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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Extras module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4 as Base
import QtQuick.Controls.Styles.Flat 1.0
import QtQuick.Extras.Private 1.0
Base.GaugeStyle {
id: gaugeStyle
readonly property int __totalValueBarWidth: Math.round(22 * FlatStyle.scaleFactor + __lineSpacing + __lineWidth)
readonly property int __actualValueBarWidth: __totalValueBarWidth - __lineSpacing - __lineWidth
readonly property int __lineWidth: FlatStyle.onePixel
readonly property int __lineSpacing: Math.round(3 * FlatStyle.scaleFactor)
background: Item {
Rectangle {
color: control.enabled ? FlatStyle.styleColor : FlatStyle.disabledColor
opacity: control.enabled ? 1 : 0.2
width: __lineWidth
height: parent.height
x: control.tickmarkAlignment === Qt.AlignLeft || control.tickmarkAlignment === Qt.AlignTop ? parent.width - width : 0
}
}
valueBar: Item {
implicitWidth: __totalValueBarWidth
Rectangle {
color: control.enabled ? FlatStyle.styleColor : FlatStyle.disabledColor
opacity: control.enabled ? 1 : 0.2
x: control.tickmarkAlignment === Qt.AlignRight || control.tickmarkAlignment === Qt.AlignBottom ? __lineWidth + __lineSpacing : 0
implicitWidth: __actualValueBarWidth
height: parent.height
}
}
foreground: null
tickmark: Item {
id: tickmarkItem
implicitWidth: Math.round(12 * FlatStyle.scaleFactor)
implicitHeight: FlatStyle.onePixel
Rectangle {
x: control.tickmarkAlignment === Qt.AlignLeft || control.tickmarkAlignment === Qt.AlignTop
? parent.width + __actualValueBarWidth / 2 - width / 2
: -__actualValueBarWidth / 2 - width / 2
// Length of the tickmark is the same as the spacing between the tickmarks and labels.
width: parent.width
height: parent.height
color: gaugeStyle.valuePosition > styleData.valuePosition + height ? FlatStyle.selectedTextColor : (control.enabled ? FlatStyle.styleColor : FlatStyle.disabledColor)
opacity: gaugeStyle.valuePosition > styleData.valuePosition + height ? 0.5 : (control.enabled ? 1 : 0.2)
visible: (styleData.index === 0 && gaugeStyle.valuePosition === 0) ||
(styleData.index !== 0 && (gaugeStyle.valuePosition <= styleData.valuePosition || gaugeStyle.valuePosition > styleData.valuePosition + height))
}
}
minorTickmark: Item {
implicitWidth: Math.round(6 * FlatStyle.scaleFactor)
implicitHeight: FlatStyle.onePixel
Rectangle {
x: control.tickmarkAlignment === Qt.AlignLeft || control.tickmarkAlignment === Qt.AlignTop
? parent.width + __actualValueBarWidth / 2 - width / 2
: -__actualValueBarWidth / 2 - width / 2
width: parent.width
height: parent.height
color: control.enabled ? FlatStyle.styleColor : FlatStyle.disabledColor
opacity: control.enabled ? 1 : 0.2
visible: gaugeStyle.valuePosition <= styleData.valuePosition
}
}
tickmarkLabel: Item {
implicitWidth: textLabel.implicitWidth
implicitHeight: textLabel.implicitHeight
Label {
id: textLabel
text: control.formatValue(styleData.value)
font: control.font
color: control.enabled ? FlatStyle.defaultTextColor : FlatStyle.disabledColor
opacity: control.enabled ? 1 : FlatStyle.disabledOpacity
renderType: FlatStyle.__renderType
Connections {
target: control
// Setting an anchor to undefined leaves it in the position it was in last.
// We don't want that, as we want the label's y pos to be at zero when it's not anchored.
// Using a binding here whose when property is true when control.orientation === Qt.Horizontal
// doesn't work.
onOrientationChanged: textLabel.y = 0
}
anchors.baseline: control.orientation === Qt.Vertical ? parent.verticalCenter : undefined
}
}
}
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