diff options
Diffstat (limited to 'tests/auto/controls/data')
-rw-r--r-- | tests/auto/controls/data/tst_scrollview.qml | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/tests/auto/controls/data/tst_scrollview.qml b/tests/auto/controls/data/tst_scrollview.qml index a9148db4..07d6525e 100644 --- a/tests/auto/controls/data/tst_scrollview.qml +++ b/tests/auto/controls/data/tst_scrollview.qml @@ -51,6 +51,7 @@ import QtQuick 2.2 import QtTest 1.0 import QtQuick.Controls 1.2 +import QtQuick.Controls.Styles 1.1 import QtQuickControlsTests 1.0 Item { @@ -100,6 +101,68 @@ TestCase { scrollView.destroy() } + Component { + id: dragFetchAppendComponent + + ScrollView { + width: 400; height: 400 + frameVisible: false + style: ScrollViewStyle { + transientScrollBars: false + handle: Rectangle { + implicitWidth: 16; implicitHeight: 16 + color: "red" + } + scrollBarBackground: Item {width: 16 ; height: 16} + incrementControl: Rectangle { + width: 16; height: 16 + color: "blue" + } + decrementControl: Rectangle { + width: 16; height: 16 + color: "blue" + } + } + ListView { + id: view + + verticalLayoutDirection: ListView.BottomToTop + model: TestFetchAppendModel { } + delegate: Text { + width: view.width + height: 60 + verticalAlignment: Text.AlignVCenter + horizontalAlignment: Text.AlignHCenter + text: "Item %1".arg(model.index) + } + } + } + } + + function test_dragFetchAppend() { // QTBUG-50795 + var scrollView = dragFetchAppendComponent.createObject(container) + verify(scrollView !== null, "view created is null") + waitForRendering(scrollView) + verify(scrollView.flickableItem.contentHeight === 60 * 20) + + // After scrolling to the end, view should ask the model to fetch more + // data, content height should increase and scrollbar handle should move + // to the center. + mouseDrag(scrollView, scrollView.width - 2, scrollView.height - 8 - 16, 0, -scrollView.height + 8 + 16) + waitForRendering(scrollView) + + // Move it again to fetch more data from the model. + mouseDrag(scrollView, scrollView.width - 2, scrollView.height / 2, 0, -scrollView.height / 2 + 8 + 16) + waitForRendering(scrollView) + + mouseRelease(scrollView, scrollView.width - 2, 8 + 16) + waitForRendering(scrollView) + + verify(Math.round(scrollView.flickableItem.contentHeight) > 60 * 20) + verify(Math.round(scrollView.flickableItem.contentY) < -(60 * 20)) + + scrollView.destroy() + } function test_scrollbars() { var component = scrollViewComponent |