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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles 1.3
import QtQuick.Controls.Private 1.0
ScrollViewStyle {
corner: null
incrementControl: null
decrementControl: null
frame: null
scrollBarBackground: null
padding { top: 0; left: 0; right: 0; bottom: 0 }
__scrollBarFadeDelay: 50
__scrollBarFadeDuration: 200
__stickyScrollbars: true
handle: Item {
implicitWidth: 2.5
implicitHeight: 2.5
anchors.top: !styleData.horizontal ? parent.top : undefined
anchors.left: styleData.horizontal ? parent.left : undefined
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.leftMargin: implicitWidth
anchors.topMargin: implicitHeight + 1
anchors.rightMargin: implicitWidth * (!styleData.horizontal ? 2 : 4)
anchors.bottomMargin: implicitHeight * (styleData.horizontal ? 2 : 4)
Behavior on width { enabled: !styleData.horizontal; NumberAnimation { duration: 100 } }
Behavior on height { enabled: styleData.horizontal; NumberAnimation { duration: 100 } }
Loader {
anchors.fill: parent
sourceComponent: styleData.horizontal ? horzontalHandle : verticalHandle
}
Component {
id: verticalHandle
Rectangle {
color: "black"
opacity: 0.3
radius: parent.parent.implicitWidth
width: parent.width
y: overshootBottom > 0 ? parent.height - height : 0
height: Math.max(8, parent.height - overshootTop - overshootBottom)
property real overshootTop: -Math.min(0, __control.flickableItem.contentY)
property real overshootBottom: Math.max(0, __control.flickableItem.contentY
- __control.flickableItem.contentHeight
+ __control.flickableItem.height)
}
}
Component {
id: horzontalHandle
Rectangle {
color: "black"
opacity: 0.3
radius: parent.parent.implicitHeight
height: parent.height
x: overshootRight > 0 ? parent.width - width : 0
width: Math.max(8, parent.width - overshootLeft - overshootRight)
property real overshootLeft: -Math.min(0, __control.flickableItem.contentX)
property real overshootRight: Math.max(0, __control.flickableItem.contentX
- __control.flickableItem.contentWidth
+ __control.flickableItem.width)
}
}
}
}
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