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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QQUICKANDROID9PATCH_P_H
#define QQUICKANDROID9PATCH_P_H
#include <QtQuick/qquickitem.h>
#include <QtQuick/qsggeometry.h>
#include <QtQuick/qsgtexturematerial.h>
QT_BEGIN_NAMESPACE
struct QQuickAndroid9PatchDivs
{
QVector<qreal> coordsForSize(qreal size) const;
void fill(const QVariantList &divs, qreal size);
void clear();
bool inverted;
QVector<qreal> data;
};
class QQuickAndroid9Patch : public QQuickItem
{
Q_OBJECT
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged FINAL)
Q_PROPERTY(QVariantList xDivs READ xDivs WRITE setXDivs NOTIFY xDivsChanged FINAL)
Q_PROPERTY(QVariantList yDivs READ yDivs WRITE setYDivs NOTIFY yDivsChanged FINAL)
Q_PROPERTY(QSize sourceSize READ sourceSize NOTIFY sourceSizeChanged FINAL)
public:
explicit QQuickAndroid9Patch(QQuickItem *parent = 0);
~QQuickAndroid9Patch();
QUrl source() const;
QVariantList xDivs() const;
QVariantList yDivs() const;
QSize sourceSize() const;
Q_SIGNALS:
void sourceChanged(const QUrl &source);
void xDivsChanged(const QVariantList &divs);
void yDivsChanged(const QVariantList &divs);
void sourceSizeChanged(const QSize &size);
public Q_SLOTS:
void setSource(const QUrl &source);
void setXDivs(const QVariantList &divs);
void setYDivs(const QVariantList &divs);
protected:
void classBegin();
void componentComplete();
QSGNode *updatePaintNode(QSGNode *node, UpdatePaintNodeData *data);
private Q_SLOTS:
void loadImage();
void updateDivs();
private:
QImage m_image;
QUrl m_source;
QSize m_sourceSize;
QVariantList m_xVars;
QVariantList m_yVars;
QQuickAndroid9PatchDivs m_xDivs;
QQuickAndroid9PatchDivs m_yDivs;
};
QT_END_NAMESPACE
#endif // QQUICKANDROID9PATCH_P_H
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