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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qquickexclusivegroup_p.h"
#include <qvariant.h>
#include <qdebug.h>
#include "qquickaction_p.h"
#define CHECKED_PROPERTY "checked"
QT_BEGIN_NAMESPACE
static const char *checkableSignals[] = {
CHECKED_PROPERTY"Changed()",
"toggled(bool)",
"toggled()",
0
};
static bool isChecked(const QObject *o)
{
if (!o) return false;
QVariant checkedVariant = o->property(CHECKED_PROPERTY);
return checkedVariant.isValid() && checkedVariant.toBool();
}
/*!
\qmltype ExclusiveGroup
\instantiates QQuickExclusiveGroup
\inqmlmodule QtQuick.Controls 1.0
\brief ExclusiveGroup provides a way to declare several checkable controls as mutually exclusive.
ExclusiveGroup can contain several \l Action items, and those will automatically get their
\l Action::exclusiveGroup property assigned.
\code
ExclusiveGroup {
id: radioInputGroup
Action {
id: dabRadioInput
text: "DAB"
checkable: true
}
Action {
id: fmRadioInput
text: "FM"
checkable: true
}
Action {
id: amRadioInput
text: "AM"
checkable: true
}
}
\endcode
Several controls already support \l ExclusiveGroup, e.g. \l Action, \l MenuItem, \l Button, and \l RadioButton.
Since \l ExclusiveGroup only supports \l Action as child items, we need to manually assign the \c exclusiveGroup
property for other objects.
\code
ExclusiveGroup { id: textAlignmentGroup }
Menu {
MenuItem {
text: "Alignt Left"
checkable: true
exclusiveGroup: textAlignmentGroup
}
MenuItem {
text: "Alignt Right"
checkable: true
exclusiveGroup: textAlignmentGroup
}
MenuItem {
text: "Center"
checkable: true
exclusiveGroup: textAlignmentGroup
}
MenuItem {
text: "Justify"
checkable: true
exclusiveGroup: textAlignmentGroup
}
}
\endcode
\section1 Adding support to ExclusiveGroup
It is possible to add support for \l ExclusiveGroup for an object, or control. It should have a \c checked
property, and either a \c checkedChanged, \c toggled(), or \c toggled(bool) signal. It also needs
to be bound with \l ExclusiveGroup::bindCheckable(object) when its \l ExclusiveGroup ty[ped property is set.
\code
Item {
id: myItem
property bool checked: false
property ExclusiveGroup exclusiveGroup: null
onExclusiveGroupChanged: {
if (exclusiveGroup)
exclusiveGroup.bindCheckable(myItem)
}
}
\endcode
The example above shows the minimum necessary to add \l ExclusiveGroup support to any item.
*/
/*!
\qmlproperty object ExclusiveGroup::current
The currently selected object. Defaults to the first checked object bound to the \l ExclusiveGroup.
If there is none, then it defaults to \c null.
*/
/*!
\qmlmethod void ExclusiveGroup::bindCheckable(object)
Register \c object to the exclusive group.
You should only need to call this function when creating a component you want to be compatible with \c ExclusiveGroup.
\sa ExclusiveGroup::unbindCheckable(object)
*/
/*!
\qmlmethod void ExclusiveGroup::unbindCheckable(object)
Unregister \c object from the exclusive group.
You should only need to call this function when creating a component you want to be compatible with \c ExclusiveGroup.
\sa ExclusiveGroup::bindCheckable(object)
*/
QQuickExclusiveGroup::QQuickExclusiveGroup(QObject *parent)
: QObject(parent), m_current(0)
{
int index = metaObject()->indexOfMethod("updateCurrent()");
m_updateCurrentMethod = metaObject()->method(index);
}
QQmlListProperty<QQuickAction> QQuickExclusiveGroup::actions()
{
return QQmlListProperty<QQuickAction>(this, 0, &QQuickExclusiveGroup::append_actions, 0, 0, 0);
}
void QQuickExclusiveGroup::append_actions(QQmlListProperty<QQuickAction> *list, QQuickAction *action)
{
if (QQuickExclusiveGroup *eg = qobject_cast<QQuickExclusiveGroup *>(list->object))
action->setExclusiveGroup(eg);
}
void QQuickExclusiveGroup::setCurrent(QObject * o)
{
if (m_current == o)
return;
if (m_current)
m_current->setProperty(CHECKED_PROPERTY, QVariant(false));
m_current = o;
if (m_current)
m_current->setProperty(CHECKED_PROPERTY, QVariant(true));
emit currentChanged();
}
void QQuickExclusiveGroup::updateCurrent()
{
QObject *checkable = sender();
if (isChecked(checkable))
setCurrent(checkable);
}
void QQuickExclusiveGroup::bindCheckable(QObject *o)
{
for (const char **signalName = checkableSignals; *signalName; signalName++) {
int signalIndex = o->metaObject()->indexOfSignal(*signalName);
if (signalIndex != -1) {
QMetaMethod signalMethod = o->metaObject()->method(signalIndex);
connect(o, signalMethod, this, m_updateCurrentMethod, Qt::UniqueConnection);
connect(o, SIGNAL(destroyed(QObject*)), this, SLOT(unbindCheckable(QObject*)), Qt::UniqueConnection);
if (!m_current && isChecked(o))
setCurrent(o);
return;
}
}
qWarning() << "QQuickExclusiveGroup::bindCheckable(): Cannot bind to" << o;
}
void QQuickExclusiveGroup::unbindCheckable(QObject *o)
{
if (m_current == o)
setCurrent(0);
for (const char **signalName = checkableSignals; *signalName; signalName++) {
int signalIndex = o->metaObject()->indexOfSignal(*signalName);
if (signalIndex != -1) {
QMetaMethod signalMethod = o->metaObject()->method(signalIndex);
if (disconnect(o, signalMethod, this, m_updateCurrentMethod)) {
disconnect(o, SIGNAL(destroyed(QObject*)), this, SLOT(unbindCheckable(QObject*)));
break;
}
}
}
}
QT_END_NAMESPACE
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