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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Components project.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
import QtDesktop 0.2
Item {
id: tabWidget
width: 100
height: 100
property int current: 0
property int count: stack.children.length
property bool frame: true
property bool tabsVisible: true
property string position: "North"
default property alias tabs : stack.children
property Item tabBar: tabbarItem
onCurrentChanged: __setOpacities()
Component.onCompleted: __setOpacities()
function __setOpacities() {
for (var i = 0; i < stack.children.length; ++i) {
stack.children[i].visible = (i == current ? true : false)
}
}
Component {
id: tabcomp
Tab {}
}
function addTab(component, title) {
var tab = tabcomp.createObject(this);
component.createObject(tab)
tab.parent = stack
tab.title = title
__setOpacities()
return tab
}
function removeTab(id) {
var tab = tabs[id]
tab.destroy()
if (current > 0)
current-=1
}
Loader {
id: loader
anchors.fill: parent
anchors.topMargin: tabbarItem && tabsVisible && position == "North" ? Math.max(0, tabbarItem.height - stack.baseOverlap) : 0
sourceComponent: delegate
Item {
id: stack
anchors.fill: parent
anchors.margins: (frame ? frameWidth : 0)
anchors.topMargin: anchors.margins + (style =="mac" ? 6 : 0)
anchors.bottomMargin: anchors.margins + (style =="mac" ? 6 : 0)
property int frameWidth
property string style
property int baseOverlap
}
onLoaded: item.z = -1
}
property Component delegate: StyleItem {
id: frameitem
z: style == "oxygen" ? 1 : 0
elementType: "tabframe"
info: position
value: tabbarItem && tabsVisible && tabbarItem.tab(current) ? tabbarItem.tab(current).x : 0
minimum: tabbarItem && tabsVisible && tabbarItem.tab(current) ? tabbarItem.tab(current).width : 0
maximum: tabbarItem && tabsVisible ? tabbarItem.tabWidth : width
Component.onCompleted: {
stack.frameWidth = pixelMetric("defaultframewidth")
stack.style = style
stack.baseOverlap = pixelMetric("tabbaseoverlap")// add paintmargins;
}
states: [
State {
name: "South"
when: position == "South" && tabbarItem!= undefined
PropertyChanges {
target: frameitem
anchors.topMargin: 0
anchors.bottomMargin: tabbarItem ? tabbarItem.height - stack.baseOverlap: 0
}
PropertyChanges {
target: tabbarItem
anchors.topMargin: -stack.baseOverlap
}
AnchorChanges {
target: tabbarItem
anchors.top: frameitem.bottom
anchors.bottom: undefined
}
}
]
}
TabBar {
id: tabbarItem
tabFrame: tabWidget
anchors.top: tabWidget.top
anchors.left: tabWidget.left
anchors.right: tabWidget.right
}
}
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