diff options
author | Frederik Gladhorn <frederik.gladhorn@theqtcompany.com> | 2014-11-27 18:04:58 +0100 |
---|---|---|
committer | Frederik Gladhorn <frederik.gladhorn@theqtcompany.com> | 2014-11-27 18:04:58 +0100 |
commit | 71314570d03631f50ab2c262011aba6a572d0ced (patch) | |
tree | 6d0c663ad313af89efff8e7b0fdafe6a28b19505 /src/controls/Styles | |
parent | 3704a616dfabb71ebd3ffc64f8efe32931c82a8b (diff) | |
parent | ea099e341b5f8845be56f81b22e44a8b6cb227a2 (diff) | |
download | qtquickcontrols-71314570d03631f50ab2c262011aba6a572d0ced.tar.gz |
Merge remote-tracking branch 'origin/5.4.0' into 5.4
Change-Id: I4c81a7852e7041328b7cfa320e907cc3cb863f04
Diffstat (limited to 'src/controls/Styles')
4 files changed, 118 insertions, 10 deletions
diff --git a/src/controls/Styles/Android/SwitchStyle.qml b/src/controls/Styles/Android/SwitchStyle.qml index 4c36c918..6e9260c3 100644 --- a/src/controls/Styles/Android/SwitchStyle.qml +++ b/src/controls/Styles/Android/SwitchStyle.qml @@ -79,18 +79,26 @@ SwitchStyle { Item { id: thumb + readonly property bool hideText: AndroidStyle.styleDef.switchStyle.Switch_showText === false + x: control.checked ? max : min - FontMetrics { - id: metrics + TextMetrics { + id: onMetrics + font: label.font + text: panel.styleDef.Switch_textOn + } + + TextMetrics { + id: offMetrics font: label.font + text: panel.styleDef.Switch_textOff } - readonly property real maxTextWidth: Math.max(metrics.boundingRect(panel.styleDef.Switch_textOn).width, - metrics.boundingRect(panel.styleDef.Switch_textOff).width) + readonly property real maxTextWidth: Math.max(onMetrics.width, offMetrics.width) implicitWidth: Math.max(loader.implicitWidth, maxTextWidth + 2 * panel.styleDef.Switch_thumbTextPadding) - implicitHeight: Math.max(loader.implicitHeight, metrics.height) + implicitHeight: Math.max(loader.implicitHeight, onMetrics.height, offMetrics.height) anchors.top: parent.top anchors.bottom: parent.bottom @@ -120,6 +128,7 @@ SwitchStyle { LabelStyle { id: label + visible: !thumb.hideText text: control.checked ? panel.styleDef.Switch_textOn : panel.styleDef.Switch_textOff pressed: control.pressed diff --git a/src/controls/Styles/Android/drawables/AnimationDrawable.qml b/src/controls/Styles/Android/drawables/AnimationDrawable.qml index a522bfa7..12d576ff 100644 --- a/src/controls/Styles/Android/drawables/AnimationDrawable.qml +++ b/src/controls/Styles/Android/drawables/AnimationDrawable.qml @@ -49,14 +49,17 @@ Drawable { property int currentFrame: 0 readonly property int frameCount: styleDef.frames ? styleDef.frames.length : 0 readonly property var frameDef: styleDef.frames ? styleDef.frames[currentFrame] : undefined + readonly property alias running: timer.running + property bool oneshot: styleDef.oneshot Timer { + id: timer repeat: true running: root.frameCount && root.visible && Qt.application.active interval: root.frameDef ? root.frameDef.duration : 0 onTriggered: { var frame = root.currentFrame + 1 - repeat = !root.styleDef.oneshot || frame < root.frameCount - 1 + repeat = !root.oneshot || frame < root.frameCount - 1 root.currentFrame = frame % root.frameCount } } diff --git a/src/controls/Styles/Android/drawables/ImageDrawable.qml b/src/controls/Styles/Android/drawables/ImageDrawable.qml index 1e71a389..4b41b2f2 100644 --- a/src/controls/Styles/Android/drawables/ImageDrawable.qml +++ b/src/controls/Styles/Android/drawables/ImageDrawable.qml @@ -52,5 +52,33 @@ Drawable { anchors.fill: parent fillMode: Image.TileHorizontally source: AndroidStyle.filePath(styleDef.path) + + layer.enabled: !!styleDef && !!styleDef.tintList + layer.effect: ShaderEffect { + property variant source: image + property color color: AndroidStyle.colorValue(styleDef.tintList[state]) + state: { + var states = [] + if (pressed) states.push("PRESSED") + if (enabled) states.push("ENABLED") + if (focused) states.push("FOCUSED") + if (selected) states.push("SELECTED") + if (window_focused) states.push("WINDOW_FOCUSED") + if (!states.length) + states.push("EMPTY") + return states.join("_") + "_STATE_SET" + } + // QtGraphicalEffects/ColorOverlay: + fragmentShader: " + varying mediump vec2 qt_TexCoord0; + uniform highp float qt_Opacity; + uniform lowp sampler2D source; + uniform highp vec4 color; + void main() { + highp vec4 pixelColor = texture2D(source, qt_TexCoord0); + gl_FragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity; + } + " + } } } diff --git a/src/controls/Styles/Android/drawables/StateDrawable.qml b/src/controls/Styles/Android/drawables/StateDrawable.qml index d446542d..862ab9ae 100644 --- a/src/controls/Styles/Android/drawables/StateDrawable.qml +++ b/src/controls/Styles/Android/drawables/StateDrawable.qml @@ -46,10 +46,12 @@ Drawable { implicitWidth: Math.max(loader.implicitWidth, styleDef.width || 0) implicitHeight: Math.max(loader.implicitHeight, styleDef.height || 0) + property int prevMatch: 0 + DrawableLoader { id: loader anchors.fill: parent - styleDef: bestStateMatch() + visible: !animation.active focused: root.focused pressed: root.pressed checked: root.checked @@ -65,17 +67,70 @@ Drawable { clippables: root.clippables } - function bestStateMatch () { + Loader { + id: animation + property var animDef + active: false + anchors.fill: parent + sourceComponent: AnimationDrawable { + anchors.fill: parent + styleDef: animDef + focused: root.focused + pressed: root.pressed + checked: root.checked + selected: root.selected + accelerated: root.accelerated + window_focused: root.window_focused + index: root.index + level: root.level + levelId: root.levelId + orientations: root.orientations + duration: root.duration + excludes: root.excludes + clippables: root.clippables + + oneshot: true + onRunningChanged: if (!running) animation.active = false + } + } + + onStyleDefChanged: resolveState() + Component.onCompleted: resolveState() + + // In order to be able to find appropriate transition paths between + // various states, the following states must be allowed to change in + // batches. For example, button-like controls could have a transition + // path from pressed+checked to unpressed+unchecked. We must let both + // properties change before we try to find the transition path. + onEnabledChanged: resolver.start() + onFocusedChanged: resolver.start() + onPressedChanged: resolver.start() + onCheckedChanged: resolver.start() + onSelectedChanged: resolver.start() + onAcceleratedChanged: resolver.start() + onWindow_focusedChanged: resolver.start() + + Timer { + id: resolver + interval: 15 + onTriggered: resolveState() + } + + function resolveState () { if (styleDef && styleDef.stateslist) { var bestMatch = 0 var highestScore = -1 var stateslist = styleDef.stateslist + var transitions = [] for (var i = 0; i < stateslist.length; ++i) { var score = 0 var state = stateslist[i] + if (state.transition) + transitions.push(i) + for (var s in state.states) { if (s === "pressed") score += (pressed === state.states[s]) ? 1 : -10 @@ -98,8 +153,21 @@ Drawable { highestScore = score } } - return stateslist[bestMatch].drawable + + if (prevMatch != bestMatch) { + for (var t = 0; t < transitions.length; ++t) { + var transition = stateslist[transitions[t]].transition + if ((transition.from == prevMatch && transition.to == bestMatch) || + (transition.reverse && transition.from == bestMatch && transition.to == prevMatch)) { + animation.animDef = stateslist[transitions[t]].drawable + animation.active = true + break + } + } + prevMatch = bestMatch + } + + loader.styleDef = stateslist[bestMatch].drawable } - return undefined } } |