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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Extras module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 2.2
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import QtQuick.Controls.Private 1.0
import QtQuick.Extras 1.4
import QtQuick.Extras.Private 1.0
import QtQuick.Layouts 1.0

/*!
    \qmltype Tumbler
    \inqmlmodule QtQuick.Extras
    \since 5.5
    \ingroup extras
    \ingroup extras-interactive
    \brief A control that can have several spinnable wheels, each with items
    that can be selected.

    \image tumbler.png A Tumbler

    \note Tumbler requires Qt 5.5.0 or later.

    The Tumbler control is used with one or more TumblerColumn items, which
    define the content of each column:

    \code
    Tumbler {
        TumblerColumn {
            model: 5
        }
        TumblerColumn {
            model: [0, 1, 2, 3, 4]
        }
        TumblerColumn {
            model: ["A", "B", "C", "D", "E"]
        }
    }
    \endcode

    You can also use a traditional model with roles:

    \code
    Rectangle {
        width: 220
        height: 350
        color: "#494d53"

        ListModel {
            id: listModel

            ListElement {
                foo: "A"
                bar: "B"
                baz: "C"
            }
            ListElement {
                foo: "A"
                bar: "B"
                baz: "C"
            }
            ListElement {
                foo: "A"
                bar: "B"
                baz: "C"
            }
        }

        Tumbler {
            anchors.centerIn: parent

            TumblerColumn {
                model: listModel
                role: "foo"
            }
            TumblerColumn {
                model: listModel
                role: "bar"
            }
            TumblerColumn {
                model: listModel
                role: "baz"
            }
        }
    }
    \endcode

    \section1 Limitations

    For technical reasons, the model count must be equal to or greater than
    \l {TumblerStyle::}{visibleItemCount}
    plus one. The
    \l {TumblerStyle::}{visibleItemCount}
    must also be an odd number.

    You can create a custom appearance for a Tumbler by assigning a
    \l {TumblerStyle}. To style
    individual columns, use the \l {TumblerColumn::delegate}{delegate} and
    \l {TumblerColumn::highlight}{highlight} properties of TumblerColumn.
*/

Control {
    id: tumbler

    style: Settings.styleComponent(Settings.style, "TumblerStyle.qml", tumbler)

    ListModel {
        id: columnModel
    }

    /*!
        \qmlproperty int Tumbler::columnCount

        The number of columns in the Tumbler.
    */
    readonly property alias columnCount: columnModel.count

    /*! \internal */
    function __isValidColumnIndex(index) {
        return index >= 0 && index < columnCount/* && columnRepeater.children.length === columnCount*/;
    }

    /*! \internal */
    function __isValidColumnAndItemIndex(columnIndex, itemIndex) {
        return __isValidColumnIndex(columnIndex) && itemIndex >= 0 && itemIndex < __viewAt(columnIndex).count;
    }

    /*!
        Returns the current index of the column at \a columnIndex, or \c null
        if the \a index is invalid.
    */
    function currentIndexAt(columnIndex) {
        if (!__isValidColumnIndex(columnIndex))
            return -1;

        return columnModel.get(columnIndex).columnObject.currentIndex;
    }

    /*!
        Sets the current index of the column at \a columnIndex to \a itemIndex.

        Does nothing if \a columnIndex or \a itemIndex are invalid.
    */
    function setCurrentIndexAt(columnIndex, itemIndex) {
        if (!__isValidColumnAndItemIndex(columnIndex, itemIndex))
            return;

        var view = columnRepeater.itemAt(columnIndex).view;
        if (view.currentIndex !== itemIndex) {
            // Hack to work around the pathview jumping when the index is changed.
            // TODO: doesn't seem to be necessary anymore?
            view.highlightMoveDuration = 0;
            view.currentIndex = itemIndex;
            view.highlightMoveDuration = Qt.binding(function(){ return __highlightMoveDuration; });
        }
    }

    /*!
        Returns the column at \a columnIndex or \c null if the \a index is
        invalid.
    */
    function getColumn(columnIndex) {
        if (!__isValidColumnIndex(columnIndex))
            return null;

        return columnModel.get(columnIndex).columnObject;
    }

    /*!
        Adds a \a column and returns the added column.

        The \a column argument can be an instance of TumblerColumn,
        or a Component. The component has to contain a TumblerColumn.
        Otherwise  \c null is returned.
    */
    function addColumn(column) {
        return insertColumn(columnCount, column);
    }

    /*!
        Inserts a \a column at the given \a index and returns the inserted column.

        The \a column argument can be an instance of TumblerColumn,
        or a Component. The component has to contain a TumblerColumn.
        Otherwise, \c null is returned.
    */
    function insertColumn(index, column) {
        var object = column;
        if (typeof column["createObject"] === "function") {
            object = column.createObject(root);
        } else if (object.__tumbler) {
            console.warn("Tumbler::insertColumn(): you cannot add a column to multiple Tumblers")
            return null;
        }
        if (index >= 0 && index <= columnCount && object.Accessible.role === Accessible.ColumnHeader) {
            object.__tumbler = tumbler;
            object.__index = index;
            columnModel.insert(index, { columnObject: object });
            return object;
        }

        if (object !== column)
            object.destroy();
        console.warn("Tumbler::insertColumn(): invalid argument");
        return null;
    }

    /*
    Try making one selection bar by invisible highlight item hack, so that bars go across separators
      */

    Component.onCompleted: {
        for (var i = 0; i < data.length; ++i) {
            var column = data[i];
            if (column.Accessible.role === Accessible.ColumnHeader)
                addColumn(column);
        }
    }

    /*! \internal */
    readonly property alias __columnRow: columnRow
    /*! \internal */
    property int __highlightMoveDuration: 300

    /*! \internal */
    function __viewAt(index) {
        if (!__isValidColumnIndex(index))
            return null;

        return columnRepeater.itemAt(index).view;
    }

    /*! \internal */
    readonly property alias __movementDelayTimer: movementDelayTimer

    // When the up/down arrow keys are held down on a PathView,
    // the movement of the items is limited to the highlightMoveDuration,
    // but there is no built-in guard against trying to move the items at
    // the speed of the auto-repeat key presses. This results in sluggish
    // movement, so we enforce a delay with a timer to avoid this.
    Timer {
        id: movementDelayTimer
        interval: __highlightMoveDuration
    }

    Loader {
        id: backgroundLoader
        sourceComponent: __style.background
        anchors.fill: columnRow
    }

    Loader {
        id: frameLoader
        sourceComponent: __style.frame
        anchors.fill: columnRow
        anchors.leftMargin: -__style.padding.left
        anchors.rightMargin: -__style.padding.right
        anchors.topMargin: -__style.padding.top
        anchors.bottomMargin: -__style.padding.bottom
    }

    Row {
        id: columnRow
        x: __style.padding.left
        y: __style.padding.top

        Repeater {
            id: columnRepeater
            model: columnModel
            delegate: Item {
                id: columnItem
                width: columnPathView.width + separatorDelegateLoader.width
                height: columnPathView.height

                readonly property int __columnIndex: index
                // For index-related functions and tests.
                readonly property alias view: columnPathView
                readonly property alias separator: separatorDelegateLoader.item

                PathView {
                    id: columnPathView
                    width: columnObject.width
                    height: tumbler.height - tumbler.__style.padding.top - tumbler.__style.padding.bottom
                    visible: columnObject.visible
                    clip: true

                    Binding {
                        target: columnObject
                        property: "__currentIndex"
                        value: columnPathView.currentIndex
                    }

                    // We add one here so that the delegate's don't just appear in the view instantly,
                    // but rather come from the top/bottom. To account for this adjustment elsewhere,
                    // we extend the path height by half an item's height at the top and bottom.
                    pathItemCount: tumbler.__style.visibleItemCount + 1
                    preferredHighlightBegin: 0.5
                    preferredHighlightEnd: 0.5
                    highlightMoveDuration: tumbler.__highlightMoveDuration
                    highlight: Loader {
                        id: highlightLoader
                        objectName: "highlightLoader"
                        sourceComponent: columnObject.highlight ? columnObject.highlight : __style.highlight
                        width: columnPathView.width

                        readonly property int __index: index

                        property QtObject styleData: QtObject {
                            readonly property alias index: highlightLoader.__index
                            readonly property int column: columnItem.__columnIndex
                            readonly property bool activeFocus: columnPathView.activeFocus
                        }
                    }
                    dragMargin: width / 2

                    activeFocusOnTab: true
                    Keys.onDownPressed: {
                        if (!movementDelayTimer.running) {
                            columnPathView.incrementCurrentIndex();
                            movementDelayTimer.start();
                        }
                    }
                    Keys.onUpPressed: {
                        if (!movementDelayTimer.running) {
                            columnPathView.decrementCurrentIndex();
                            movementDelayTimer.start();
                        }
                    }

                    path: Path {
                        startX: columnPathView.width / 2
                        startY: -tumbler.__style.__delegateHeight / 2
                        PathLine {
                            x: columnPathView.width / 2
                            y: columnPathView.pathItemCount * tumbler.__style.__delegateHeight - tumbler.__style.__delegateHeight / 2
                        }
                    }

                    model: columnObject.model

                    delegate: Item {
                        id: delegateRootItem
                        property var itemModel: model

                        implicitWidth: itemDelegateLoader.width
                        implicitHeight: itemDelegateLoader.height

                        Loader {
                            id: itemDelegateLoader
                            sourceComponent: columnObject.delegate ? columnObject.delegate : __style.delegate
                            width: columnObject.width

                            onHeightChanged: tumbler.__style.__delegateHeight = height;

                            property var model: itemModel

                            readonly property var __modelData: modelData
                            readonly property int __columnDelegateIndex: index
                            property QtObject styleData: QtObject {
                                readonly property var modelData: itemDelegateLoader.__modelData
                                readonly property alias index: itemDelegateLoader.__columnDelegateIndex
                                readonly property int column: columnItem.__columnIndex
                                readonly property bool activeFocus: columnPathView.activeFocus
                                readonly property real displacement: {
                                    var count = delegateRootItem.PathView.view.count;
                                    var offset = delegateRootItem.PathView.view.offset;

                                    var d = count - index - offset;
                                    var halfVisibleItems = Math.floor(tumbler.__style.visibleItemCount / 2) + 1;
                                    if (d > halfVisibleItems)
                                        d -= count;
                                    else if (d < -halfVisibleItems)
                                        d += count;
                                    return d;
                                }
                                readonly property bool current: delegateRootItem.PathView.isCurrentItem
                                readonly property string role: columnObject.role
                                readonly property var value: (itemModel && itemModel.hasOwnProperty(role))
                                    ? itemModel[role] // Qml ListModel and QAbstractItemModel
                                    : modelData && modelData.hasOwnProperty(role)
                                        ? modelData[role] // QObjectList/QObject
                                        : modelData != undefined ? modelData : "" // Models without role
                            }
                        }
                    }
                }

                Loader {
                    anchors.fill: columnPathView
                    sourceComponent: columnObject.columnForeground ? columnObject.columnForeground : __style.columnForeground

                    property QtObject styleData: QtObject {
                        readonly property int column: columnItem.__columnIndex
                        readonly property bool activeFocus: columnPathView.activeFocus
                    }
                }

                Loader {
                    id: separatorDelegateLoader
                    objectName: "separatorDelegateLoader"
                    sourceComponent: __style.separator
                    // Don't need a separator after the last delegate.
                    active: __columnIndex < tumbler.columnCount - 1
                    anchors.left: columnPathView.right
                    anchors.top: parent.top
                    anchors.bottom: parent.bottom
                    visible: columnObject.visible

                    // Use the width of the first separator to help us
                    // determine the default separator width.
                    onWidthChanged: {
                        if (__columnIndex == 0) {
                            tumbler.__style.__separatorWidth = width;
                        }
                    }

                    property QtObject styleData: QtObject {
                        readonly property int index: __columnIndex
                    }
                }
            }
        }
    }

    Loader {
        id: foregroundLoader
        sourceComponent: __style.foreground
        anchors.fill: backgroundLoader
    }
}