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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the demonstration applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 1.0
Item {
id: slider; width: 400; height: 16
// value is read/write.
property real value: 1
onValueChanged: updatePos();
property real maximum: 1
property real minimum: 1
property int xMax: width - handle.width - 4
onXMaxChanged: updatePos();
onMinimumChanged: updatePos();
function updatePos() {
if (maximum > minimum) {
var pos = 2 + (value - minimum) * slider.xMax / (maximum - minimum);
pos = Math.min(pos, width - handle.width - 2);
pos = Math.max(pos, 2);
handle.x = pos;
} else {
handle.x = 2;
}
}
Rectangle {
anchors.fill: parent
border.color: "white"; border.width: 0; radius: 8
gradient: Gradient {
GradientStop { position: 0.0; color: "#66343434" }
GradientStop { position: 1.0; color: "#66000000" }
}
}
Rectangle {
id: handle; smooth: true
y: 2; width: 30; height: slider.height-4; radius: 6
gradient: Gradient {
GradientStop { position: 0.0; color: "lightgray" }
GradientStop { position: 1.0; color: "gray" }
}
MouseArea {
id: mouse
anchors.fill: parent; drag.target: parent
drag.axis: Drag.XAxis; drag.minimumX: 2; drag.maximumX: slider.xMax+2
onPositionChanged: { value = (maximum - minimum) * (handle.x-2) / slider.xMax + minimum; }
}
}
}
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