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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
**     of its contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 2.2
import QtQuick.Controls.Styles.Android 1.0

Drawable {
    id: root

    implicitWidth: Math.max(image.implicitWidth, styleDef.width || 0)
    implicitHeight: Math.max(image.implicitHeight, styleDef.height || 0)

    Image {
        id: image
        anchors.fill: parent
        fillMode: Image.TileHorizontally
        source: AndroidStyle.filePath(styleDef.path)

        layer.enabled: !!styleDef && !!styleDef.tintList
        layer.effect: ShaderEffect {
            property variant source: image
            property color color: AndroidStyle.colorValue(styleDef.tintList[state])
            state: {
                var states = []
                if (pressed) states.push("PRESSED")
                if (enabled) states.push("ENABLED")
                if (focused) states.push("FOCUSED")
                if (selected) states.push("SELECTED")
                if (window_focused) states.push("WINDOW_FOCUSED")
                if (!states.length)
                    states.push("EMPTY")
                return states.join("_") + "_STATE_SET"
            }
            // QtGraphicalEffects/ColorOverlay:
            fragmentShader: "
                varying mediump vec2 qt_TexCoord0;
                uniform highp float qt_Opacity;
                uniform lowp sampler2D source;
                uniform highp vec4 color;
                void main() {
                    highp vec4 pixelColor = texture2D(source, qt_TexCoord0);
                    gl_FragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity;
                }
            "
        }
    }
}