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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Extras module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import QtQuick.Controls.Private 1.0
import QtQuick.Extras 1.4
import QtQuick.Extras.Private 1.0
import QtQuick.Layouts 1.0
/*!
\qmltype Tumbler
\inqmlmodule QtQuick.Extras
\since 5.5
\ingroup extras
\ingroup extras-interactive
\brief A control that can have several spinnable wheels, each with items
that can be selected.
\image tumbler.png A Tumbler
\note Tumbler requires Qt 5.5.0 or later.
The Tumbler control is used with one or more TumblerColumn items, which
define the content of each column:
\code
Tumbler {
TumblerColumn {
model: 5
}
TumblerColumn {
model: [0, 1, 2, 3, 4]
}
TumblerColumn {
model: ["A", "B", "C", "D", "E"]
}
}
\endcode
You can also use a traditional model with roles:
\code
Rectangle {
width: 220
height: 350
color: "#494d53"
ListModel {
id: listModel
ListElement {
foo: "A"
bar: "B"
baz: "C"
}
ListElement {
foo: "A"
bar: "B"
baz: "C"
}
ListElement {
foo: "A"
bar: "B"
baz: "C"
}
}
Tumbler {
anchors.centerIn: parent
TumblerColumn {
model: listModel
role: "foo"
}
TumblerColumn {
model: listModel
role: "bar"
}
TumblerColumn {
model: listModel
role: "baz"
}
}
}
\endcode
\section1 Limitations
For technical reasons, the model count must be equal to or greater than
\l {TumblerStyle::}{visibleItemCount}
plus one. The
\l {TumblerStyle::}{visibleItemCount}
must also be an odd number.
You can create a custom appearance for a Tumbler by assigning a
\l {TumblerStyle}. To style
individual columns, use the \l {TumblerColumn::delegate}{delegate} and
\l {TumblerColumn::highlight}{highlight} properties of TumblerColumn.
*/
Control {
id: tumbler
style: Settings.styleComponent(Settings.style, "TumblerStyle.qml", tumbler)
ListModel {
id: columnModel
}
/*!
\qmlproperty int Tumbler::columnCount
The number of columns in the Tumbler.
*/
readonly property alias columnCount: columnModel.count
/*! \internal */
function __isValidColumnIndex(index) {
return index >= 0 && index < columnCount/* && columnRepeater.children.length === columnCount*/;
}
/*! \internal */
function __isValidColumnAndItemIndex(columnIndex, itemIndex) {
return __isValidColumnIndex(columnIndex) && itemIndex >= 0 && itemIndex < __viewAt(columnIndex).count;
}
/*!
Returns the current index of the column at \a columnIndex, or \c null
if the \a index is invalid.
*/
function currentIndexAt(columnIndex) {
if (!__isValidColumnIndex(columnIndex))
return -1;
return columnModel.get(columnIndex).columnObject.currentIndex;
}
/*!
Sets the current index of the column at \a columnIndex to \a itemIndex.
Does nothing if \a columnIndex or \a itemIndex are invalid.
*/
function setCurrentIndexAt(columnIndex, itemIndex) {
if (!__isValidColumnAndItemIndex(columnIndex, itemIndex))
return;
var view = columnRepeater.itemAt(columnIndex).view;
if (view.currentIndex !== itemIndex) {
// Hack to work around the pathview jumping when the index is changed.
// TODO: doesn't seem to be necessary anymore?
view.highlightMoveDuration = 0;
view.currentIndex = itemIndex;
view.highlightMoveDuration = Qt.binding(function(){ return __highlightMoveDuration; });
}
}
/*!
Returns the column at \a columnIndex or \c null if the \a index is
invalid.
*/
function getColumn(columnIndex) {
if (!__isValidColumnIndex(columnIndex))
return null;
return columnModel.get(columnIndex).columnObject;
}
/*!
Adds a \a column and returns the added column.
The \a column argument can be an instance of TumblerColumn,
or a Component. The component has to contain a TumblerColumn.
Otherwise \c null is returned.
*/
function addColumn(column) {
return insertColumn(columnCount, column);
}
/*!
Inserts a \a column at the given \a index and returns the inserted column.
The \a column argument can be an instance of TumblerColumn,
or a Component. The component has to contain a TumblerColumn.
Otherwise, \c null is returned.
*/
function insertColumn(index, column) {
var object = column;
if (typeof column["createObject"] === "function") {
object = column.createObject(root);
} else if (object.__tumbler) {
console.warn("Tumbler::insertColumn(): you cannot add a column to multiple Tumblers")
return null;
}
if (index >= 0 && index <= columnCount && object.Accessible.role === Accessible.ColumnHeader) {
object.__tumbler = tumbler;
object.__index = index;
columnModel.insert(index, { columnObject: object });
return object;
}
if (object !== column)
object.destroy();
console.warn("Tumbler::insertColumn(): invalid argument");
return null;
}
/*
Try making one selection bar by invisible highlight item hack, so that bars go across separators
*/
Component.onCompleted: {
for (var i = 0; i < data.length; ++i) {
var column = data[i];
if (column.Accessible.role === Accessible.ColumnHeader)
addColumn(column);
}
}
/*! \internal */
readonly property alias __columnRow: columnRow
/*! \internal */
property int __highlightMoveDuration: 300
/*! \internal */
function __viewAt(index) {
if (!__isValidColumnIndex(index))
return null;
return columnRepeater.itemAt(index).view;
}
/*! \internal */
readonly property alias __movementDelayTimer: movementDelayTimer
// When the up/down arrow keys are held down on a PathView,
// the movement of the items is limited to the highlightMoveDuration,
// but there is no built-in guard against trying to move the items at
// the speed of the auto-repeat key presses. This results in sluggish
// movement, so we enforce a delay with a timer to avoid this.
Timer {
id: movementDelayTimer
interval: __highlightMoveDuration
}
Loader {
id: backgroundLoader
sourceComponent: __style.background
anchors.fill: columnRow
}
Loader {
id: frameLoader
sourceComponent: __style.frame
anchors.fill: columnRow
anchors.leftMargin: -__style.padding.left
anchors.rightMargin: -__style.padding.right
anchors.topMargin: -__style.padding.top
anchors.bottomMargin: -__style.padding.bottom
}
Row {
id: columnRow
x: __style.padding.left
y: __style.padding.top
Repeater {
id: columnRepeater
model: columnModel
delegate: Item {
id: columnItem
width: columnPathView.width + separatorDelegateLoader.width
height: columnPathView.height
readonly property int __columnIndex: index
// For index-related functions and tests.
readonly property alias view: columnPathView
readonly property alias separator: separatorDelegateLoader.item
PathView {
id: columnPathView
width: columnObject.width
height: tumbler.height - tumbler.__style.padding.top - tumbler.__style.padding.bottom
visible: columnObject.visible
clip: true
Binding {
target: columnObject
property: "__currentIndex"
value: columnPathView.currentIndex
}
// We add one here so that the delegate's don't just appear in the view instantly,
// but rather come from the top/bottom. To account for this adjustment elsewhere,
// we extend the path height by half an item's height at the top and bottom.
pathItemCount: tumbler.__style.visibleItemCount + 1
preferredHighlightBegin: 0.5
preferredHighlightEnd: 0.5
highlightMoveDuration: tumbler.__highlightMoveDuration
highlight: Loader {
id: highlightLoader
objectName: "highlightLoader"
sourceComponent: columnObject.highlight ? columnObject.highlight : __style.highlight
width: columnPathView.width
readonly property int __index: index
property QtObject styleData: QtObject {
readonly property alias index: highlightLoader.__index
readonly property int column: columnItem.__columnIndex
readonly property bool activeFocus: columnPathView.activeFocus
}
}
dragMargin: width / 2
activeFocusOnTab: true
Keys.onDownPressed: {
if (!movementDelayTimer.running) {
columnPathView.incrementCurrentIndex();
movementDelayTimer.start();
}
}
Keys.onUpPressed: {
if (!movementDelayTimer.running) {
columnPathView.decrementCurrentIndex();
movementDelayTimer.start();
}
}
path: Path {
startX: columnPathView.width / 2
startY: -tumbler.__style.__delegateHeight / 2
PathLine {
x: columnPathView.width / 2
y: columnPathView.pathItemCount * tumbler.__style.__delegateHeight - tumbler.__style.__delegateHeight / 2
}
}
model: columnObject.model
delegate: Item {
id: delegateRootItem
property var itemModel: model
implicitWidth: itemDelegateLoader.width
implicitHeight: itemDelegateLoader.height
Loader {
id: itemDelegateLoader
sourceComponent: columnObject.delegate ? columnObject.delegate : __style.delegate
width: columnObject.width
onHeightChanged: tumbler.__style.__delegateHeight = height;
property var model: itemModel
readonly property var __modelData: modelData
readonly property int __columnDelegateIndex: index
property QtObject styleData: QtObject {
readonly property var modelData: itemDelegateLoader.__modelData
readonly property alias index: itemDelegateLoader.__columnDelegateIndex
readonly property int column: columnItem.__columnIndex
readonly property bool activeFocus: columnPathView.activeFocus
readonly property real displacement: {
var count = delegateRootItem.PathView.view.count;
var offset = delegateRootItem.PathView.view.offset;
var d = count - index - offset;
var halfVisibleItems = Math.floor(tumbler.__style.visibleItemCount / 2) + 1;
if (d > halfVisibleItems)
d -= count;
else if (d < -halfVisibleItems)
d += count;
return d;
}
readonly property bool current: delegateRootItem.PathView.isCurrentItem
readonly property string role: columnObject.role
readonly property var value: (itemModel && itemModel.hasOwnProperty(role))
? itemModel[role] // Qml ListModel and QAbstractItemModel
: modelData && modelData.hasOwnProperty(role)
? modelData[role] // QObjectList/QObject
: modelData != undefined ? modelData : "" // Models without role
}
}
}
}
Loader {
anchors.fill: columnPathView
sourceComponent: columnObject.columnForeground ? columnObject.columnForeground : __style.columnForeground
property QtObject styleData: QtObject {
readonly property int column: columnItem.__columnIndex
readonly property bool activeFocus: columnPathView.activeFocus
}
}
Loader {
id: separatorDelegateLoader
objectName: "separatorDelegateLoader"
sourceComponent: __style.separator
// Don't need a separator after the last delegate.
active: __columnIndex < tumbler.columnCount - 1
anchors.left: columnPathView.right
anchors.top: parent.top
anchors.bottom: parent.bottom
visible: columnObject.visible
// Use the width of the first separator to help us
// determine the default separator width.
onWidthChanged: {
if (__columnIndex == 0) {
tumbler.__style.__separatorWidth = width;
}
}
property QtObject styleData: QtObject {
readonly property int index: __columnIndex
}
}
}
}
}
Loader {
id: foregroundLoader
sourceComponent: __style.foreground
anchors.fill: backgroundLoader
}
}
|