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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
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**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Window 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles.Android 1.0
import "drawables"
DrawableLoader {
id: delegate
property bool hasText: !!editor.text || !!editor.displayText
styleDef: styleData.hasSelection ? AndroidStyle.styleDef.textViewStyle.TextView_textSelectHandleRight
: AndroidStyle.styleDef.textViewStyle.TextView_textSelectHandle
x: styleData.hasSelection ? -width / 4 : -width / 2
y: styleData.lineHeight
pressed: styleData.pressed
focused: control.activeFocus
window_focused: focused && control.Window.active
opacity: hasText && (styleData.hasSelection || styleData.pressed || idle.running) ? 1.0 : 0.0
visible: opacity > 0.0 && focused
Timer {
id: idle
repeat: false
interval: 4000
}
Connections {
target: styleData
function onActivated() { idle.restart() }
function onPressedChanged() {
if (!styleData.pressed)
idle.restart()
}
}
// Hide the cursor handle on textual changes, unless the signals are
// indirectly triggered by activating/tapping/moving the handle. When
// text prediction is enabled, the textual content may change when the
// cursor moves and the predicted text is committed.
Connections {
target: editor
ignoreUnknownSignals: true
function onTextChanged() { if (!ignore.running) idle.stop() }
function onDisplayTextChanged() { if (!ignore.running) idle.stop() }
function onInputMethodComposing() { if (!ignore.running) idle.stop() }
}
Timer {
id: ignore
repeat: false
interval: 250
running: idle.running
}
}
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