1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
|
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Window 2.2
import QtQuick.Controls.Private 1.0
TextInput {
id: input
property Item control
property alias cursorHandle: cursorHandle.delegate
property alias selectionHandle: selectionHandle.delegate
property bool blockRecursion: false
property bool hasSelection: selectionStart !== selectionEnd
readonly property int selectionPosition: selectionStart !== cursorPosition ? selectionStart : selectionEnd
readonly property alias containsMouse: mouseArea.containsMouse
property alias editMenu: editMenu
cursorDelegate: __style && __style.__cursorDelegate ? __style.__cursorDelegate : null
selectByMouse: control.selectByMouse && (!Settings.isMobile || !cursorHandle.delegate || !selectionHandle.delegate)
// force re-evaluation when selection moves:
// - cursorRectangle changes => content scrolled
// - contentWidth changes => text layout changed
property rect selectionRectangle: cursorRectangle.x && contentWidth ? positionToRectangle(selectionPosition)
: positionToRectangle(selectionPosition)
onSelectionStartChanged: syncHandlesWithSelection()
onCursorPositionChanged: syncHandlesWithSelection()
function syncHandlesWithSelection()
{
if (!blockRecursion && selectionHandle.delegate) {
blockRecursion = true
// We cannot use property selectionPosition since it gets updated after onSelectionStartChanged
cursorHandle.position = cursorPosition
selectionHandle.position = (selectionStart !== cursorPosition) ? selectionStart : selectionEnd
blockRecursion = false
}
}
function activate() {
if (activeFocusOnPress) {
forceActiveFocus()
if (!readOnly)
Qt.inputMethod.show()
}
cursorHandle.activate()
selectionHandle.activate()
}
function moveHandles(cursor, selection) {
blockRecursion = true
cursorPosition = cursor
if (selection === -1) {
selectWord()
selection = selectionStart
}
selectionHandle.position = selection
cursorHandle.position = cursorPosition
blockRecursion = false
}
MouseArea {
id: mouseArea
anchors.fill: parent
hoverEnabled: Settings.hoverEnabled
cursorShape: Qt.IBeamCursor
acceptedButtons: (input.selectByMouse ? Qt.NoButton : Qt.LeftButton) | (control.menu ? Qt.RightButton : Qt.NoButton)
onClicked: {
if (editMenu.item)
return;
var pos = input.positionAt(mouse.x, mouse.y)
input.moveHandles(pos, pos)
input.activate()
}
onPressAndHold: {
if (editMenu.item)
return;
var pos = input.positionAt(mouse.x, mouse.y)
input.moveHandles(pos, control.selectByMouse ? -1 : pos)
input.activate()
}
}
EditMenu {
id: editMenu
input: parent
mouseArea: mouseArea
control: parent.control
cursorHandle: cursorHandle
selectionHandle: selectionHandle
anchors.fill: parent
}
ScenePosListener {
id: listener
item: input
enabled: input.activeFocus && Qt.platform.os !== "ios" && Settings.isMobile
}
TextHandle {
id: selectionHandle
editor: input
z: 1000001 // DefaultWindowDecoration+1
parent: !input.activeFocus || Qt.platform.os === "ios" ? control : Window.contentItem // float (QTBUG-42538)
control: input.control
active: control.selectByMouse && Settings.isMobile
maximum: cursorHandle.position - 1
readonly property var mappedOrigin: editor.mapToItem(parent, 0,0)
// Mention scenePos in the mappedPos binding to force re-evaluation if it changes
readonly property var mappedPos: listener.scenePos.x !== listener.scenePos.y !== Number.MAX_VALUE ?
editor.mapToItem(parent, editor.selectionRectangle.x, editor.selectionRectangle.y) : -1
x: mappedPos.x
y: mappedPos.y
visible: pressed || (input.hasSelection && handleX + handleWidth >= -1 && handleX - mappedOrigin.x <= control.width + 1)
onPositionChanged: {
if (!input.blockRecursion) {
input.blockRecursion = true
input.select(selectionHandle.position, cursorHandle.position)
if (pressed)
input.ensureVisible(position)
input.blockRecursion = false
}
}
}
TextHandle {
id: cursorHandle
editor: input
z: 1000001 // DefaultWindowDecoration+1
parent: !input.activeFocus || Qt.platform.os === "ios" ? control : Window.contentItem // float (QTBUG-42538)
control: input.control
active: control.selectByMouse && Settings.isMobile
minimum: input.hasSelection ? selectionHandle.position + 1 : -1
readonly property var mappedOrigin: editor.mapToItem(parent, 0,0)
// Mention scenePos in the mappedPos binding to force re-evaluation if it changes
readonly property var mappedPos: listener.scenePos.x !== listener.scenePos.y !== Number.MAX_VALUE ?
editor.mapToItem(parent, editor.cursorRectangle.x, editor.cursorRectangle.y) : -1
x: mappedPos.x
y: mappedPos.y
visible: pressed || ((input.cursorVisible || input.hasSelection) && handleX + handleWidth >= -1 && handleX - mappedOrigin.x <= control.width + 1)
onPositionChanged: {
if (!input.blockRecursion) {
input.blockRecursion = true
if (!input.hasSelection)
selectionHandle.position = cursorHandle.position
input.select(selectionHandle.position, cursorHandle.position)
input.blockRecursion = false
}
}
}
}
|