summaryrefslogtreecommitdiff
path: root/src/controls/ScrollView.qml
blob: 3a7b031f59c2accb3411745d94d3529c6b66f511 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Private 1.0
import QtQuick.Controls.Styles 1.1

/*!
    \qmltype ScrollView
    \inqmlmodule QtQuick.Controls
    \since  5.1
    \ingroup views
    \ingroup controls
    \brief Provides a scrolling view within another Item.

    \image scrollview.png

    A ScrollView can be used either to replace a \l Flickable or decorate an
    existing \l Flickable. Depending on the platform, it will add scroll bars and
    a content frame.

    Only one Item can be a direct child of the ScrollView and the child is implicitly anchored
    to fill the scroll view.

    Example:
    \code
    ScrollView {
        Image { source: "largeImage.png" }
    }
    \endcode

    In the previous example the Image item will implicitly get scroll behavior as if it was
    used within a \l Flickable. The width and height of the child item will be used to
    define the size of the content area.

    Example:
    \code
    ScrollView {
        ListView {
            ...
        }
    }
    \endcode

    In this case the content size of the ScrollView will simply mirror that of its contained
    \l flickableItem.

    You can create a custom appearance for a ScrollView by
    assigning a \l {ScrollViewStyle}.
*/

FocusScope {
    id: root

    implicitWidth: 240
    implicitHeight: 150

    /*!
        This property tells the ScrollView if it should render
        a frame around its content.

        The default value is \c false.
    */
    property bool frameVisible: false

    /*! \qmlproperty enumeration ScrollView::horizontalScrollBarPolicy
        \since QtQuick.Controls 1.3

        This property holds the policy for showing the horizontal scrollbar.
        It can be any of the following values:
        \list
        \li Qt.ScrollBarAsNeeded
        \li Qt.ScrollBarAlwaysOff
        \li Qt.ScrollBarAlwaysOn
        \endlist

        The default policy is \c Qt.ScrollBarAsNeeded.
     */
    property alias horizontalScrollBarPolicy: scroller.horizontalScrollBarPolicy

    /*! \qmlproperty enumeration ScrollView::verticalScrollBarPolicy
        \since QtQuick.Controls 1.3

        This property holds the policy for showing the vertical scrollbar.
        It can be any of the following values:
        \list
        \li Qt.ScrollBarAsNeeded
        \li Qt.ScrollBarAlwaysOff
        \li Qt.ScrollBarAlwaysOn
        \endlist

        The default policy is \c Qt.ScrollBarAsNeeded.
     */
    property alias verticalScrollBarPolicy: scroller.verticalScrollBarPolicy

    /*!
        This property controls if there should be a highlight
        around the frame when the ScrollView has input focus.

        The default value is \c false.

        \note This property is only applicable on some platforms, such
        as Mac OS.
    */
    property bool highlightOnFocus: false

    /*!
        \qmlproperty Item ScrollView::viewport

        The viewport determines the current "window" on the contentItem.
        In other words, it clips it and the size of the viewport tells you
        how much of the content area is visible.
    */
    property alias viewport: viewportItem

    /*!
        \qmlproperty Item ScrollView::flickableItem

        The flickableItem of the ScrollView. If the contentItem provided
        to the ScrollView is a Flickable, it will be the \l contentItem.
    */
    readonly property alias flickableItem: internal.flickableItem

    /*!
        The contentItem of the ScrollView. This is set by the user.

        Note that the definition of contentItem is somewhat different to that
        of a Flickable, where the contentItem is implicitly created.
    */
    default property Item contentItem

    /*! \internal */
    property alias __scroller: scroller
    /*! \internal */
    property alias __verticalScrollbarOffset: scroller.verticalScrollbarOffset
    /*! \internal */
    property alias __wheelAreaScrollSpeed: wheelArea.scrollSpeed
    /*! \internal */
    property int __scrollBarTopMargin: 0
    /*! \internal */
    property int __viewTopMargin: 0
    /*! \internal */
    property alias __horizontalScrollBar: scroller.horizontalScrollBar
    /*! \internal */
    property alias __verticalScrollBar: scroller.verticalScrollBar
    /*! \qmlproperty Component ScrollView::style

        The style Component for this control.
        \sa {Qt Quick Controls Styles QML Types}

    */
    property Component style: Settings.styleComponent(Settings.style, "ScrollViewStyle.qml", root)

    /*! \internal */
    property Style __style: styleLoader.item

    activeFocusOnTab: true

    onContentItemChanged: {

        if (contentItem.hasOwnProperty("contentY") && // Check if flickable
                contentItem.hasOwnProperty("contentHeight")) {
            internal.flickableItem = contentItem // "Use content if it is a flickable
            internal.flickableItem.parent = viewportItem
        } else {
            internal.flickableItem = flickableComponent.createObject(viewportItem)
            contentItem.parent = internal.flickableItem.contentItem
        }
        internal.flickableItem.anchors.fill = viewportItem
        if (!Settings.hasTouchScreen)
            internal.flickableItem.interactive = false
    }


    children: Item {
        id: internal

        property Flickable flickableItem

        Loader {
            id: styleLoader
            sourceComponent: style
            onStatusChanged: {
                if (status === Loader.Error)
                    console.error("Failed to load Style for", root)
            }
            property alias __control: root
        }

        Binding {
            target: flickableItem
            property: "contentHeight"
            when: contentItem !== flickableItem
            value: contentItem ? contentItem.height : 0
        }

        Binding {
            target: flickableItem
            when: contentItem !== flickableItem
            property: "contentWidth"
            value: contentItem ? contentItem.width : 0
        }

        Connections {
            target: flickableItem

            onContentYChanged:  {
                scroller.blockUpdates = true
                scroller.verticalScrollBar.value = flickableItem.contentY - flickableItem.originY
                scroller.blockUpdates = false
            }

            onContentXChanged:  {
                scroller.blockUpdates = true
                scroller.horizontalScrollBar.value = flickableItem.contentX - flickableItem.originX
                scroller.blockUpdates = false
            }

        }

        anchors.fill: parent

        Component {
            id: flickableComponent
            Flickable {}
        }

        WheelArea {
            id: wheelArea
            parent: flickableItem
            z: -1
            // ### Note this is needed due to broken mousewheel behavior in Flickable.

            anchors.fill: parent

            property int acceleration: 40
            property int flickThreshold: Settings.dragThreshold
            property real speedThreshold: 3
            property real ignored: 0.001 // ## flick() does not work with 0 yVelocity
            property int maxFlick: 400

            property bool horizontalRecursionGuard: false
            property bool verticalRecursionGuard: false

            horizontalMinimumValue: 0
            horizontalMaximumValue: flickableItem ? flickableItem.contentWidth - viewport.width : 0
            onHorizontalMaximumValueChanged: {
                wheelArea.horizontalRecursionGuard = true
                //if horizontalMaximumValue changed, horizontalValue may be actually synced with
                wheelArea.horizontalValue = flickableItem.contentX - flickableItem.originX;
                wheelArea.horizontalRecursionGuard = false
            }

            verticalMinimumValue: 0
            verticalMaximumValue: flickableItem ? flickableItem.contentHeight - viewport.height + __viewTopMargin : 0
            onVerticalMaximumValueChanged: {
                wheelArea.verticalRecursionGuard = true
                //if verticalMaximumValue changed, verticalValue may be actually synced with
                wheelArea.verticalValue = flickableItem.contentY - flickableItem.originY;
                wheelArea.verticalRecursionGuard = false
            }

            // The default scroll speed for typical angle-based mouse wheels. The value
            // comes originally from QTextEdit, which sets 20px steps by default, as well as
            // QQuickWheelArea.
            // TODO: centralize somewhere, QPlatformTheme?
            scrollSpeed: 20 * (__style && __style.__wheelScrollLines || 1)

            Connections {
                target: flickableItem

                onContentYChanged: {
                    wheelArea.verticalRecursionGuard = true
                    wheelArea.verticalValue = flickableItem.contentY - flickableItem.originY
                    wheelArea.verticalRecursionGuard = false
                }
                onContentXChanged: {
                    wheelArea.horizontalRecursionGuard = true
                    wheelArea.horizontalValue = flickableItem.contentX - flickableItem.originX
                    wheelArea.horizontalRecursionGuard = false
                }
            }

            onVerticalValueChanged: {
                if (!verticalRecursionGuard) {
                    var effectiveContentY = flickableItem.contentY - flickableItem.originY
                    if (effectiveContentY < flickThreshold && verticalDelta > speedThreshold) {
                        flickableItem.flick(ignored, Math.min(maxFlick, acceleration * verticalDelta))
                    } else if (effectiveContentY > flickableItem.contentHeight - flickThreshold - viewport.height
                               && verticalDelta < -speedThreshold) {
                        flickableItem.flick(ignored, Math.max(-maxFlick, acceleration * verticalDelta))
                    } else {
                        flickableItem.contentY = verticalValue + flickableItem.originY
                    }
                }
            }

            onHorizontalValueChanged: {
                if (!horizontalRecursionGuard)
                    flickableItem.contentX = horizontalValue + flickableItem.originX
            }
        }

        ScrollViewHelper {
            id: scroller
            anchors.fill: parent
            active: wheelArea.active
            property bool outerFrame: !frameVisible || !(__style ? __style.__externalScrollBars : 0)
            property int scrollBarSpacing: outerFrame ? 0 : (__style ? __style.__scrollBarSpacing : 0)
            property int verticalScrollbarOffset: verticalScrollBar.visible && !verticalScrollBar.isTransient ?
                                                  verticalScrollBar.width + scrollBarSpacing : 0
            property int horizontalScrollbarOffset: horizontalScrollBar.visible && !horizontalScrollBar.isTransient ?
                                                    horizontalScrollBar.height + scrollBarSpacing : 0
            Loader {
                id: frameLoader
                sourceComponent: __style ? __style.frame : null
                anchors.fill: parent
                anchors.rightMargin: scroller.outerFrame ? 0 : scroller.verticalScrollbarOffset
                anchors.bottomMargin: scroller.outerFrame ? 0 : scroller.horizontalScrollbarOffset
            }

            Item {
                id: viewportItem
                anchors.fill: frameLoader
                anchors.topMargin: frameVisible ? __style.padding.top : 0
                anchors.leftMargin: frameVisible ? __style.padding.left : 0
                anchors.rightMargin:  (frameVisible ? __style.padding.right : 0) +  (scroller.outerFrame ? scroller.verticalScrollbarOffset : 0)
                anchors.bottomMargin: (frameVisible ? __style.padding.bottom : 0) + (scroller.outerFrame ? scroller.horizontalScrollbarOffset : 0)
                clip: true
            }
        }
        FocusFrame { visible: highlightOnFocus && root.activeFocus }
    }
}