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import QtQuick 1.1
import "./behaviors" // ButtonBehavior
Item {
id: button
signal clicked
property alias pressed: behavior.pressed
property alias containsMouse: behavior.containsMouse
property alias checkable: behavior.checkable // button toggles between checked and !checked
property alias checked: behavior.checked
property Component background: null
property color backgroundColor: syspal.button
property color textColor: syspal.text;
property int minimumWidth: defaultStyle.minimumWidth
property int minimumHeight: defaultStyle.minimumHeight
property bool activeFocusOnPress: true
property string tooltip
signal toolTipTriggered
// implementation
property string __position: "only"
implicitWidth: Math.max(minimumWidth, backgroundLoader.item.width)
implicitHeight: Math.max(minimumHeight, backgroundLoader.item.height)
Loader {
id: backgroundLoader
anchors.fill: parent
sourceComponent: background
property alias styledItem: button
property alias position: button.__position
}
ButtonBehavior {
id: behavior
anchors.fill: parent
onClicked: button.clicked()
onPressedChanged: if (activeFocusOnPress) button.focus = true
onMouseMoved: {tiptimer.restart()}
Timer{
id: tiptimer
interval:1000
running:containsMouse && tooltip.length
onTriggered: button.toolTipTriggered()
}
}
SystemPalette { id: syspal }
}
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