
scroll bar increment button.
You can access the following state properties:
\list
\li property bool styleData.hovered
\li property bool styleData.pressed
\li property bool styleData.horizontal
\endlist
*/
property Component incrementControl: Rectangle {
implicitWidth: 16
implicitHeight: 16
Rectangle {
anchors.fill: parent
anchors.bottomMargin: -1
anchors.rightMargin: -1
border.color: "#aaa"
Rectangle {
anchors.fill: parent
anchors.margins: 1
color: "transparent"
border.color: "#88ffffff"
}
Image {
source: styleData.horizontal ? "images/arrow-right.png" : "images/arrow-down.png"
anchors.centerIn: parent
opacity: control.enabled ? 0.7 : 0.5
}
gradient: Gradient {
GradientStop {color: styleData.pressed ? "lightgray" : "white" ; position: 0}
GradientStop {color: styleData.pressed ? "lightgray" : "lightgray" ; position: 1}
}
}
}
/*! This component controls the appearance of the
scroll bar decrement button.
You can access the following state properties:
\list
\li property bool styleData.hovered
\li property bool styleData.pressed
\li property bool styleData.horizontal
\endlist
*/
property Component decrementControl: Rectangle {
implicitWidth: 16
implicitHeight: 16
Rectangle {
anchors.fill: parent
anchors.topMargin: styleData.horizontal ? 0 : -1
anchors.leftMargin: styleData.horizontal ? -1 : 0
anchors.bottomMargin: styleData.horizontal ? -1 : 0
anchors.rightMargin: styleData.horizontal ? 0 : -1
color: "lightgray"
Rectangle {
anchors.fill: parent
anchors.margins: 1
color: "transparent"
border.color: "#88ffffff"
}
Image {
source: styleData.horizontal ? "images/arrow-left.png" : "images/arrow-up.png"
anchors.centerIn: parent
anchors.verticalCenterOffset: styleData.horizontal ? 0 : -1
anchors.horizontalCenterOffset: styleData.horizontal ? -1 : 0
opacity: control.enabled ? 0.7 : 0.5
}
gradient: Gradient {
GradientStop {color: styleData.pressed ? "lightgray" : "white" ; position: 0}
GradientStop {color: styleData.pressed ? "lightgray" : "lightgray" ; position: 1}
}
border.color: "#aaa"
}
}
/*! \internal */
property Component __scrollbar: Item {
id: panel
property string activeControl: ""
property bool scrollToClickPosition: true
implicitWidth: __styleData.horizontal ? 200 : bg.implicitWidth
implicitHeight: __styleData.horizontal ? bg.implicitHeight : 200
function pixelMetric(arg) {
if (arg === "scrollbarExtent")
return (__styleData.horizontal ? bg.height : bg.width);
return 0;
}
function styleHint(arg) {
return false;
}
function hitTest(argX, argY) {
if (itemIsHit(handleControl, argX, argY))
return "handle"
else if (itemIsHit(incrementLoader, argX, argY))
return "up";
else if (itemIsHit(decrementLoader, argX, argY))
return "down";
else if (itemIsHit(bg, argX, argY)) {
if (__styleData.horizontal && argX < handleControl.x || !__styleData.horizontal && argY < handleControl.y)
return "upPage"
else
return "downPage"
}
return "none";
}
function subControlRect(arg) {
if (arg === "handle") {
return Qt.rect(handleControl.x, handleControl.y, handleControl.width, handleControl.height);
} else if (arg === "groove") {
if (__styleData.horizontal) {
return Qt.rect(incrementLoader.width - handleOverlap,
0,
__control.width - (incrementLoader.width + decrementLoader.width - handleOverlap * 2),
__control.height);
} else {
return Qt.rect(0,
incrementLoader.height - handleOverlap,
__control.width,
__control.height - (incrementLoader.height + decrementLoader.height - handleOverlap * 2));
}
}
return Qt.rect(0,0,0,0);
}
function itemIsHit(argItem, argX, argY) {
var pos = argItem.mapFromItem(__control, argX, argY);
return (pos.x >= 0 && pos.x <= argItem.width && pos.y >= 0 && pos.y <= argItem.height);
}
Loader {
id: incrementLoader
anchors.top: parent.top
anchors.left: parent.left
sourceComponent: decrementControl
property QtObject styleData: QtObject {
readonly property bool hovered: activeControl === "up"
readonly property bool pressed: __styleData.upPressed
readonly property bool horizontal: __styleData.horizontal
}
}
Loader {
id: bg
anchors.top: __styleData.horizontal ? undefined : incrementLoader.bottom
anchors.bottom: __styleData.horizontal ? undefined : decrementLoader.top
anchors.left: __styleData.horizontal ? incrementLoader.right : undefined
anchors.right: __styleData.horizontal ? decrementLoader.left : undefined
sourceComponent: scrollBarBackground
property QtObject styleData: QtObject {
readonly property bool horizontal: __styleData.horizontal
readonly property bool hovered: activeControl !== "none"
}
}
Loader {
id: decrementLoader
anchors.bottom: __styleData.horizontal ? undefined : parent.bottom
anchors.right: __styleData.horizontal ? parent.right : undefined
sourceComponent: incrementControl
property QtObject styleData: QtObject {
readonly property bool hovered: activeControl === "down"
readonly property bool pressed: __styleData.downPressed
readonly property bool horizontal: __styleData.horizontal
}
}
property var flickableItem: control.flickableItem
property int extent: Math.max(minimumHandleLength, __styleData.horizontal ?
(flickableItem ? flickableItem.width/flickableItem.contentWidth : 0 ) * bg.width :
(flickableItem ? flickableItem.height/flickableItem.contentHeight : 0) * bg.height)
Loader {
id: handleControl
height: __styleData.horizontal ? implicitHeight : extent
width: __styleData.horizontal ? extent : implicitWidth
anchors.top: bg.top
anchors.left: bg.left
anchors.topMargin: __styleData.horizontal ? 0 : -handleOverlap + (__control.value / __control.maximumValue) * (bg.height + 2 * handleOverlap- height)
anchors.leftMargin: __styleData.horizontal ? -handleOverlap + (__control.value / __control.maximumValue) * (bg.width + 2 * handleOverlap - width) : 0
sourceComponent: handle
property QtObject styleData: QtObject {
readonly property bool hovered: activeControl === "handle"
readonly property bool pressed: __styleData.handlePressed
readonly property bool horizontal: __styleData.horizontal
}
}
}
/*! \internal */
property bool __externalScrollBars: false
/*! \internal */
property int __scrollBarSpacing: 4
}
|